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C# Irritation

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  • S Stuart Dootson

    So.....I want to write some C# code like this (using const as an indicator of intent, as I would in C++):

    enum 
    

    Of course, as I've already discovered[^], const doesn't work this way - it needs a compile-time constant expression. So I replace it with readonly, as suggested by many and varied splendid CP members, only to get this error:

    The modifier 'readonly' is not valid for this item

    Wuh? So I investigate readonly. It can only be used on fields. What the flip? So, Microsoft, you 'design' this language with two (not one) type modifiers indicating a design intent; that an item will not be modified after initialisation. One of them (const) requires the programmer to know what the compiler will be able to calculate at compile time (something the compiler already knows, as it'll quite happily point out to you when you get it wrong), while the other (readonly) has what seems to be a purely arbitrary usage limitation. This is crazy - if I call something const in C++, the compiler knows what I mean and *DOES THE RIGHT THING*. OK, it's only a very small part of the language, I know. I can just use a variable instead. It just ticks me off. Anyway rant over.

    S Offline
    S Offline
    Shog9 0
    wrote on last edited by
    #30

    Oh yeah. Easily one of the more bone-headed things they did with C#. Until you remember that C# was designed for VB programmers, who are used to just making copies of everything they don't want modified... ;)

    Citizen 20.1.01

    'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

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    • S Simon P Stevens

      A readonly local would be pointless. the value has got to be stored, so still takes up the same amount of memory. Adding const wouldn't actually change anything. The only benefit it would give is a compiler warning if you tried to change the value. But you shouldn't be changing the value anyway if you want it to be readonly. Once compiled, the const/readonly tag wouldn't make any difference, it would compile to the same thing anyway (just a normal local variable).

      Simon

      S Offline
      S Offline
      Shog9 0
      wrote on last edited by
      #31

      Simon Stevens wrote:

      Adding const wouldn't actually change anything. The only benefit it would give is a compiler warning if you tried to change the value. But you shouldn't be changing the value anyway if you want it to be readonly.

      Scenario: Method returns reference to internal object. This object represents a fundamental type in the domain of this particular app; there are hundreds of thousands of unique instances and they're used all over the place. At one point in its lifetime, it was mutable - special loader classes pulled data into it from many disparate sources, checking and double-checking, correcting and re-correcting. Therefore, it has public mutator methods. But at this point, it is to be considered immutable. C++: method would return a const reference. Any naive caller attempting to modify it would trigger a compiler error. C#: method must return interface rather than direct object reference, or rely on callers to Do The Right Thing, or set some dodgy "done changing state" flag internal to the object itself and implement const checking at runtime.

      Citizen 20.1.01

      'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

      A 1 Reply Last reply
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      • S Stuart Dootson

        So.....I want to write some C# code like this (using const as an indicator of intent, as I would in C++):

        enum 
        

        Of course, as I've already discovered[^], const doesn't work this way - it needs a compile-time constant expression. So I replace it with readonly, as suggested by many and varied splendid CP members, only to get this error:

        The modifier 'readonly' is not valid for this item

        Wuh? So I investigate readonly. It can only be used on fields. What the flip? So, Microsoft, you 'design' this language with two (not one) type modifiers indicating a design intent; that an item will not be modified after initialisation. One of them (const) requires the programmer to know what the compiler will be able to calculate at compile time (something the compiler already knows, as it'll quite happily point out to you when you get it wrong), while the other (readonly) has what seems to be a purely arbitrary usage limitation. This is crazy - if I call something const in C++, the compiler knows what I mean and *DOES THE RIGHT THING*. OK, it's only a very small part of the language, I know. I can just use a variable instead. It just ticks me off. Anyway rant over.

        P Offline
        P Offline
        PIEBALDconsult
        wrote on last edited by
        #32

        My background is just plain C and I never used const there so I have no trouble understanding const and readonly in C#. Additionally, in the snippet you show, I wouldn't declare the local variable in the loop at all. I'd rework the entire thing to be more like:

        private void PerformTests()
        {
        ActiveEvents actualEvent ;

        do
        {      
            switch ( actualEvent = WaitForEvent ( ActiveEvents.ShouldStart ) )
            {      
               ...
            }
        }
        while ( actualEvent != ActiveEvents.ShouldExit ) ;
        
        return ;
        

        }

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        • S Stuart Dootson

          So.....I want to write some C# code like this (using const as an indicator of intent, as I would in C++):

          enum 
          

          Of course, as I've already discovered[^], const doesn't work this way - it needs a compile-time constant expression. So I replace it with readonly, as suggested by many and varied splendid CP members, only to get this error:

          The modifier 'readonly' is not valid for this item

          Wuh? So I investigate readonly. It can only be used on fields. What the flip? So, Microsoft, you 'design' this language with two (not one) type modifiers indicating a design intent; that an item will not be modified after initialisation. One of them (const) requires the programmer to know what the compiler will be able to calculate at compile time (something the compiler already knows, as it'll quite happily point out to you when you get it wrong), while the other (readonly) has what seems to be a purely arbitrary usage limitation. This is crazy - if I call something const in C++, the compiler knows what I mean and *DOES THE RIGHT THING*. OK, it's only a very small part of the language, I know. I can just use a variable instead. It just ticks me off. Anyway rant over.

