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  4. doubles a == b or not ?

doubles a == b or not ?

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  • L Lost User

    Zero and negative zero

    S Offline
    S Offline
    supercat9
    wrote on last edited by
    #4

    How often is the handling of infinity and negative infinity actually useful? If x is the largest non-infinite positive float, the expression x+x+(-x)+(-x) could evaluate as positive infinity, negative infinity, zero, or NaN, depending upon the order of evaluation. In what sense would any value other than zero or NaN be meaningful?

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    • L Lost User

      Zero and negative zero

      A Offline
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      akidan
      wrote on last edited by
      #5

      Correct. :) Here's another fun one.

      public static string NextTest(double a) {
      if (a != a && a.Equals(a))
      return "Correct!";
      else
      return "Not yet!";
      }

      Bonus points if you can explain the rationale for why it acts like this...

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      • S supercat9

        How often is the handling of infinity and negative infinity actually useful? If x is the largest non-infinite positive float, the expression x+x+(-x)+(-x) could evaluate as positive infinity, negative infinity, zero, or NaN, depending upon the order of evaluation. In what sense would any value other than zero or NaN be meaningful?

        L Offline
        L Offline
        Lost User
        wrote on last edited by
        #6

        I don't know, I just pointed out that the values for A and B should be zero and negative zero (in any order) :) That expression, well, I guess I'd like to get 0 as the result, but the other results are reasonable as well - even if they aren't useful or meaningful.

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        • A akidan

          Correct. :) Here's another fun one.

          public static string NextTest(double a) {
          if (a != a && a.Equals(a))
          return "Correct!";
          else
          return "Not yet!";
          }

          Bonus points if you can explain the rationale for why it acts like this...

          L Offline
          L Offline
          Lost User
          wrote on last edited by
          #7

          I'm guessing NaN, but let me test that first.. It would be because: NaN != NaN (definition of NaN), but the bit pattern and type are the same so NaN.Equals(NaN) Edit: ok tested, NaN works

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          • L Lost User

            I'm guessing NaN, but let me test that first.. It would be because: NaN != NaN (definition of NaN), but the bit pattern and type are the same so NaN.Equals(NaN) Edit: ok tested, NaN works

            A Offline
            A Offline
            akidan
            wrote on last edited by
            #8

            Correct, nice job. :) Basically, the IEEE definition of equality for floating points requires NaN != NaN (see here)... but the .NET definition of equality requires that a.Equals(a). (Otherwise, you'd never be able to get anything back out of a Dictionary if the key had a NaN in it). So floats and doubles have a special clause in their Equals operator that checks for NaN for this reason.

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            • A akidan

              Correct, nice job. :) Basically, the IEEE definition of equality for floating points requires NaN != NaN (see here)... but the .NET definition of equality requires that a.Equals(a). (Otherwise, you'd never be able to get anything back out of a Dictionary if the key had a NaN in it). So floats and doubles have a special clause in their Equals operator that checks for NaN for this reason.

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              S Offline
              supercat9
              wrote on last edited by
              #9

              Is there anything that specifies that two NaN's will test equal to each other via the .Equals predicate? I recall one floating-point system where the bit value of a NaN would indicate which type of operation first produced an invalid value, so sqrt(-1) would yield one bit pattern while (0/0) would yield another. I would expect that if a variable holding a NaN is copied to another variable of the same precision, the two variables would be guaranteed to compare .Equals, but that wouldn't imply that all NaN's are equal. Do you know what actual rules exist?

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              • S supercat9

                Is there anything that specifies that two NaN's will test equal to each other via the .Equals predicate? I recall one floating-point system where the bit value of a NaN would indicate which type of operation first produced an invalid value, so sqrt(-1) would yield one bit pattern while (0/0) would yield another. I would expect that if a variable holding a NaN is copied to another variable of the same precision, the two variables would be guaranteed to compare .Equals, but that wouldn't imply that all NaN's are equal. Do you know what actual rules exist?

                L Offline
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                Luc Pattyn
                wrote on last edited by
                #10

                Hi, AFAIK there are many bit patterns that get interpreted as NaN, hence when a and b are NaN then a.Equals(b) can evaluate either true or false. :)

                Luc Pattyn [Forum Guidelines] [My Articles]


                - before you ask a question here, search CodeProject, then Google - the quality and detail of your question reflects on the effectiveness of the help you are likely to get - use the code block button (PRE tags) to preserve formatting when showing multi-line code snippets


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                • S supercat9

                  Is there anything that specifies that two NaN's will test equal to each other via the .Equals predicate? I recall one floating-point system where the bit value of a NaN would indicate which type of operation first produced an invalid value, so sqrt(-1) would yield one bit pattern while (0/0) would yield another. I would expect that if a variable holding a NaN is copied to another variable of the same precision, the two variables would be guaranteed to compare .Equals, but that wouldn't imply that all NaN's are equal. Do you know what actual rules exist?

