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User 10841325

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  • Game Programming Book Uses C and Asm How do I build these programs
    U User 10841325

    Actually I selected this book specifically because it was a mix of 16bit assembly and C. I have a project coming up that was written as a C and Assemby application. This gaming book looked like a fun way to pickup on the skills I need. I have not done any C and Assembly mixed programming, before, so my biggest problem right now is to figure out how to successfully build a complete runable app. I am not really planning to write a game, I just want to be able to get the samples to work as I read through the sections I need. Thanks again!

    C / C++ / MFC question csharp visual-studio game-dev help

  • Game Programming Book Uses C and Asm How do I build these programs
    U User 10841325

    I am going through an older programming book which uses both C and Assembly. Most of these assembly routines are 16bit routines. How do I get Visual studio to link in my .obj files. The first part of the book uses .asm files with a corrisponding .c file, where the c program uses the function in the .asm file. As I scan through the book it looks like it uses inline assembly in the later parts of the book. I have both MASM 6.11 and MASM32 and I have access to Visual Studio 6, 2005, and 2010. These all are 32bit compilers, where the samples in the book all seem to be 16bit and I think they expect to run under DOS, not windows. Is it possible to create these sample programs and test them? I do have access to a machine that has Windows XP on it, if that would help? Thanks!

    C / C++ / MFC question csharp visual-studio game-dev help
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