I have an activex component that I want to use. The problem is that I don't know how to change the properties of the control dynamically. Is there any way to do this, or are properties purely bound to whatever values I give in the rc editor at compile time? Thanks for your consideration, Sean
zlatnik
Posts
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Problem using Activex component -
Setting the bounds of multiple windows within a dialog boxI guess the better question to ask is how to calculate what the coordinates should be. It is nice when you can build it as a resource in the resource editor, but you can't do that with dialogs contained inside a tab control. Is there a better way than 'guess and check'? Thanks, Sean
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Setting the bounds of multiple windows within a dialog boxHi! Within a tab control, I am creating a window that has multiple windows embeded in it. The trouble is that I have never figured out how to set bounds on a given window so that it only takes up a piece of the window it is embedded in. I have tried using a frame, but I could not get it to work. If I could just see the code of a sample application where within a given window there were multiple windows inside it, where the bounds of the internal windows were set at compile time, I think I would know how to immitate it. Thanks for your consideration in this matter. Sean Zlatnik
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compiling errors with xutility header fileWith very little work, I got the code to work in 6.0. For that reason, I will momentarily stop using .NET 2003 until absolutely necessary. Thanks for your time! Sean
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compiling errors with xutility header fileThere aren't any operators defined. In fact, my code is as simple as it gets. What is even weirder is that the xutility errors showed up in a new project that doesn't even use pair or even any header files, aside from #include "vector" (which should really be "class vector;", but that is something altogether different).
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compiling errors with xutility header fileYes I had tried that- I've tried a lot of things. That works for getting rid of compile errors on that particular line, but does nothing with the xutility errors...
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compiling errors with xutility header fileHere is the code: #pragma once class Model { public: Model(void); ~Model(void); private: std::vector > lines; }; I am using Visual Studio 2003. The main problem is that I'll add #include and instantly I have 30 or more errors. Even more fascinating, if I remove #include it still gives those same messages! It would be nice if I could get it to compile "std::vector > lines;" without an error. It gives error C2143: syntax error : missing ';' before '<'. Thanks for your consideration, Sean