                  A Offline
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                  akidan
                  wrote on last edited by
                  #11

                  Yes - here are the rules laid out by the ECMA CLI standard. For ==:

                  3.21 ceq
                  The ceq instruction compares value1 and value2. If value1 is equal to value2, then 1 (of
                  type int32) is pushed on the stack. Otherwise, 0 (of type int32) is pushed on the stack.
                  For floating-point numbers, ceq will return 0 if the numbers are unordered (either or both
                  are NaN). The infinite values are equal to themselves.

                  For Object.Equals(Object):

                  8.2.5.2 Equality

                  For value types, the equality operator is part of the definition of the exact type.
                  Definitions of equality should obey the following rules:

                  • Equality should be an equivalence operator, as defined above.
                  • Identity should imply equality, as stated earlier.
                  • If either (or both) operand is a boxed value, equality should be computed by
                  o first unboxing any boxed operand(s), and then
                  o applying the usual rules for equality on the resulting values.

                  Equality is implemented on System.Object via the Equals method.

                  [Note: Although two floating point NaNs are defined by IEC 60559:1989 to always compare
                  as unequal, the contract for System.Object.Equals requires that overrides must satisfy
                  the requirements for an equivalence operator. Therefore, System.Double.Equals and
                  System.Single.Equals return True when comparing two NaNs, while the equality operator
                  returns False in that case, as required by the IEC standard. end note]

                  Unfortunately, as far as bit patterns are concerned with NaN... things get much more vague. It's good in some sense because it means you don't really have to deal with it on the bit pattern level, though. As long as you stay within a precision, you can pretty safely assume NaN is NaN in .NET.:

                  12.1.3 Handling of floating-point data types

                  Floating-point calculations shall be handled as described in IEC 60559:1989. This standard
                  describes encoding of floating-point numbers, definitions of the basic operations and
                  conversion, rounding control, and exception handling.

                  The standard defines special values, NaN, (not a number), +infinity, and –infinity. These
                  values are returned on overflow conditions. A general principle is that operations that
                  have a value in the limit return an appropriate infinity while those that have no limiting
                  value return NaN (see the standard for details).

                  [Note: The following examples show the most commonly encountered cases.
                  X rem 0 = NaN
                  0 * +infinity = 0 * -infinity = NaN
                  (X / 0) = +infinity, if X > 0
                  NaN, if X = 0
                  infinity, if X < 0
                  NaN op X = X op

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                  • A akidan

                    Yes - here are the rules laid out by the ECMA CLI standard. For ==:

                    3.21 ceq
                    The ceq instruction compares value1 and value2. If value1 is equal to value2, then 1 (of
                    type int32) is pushed on the stack. Otherwise, 0 (of type int32) is pushed on the stack.
                    For floating-point numbers, ceq will return 0 if the numbers are unordered (either or both
                    are NaN). The infinite values are equal to themselves.

                    For Object.Equals(Object):

                    8.2.5.2 Equality

                    For value types, the equality operator is part of the definition of the exact type.
                    Definitions of equality should obey the following rules:

                    • Equality should be an equivalence operator, as defined above.
                    • Identity should imply equality, as stated earlier.
                    • If either (or both) operand is a boxed value, equality should be computed by
                    o first unboxing any boxed operand(s), and then
                    o applying the usual rules for equality on the resulting values.

                    Equality is implemented on System.Object via the Equals method.

                    [Note: Although two floating point NaNs are defined by IEC 60559:1989 to always compare
                    as unequal, the contract for System.Object.Equals requires that overrides must satisfy
                    the requirements for an equivalence operator. Therefore, System.Double.Equals and
                    System.Single.Equals return True when comparing two NaNs, while the equality operator
                    returns False in that case, as required by the IEC standard. end note]

                    Unfortunately, as far as bit patterns are concerned with NaN... things get much more vague. It's good in some sense because it means you don't really have to deal with it on the bit pattern level, though. As long as you stay within a precision, you can pretty safely assume NaN is NaN in .NET.:

                    12.1.3 Handling of floating-point data types

                    Floating-point calculations shall be handled as described in IEC 60559:1989. This standard
                    describes encoding of floating-point numbers, definitions of the basic operations and
                    conversion, rounding control, and exception handling.

