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  3. Aspect ratio

Aspect ratio

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  • A alex barylski

    When taking pictures, etc...and then making thumbnails out of them... Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image? Most thumbnails I see on places like eBay, etc often look nasty & pixelated from poor AR calculation to resizing techniques... Just curious? Cheers :)

    It's frustrating being a genius and living the life of a moron!!!

    E Offline
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    El Corazon
    wrote on last edited by
    #4

    Hockey wrote:

    an ideal aspect ratio for a photorealistic image?

    the same aspect ratio as the scene it was taken in. Seriously. If you take a panorama image and you scale it to 4:3 it looks squashed. If you take a digital camera image it is "usually" in the form of 35mm aspect, or 3:2. If you scale that to 4:3 again it looks squashed. So cut out a 4:3 image from within your 3:2 digital camera image, and then upload it for resizing, and it looks much better.

    _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

    J 1 Reply Last reply
    0
    • A alex barylski

      When taking pictures, etc...and then making thumbnails out of them... Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image? Most thumbnails I see on places like eBay, etc often look nasty & pixelated from poor AR calculation to resizing techniques... Just curious? Cheers :)

      It's frustrating being a genius and living the life of a moron!!!

      B Offline
      B Offline
      brianwelsch
      wrote on last edited by
      #5

      I think it would depend on the aspect ratio of the initial photo. I think this is typically 4:3. Usually when I resize, I either go by percentage and let the software calculate Width and Height, or select keep aspect ratio and define either W or H.

      BW


      If you're not part of the solution, you're part of the precipitate.
      -- Steven Wright

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      • E El Corazon

        Hockey wrote:

        an ideal aspect ratio for a photorealistic image?

        the same aspect ratio as the scene it was taken in. Seriously. If you take a panorama image and you scale it to 4:3 it looks squashed. If you take a digital camera image it is "usually" in the form of 35mm aspect, or 3:2. If you scale that to 4:3 again it looks squashed. So cut out a 4:3 image from within your 3:2 digital camera image, and then upload it for resizing, and it looks much better.

        _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

        J Offline
        J Offline
        JBurkey
        wrote on last edited by
        #6

        Jeffry J. Brickley wrote:

        the same aspect ratio as the scene it was taken in. Seriously. If you take a panorama image and you scale it to 4:3 it looks squashed.

        Correct, but that would be a stretch not a scale. You should almost never stretch an image, particularly a photo, because it will always look horrible. I think this is a problem with some crappy software painting an image into a predefined rectangle, without regard to the aspect of the image it has loaded. That would be a no-no. Although to be fair - it's not always made easy. If you look at System.Drawing.Graphics.DrawImage, for instance, it doesn't really allow you to maintain aspect - you have to do that yourself. J

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        • J JBurkey

          Jeffry J. Brickley wrote:

          the same aspect ratio as the scene it was taken in. Seriously. If you take a panorama image and you scale it to 4:3 it looks squashed.

          Correct, but that would be a stretch not a scale. You should almost never stretch an image, particularly a photo, because it will always look horrible. I think this is a problem with some crappy software painting an image into a predefined rectangle, without regard to the aspect of the image it has loaded. That would be a no-no. Although to be fair - it's not always made easy. If you look at System.Drawing.Graphics.DrawImage, for instance, it doesn't really allow you to maintain aspect - you have to do that yourself. J

          E Offline
          E Offline
          El Corazon
          wrote on last edited by
          #7

          JBurkey wrote:

          but that would be a stretch not a scale.

          I stand corrected. :) The problem is often that you have to have previously defined rectangles. Flickr and ebay and others are designed by a third person and you are putting your images in to "their" spots defined for them. Flickr trims the image to match 4:3 but it doesn't really know "how" to trim it, so it just does it.

          _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

          E 1 Reply Last reply
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          • A alex barylski

            When taking pictures, etc...and then making thumbnails out of them... Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image? Most thumbnails I see on places like eBay, etc often look nasty & pixelated from poor AR calculation to resizing techniques... Just curious? Cheers :)

            It's frustrating being a genius and living the life of a moron!!!

