ActiveX wrappers and networking
IT & Infrastructure
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I've purchased a license for OSAKit (http://www.osakit.com/), an ActiveX wrapper for existing games written as downloadable, stand-alone products. OSAKit lets me "wrap" my game application so that it runs in a browser window, just as though it was a Flash game. I've gotten it to work (www.eochu.com/osa/AveliaClient.htm), EXCEPT I can't get my client application to talk to the server. I've written the game in C++ (Visual Studio 6.0), and it works normally in a stand-alone environment. So is there anything I didn't know about ActiveX security? Is it possible that Windows or the browser is blocking my app from connecting creating a winsock2 connection? Is that built-in, or is there a way around it? Thanks for your help!