                    The standard defines special values, NaN, (not a number), +infinity, and –infinity. These
                    values are returned on overflow conditions. A general principle is that operations that
                    have a value in the limit return an appropriate infinity while those that have no limiting
                    value return NaN (see the standard for details).

                    [Note: The following examples show the most commonly encountered cases.
                    X rem 0 = NaN
                    0 * +infinity = 0 * -infinity = NaN
                    (X / 0) = +infinity, if X > 0
                    NaN, if X = 0
                    infinity, if X < 0
                    NaN op X = X op

                    D Offline
                    D Offline
                    Dan Neely
                    wrote on last edited by
                    #12

                    Good info, but when pasting docs into a pre block you really need to insert manual linebreaks. That's going to horizontal scroll on anything less than a dual 30" setup.

                    Today's lesson is brought to you by the word "niggardly". Remember kids, don't attribute to racism what can be explained by Scandinavian language roots. -- Robert Royall

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                    • D Dan Neely

                      Good info, but when pasting docs into a pre block you really need to insert manual linebreaks. That's going to horizontal scroll on anything less than a dual 30" setup.

                      Today's lesson is brought to you by the word "niggardly". Remember kids, don't attribute to racism what can be explained by Scandinavian language roots. -- Robert Royall

                      A Offline
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                      akidan
                      wrote on last edited by
                      #13

                      Oops, sorry about that. I've fixed the offending blocks.. I think.

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                      • S supercat9

                        How often is the handling of infinity and negative infinity actually useful? If x is the largest non-infinite positive float, the expression x+x+(-x)+(-x) could evaluate as positive infinity, negative infinity, zero, or NaN, depending upon the order of evaluation. In what sense would any value other than zero or NaN be meaningful?

                        P Offline
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                        peterchen
                        wrote on last edited by
                        #14

                        SHouldn't it end up as NaN no matter what execution order is?

                        Burning Chrome ^ | Linkify!| FoldWithUs! | sighist

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                        • P peterchen

                          SHouldn't it end up as NaN no matter what execution order is?

                          Burning Chrome ^ | Linkify!| FoldWithUs! | sighist

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                          supercat9
                          wrote on last edited by
                          #15

                          peterchen wrote:

                          SHouldn't it end up as NaN no matter what execution order is?

                          The expression I gave was x+x+(-x)+(-x). (((x+x)-x)-x) should yield positive infinity (inf-x is inf) (x+(x-(x+x))) should yield negative infinity (-inf+x is -inf) (x+x)-(x+x) should yield NaN (inf + -inf is NaN) x+(x-x)-x should yield zero (no overflows anyplace).

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                          • P PIEBALDconsult

                            Never... well virtually never, a wise developer would never trust it.

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                            realJSOP
                            wrote on last edited by
                            #16

                            A wise developer would never compare a double or float for equality without washing the data first.

                            "Why don't you tie a kerosene-soaked rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt, 1997
                            -----
                            "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001

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                            • S supercat9

                              peterchen wrote:

                              SHouldn't it end up as NaN no matter what execution order is?

                              The expression I gave was x+x+(-x)+(-x). (((x+x)-x)-x) should yield positive infinity (inf-x is inf) (x+(x-(x+x))) should yield negative infinity (-inf+x is -inf) (x+x)-(x+x) should yield NaN (inf + -inf is NaN) x+(x-x)-x should yield zero (no overflows anyplace).

                              P Offline
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                              peterchen
                              wrote on last edited by
                              #17

                              I am not sure how IEEE floats work, but inf-x=inf works only for finite x. inf-inf should in any case end up NaN, and no matter how this expression is evaluated, you will end up with that subexpression at one point, and once any operand is NaN, it should stick.


                              I googled, here's what I came upon: scroll down to "special operations": Clickety[^]

                              Burning Chrome ^ | Linkify!| FoldWithUs! | sighist

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                              • P peterchen

                                I am not sure how IEEE floats work, but inf-x=inf works only for finite x. inf-inf should in any case end up NaN, and no matter how this expression is evaluated, you will end up with that subexpression at one point, and once any operand is NaN, it should stick.


                                I googled, here's what I came upon: scroll down to "special operations": Clickety[^]

                                Burning Chrome ^ | Linkify!| FoldWithUs! | sighist

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                                supercat9
                                wrote on last edited by
                                #18

                                I should have said that the indicated mathematical expression could yield four different results depending upon the order in which the terms were grouped. If the expression is coded in a particular form, the language's standard rules of associativity will dictate how the terms are grouped, but if it is computed using something like a sum() method on a database field, such behavior would not be guaranteed. While it wouldn't seem particularly likely that an implementation would separately sum together the two positive terms and the two negative terms before adding the two sums, such an approach would generally yield better precision than adding everything in sequence.