          H Offline
          H Offline
          hairy_hats
          wrote on last edited by
          #33

          Why have one .NET library (Math) which works with radians and another (Drawing2D) which works with degrees?

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          • S Simon P Stevens

            If we're turning this into a 'bitching about c#' thread, I want to throw in my personal annoyances. Colour is spelt with a u. ;P

            Simon

            H Offline
            H Offline
            hairy_hats
            wrote on last edited by
            #34

            And Maths is spelt with an s.

            1 Reply Last reply
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            • S Simon P Stevens

              If we're turning this into a 'bitching about c#' thread, I want to throw in my personal annoyances. Colour is spelt with a u. ;P

              Simon

              A Offline
              A Offline
              Al Beback
              wrote on last edited by
              #35

              Simon Stevens wrote:

              Colour is spelt with a u.

              Yeah, and don't forget whilst. :rolleyes: :)

              My latest C# extension method:   public static bool In<T>(this T value, params T[] values)   {       return values.Any(v => v.Equals(value));   } Example:   bool valid = answer.In("Yes", "No", "Dunno");

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              • S Shog9 0

                Simon Stevens wrote:

                Adding const wouldn't actually change anything. The only benefit it would give is a compiler warning if you tried to change the value. But you shouldn't be changing the value anyway if you want it to be readonly.

                Scenario: Method returns reference to internal object. This object represents a fundamental type in the domain of this particular app; there are hundreds of thousands of unique instances and they're used all over the place. At one point in its lifetime, it was mutable - special loader classes pulled data into it from many disparate sources, checking and double-checking, correcting and re-correcting. Therefore, it has public mutator methods. But at this point, it is to be considered immutable. C++: method would return a const reference. Any naive caller attempting to modify it would trigger a compiler error. C#: method must return interface rather than direct object reference, or rely on callers to Do The Right Thing, or set some dodgy "done changing state" flag internal to the object itself and implement const checking at runtime.

                Citizen 20.1.01

                'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

                A Offline
                A Offline
                Al Beback
                wrote on last edited by
                #36

                Shog9 wrote:

                C++: method would return a const reference. Any naive caller attempting to modify it would trigger a compiler error.

                Yes, and that naive caller (who's also foolish and stubborn) soon discovers that he can cast away constness and get away with murder. :-)

                Shog9 wrote:

                C#: method must return interface rather than direct object reference

                This is the way I would do it (which the above guy can also cast away if he wants).

                My latest C# extension method:   public static bool In<T>(this T value, params T[] values)   {       return values.Any(v => v.Equals(value));   } Example:   bool valid = answer.In("Yes", "No", "Dunno");

                S 1 Reply Last reply
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                • S Simon P Stevens

                  Daniel Grunwald wrote:

                  They're two different languages. Get over it.

                  Very good point, and succinctly put. C# has totally different design goals.

                  Simon

                  J Offline
                  J Offline
                  Joe Woodbury
                  wrote on last edited by
                  #37

                  Simon Stevens wrote:

                  C# has totally different design goals.

                  I would phrase it that C# has totally different design constraints.

                  Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

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                  • H hairy_hats

                    They still haven't produced a coordinate system where Y increases as you go up. This means that polar coordinates rotate the wrong way around the origin. How difficult can it be? They don't have X increasing to the left so why have Y increasing downwards? It's not difficult, other systems (e.g. RiscOS) have done it the right way up for years.

                    J Offline
                    J Offline
                    Joe Woodbury
                    wrote on last edited by
                    #38

                    Because in user interfaces, the upper left corner is the origin. When you resize a screen, for example, you typically want the origin to remain where it is and have the bottom of the window reduce or expand.

                    Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

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                    • A Al Beback

                      Shog9 wrote:

                      C++: method would return a const reference. Any naive caller attempting to modify it would trigger a compiler error.

                      Yes, and that naive caller (who's also foolish and stubborn) soon discovers that he can cast away constness and get away with murder. :-)

                      Shog9 wrote:

                      C#: method must return interface rather than direct object reference

                      This is the way I would do it (which the above guy can also cast away if he wants).

                      My latest C# extension method:   public static bool In<T>(this T value, params T[] values)   {       return values.Any(v => v.Equals(value));   } Example:   bool valid = answer.In("Yes", "No", "Dunno");

                      S Offline
                      S Offline
                      Shog9 0
                      wrote on last edited by
                      #39

                      Al Beback wrote:

                      Yes, and that naive caller (who's also foolish and stubborn) soon discovers that he can cast away constness and get away with murder.

