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  4. Template Class Issues in C++.

Template Class Issues in C++.

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  • N NeoAks007

    Hi all, I am developing a VC++ console application in which I have encountered a very strange problem. I have a class class A in which there are member objects of other different classes say class B and C. In Class A there is a member function search(int condition). This search() function depending upon argument returns a pointer to the member objects with the class. Code for this is:

    class B{
          // Class Definitions
    };
    class C{
          // Class Definitions
    };
    class A{
    public:
          B obj1;
          C obj2;
          someThing* search(int condition)  //What do I specify return type???
          {
                if(condition==1)
                      return &obj1;
                if(condition==2)
                      return &obj2;
                if(condition==3)
                      return this;
          }
    };
    

    Now the problem is that I am not able to specify any return type since it depends upon the condition which is known at runtime. I tried to introduce template as:

    template -typename type-
    type* search(int condition)
    {
          //Function Definition
    }
    

    But, doing so I cannot call the function from main() since, while calling I have to specify template parameter which again is dependent on condition at run-time. I am empty headed and clueless rite now about solving this weird situation.. :confused: Please suggest any problem solving approach. Also to mention that class structure is not to be changed.... HELP!!

    N Offline
    N Offline
    N a v a n e e t h
    wrote on last edited by
    #2

    NeoAks007 wrote:

    Now the problem is that I am not able to specify any return type since it depends upon the condition which is known at runtime. I tried to introduce template as:

    You can't use templates here since your type is determined at run time. Create a abstract class and derive class B and C from it. You can return pointer to this abstract class instantiated with proper derived one. :)

    Navaneeth How to use google | Ask smart questions

    N 2 Replies Last reply
    0
    • N N a v a n e e t h

      NeoAks007 wrote:

      Now the problem is that I am not able to specify any return type since it depends upon the condition which is known at runtime. I tried to introduce template as:

      You can't use templates here since your type is determined at run time. Create a abstract class and derive class B and C from it. You can return pointer to this abstract class instantiated with proper derived one. :)

      Navaneeth How to use google | Ask smart questions

      N Offline
      N Offline
      NeoAks007
      wrote on last edited by
      #3

      Hmmmm.. That seems to be a nice and elegant solution... Let me try it before I thank you (since actual class hierarchies are quite complex so implementing this solution might introduce new errors) !!! :) ..

      N 1 Reply Last reply
      0
      • N NeoAks007

        Hmmmm.. That seems to be a nice and elegant solution... Let me try it before I thank you (since actual class hierarchies are quite complex so implementing this solution might introduce new errors) !!! :) ..

        N Offline
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        N a v a n e e t h
        wrote on last edited by
        #4

        Good luck then. :)

        Navaneeth How to use google | Ask smart questions

        1 Reply Last reply
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        • N N a v a n e e t h

          NeoAks007 wrote:

          Now the problem is that I am not able to specify any return type since it depends upon the condition which is known at runtime. I tried to introduce template as:

          You can't use templates here since your type is determined at run time. Create a abstract class and derive class B and C from it. You can return pointer to this abstract class instantiated with proper derived one. :)

          Navaneeth How to use google | Ask smart questions

          N Offline
          N Offline
          NeoAks007
          wrote on last edited by
          #5

          N a v a n e e t h wrote:

          You can return pointer to this abstract class instantiated with proper derived one.

          Can you demonstrate how to do it? :confused:

          S N N 3 Replies Last reply
          0
          • N NeoAks007

            N a v a n e e t h wrote:

            You can return pointer to this abstract class instantiated with proper derived one.

            Can you demonstrate how to do it? :confused:

            S Offline
            S Offline
            Stuart Dootson
            wrote on last edited by
            #6

            class DummyBase {};

            class B : public DummyBase{
            // Class Definitions
            };
            class C : public DummyBase{
            // Class Definitions
            };

            class A{
            public:
            B obj1;
            C obj2;
            DummyBase* search(int condition) //What do I specify return type???
            {
            if(condition==1)
            return &obj1;
            if(condition==2)
            return &obj2;
            if(condition==3)
            return this;
            }
            };

            Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

            1 Reply Last reply
            0
            • N NeoAks007

              N a v a n e e t h wrote:

              You can return pointer to this abstract class instantiated with proper derived one.

