hey, that does not look like it isn't my signature
boolean dontNotCancel = ((!false && true) != (!true || false)) ? ((false == false || (true && (false == true ? true : false))) ? true : false) : (true != false && false);
hey, that does not look like it isn't my signature
boolean dontNotCancel = ((!false && true) != (!true || false)) ? ((false == false || (true && (false == true ? true : false))) ? true : false) : (true != false && false);
I myself made an assembly (TripleMachine.dll) that I just import whenever I need to triple a number. It has support for multithreading, for when I need to tripple large chunks of data.
boolean dontNotCancel = ((!false && true) != (!true || false)) ? ((false == false || (true && (false == true ? true : false))) ? true : false) : (true != false && false);