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  4. can I dynamically convert a base class object into a derived class object?

can I dynamically convert a base class object into a derived class object?

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  • S Stephen Hewitt

    Score: 1.8 (2 votes).

    How are the scores calculated? Obviously not an average as 3.6 (2x1.8) can't be obtained by adding 2 scores. Steve

    E Offline
    E Offline
    ewighell
    wrote on last edited by
    #12

    I have no idea what happened, either. I remember I voted for to 4 or 5. could someone in charge of this explain the problem? Thank you very much!!! ------------------- I am learning C++ and English

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    • T toxcct

      hey, you posted the same thing as i did 1 hour later :sigh: where were you ? :|


      TOXCCT >>> GEII power
      [toxcct][VisualCalc 2.20][VCalc 3.0 soon...]

      O Offline
      O Offline
      Owner drawn
      wrote on last edited by
      #13

      He reinterpreted it.;P

      Jesus Loves:rose:

      --Owner Drawn:rose: --Nothing special --Defeat is temporary but surrender is permanent --Never say quits --Jesus is Lord:rose:

      T 1 Reply Last reply
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      • O Owner drawn

        He reinterpreted it.;P

        Jesus Loves:rose:

        --Owner Drawn:rose: --Nothing special --Defeat is temporary but surrender is permanent --Never say quits --Jesus is Lord:rose:

        T Offline
        T Offline
        toxcct
        wrote on last edited by
        #14

        Owner drawn wrote:

        He reinterpreted it

        without quoting or refering to me ?! ;P not that sure...


        TOXCCT >>> GEII power
        [toxcct][VisualCalc 2.20][VCalc 3.0 soon...]

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        • P Prakash Nadar

          just by casting the baseclass pointer to derived class pointer does not make the object that was created i.e. baseclass into a dereived class. Its just like calling Donkey a dog does not make donkey to bark ;). so you can do this. BaseClass* pBaseClass = new DerivedClass(); ((DerivedClass*)pBaseClass)->functionInDerivedClassOnly(); or use reinterpret_cast


          -Prakash

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          S Offline
          Stephen Hewitt
          wrote on last edited by
          #15

          In the example above you should use static_cast<DerivedClass*>(pBaseClass). It's safer (but still not 100% safe) as it will only compile if it's possible for BaseClasss to exist which are also DerivedClasss (there is an inheritance relationship between them). Steve

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          • T toxcct

            hey, you posted the same thing as i did 1 hour later :sigh: where were you ? :|


            TOXCCT >>> GEII power
            [toxcct][VisualCalc 2.20][VCalc 3.0 soon...]

            P Offline
            P Offline
            Prakash Nadar
            wrote on last edited by
            #16

            toxcct wrote:

            hey, you posted the same thing as i did 1 hour later

            I did not read the other solutions ;)


            -Prakash

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            • S Stephen Hewitt

              In the example above you should use static_cast<DerivedClass*>(pBaseClass). It's safer (but still not 100% safe) as it will only compile if it's possible for BaseClasss to exist which are also DerivedClasss (there is an inheritance relationship between them). Steve

              P Offline
              P Offline
              Prakash Nadar
              wrote on last edited by
              #17

              Stephen Hewitt wrote:

              In the example above you should use static_cast(pBaseClass)

              yes, correct. Thanks.


              -Prakash

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              • T toxcct

                hey, you posted the same thing as i did 1 hour later :sigh: where were you ? :|


                TOXCCT >>> GEII power
                [toxcct][VisualCalc 2.20][VCalc 3.0 soon...]

                T Offline
                T Offline
                ThatsAlok
                wrote on last edited by
                #18

                toxcct wrote:

                where were you ?

                Me, Sleeping :)

                "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow

                cheers, Alok Gupta VC Forum Q&A :- I/ IV

                T 1 Reply Last reply
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                • S Stephen Hewitt

                  Score: 1.8 (2 votes).

                  How are the scores calculated? Obviously not an average as 3.6 (2x1.8) can't be obtained by adding 2 scores. Steve

                  T Offline
                  T Offline
                  toxcct
                  wrote on last edited by
                  #19

                  the scores are ponderated with the level of the members... - a bronze member votes for 1 voice - a silver member votes for 2 voices - a gold member votes for 4 voices - a platinum member votes for 8 voices


                  TOXCCT >>> GEII power
                  [toxcct][VisualCalc 2.20][VCalc 3.0 soon...]

                  S 1 Reply Last reply
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                  • T ThatsAlok

                    toxcct wrote:

                    where were you ?

                    Me, Sleeping :)

                    "Opinions are neither right nor wrong. I cannot change your opinion. I can, however, change what influences your opinion." - David Crow

                    cheers, Alok Gupta VC Forum Q&A :- I/ IV

                    T Offline
                    T Offline
                    toxcct
                    wrote on last edited by
                    #20

                    :zzz::zzz: zzzZZZZZZZzzzzz SShhhhhhh :zzz::zzz:


                    TOXCCT >>> GEII power
                    [toxcct][VisualCalc 2.20][VCalc 3.0 soon...]

                    1 Reply Last reply
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                    • T toxcct

                      the scores are ponderated with the level of the members... - a bronze member votes for 1 voice - a silver member votes for 2 voices - a gold member votes for 4 voices - a platinum member votes for 8 voices


                      TOXCCT >>> GEII power
                      [toxcct][VisualCalc 2.20][VCalc 3.0 soon...]

                      S Offline
                      S Offline
                      Stephen Hewitt
                      wrote on last edited by
                      #21

                      Ahhh Steve

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