              Can you demonstrate how to do it? :confused:

              N Offline
              N Offline
              N a v a n e e t h
              wrote on last edited by
              #7

              Here is a trivial example.

              class Car{
              public:
              virtual string SayName() = 0;
              };

              class Mercedez : public Car{
              public:
              string SayName(){
              return "Mercedez";
              }
              };

              class Ferrari : public Car{
              public:
              string SayName(){
              return "Ferrari";
              }
              };

              Car* CreateACar(string carType){
              if(carType == "Mercedez")
              return new Mercedez;
              else if(carType == "Ferrari")
              return new Ferrari;
              }

              Use it like

              Car* car = CreateACar("Mercedez");
              std::cout << car->SayName();

              Read about factory design pattern. :)

              Navaneeth How to use google | Ask smart questions

              1 Reply Last reply
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              • N NeoAks007

                N a v a n e e t h wrote:

                You can return pointer to this abstract class instantiated with proper derived one.

                Can you demonstrate how to do it? :confused:

                N Offline
                N Offline
                NeoAks007
                wrote on last edited by
                #8

                I had implemented DummyBase this way only. :) But there was problem accessing functions of class B & C through main() . After figuring out why, I have another serious problem now. Actual Implementations of class B and C are: class DummyBase {}; template <'class abc'> class Base{ public: abc func1(); }; class B : public Base`<datatype1`>, DummyBase{ // Class Definitions }; class C : public Base`<datatype2`>, DummyBase{ // Class Definitions }; class A: public Base`<datatype3`>, DummyBase{ public: B obj1; C obj2; DummyBase* search(int condition) //What do I specify return type??? { if(condition==1) return &obj1; if(condition==2) return &obj2; if(condition==3) return this; } }; void main() { DummyBase *ptr; A objA; int n; cin>>n; ptr = objA.search(n); ptr->func1(); //Error : Since DummyBase does not contain func1() }
                Now the problem is that func1() cannot be included in DummyBase since return type of func1() is a template parameter. How to solve this..... :confused:

                N S 2 Replies Last reply
                0
                • N NeoAks007

                  I had implemented DummyBase this way only. :) But there was problem accessing functions of class B & C through main() . After figuring out why, I have another serious problem now. Actual Implementations of class B and C are: class DummyBase {}; template <'class abc'> class Base{ public: abc func1(); }; class B : public Base`<datatype1`>, DummyBase{ // Class Definitions }; class C : public Base`<datatype2`>, DummyBase{ // Class Definitions }; class A: public Base`<datatype3`>, DummyBase{ public: B obj1; C obj2; DummyBase* search(int condition) //What do I specify return type??? { if(condition==1) return &obj1; if(condition==2) return &obj2; if(condition==3) return this; } }; void main() { DummyBase *ptr; A objA; int n; cin>>n; ptr = objA.search(n); ptr->func1(); //Error : Since DummyBase does not contain func1() }
                  Now the problem is that func1() cannot be included in DummyBase since return type of func1() is a template parameter. How to solve this..... :confused:

                  N Offline
                  N Offline
                  NeoAks007
                  wrote on last edited by
                  #9

                  Plz do reply posting solution to my problem (other than restructuring class Hierarchies). It quite urgent!!

                  1 Reply Last reply
                  0
                  • N NeoAks007

                    I had implemented DummyBase this way only. :) But there was problem accessing functions of class B & C through main() . After figuring out why, I have another serious problem now. Actual Implementations of class B and C are: class DummyBase {}; template <'class abc'> class Base{ public: abc func1(); }; class B : public Base`<datatype1`>, DummyBase{ // Class Definitions }; class C : public Base`<datatype2`>, DummyBase{ // Class Definitions }; class A: public Base`<datatype3`>, DummyBase{ public: B obj1; C obj2; DummyBase* search(int condition) //What do I specify return type??? { if(condition==1) return &obj1; if(condition==2) return &obj2; if(condition==3) return this; } }; void main() { DummyBase *ptr; A objA; int n; cin>>n; ptr = objA.search(n); ptr->func1(); //Error : Since DummyBase does not contain func1() }
                    Now the problem is that func1() cannot be included in DummyBase since return type of func1() is a template parameter. How to solve this..... :confused:

                    S Offline
                    S Offline
                    Stuart Dootson
                    wrote on last edited by
                    #10

                    That's a tricky one. I'd probably try it like this: Add virtual destructors to DummyBase, B and C, to ensure a v-table. Then you can use dynamic_cast to work out which typ has been returned:

                    class DummyBase { virtual ~DummyBase() {} };

                    template <'class abc'>
                    class Base{
                    public:
                    abc func1();
                    };

                    class B : public Base`<datatype1`>, DummyBase{
                    virtual ~B() {}
                    // Class Definitions
                    };
                    class C : public Base`<datatype2`>, DummyBase{
                    virtual ~C() {}
                    // Class Definitions
                    };

                    class A: public Base`<datatype3`>, DummyBase{
                    public:
                    B obj1;
                    C obj2;
                    DummyBase* search(int condition) //What do I specify return type???
                    {
                    if(condition==1)
                    return &obj1;
                    if(condition==2)
                    return &obj2;
                    if(condition==3)
                    return this;
                    }
                    };

                    void main()
                    {
                    DummyBase *ptr;
                    A objA;
                    int n;
                    cin>>n;
                    ptr = objA.search(n);
                    if (B* bPtr = dynamic_cast<B*>(ptr))
                    { bPtr->func1(); }
                    if (C* bPtr = dynamic_cast<C*>(ptr))
                    { bPtr->func1(); }
                    }

                    Yeah, it sucks because you're taking so many decisions. There are probably better ways, but I've not really put sufficient thought into it to think of a better one. Possibly something like Boost.Variant or Boost.Any might make things nicer.

