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Template Class Issues in C++.

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  • N N a v a n e e t h

    NeoAks007 wrote:

    Now the problem is that I am not able to specify any return type since it depends upon the condition which is known at runtime. I tried to introduce template as:

    You can't use templates here since your type is determined at run time. Create a abstract class and derive class B and C from it. You can return pointer to this abstract class instantiated with proper derived one. :)

    Navaneeth How to use google | Ask smart questions

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    NeoAks007
    wrote on last edited by
    #3

    Hmmmm.. That seems to be a nice and elegant solution... Let me try it before I thank you (since actual class hierarchies are quite complex so implementing this solution might introduce new errors) !!! :) ..

    N 1 Reply Last reply
    0
    • N NeoAks007

      Hmmmm.. That seems to be a nice and elegant solution... Let me try it before I thank you (since actual class hierarchies are quite complex so implementing this solution might introduce new errors) !!! :) ..

      N Offline
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      N a v a n e e t h
      wrote on last edited by
      #4

      Good luck then. :)

      Navaneeth How to use google | Ask smart questions

      1 Reply Last reply
      0
      • N N a v a n e e t h

        NeoAks007 wrote:

        Now the problem is that I am not able to specify any return type since it depends upon the condition which is known at runtime. I tried to introduce template as:

        You can't use templates here since your type is determined at run time. Create a abstract class and derive class B and C from it. You can return pointer to this abstract class instantiated with proper derived one. :)

        Navaneeth How to use google | Ask smart questions

        N Offline
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        NeoAks007
        wrote on last edited by
        #5

        N a v a n e e t h wrote:

        You can return pointer to this abstract class instantiated with proper derived one.

        Can you demonstrate how to do it? :confused:

        S N N 3 Replies Last reply
        0
        • N NeoAks007

          N a v a n e e t h wrote:

          You can return pointer to this abstract class instantiated with proper derived one.

          Can you demonstrate how to do it? :confused:

          S Offline
          S Offline
          Stuart Dootson
          wrote on last edited by
          #6

          class DummyBase {};

          class B : public DummyBase{
          // Class Definitions
          };
          class C : public DummyBase{
          // Class Definitions
          };

          class A{
          public:
          B obj1;
          C obj2;
          DummyBase* search(int condition) //What do I specify return type???
          {
          if(condition==1)
          return &obj1;
          if(condition==2)
          return &obj2;
          if(condition==3)
          return this;
          }
          };

          Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

          1 Reply Last reply
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          • N NeoAks007

            N a v a n e e t h wrote:

            You can return pointer to this abstract class instantiated with proper derived one.

            Can you demonstrate how to do it? :confused:

            N Offline
            N Offline
            N a v a n e e t h
            wrote on last edited by
            #7

            Here is a trivial example.

            class Car{
            public:
            virtual string SayName() = 0;
            };

            class Mercedez : public Car{
            public:
            string SayName(){
            return "Mercedez";
            }
            };

            class Ferrari : public Car{
            public:
            string SayName(){
            return "Ferrari";
            }
            };

            Car* CreateACar(string carType){
            if(carType == "Mercedez")
            return new Mercedez;
            else if(carType == "Ferrari")
            return new Ferrari;
            }

            Use it like

            Car* car = CreateACar("Mercedez");
            std::cout << car->SayName();

            Read about factory design pattern. :)

            Navaneeth How to use google | Ask smart questions

            1 Reply Last reply
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            • N NeoAks007

              N a v a n e e t h wrote:

              You can return pointer to this abstract class instantiated with proper derived one.

              Can you demonstrate how to do it? :confused:

              N Offline
              N Offline
              NeoAks007
              wrote on last edited by
              #8

              I had implemented DummyBase this way only. :) But there was problem accessing functions of class B & C through main() . After figuring out why, I have another serious problem now. Actual Implementations of class B and C are: class DummyBase {}; template <'class abc'> class Base{ public: abc func1(); }; class B : public Base`<datatype1`>, DummyBase{ // Class Definitions }; class C : public Base`<datatype2`>, DummyBase{ // Class Definitions }; class A: public Base`<datatype3`>, DummyBase{ public: B obj1; C obj2; DummyBase* search(int condition) //What do I specify return type??? { if(condition==1) return &obj1; if(condition==2) return &obj2; if(condition==3) return this; } }; void main() { DummyBase *ptr; A objA; int n; cin>>n; ptr = objA.search(n); ptr->func1(); //Error : Since DummyBase does not contain func1() }
              Now the problem is that func1() cannot be included in DummyBase since return type of func1() is a template parameter. How to solve this..... :confused:

              N S 2 Replies Last reply
              0
              • N NeoAks007

                I had implemented DummyBase this way only. :) But there was problem accessing functions of class B & C through main() . After figuring out why, I have another serious problem now. Actual Implementations of class B and C are: class DummyBase {}; template <'class abc'> class Base{ public: abc func1(); }; class B : public Base`<datatype1`>, DummyBase{ // Class Definitions }; class C : public Base`<datatype2`>, DummyBase{ // Class Definitions }; class A: public Base`<datatype3`>, DummyBase{ public: B obj1; C obj2; DummyBase* search(int condition) //What do I specify return type??? { if(condition==1) return &obj1; if(condition==2) return &obj2; if(condition==3) return this; } }; void main() { DummyBase *ptr; A objA; int n; cin>>n; ptr = objA.search(n); ptr->func1(); //Error : Since DummyBase does not contain func1() }
                Now the problem is that func1() cannot be included in DummyBase since return type of func1() is a template parameter. How to solve this..... :confused:

                N Offline
                N Offline
                NeoAks007
                wrote on last edited by
                #9

                Plz do reply posting solution to my problem (other than restructuring class Hierarchies). It quite urgent!!

                1 Reply Last reply
                0
                • N NeoAks007

                  I had implemented DummyBase this way only. :) But there was problem accessing functions of class B & C through main() . After figuring out why, I have another serious problem now. Actual Implementations of class B and C are: class DummyBase {}; template <'class abc'> class Base{ public: abc func1(); }; class B : public Base`<datatype1`>, DummyBase{ // Class Definitions }; class C : public Base`<datatype2`>, DummyBase{ // Class Definitions }; class A: public Base`<datatype3`>, DummyBase{ public: B obj1; C obj2; DummyBase* search(int condition) //What do I specify return type??? { if(condition==1) return &obj1; if(condition==2) return &obj2; if(condition==3) return this; } }; void main() { DummyBase *ptr; A objA; int n; cin>>n; ptr = objA.search(n); ptr->func1(); //Error : Since DummyBase does not contain func1() }
                  Now the problem is that func1() cannot be included in DummyBase since return type of func1() is a template parameter. How to solve this..... :confused:

                  S Offline
                  S Offline
                  Stuart Dootson
                  wrote on last edited by
                  #10

                  That's a tricky one. I'd probably try it like this: Add virtual destructors to DummyBase, B and C, to ensure a v-table. Then you can use dynamic_cast to work out which typ has been returned:

                  class DummyBase { virtual ~DummyBase() {} };

                  template <'class abc'>
                  class Base{
                  public:
                  abc func1();
                  };

                  class B : public Base`<datatype1`>, DummyBase{
                  virtual ~B() {}
                  // Class Definitions
                  };
                  class C : public Base`<datatype2`>, DummyBase{
                  virtual ~C() {}
                  // Class Definitions
                  };

                  class A: public Base`<datatype3`>, DummyBase{
                  public:
                  B obj1;
                  C obj2;
                  DummyBase* search(int condition) //What do I specify return type???
                  {
                  if(condition==1)
                  return &obj1;
                  if(condition==2)
                  return &obj2;
                  if(condition==3)
                  return this;
                  }
                  };

                  void main()
                  {
                  DummyBase *ptr;
                  A objA;
                  int n;
                  cin>>n;
                  ptr = objA.search(n);
                  if (B* bPtr = dynamic_cast<B*>(ptr))
                  { bPtr->func1(); }
                  if (C* bPtr = dynamic_cast<C*>(ptr))
                  { bPtr->func1(); }
                  }

                  Yeah, it sucks because you're taking so many decisions. There are probably better ways, but I've not really put sufficient thought into it to think of a better one. Possibly something like Boost.Variant or Boost.Any might make things nicer.

                  Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                  N 1 Reply Last reply
                  0
                  • S Stuart Dootson

                    That's a tricky one. I'd probably try it like this: Add virtual destructors to DummyBase, B and C, to ensure a v-table. Then you can use dynamic_cast to work out which typ has been returned:

                    class DummyBase { virtual ~DummyBase() {} };

                    template <'class abc'>
                    class Base{
                    public:
                    abc func1();
                    };

                    class B : public Base`<datatype1`>, DummyBase{
                    virtual ~B() {}
                    // Class Definitions
                    };
                    class C : public Base`<datatype2`>, DummyBase{
                    virtual ~C() {}
                    // Class Definitions
                    };

                    class A: public Base`<datatype3`>, DummyBase{
                    public:
                    B obj1;
                    C obj2;
                    DummyBase* search(int condition) //What do I specify return type???
                    {
                    if(condition==1)
                    return &obj1;
                    if(condition==2)
                    return &obj2;
                    if(condition==3)
                    return this;
                    }
                    };

                    void main()
                    {
                    DummyBase *ptr;
                    A objA;
                    int n;
                    cin>>n;
                    ptr = objA.search(n);
                    if (B* bPtr = dynamic_cast<B*>(ptr))
                    { bPtr->func1(); }
                    if (C* bPtr = dynamic_cast<C*>(ptr))
                    { bPtr->func1(); }
                    }

                    Yeah, it sucks because you're taking so many decisions. There are probably better ways, but I've not really put sufficient thought into it to think of a better one. Possibly something like Boost.Variant or Boost.Any might make things nicer.

