C# on the iPhone
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...using Mono, of course.[^] The trick is: 1) Use Ahead-Of-Time compilation to generate native code. 2) Link statically only the libraries you need. 3) Use Mono linker to reduce program size. There are some programs in Apple store that employed that technique.
Of all forms of sexual aberration, the most unnatural is abstinence.
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...using Mono, of course.[^] The trick is: 1) Use Ahead-Of-Time compilation to generate native code. 2) Link statically only the libraries you need. 3) Use Mono linker to reduce program size. There are some programs in Apple store that employed that technique.
Of all forms of sexual aberration, the most unnatural is abstinence.
Very cool Deigo. We have used a bit of Ruby in our iPhone dev and found it workable too. Still, the X-Code Interface Builder is a handy thing to have in iPhone dev.
cheers, Paul M. Watson.
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...using Mono, of course.[^] The trick is: 1) Use Ahead-Of-Time compilation to generate native code. 2) Link statically only the libraries you need. 3) Use Mono linker to reduce program size. There are some programs in Apple store that employed that technique.
Of all forms of sexual aberration, the most unnatural is abstinence.