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  3. Games in C# is it even Possible

Games in C# is it even Possible

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  • L L Viljoen

    I have been studying Information Systems programming for two years now, but have always been intrigued by games programming, now there is a campus opening in SA that offers C# 3D Games Programming using Direct X. Now this all sounds very cool since I am a great fan of Java and C# but does anyone know is it possible to create a good game in C# that can compete in the market?

    Oliekrokenosterpikkelikkeastrysvoel

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    pkoselski
    wrote on last edited by
    #63

    Try to implement perpixel alpha blending in C# and you'll see why there are no many games written in .net. The answer is - because there are many winapi functions which doesn't have corresponding .net methods. These functions are in most cases so-called low level, such as WINAPI UpdateLayeredWindow function. So, the only way to implement pp alpha blending is to call WINAPI function from C# but does it make any sense? Isn't it better to write the game in C++ and use WINAPI functions directly?

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    • L L Viljoen

      I have been studying Information Systems programming for two years now, but have always been intrigued by games programming, now there is a campus opening in SA that offers C# 3D Games Programming using Direct X. Now this all sounds very cool since I am a great fan of Java and C# but does anyone know is it possible to create a good game in C# that can compete in the market?

      Oliekrokenosterpikkelikkeastrysvoel

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      X Cyclop
      wrote on last edited by
      #64

      Sure, you can. But, C# has a disadvantage: .Net Framework/MONO. For this reason i'd use C++.;)

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      • L L Viljoen

        I have been studying Information Systems programming for two years now, but have always been intrigued by games programming, now there is a campus opening in SA that offers C# 3D Games Programming using Direct X. Now this all sounds very cool since I am a great fan of Java and C# but does anyone know is it possible to create a good game in C# that can compete in the market?

        Oliekrokenosterpikkelikkeastrysvoel

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        AntiSilence
        wrote on last edited by
        #65

        Very possible. Check out this article at Coding4Fun... Rocket Commander

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        • E El Corazon

          Christian Graus wrote:

          but most of my processing is a lot less intense than that lot was ( HDR image merging ), and it works just fine in C#.

          have you tried the C# Microsoft Research Accelerator? I would expect for HDR image manipulation it would work great. It moves C# to utilizing both CPU and GPU for parallel processing. http://channel9.msdn.com/wiki/default.aspx/Accelerator.HomePage[^] I haven't used it yet, but it is the first item of C# that made me do a double take. That is worth learning a new language (not that I have had any time to).

          _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

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          si618
          wrote on last edited by
          #66

          Interesting, cheers for the link! There is also NGen for improving managed assemblies performance: http://msdn2.microsoft.com/en-us/library/6t9t5wcf.aspx

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          • L L Viljoen

            I have been studying Information Systems programming for two years now, but have always been intrigued by games programming, now there is a campus opening in SA that offers C# 3D Games Programming using Direct X. Now this all sounds very cool since I am a great fan of Java and C# but does anyone know is it possible to create a good game in C# that can compete in the market?

            Oliekrokenosterpikkelikkeastrysvoel

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            samir ray
            wrote on last edited by
            #67

            Not only is it possible, Koios Works has released multiple games all developed in C#. Their latest game, Panzer Command: Operation Winter Storm just came out in June.

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            • Q QuiJohn

              Christian Graus wrote:

              Why ?

              Possibly because C# has been shown to be about twice as slow as C++? For a time critical app like a 3D game, that might be important.

              B Offline
              B Offline
              baldricman
              wrote on last edited by
              #68

              bwahahahaha!!!! and 72% of all statistics are made up on the spot.

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              • L L Viljoen

                I have been studying Information Systems programming for two years now, but have always been intrigued by games programming, now there is a campus opening in SA that offers C# 3D Games Programming using Direct X. Now this all sounds very cool since I am a great fan of Java and C# but does anyone know is it possible to create a good game in C# that can compete in the market?

