When you install VS, I guess you select "Custom installation". Run VS setup and check required checkboxs. Or install professional edition :-D
Xeqtr 0
Posts
-
Setup wizard.....Not visible -
A RichEdit without any borders [Solved]Look there http://msdn.microsoft.com/en-us/library/bb787873(VS.85).aspx I guess that your form style like win98. To turn on XP or later versions style, include this code:
#if defined _M_IX86
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_IA64
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='ia64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_X64
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#else
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\""
#endif -
helpedmagas wrote:
I need it urgently
You're pretty funny. At first I don't know what is aim of project. And nobody have complete code of your future application. Ask specific question.
-
helpOne minute of googling. http://www.cs.purdue.edu/homes/dec/netbooks.html
modified on Monday, June 21, 2010 5:39 PM
-
Listview -
Dialog size should change to the system screen sizeSo the simplest way to use
GetClientRect
... and exampleRECT clientScrRect;
GetClientRect(hWnd, &clientScrRect);Instead hWnd write HWND of your controls. Finally you got coordinates of your controls.
-
Process run as administrator -
Dialog size should change to the system screen sizeWhat version of Visual Studio do you use? If 2010, there is another structure of default generated code. Anyways check that stdafx.h is include in your header file :-D
-
Dialog size should change to the system screen sizeAt first you should determine controls position and form size, then on WM_SIZE event change position of controls that will depends on width and height of your form.
-
Dialog size should change to the system screen sizeBy default CWnd defined in afxwin.h. You should find same definition
CWnd* m_pMainWnd;
-
Help me identify this programming/scripting language!yes it's Lua...
-
Dialog size should change to the system screen sizeohh yeah, if author will use a multiple-monitor system, you're right of course :)
-
Dialog size should change to the system screen sizeSmall example:
UINT width = GetSystemMetrics(SM_CXSCREEN);
UINT height = GetSystemMetrics(SM_CYSCREEN);
SetWindowPos(hWnd, HWND_TOP, 0, 0, width, height, SWP_NOZORDER | SWP_SHOWWINDOW); -
run , show and application in my project and handle its formsI think you should write hWnd of MDI form in dshow owner device.
-
run , show and application in my project and handle its formsI think you should write hWnd of MDI form in dshow owner device.
-
Managed and UnManaged DirectX APIs.dybs wrote:
One thing to keep in mind is Managed DirectX is no longer in active development, and only supports up to DirectX 9.0c. If you want to access any DirectX 10 or 11 features, I would suggest using SlimDX[^].
So what's a problem in using Unmanaged DX? Work without managed wrapping. And if you want to access to DX 10 features, not essentially to install SlimDX, in DX SDK including libraries and samples that are necessary for DX 10 features.
-
Get hardware temperature, voltage, fan speed [modified]So, I'm googling a lot too. I asked this question on many forums, but nobody knows how to do it, that's why I had posted here.
-
Get hardware temperature, voltage, fan speed [modified]I think assembler insertions into C++ code can do it, but I haven't got any theories how to realise it.
-
Creating GUIThanks a lot, but it's not complete information.
-
Creating GUIHi all. I want to create graphical user interface in my Direct3D application using Lua, but I cannot find good examples. If somebody knows how to do it, please show or give me simple example. Thanks for attention.