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                                • S supercat9

                                  I should have said that the indicated mathematical expression could yield four different results depending upon the order in which the terms were grouped. If the expression is coded in a particular form, the language's standard rules of associativity will dictate how the terms are grouped, but if it is computed using something like a sum() method on a database field, such behavior would not be guaranteed. While it wouldn't seem particularly likely that an implementation would separately sum together the two positive terms and the two negative terms before adding the two sums, such an approach would generally yield better precision than adding everything in sequence.

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                                  peterchen
                                  wrote on last edited by
                                  #19

                                  My point was that grouping doesn't matter if you define the arithmetics for special values correctly (Which the IEEE standard apparently does)

                                  Burning Chrome ^ | Linkify!| FoldWithUs! | sighist

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                                  • P peterchen

                                    My point was that grouping doesn't matter if you define the arithmetics for special values correctly (Which the IEEE standard apparently does)

                                    Burning Chrome ^ | Linkify!| FoldWithUs! | sighist

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                                    supercat9
                                    wrote on last edited by
                                    #20

                                    Grouping very much does matter. Adding together the four items: +x, +x, -x, -x (where x is the the largest number short of infinity) If they are grouped as (+x + +x) + (-x + -x) the result will be (+inf) + (-inf), or NaN. If they are grouped as ((+x + +x) + -x) + -x the result will be (+inf + -x) + -x, or +inf + -x, or +inf. If they are grouped as +x + (+x + (-x + -x)) the result will be +x + (+x + -inf), or +x + -inf, or -inf. If they are grouped as (+x + (+x + -x)) + -x, the result will be (+x + 0) + -x, or +x + -x, or zero. With which of those statements do you disagree.

                                    P C 2 Replies Last reply
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                                    • S supercat9

                                      Grouping very much does matter. Adding together the four items: +x, +x, -x, -x (where x is the the largest number short of infinity) If they are grouped as (+x + +x) + (-x + -x) the result will be (+inf) + (-inf), or NaN. If they are grouped as ((+x + +x) + -x) + -x the result will be (+inf + -x) + -x, or +inf + -x, or +inf. If they are grouped as +x + (+x + (-x + -x)) the result will be +x + (+x + -inf), or +x + -inf, or -inf. If they are grouped as (+x + (+x + -x)) + -x, the result will be (+x + 0) + -x, or +x + -x, or zero. With which of those statements do you disagree.

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                                      peterchen
                                      wrote on last edited by
                                      #21

                                      supercat9 wrote:

                                      largest number short of infinity

                                      ohhh... I missed that all the time :sigh:

                                      Burning Chrome ^ | Linkify!| FoldWithUs! | sighist

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                                      • P peterchen

                                        supercat9 wrote:

                                        largest number short of infinity

                                        ohhh... I missed that all the time :sigh:

                                        Burning Chrome ^ | Linkify!| FoldWithUs! | sighist

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                                        Dan Neely
                                        wrote on last edited by
                                        #22

                                        Don't feel too bad, I almost did the same thing.

                                        Today's lesson is brought to you by the word "niggardly". Remember kids, don't attribute to racism what can be explained by Scandinavian language roots. -- Robert Royall

                                        1 Reply Last reply
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                                        • A akidan

                                          Correct, nice job. :) Basically, the IEEE definition of equality for floating points requires NaN != NaN (see here)... but the .NET definition of equality requires that a.Equals(a). (Otherwise, you'd never be able to get anything back out of a Dictionary if the key had a NaN in it). So floats and doubles have a special clause in their Equals operator that checks for NaN for this reason.

                                          J Offline
                                          J Offline
                                          jhwurmbach
                                          wrote on last edited by
                                          #23

                                          akidan wrote:

                                          the .NET definition of equality requires that a.Equals(a). (Otherwise, you'd never be able to get anything back out of a Dictionary if the key had a NaN in it

                                          And that would be a problem? Whoever sticks a NaN into a dictionary deserves to not get the values back! NaN is defined as "This is a marker for overflow somewhere. It is not comparable with anything."

                                          Let's think the unthinkable, let's do the undoable, let's prepare to grapple with the ineffable itself, and see if we may not eff it after all.
                                          Douglas Adams, "Dirk Gently's Holistic Detective Agency"

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