Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
T

TEOlivier

@TEOlivier
About
Posts
5
Topics
3
Shares
0
Groups
0
Followers
0
Following
0

Posts

Recent Best Controversial

  • I need to display dialogs as tabs?
    T TEOlivier

    Mmm this is a difficult one...

    C / C++ / MFC question help

  • Status bar problem
    T TEOlivier

    When I create a MFC application using the wizard and choose it to be maximized and with no maximize button the status bar seem to be misplaced (below the windows task bar?). When I hide my windows task bar and un-hide it again then the status bar is correctly placed. Help appreciated. Thanx

    C / C++ / MFC help c++ question

  • Modeless dialog error
    T TEOlivier

    When I try to create a modeless dialog (according to the example given by Dr. GUI on MSDN) with the CDialog::Create() function it gives a casting error message when I use the following where 'CParams' is a dialog's class: CParams *m_pParams; m_pParams = new CParams; ---> m_pParams->Create(IDD_DIALOG1, this); m_pParams->ShowWindow(SW_SHOW); This is the error in visual c++ 6: error C2664: 'int __thiscall CDialog::Create(const char *,class CWnd *)' : cannot convert parameter 1 from 'const int' to 'const char *' Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast Please help. I'm trying to create a modeless dialog here. Thanx

    C / C++ / MFC c++ help tutorial

  • Help with custom tool box (dialog box) needed
    T TEOlivier

    Thanx it did. Although I don't think I will use Rebars specifically, they seem to be a bit difficult to implement in visual c++.

    C / C++ / MFC c++ graphics help game-dev learning

  • Help with custom tool box (dialog box) needed
    T TEOlivier

    Hi there I'm currently doing my final year project in computer engineering. My project consists of creating a urban traffic intersection simulator (using opengl for the graphics) with vehicles travelling over the intersection. The traffic lights of the intersection will be controlled with fuzzy logic which is the main focus of my project. I'm creating this project using visual c++ 6. I'm still a beginner with visual c++ although I've had previous experience with c++. I've created a basic windows SDI program with the help of the wizard and implemented opengl in the window. My problem is that I want to add a tool box (dialog box) to the right-side (but inside) of the opengl-window in which various controls will be, almost like 3D studio MAX. Thus it must be created at startup and remain there all the time. Also it must be placed on the right-side of the window and not be movable / minimizable / closable. Also it must be what they call modeless, so that you can both work with it and the main window. Any help with this tool box (dialog box) will be appreciated. Thank you

    C / C++ / MFC c++ graphics help game-dev learning
  • Login

  • Don't have an account? Register

  • Login or register to search.
  • First post
    Last post
0
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups