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  3. Aspect ratio

Aspect ratio

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  • A alex barylski

    When taking pictures, etc...and then making thumbnails out of them... Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image? Most thumbnails I see on places like eBay, etc often look nasty & pixelated from poor AR calculation to resizing techniques... Just curious? Cheers :)

    It's frustrating being a genius and living the life of a moron!!!

    C Offline
    C Offline
    code frog 0
    wrote on last edited by
    #3

    It depends on if it's landscape or portrait. L = 108Wx72H P = 72Wx108H I've had good luck with 108x72 and swapping them around based upon portrait or landscape.

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    • A alex barylski

      When taking pictures, etc...and then making thumbnails out of them... Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image? Most thumbnails I see on places like eBay, etc often look nasty & pixelated from poor AR calculation to resizing techniques... Just curious? Cheers :)

      It's frustrating being a genius and living the life of a moron!!!

      E Offline
      E Offline
      El Corazon
      wrote on last edited by
      #4

      Hockey wrote:

      an ideal aspect ratio for a photorealistic image?

      the same aspect ratio as the scene it was taken in. Seriously. If you take a panorama image and you scale it to 4:3 it looks squashed. If you take a digital camera image it is "usually" in the form of 35mm aspect, or 3:2. If you scale that to 4:3 again it looks squashed. So cut out a 4:3 image from within your 3:2 digital camera image, and then upload it for resizing, and it looks much better.

      _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

      J 1 Reply Last reply
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      • A alex barylski

        When taking pictures, etc...and then making thumbnails out of them... Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image? Most thumbnails I see on places like eBay, etc often look nasty & pixelated from poor AR calculation to resizing techniques... Just curious? Cheers :)

        It's frustrating being a genius and living the life of a moron!!!

        B Offline
        B Offline
        brianwelsch
        wrote on last edited by
        #5

        I think it would depend on the aspect ratio of the initial photo. I think this is typically 4:3. Usually when I resize, I either go by percentage and let the software calculate Width and Height, or select keep aspect ratio and define either W or H.

        BW


        If you're not part of the solution, you're part of the precipitate.
        -- Steven Wright

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        • E El Corazon

          Hockey wrote:

          an ideal aspect ratio for a photorealistic image?

          the same aspect ratio as the scene it was taken in. Seriously. If you take a panorama image and you scale it to 4:3 it looks squashed. If you take a digital camera image it is "usually" in the form of 35mm aspect, or 3:2. If you scale that to 4:3 again it looks squashed. So cut out a 4:3 image from within your 3:2 digital camera image, and then upload it for resizing, and it looks much better.

          _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

          J Offline
          J Offline
          JBurkey
          wrote on last edited by
          #6

          Jeffry J. Brickley wrote:

          the same aspect ratio as the scene it was taken in. Seriously. If you take a panorama image and you scale it to 4:3 it looks squashed.

          Correct, but that would be a stretch not a scale. You should almost never stretch an image, particularly a photo, because it will always look horrible. I think this is a problem with some crappy software painting an image into a predefined rectangle, without regard to the aspect of the image it has loaded. That would be a no-no. Although to be fair - it's not always made easy. If you look at System.Drawing.Graphics.DrawImage, for instance, it doesn't really allow you to maintain aspect - you have to do that yourself. J

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          • J JBurkey

            Jeffry J. Brickley wrote:

            the same aspect ratio as the scene it was taken in. Seriously. If you take a panorama image and you scale it to 4:3 it looks squashed.

            Correct, but that would be a stretch not a scale. You should almost never stretch an image, particularly a photo, because it will always look horrible. I think this is a problem with some crappy software painting an image into a predefined rectangle, without regard to the aspect of the image it has loaded. That would be a no-no. Although to be fair - it's not always made easy. If you look at System.Drawing.Graphics.DrawImage, for instance, it doesn't really allow you to maintain aspect - you have to do that yourself. J

            E Offline
            E Offline
            El Corazon
            wrote on last edited by
            #7

            JBurkey wrote:

            but that would be a stretch not a scale.

            I stand corrected. :) The problem is often that you have to have previously defined rectangles. Flickr and ebay and others are designed by a third person and you are putting your images in to "their" spots defined for them. Flickr trims the image to match 4:3 but it doesn't really know "how" to trim it, so it just does it.