                    Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                    N 1 Reply Last reply
                    0
                    • S Stuart Dootson

                      That's a tricky one. I'd probably try it like this: Add virtual destructors to DummyBase, B and C, to ensure a v-table. Then you can use dynamic_cast to work out which typ has been returned:

                      class DummyBase { virtual ~DummyBase() {} };

                      template <'class abc'>
                      class Base{
                      public:
                      abc func1();
                      };

                      class B : public Base`<datatype1`>, DummyBase{
                      virtual ~B() {}
                      // Class Definitions
                      };
                      class C : public Base`<datatype2`>, DummyBase{
                      virtual ~C() {}
                      // Class Definitions
                      };

                      class A: public Base`<datatype3`>, DummyBase{
                      public:
                      B obj1;
                      C obj2;
                      DummyBase* search(int condition) //What do I specify return type???
                      {
                      if(condition==1)
                      return &obj1;
                      if(condition==2)
                      return &obj2;
                      if(condition==3)
                      return this;
                      }
                      };

                      void main()
                      {
                      DummyBase *ptr;
                      A objA;
                      int n;
                      cin>>n;
                      ptr = objA.search(n);
                      if (B* bPtr = dynamic_cast<B*>(ptr))
                      { bPtr->func1(); }
                      if (C* bPtr = dynamic_cast<C*>(ptr))
                      { bPtr->func1(); }
                      }

                      Yeah, it sucks because you're taking so many decisions. There are probably better ways, but I've not really put sufficient thought into it to think of a better one. Possibly something like Boost.Variant or Boost.Any might make things nicer.

                      Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                      N Offline
                      N Offline
                      NeoAks007
                      wrote on last edited by
                      #11

                      Stuart Dootson wrote:

                      Yeah, it sucks because you're taking so many decisions.

                      Yes, that's a quite heck of a job. Actually search() function is like a framework function which links 2 separate applications. Now if this approach is to be implemented then I have to do a lot of coding at caller side. Also there are about 40-50 functions(may increase with further development) which would call search. And this approach is quite rigid and for instance if new class M object is introduced in class A a lot work would be required. So a more efficient flexible solution is required. :confused:

                      Stuart Dootson wrote:

                      But I've not really put sufficient thought into it to think of a better one.

                      If possible could you please spare some time to think of a better one??? ;P I have nearly wasted a day trying to find workarounds for it and now i cannot think more since here in India it's midnight now and i'm feeling sleepy. :zzz:

                      Stuart Dootson wrote:

                      Possibly something like Boost.Variant or Boost.Any might make things nicer.

                      I am not familiar with Boost libraries. So how could they be implemented??

                      S 1 Reply Last reply
                      0
                      • N NeoAks007

                        Stuart Dootson wrote:

                        Yeah, it sucks because you're taking so many decisions.

                        Yes, that's a quite heck of a job. Actually search() function is like a framework function which links 2 separate applications. Now if this approach is to be implemented then I have to do a lot of coding at caller side. Also there are about 40-50 functions(may increase with further development) which would call search. And this approach is quite rigid and for instance if new class M object is introduced in class A a lot work would be required. So a more efficient flexible solution is required. :confused:

                        Stuart Dootson wrote:

                        But I've not really put sufficient thought into it to think of a better one.

                        If possible could you please spare some time to think of a better one??? ;P I have nearly wasted a day trying to find workarounds for it and now i cannot think more since here in India it's midnight now and i'm feeling sleepy. :zzz:

                        Stuart Dootson wrote:

                        Possibly something like Boost.Variant or Boost.Any might make things nicer.

                        I am not familiar with Boost libraries. So how could they be implemented??