                Oliekrokenosterpikkelikkeastrysvoel

                A Offline
                A Offline
                Abrian P Stemmet
                wrote on last edited by
                #69

                Check out this game written in C#: http://www.rocketcommander.com[^] Rocket Commander Tutorials: http://msdn.microsoft.com/coding4fun/gamedevelopment/rocketcmd/default.aspx[^]

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                • L L Viljoen

                  I have been studying Information Systems programming for two years now, but have always been intrigued by games programming, now there is a campus opening in SA that offers C# 3D Games Programming using Direct X. Now this all sounds very cool since I am a great fan of Java and C# but does anyone know is it possible to create a good game in C# that can compete in the market?

                  Oliekrokenosterpikkelikkeastrysvoel

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                  R Offline
                  Robert Vukovic
                  wrote on last edited by
                  #70

                  There are some great tutorials on the following links. [http://abi.exdream.com/ http://msdn.microsoft.com/coding4fun/gamedevelopment/rocketcmd/default.aspx](http://abi.exdream.com/
                  http://msdn.microsoft.com/coding4fun/gamedevelopment/rocketcmd/default.aspx)[[^](http://abi.exdream.com/
                  http://msdn.microsoft.com/coding4fun/gamedevelopment/rocketcmd/default.aspx "New Window")] Arena Wars is commercial game written in .NET. http://arenawars.krawall.de/com/[^]

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                  • L L Viljoen

                    I have been studying Information Systems programming for two years now, but have always been intrigued by games programming, now there is a campus opening in SA that offers C# 3D Games Programming using Direct X. Now this all sounds very cool since I am a great fan of Java and C# but does anyone know is it possible to create a good game in C# that can compete in the market?

                    Oliekrokenosterpikkelikkeastrysvoel

                    A Offline
                    A Offline
                    AlexanderF
                    wrote on last edited by
                    #71

                    Hi, there already is a professional 3d Game programmed in C#/.NET: http://arenawars.krawall.de/start.html

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                    • E El Corazon

                      Christian Graus wrote:

                      but most of my processing is a lot less intense than that lot was ( HDR image merging ), and it works just fine in C#.

                      have you tried the C# Microsoft Research Accelerator? I would expect for HDR image manipulation it would work great. It moves C# to utilizing both CPU and GPU for parallel processing. http://channel9.msdn.com/wiki/default.aspx/Accelerator.HomePage[^] I haven't used it yet, but it is the first item of C# that made me do a double take. That is worth learning a new language (not that I have had any time to).

                      _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                      G Offline
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                      gancev
                      wrote on last edited by
                      #72

                      c++ rulez

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                      • L L Viljoen

                        I have been studying Information Systems programming for two years now, but have always been intrigued by games programming, now there is a campus opening in SA that offers C# 3D Games Programming using Direct X. Now this all sounds very cool since I am a great fan of Java and C# but does anyone know is it possible to create a good game in C# that can compete in the market?

                        Oliekrokenosterpikkelikkeastrysvoel

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                        Stick
                        wrote on last edited by
                        #73

                        It is possible, but you would only select C# for game develoment in the case of a game that did not require state-of-the-art performance. C# is indeed slower than properly written C++. However, in either language you can tank the performance if you are not an experienced programmer. C# in the hands of a good developer could actually exceed the performance of a poor programmer using C++, depite being interpreted. If you are planning on writing the next FPS, like Quake X, then you'll need to use C++. If you are writing another version of Soduku, then C# will perform fine. In the industry, programmers skilled in both languages typically use C++ for coding the game, and C# to code tools, like level editors. Why? Well, in the game, I want to be able to do anything at any time for maximum performance. I may even go to inline asm. But, I want the tools to develop game content (levels, animations, etc.) built quickly and C# allows that to happen without worries about memory management. To truely be proficient in programming in C# you'll need to understand memory management to understand how it works behind the scenes, or you'll be writing slow code anyway. So, learn both. Patrick

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