            _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

            E 1 Reply Last reply
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            • A alex barylski

              When taking pictures, etc...and then making thumbnails out of them... Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image? Most thumbnails I see on places like eBay, etc often look nasty & pixelated from poor AR calculation to resizing techniques... Just curious? Cheers :)

              It's frustrating being a genius and living the life of a moron!!!

              M Offline
              M Offline
              Marc Clifton
              wrote on last edited by
              #8

              You don't change the aspect ratio. You scale both H&V equally. Marc

              Thyme In The Country

              People are just notoriously impossible. --DavidCrow
              There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
              People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

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              • J JBurkey

                Jeffry J. Brickley wrote:

                the same aspect ratio as the scene it was taken in. Seriously. If you take a panorama image and you scale it to 4:3 it looks squashed.

                Correct, but that would be a stretch not a scale. You should almost never stretch an image, particularly a photo, because it will always look horrible. I think this is a problem with some crappy software painting an image into a predefined rectangle, without regard to the aspect of the image it has loaded. That would be a no-no. Although to be fair - it's not always made easy. If you look at System.Drawing.Graphics.DrawImage, for instance, it doesn't really allow you to maintain aspect - you have to do that yourself. J

                C Offline
                C Offline
                Chris Richardson
                wrote on last edited by
                #9

                JBurkey wrote:

                Correct, but that would be a stretch not a scale.

                Actually it is a scale. Nobody said anything about 'scaling' meaning 'uniform scaling along each axis'. Maintaining aspect ratio is not that difficult either:

                int destinationWidth = ???;
                int destinationHeight = ???;
                int originalWidth = ???;
                int originalHeight = ???;
                double aspect = originalWidth / static_cast<double>(originalHeight);
                int scaledWidth = destinationWidth;
                int scaledHeight = static_cast<int>(destinationWidth / aspect);
                 
                if( scaledHeight > destinationHeight )
                {
                scaledHeight = destinationHeight;
                scaledWidth = static_cast<int>(scaledHeight / aspect);
                }

                This stretch prefers filling the width to the destination, rather than the height, but it's easy to swap it around.

                Chris Richardson

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                • A alex barylski

                  When taking pictures, etc...and then making thumbnails out of them... Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image? Most thumbnails I see on places like eBay, etc often look nasty & pixelated from poor AR calculation to resizing techniques... Just curious? Cheers :)

                  It's frustrating being a genius and living the life of a moron!!!

                  C Offline
                  C Offline
                  Chris Losinger
                  wrote on last edited by
                  #10

                  Hockey wrote:

                  Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image?

                  the best aspect ratio is the one you need in order to best to capture your subject. look at good photographs: almost none of them conform to standard ratios.

                  image processing | blogging

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                  • A alex barylski

                    When taking pictures, etc...and then making thumbnails out of them... Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image? Most thumbnails I see on places like eBay, etc often look nasty & pixelated from poor AR calculation to resizing techniques... Just curious? Cheers :)

                    It's frustrating being a genius and living the life of a moron!!!

                    E Offline
                    E Offline
                    Ennis Ray Lynch Jr
                    wrote on last edited by
                    #11

                    Retain the original aspect ratio of the image. If you have a crop 4 inches wide by 2 inches high that is a 2:1 aspect. Changing it to a 4:1 would make it look like s*


                    On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question. - Charles Babbage

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                    • E El Corazon

                      JBurkey wrote:

                      but that would be a stretch not a scale.

                      I stand corrected. :) The problem is often that you have to have previously defined rectangles. Flickr and ebay and others are designed by a third person and you are putting your images in to "their" spots defined for them. Flickr trims the image to match 4:3 but it doesn't really know "how" to trim it, so it just does it.

                      _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                      E Offline
                      E Offline
                      Ennis Ray Lynch Jr
                      wrote on last edited by
                      #12

                      On a 4:3?


                      On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question. - Charles Babbage

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                      • E Ennis Ray Lynch Jr

                        On a 4:3?


                        On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question. - Charles Babbage

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                        El Corazon
                        wrote on last edited by
                        #13

                        Ennis Ray Lynch, Jr. wrote:

                        Ever watched a letterbox movie On a 4:3?

                        I try not to, but yes... of course, not all letterbox movies are the same size, which means anyone who has watched a letterbox movie knows the issues with either trimming to fit, or scrunching... or black/grey borders.

                        _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

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