What is anti-light-speed?
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Lowest velocity is zero as well. Velocity is simply speed with a direction component associated with it.
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And I,m realy glad, that you recogniced, I'm not from Germany. That is imprtant for us (you can't understand, but it is) So :rose::rose::rose: to you!!!
ensger wrote:
I,m realy glad, that you recogniced, I'm not from Germany. That is imprtant for us (you can't understand, but it is)
David is Canadian - I think he understands. Just as I also understand (I'm Scots)
Scottish Developers events: * .NET debugging, tracing and instrumentation by Duncan Edwards Jones and Code Coverage in .NET by Craig Murphy * Developer Day Scotland: are you interested in speaking or attending? My: Website | Blog
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Hallo Chris, I used the google-dictionary to trnslate 'velocity'. And I got'Einlaufgeschwindigekteit'what means the speed, you inject a liquid to someones ass. Hope, that was not ment:laugh:
ah...neeearly. But not quite. ;) cheers, Chris Maunder
CodeProject.com : C++ MVP
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As we know, light speed is the fastest speed we know. But I have a question. What is the most slowly speed we know?
Albert Einstein had a thought that if you traveled backwards away from a clock faster then light speed you would actually be going back in time as the clock would turn backwards. The same thing is applied to if you see farther into the universe you are actually seeing further back in time as light takes time to travel. So if you equate going back in time to going a negitive velocity in terms of space time, then actually going a faster speed then the speed of light would be slowest. E=mc2 -> BOOM
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Speed or velocity? (Lowest velocity is -c. Lowest speed is 0) cheers, Chris Maunder
CodeProject.com : C++ MVP
-- modified at 13:14 Saturday 24th June, 2006
Hi Chris, Since speed is distance over time, shouldn't the lowest speed be the Planck length over the Planck time? Ivor S. Sargoytchev Dundas Software -- modified at 16:27 Saturday 24th June, 2006
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Speed or velocity? (Lowest velocity is -c. Lowest speed is 0) cheers, Chris Maunder
CodeProject.com : C++ MVP
-- modified at 13:14 Saturday 24th June, 2006
-c is c in the opposite direction. :)
-- 100% natural. No superstitious additives.
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And I,m realy glad, that you recogniced, I'm not from Germany. That is imprtant for us (you can't understand, but it is) So :rose::rose::rose: to you!!!
Some people will still only regard you as European. :rolleyes: :-D
-- 100% natural. No superstitious additives.
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Albert Einstein had a thought that if you traveled backwards away from a clock faster then light speed you would actually be going back in time as the clock would turn backwards. The same thing is applied to if you see farther into the universe you are actually seeing further back in time as light takes time to travel. So if you equate going back in time to going a negitive velocity in terms of space time, then actually going a faster speed then the speed of light would be slowest. E=mc2 -> BOOM
Albert Einstein. wrote:
then actually going a faster speed then the speed of light would be slowest
Relatively speaking, of course. You can't make sweeping generalizations about space and time at those speeds, because you will always find equally correct views of the universe, which contradicts eachother. :)
-- 100% natural. No superstitious additives.
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As we know, light speed is the fastest speed we know. But I have a question. What is the most slowly speed we know?
ensger wrote:
What is the most slowly speed we know
The time between when you order your computer and the time you receive it :) Rocky <>< Latest Post: Visual Studio 2005 Standard, whats missing? Blog: www.RockyMoore.com/TheCoder/[^]
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Hi Chris, Since speed is distance over time, shouldn't the lowest speed be the Planck length over the Planck time? Ivor S. Sargoytchev Dundas Software -- modified at 16:27 Saturday 24th June, 2006
No - it doesn't work like that :) Heisenberg's principle (in part) means dx.dp >= h_bar/2, where dx is uncertainty in position and dp is uncertainty in momentum. If we assume a unit mass then we have dx.dv >=h_bar/2. => dv >= h_bar/(2.dx) (h_bar = planck's constant / pi) So the bigger your uncertainty in exactly where you are, the less your uncertainty about your velocity. So you can say the velocity of an object is as close to 0 as you want. You just have no idea where you left it. cheers, Chris Maunder
CodeProject.com : C++ MVP
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As we know, light speed is the fastest speed we know. But I have a question. What is the most slowly speed we know?