                        S Offline
                        S Offline
                        Stuart Dootson
                        wrote on last edited by
                        #12

                        With Boost, this is the best I can think of (note that I've substituted int, cahr, float for the template parameters):

                        #include <iostream>
                        #include <boost/variant.hpp>

                        template <class abc>
                        class Base{
                        public:
                        abc func1();
                        };

                        class B : public Base<int>{
                        public:
                        virtual ~B() {}
                        // Class Definitions
                        };
                        class C : public Base<float>{
                        public:
                        virtual ~C() {}
                        // Class Definitions
                        };

                        class A: public Base<char>{
                        public:
                        B obj1;
                        C obj2;
                        boost::variant<A*, B*, C*> search(int condition) //What do I specify return type???
                        {
                        if(condition==1)
                        return &obj1;
                        if(condition==2)
                        return &obj2;
                        if(condition==3)
                        return this;
                        }
                        };

                        int main(int, char**)
                        {
                        A objA;
                        int n;
                        std::cin>>n;
                        boost::variant<A*, B*, C*> v = objA.search(n);
                        if (B* b = boost::get<B*>(v))
                        {
                        b->func1();
                        }
                        else if (C* c = boost::get<C*>(v))
                        {
                        c->func1();
                        }
                        return 0;
                        }

                        Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                        N 1 Reply Last reply
                        0
                        • S Stuart Dootson

                          With Boost, this is the best I can think of (note that I've substituted int, cahr, float for the template parameters):

                          #include <iostream>
                          #include <boost/variant.hpp>

                          template <class abc>
                          class Base{
                          public:
                          abc func1();
                          };

                          class B : public Base<int>{
                          public:
                          virtual ~B() {}
                          // Class Definitions
                          };
                          class C : public Base<float>{
                          public:
                          virtual ~C() {}
                          // Class Definitions
                          };

                          class A: public Base<char>{
                          public:
                          B obj1;
                          C obj2;
                          boost::variant<A*, B*, C*> search(int condition) //What do I specify return type???
                          {
                          if(condition==1)
                          return &obj1;
                          if(condition==2)
                          return &obj2;
                          if(condition==3)
                          return this;
                          }
                          };

                          int main(int, char**)
                          {
                          A objA;
                          int n;
                          std::cin>>n;
                          boost::variant<A*, B*, C*> v = objA.search(n);
                          if (B* b = boost::get<B*>(v))
                          {
                          b->func1();
                          }
                          else if (C* c = boost::get<C*>(v))
                          {
                          c->func1();
                          }
                          return 0;
                          }

                          Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

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                          NeoAks007
                          wrote on last edited by
                          #13

                          Thanks for sparing some time.... :) But isn't this approach similar to previous approach??? Still I have to code a lot at caller side as in last solution... Is there no way to reduce coding at caller side??

                          S 1 Reply Last reply
                          0
                          • N NeoAks007

                            Thanks for sparing some time.... :) But isn't this approach similar to previous approach??? Still I have to code a lot at caller side as in last solution... Is there no way to reduce coding at caller side??

                            S Offline
                            S Offline
                            Stuart Dootson
                            wrote on last edited by
                            #14

                            NeoAks007 wrote:

                            Is there no way to reduce coding at caller side??

                            Not really - you have different return types for the different implementations of func1 - you have to handle those differently. If you want to handle them n the same way, then why not make them the same?

                            Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                            N 1 Reply Last reply
                            0
                            • S Stuart Dootson

                              NeoAks007 wrote:

                              Is there no way to reduce coding at caller side??

                              Not really - you have different return types for the different implementations of func1 - you have to handle those differently. If you want to handle them n the same way, then why not make them the same?

                              Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                              N Offline
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                              NeoAks007
                              wrote on last edited by
                              #15

                              Stuart Dootson wrote:

                              If you want to handle them n the same way, then why not make them the same?

                              It cannot be made same because their functionalities are different in different classes... I understand that this is holiday but still if anyone reading this thread comes up with an idea, do post a solution please... I need it seriously..... I am still listening.....

                              modified on Sunday, March 15, 2009 1:36 PM

                              J 1 Reply Last reply
                              0
                              • N NeoAks007

                                Stuart Dootson wrote:

                                If you want to handle them n the same way, then why not make them the same?

                                It cannot be made same because their functionalities are different in different classes... I understand that this is holiday but still if anyone reading this thread comes up with an idea, do post a solution please... I need it seriously..... I am still listening.....

                                modified on Sunday, March 15, 2009 1:36 PM

                                J Offline
                                J Offline
                                Joe Woodbury
                                wrote on last edited by
                                #16

                                I think you're making this way too complicated. If you change the return type, the code handling that will have to change as well.

                                Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

                                N 1 Reply Last reply
                                0
                                • J Joe Woodbury

                                  I think you're making this way too complicated. If you change the return type, the code handling that will have to change as well.

                                  Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

                                  N Offline
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                                  NeoAks007
                                  wrote on last edited by
                                  #17

                                  In the End, I had to restructure all my class hierarchies and make the return type same for all functions. So, the problem is now solved!! :)

                                  1 Reply Last reply
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