                      Yeah, and i can still access anything i want to with Reflection in C#, or with direct memory access in C++. I can still write a COM method that does evil things with (in,out) parameters. So what? This isn't about security, it's about the ability to specify what's appropriate and have the compiler help you out if you forget what's what. You know. The same reason some of us use languages with explicit datatypes. When i want my language to act like Javascript, i use Javascript.

                      Al Beback wrote:

                      This is the way I would do it (which the above guy can also cast away if he wants).

                      You must work with evil, evil people... :~

                      Citizen 20.1.01

                      'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

                      A 1 Reply Last reply
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                      • J Joe Woodbury

                        Because in user interfaces, the upper left corner is the origin. When you resize a screen, for example, you typically want the origin to remain where it is and have the bottom of the window reduce or expand.

                        Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

                        D Offline
                        D Offline
                        Dan Neely
                        wrote on last edited by
                        #40

                        actually the convention is hardware derived. The electron beam in a CRT begins painting from the upper left.

                        Today's lesson is brought to you by the word "niggardly". Remember kids, don't attribute to racism what can be explained by Scandinavian language roots. -- Robert Royall

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                        • W wout de zeeuw

                          True, sharing the pain is is always good.

                          Wout

                          V Offline
                          V Offline
                          VanityClaw
                          wrote on last edited by
                          #41

                          Nah - This guys just whining.... Nothing better to do?

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                          • W wout de zeeuw

                            You need some anger management. :laugh:

                            Wout

                            P Offline
                            P Offline
                            peterchen
                            wrote on last edited by
                            #42

                            10 out of 10 C++ programmers prefer unmanaged anger.

                            We are a big screwed up dysfunctional psychotic happy family - some more screwed up, others more happy, but everybody's psychotic joint venture definition of CP
                            blog: TDD - the Aha! | Linkify!| FoldWithUs! | sighist

                            W 1 Reply Last reply
                            0
                            • P peterchen

                              10 out of 10 C++ programmers prefer unmanaged anger.

                              We are a big screwed up dysfunctional psychotic happy family - some more screwed up, others more happy, but everybody's psychotic joint venture definition of CP
                              blog: TDD - the Aha! | Linkify!| FoldWithUs! | sighist

                              W Offline
                              W Offline
                              wout de zeeuw
                              wrote on last edited by
                              #43

                              Yeah, the choice of words was an invitation for puns! :-D

                              Wout

                              P 1 Reply Last reply
                              0
                              • W wout de zeeuw

                                Yeah, the choice of words was an invitation for puns! :-D

                                Wout

                                P Offline
                                P Offline
                                peterchen
                                wrote on last edited by
                                #44

                                always happ to deliver :D

                                We are a big screwed up dysfunctional psychotic happy family - some more screwed up, others more happy, but everybody's psychotic joint venture definition of CP
                                blog: TDD - the Aha! | Linkify!| FoldWithUs! | sighist

                                1 Reply Last reply
                                0
                                • S Shog9 0

                                  Al Beback wrote:

                                  Yes, and that naive caller (who's also foolish and stubborn) soon discovers that he can cast away constness and get away with murder.

                                  Yeah, and i can still access anything i want to with Reflection in C#, or with direct memory access in C++. I can still write a COM method that does evil things with (in,out) parameters. So what? This isn't about security, it's about the ability to specify what's appropriate and have the compiler help you out if you forget what's what. You know. The same reason some of us use languages with explicit datatypes. When i want my language to act like Javascript, i use Javascript.

                                  Al Beback wrote:

                                  This is the way I would do it (which the above guy can also cast away if he wants).

                                  You must work with evil, evil people... :~

                                  Citizen 20.1.01

                                  'The question is,' said Humpty Dumpty, 'which is to be master - that's all.'

                                  A Offline
                                  A Offline
                                  Al Beback
                                  wrote on last edited by
                                  #45

                                  I was just making light of the fact that compilers can only go so far; it's really up to the developers to write proper code. Some languages help in some ways; others in other ways. I wish C++ enforced boolean expressions inside their conditional statements. :^)

                                  Shog9 wrote:

                                  You must work with evil, evil people...

                                  Sometimes it's hard to tell.:-)

                                  My latest C# extension method:   public static bool In<T>(this T value, params T[] values)   {       return values.Any(v => v.Equals(value));   } Example:   bool valid = answer.In("Yes", "No", "Dunno");

                                  1 Reply Last reply
                                  0
                                  • J Joe Woodbury

                                    Because in user interfaces, the upper left corner is the origin. When you resize a screen, for example, you typically want the origin to remain where it is and have the bottom of the window reduce or expand.

                                    Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

                                    H Offline
                                    H Offline
                                    hairy_hats
                                    wrote on last edited by
                                    #46

                                    Maybe so, but mathematical convention is for Y to increase going up, so as my main output in my Windows is graphical it's a PITA for GDI(+) to be upside-down! :) I think there should be a simple switch to turn it over, and another irritation, there should also be a simple way to grab the printer settings and set up a paginated display such as in Word.

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