ensger wrote:
What is the most slowly speed we know?
the hour and a half after lunch Cleek | Image Toolkits | Thumbnail maker
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Albert Einstein had a thought that if you traveled backwards away from a clock faster then light speed you would actually be going back in time as the clock would turn backwards. The same thing is applied to if you see farther into the universe you are actually seeing further back in time as light takes time to travel. So if you equate going back in time to going a negitive velocity in terms of space time, then actually going a faster speed then the speed of light would be slowest. E=mc2 -> BOOM
Albert Einstein. wrote:
if you traveled backwards away from a clock faster then light speed
Well that's the trick, isn't it? All sorts of fun things happen if you just go faster than the speed of light. cheers, Chris Maunder
CodeProject.com : C++ MVP
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ensger wrote:
What is the most slowly speed we know?
the hour and a half after lunch Cleek | Image Toolkits | Thumbnail maker
The food coma is a dangerous phenomenon. :) Jon Sagara When I grow up, I'm changing my name to Joe Kickass! My Site | My Blog | My Articles
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Albert Einstein. wrote:
if you traveled backwards away from a clock faster then light speed
Well that's the trick, isn't it? All sorts of fun things happen if you just go faster than the speed of light. cheers, Chris Maunder
CodeProject.com : C++ MVP
Chris Maunder wrote:
All sorts of fun things happen if you just go faster than the speed of light.
Did you ever reach c and beyond on your way down the alpes...? ;)
-- 100% natural. No superstitious additives.
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Chris Maunder wrote:
All sorts of fun things happen if you just go faster than the speed of light.
Did you ever reach c and beyond on your way down the alpes...? ;)
-- 100% natural. No superstitious additives.
It felt like it today! We did Mont Ventoux[^] this morning and while the ascent hurt a little the descent - using the entire road since there was no traffic - was insane. I'm still trying to get the grin off my face. Galibier[^] on Monday. cheers, Chris Maunder
CodeProject.com : C++ MVP
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Graham Bradshaw wrote:
Velocity is simply speed with a direction component associated with it.
And that direction part is a vector that can have negative components. In one dimension you could have [-c]. So I'm with Chris on this one. Cheers, Drew.
Drew Stainton wrote:
In one dimension you could have [-c].
Huh? How could that be?
-- 100% natural. No superstitious additives.
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No - it doesn't work like that :) Heisenberg's principle (in part) means dx.dp >= h_bar/2, where dx is uncertainty in position and dp is uncertainty in momentum. If we assume a unit mass then we have dx.dv >=h_bar/2. => dv >= h_bar/(2.dx) (h_bar = planck's constant / pi) So the bigger your uncertainty in exactly where you are, the less your uncertainty about your velocity. So you can say the velocity of an object is as close to 0 as you want. You just have no idea where you left it. cheers, Chris Maunder
CodeProject.com : C++ MVP
Chris Maunder wrote:
So you can say the velocity of an object is as close to 0 as you want. You just have no idea where you left it.
Sounds like a contradiction. :~
-- 100% natural. No superstitious additives.
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ensger wrote:
What is above 0 and and slowly enough
How long is half a piece of string? ;)
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About twice the size of a quarter of string.
-- 100% natural. No superstitious additives.
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It felt like it today! We did Mont Ventoux[^] this morning and while the ascent hurt a little the descent - using the entire road since there was no traffic - was insane. I'm still trying to get the grin off my face. Galibier[^] on Monday. cheers, Chris Maunder
CodeProject.com : C++ MVP
Gradient : 7.2% average - 11% maximum Insane! :-D
-- 100% natural. No superstitious additives.
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Gradient : 7.2% average - 11% maximum Insane! :-D
-- 100% natural. No superstitious additives.
We've done a few 15% and on Tuesday we're doing a stupid 2km, 24.5%. I just look inside for my happy place and hope my knees don't explode. cheers, Chris Maunder
CodeProject.com : C++ MVP