            M Offline
            M Offline
            Marc Clifton
            wrote on last edited by
            #8

            You don't change the aspect ratio. You scale both H&V equally. Marc

            Thyme In The Country

            People are just notoriously impossible. --DavidCrow
            There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer
            People who say that they will refactor their code later to make it "good" don't understand refactoring, nor the art and craft of programming. -- Josh Smith

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            • J JBurkey

              Jeffry J. Brickley wrote:

              the same aspect ratio as the scene it was taken in. Seriously. If you take a panorama image and you scale it to 4:3 it looks squashed.

              Correct, but that would be a stretch not a scale. You should almost never stretch an image, particularly a photo, because it will always look horrible. I think this is a problem with some crappy software painting an image into a predefined rectangle, without regard to the aspect of the image it has loaded. That would be a no-no. Although to be fair - it's not always made easy. If you look at System.Drawing.Graphics.DrawImage, for instance, it doesn't really allow you to maintain aspect - you have to do that yourself. J

              C Offline
              C Offline
              Chris Richardson
              wrote on last edited by
              #9

              JBurkey wrote:

              Correct, but that would be a stretch not a scale.

              Actually it is a scale. Nobody said anything about 'scaling' meaning 'uniform scaling along each axis'. Maintaining aspect ratio is not that difficult either:

              int destinationWidth = ???;
              int destinationHeight = ???;
              int originalWidth = ???;
              int originalHeight = ???;
              double aspect = originalWidth / static_cast<double>(originalHeight);
              int scaledWidth = destinationWidth;
              int scaledHeight = static_cast<int>(destinationWidth / aspect);
               
              if( scaledHeight > destinationHeight )
              {
              scaledHeight = destinationHeight;
              scaledWidth = static_cast<int>(scaledHeight / aspect);
              }

              This stretch prefers filling the width to the destination, rather than the height, but it's easy to swap it around.

              Chris Richardson

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              • A alex barylski

                When taking pictures, etc...and then making thumbnails out of them... Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image? Most thumbnails I see on places like eBay, etc often look nasty & pixelated from poor AR calculation to resizing techniques... Just curious? Cheers :)

                It's frustrating being a genius and living the life of a moron!!!

                C Offline
                C Offline
                Chris Losinger
                wrote on last edited by
                #10

                Hockey wrote:

                Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image?

                the best aspect ratio is the one you need in order to best to capture your subject. look at good photographs: almost none of them conform to standard ratios.

                image processing | blogging

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                • A alex barylski

                  When taking pictures, etc...and then making thumbnails out of them... Does anyone happen to know what is considered by most, an ideal aspect ratio for a photorealistic image? Most thumbnails I see on places like eBay, etc often look nasty & pixelated from poor AR calculation to resizing techniques... Just curious? Cheers :)

                  It's frustrating being a genius and living the life of a moron!!!

                  E Offline
                  E Offline
                  Ennis Ray Lynch Jr
                  wrote on last edited by
                  #11

                  Retain the original aspect ratio of the image. If you have a crop 4 inches wide by 2 inches high that is a 2:1 aspect. Changing it to a 4:1 would make it look like s*


                  On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question. - Charles Babbage

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                  • E El Corazon

                    JBurkey wrote:

                    but that would be a stretch not a scale.

                    I stand corrected. :) The problem is often that you have to have previously defined rectangles. Flickr and ebay and others are designed by a third person and you are putting your images in to "their" spots defined for them. Flickr trims the image to match 4:3 but it doesn't really know "how" to trim it, so it just does it.

                    _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                    E Offline
                    E Offline
                    Ennis Ray Lynch Jr
                    wrote on last edited by
                    #12

                    On a 4:3?


                    On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question. - Charles Babbage

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                    • E Ennis Ray Lynch Jr

                      On a 4:3?


                      On two occasions I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question. - Charles Babbage

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                      El Corazon
                      wrote on last edited by
                      #13

                      Ennis Ray Lynch, Jr. wrote:

                      Ever watched a letterbox movie On a 4:3?

                      I try not to, but yes... of course, not all letterbox movies are the same size, which means anyone who has watched a letterbox movie knows the issues with either trimming to fit, or scrunching... or black/grey borders.

                      _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

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