                    Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                    N Offline
                    N Offline
                    NeoAks007
                    wrote on last edited by
                    #11

                    Stuart Dootson wrote:

                    Yeah, it sucks because you're taking so many decisions.

                    Yes, that's a quite heck of a job. Actually search() function is like a framework function which links 2 separate applications. Now if this approach is to be implemented then I have to do a lot of coding at caller side. Also there are about 40-50 functions(may increase with further development) which would call search. And this approach is quite rigid and for instance if new class M object is introduced in class A a lot work would be required. So a more efficient flexible solution is required. :confused:

                    Stuart Dootson wrote:

                    But I've not really put sufficient thought into it to think of a better one.

                    If possible could you please spare some time to think of a better one??? ;P I have nearly wasted a day trying to find workarounds for it and now i cannot think more since here in India it's midnight now and i'm feeling sleepy. :zzz:

                    Stuart Dootson wrote:

                    Possibly something like Boost.Variant or Boost.Any might make things nicer.

                    I am not familiar with Boost libraries. So how could they be implemented??

                    S 1 Reply Last reply
                    0
                    • N NeoAks007

                      Stuart Dootson wrote:

                      Yeah, it sucks because you're taking so many decisions.

                      Yes, that's a quite heck of a job. Actually search() function is like a framework function which links 2 separate applications. Now if this approach is to be implemented then I have to do a lot of coding at caller side. Also there are about 40-50 functions(may increase with further development) which would call search. And this approach is quite rigid and for instance if new class M object is introduced in class A a lot work would be required. So a more efficient flexible solution is required. :confused:

                      Stuart Dootson wrote:

                      But I've not really put sufficient thought into it to think of a better one.

                      If possible could you please spare some time to think of a better one??? ;P I have nearly wasted a day trying to find workarounds for it and now i cannot think more since here in India it's midnight now and i'm feeling sleepy. :zzz:

                      Stuart Dootson wrote:

                      Possibly something like Boost.Variant or Boost.Any might make things nicer.

                      I am not familiar with Boost libraries. So how could they be implemented??

                      S Offline
                      S Offline
                      Stuart Dootson
                      wrote on last edited by
                      #12

                      With Boost, this is the best I can think of (note that I've substituted int, cahr, float for the template parameters):

                      #include <iostream>
                      #include <boost/variant.hpp>

                      template <class abc>
                      class Base{
                      public:
                      abc func1();
                      };

                      class B : public Base<int>{
                      public:
                      virtual ~B() {}
                      // Class Definitions
                      };
                      class C : public Base<float>{
                      public:
                      virtual ~C() {}
                      // Class Definitions
                      };

                      class A: public Base<char>{
                      public:
                      B obj1;
                      C obj2;
                      boost::variant<A*, B*, C*> search(int condition) //What do I specify return type???
                      {
                      if(condition==1)
                      return &obj1;
                      if(condition==2)
                      return &obj2;
                      if(condition==3)
                      return this;
                      }
                      };

                      int main(int, char**)
                      {
                      A objA;
                      int n;
                      std::cin>>n;
                      boost::variant<A*, B*, C*> v = objA.search(n);
                      if (B* b = boost::get<B*>(v))
                      {
                      b->func1();
                      }
                      else if (C* c = boost::get<C*>(v))
                      {
                      c->func1();
                      }
                      return 0;
                      }

                      Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                      N 1 Reply Last reply
                      0
                      • S Stuart Dootson

                        With Boost, this is the best I can think of (note that I've substituted int, cahr, float for the template parameters):

                        #include <iostream>
                        #include <boost/variant.hpp>

                        template <class abc>
                        class Base{
                        public:
                        abc func1();
                        };

                        class B : public Base<int>{
                        public:
                        virtual ~B() {}
                        // Class Definitions
                        };
                        class C : public Base<float>{
                        public:
                        virtual ~C() {}
                        // Class Definitions
                        };

                        class A: public Base<char>{
                        public:
                        B obj1;
                        C obj2;
                        boost::variant<A*, B*, C*> search(int condition) //What do I specify return type???
                        {
                        if(condition==1)
                        return &obj1;
                        if(condition==2)
                        return &obj2;
                        if(condition==3)
                        return this;
                        }
                        };

                        int main(int, char**)
                        {
                        A objA;
                        int n;
                        std::cin>>n;
                        boost::variant<A*, B*, C*> v = objA.search(n);
                        if (B* b = boost::get<B*>(v))
                        {
                        b->func1();
                        }
                        else if (C* c = boost::get<C*>(v))
                        {
                        c->func1();
                        }
                        return 0;
                        }

                        Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                        N Offline
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                        NeoAks007
                        wrote on last edited by
                        #13

                        Thanks for sparing some time.... :) But isn't this approach similar to previous approach??? Still I have to code a lot at caller side as in last solution... Is there no way to reduce coding at caller side??

                        S 1 Reply Last reply
                        0
                        • N NeoAks007

                          Thanks for sparing some time.... :) But isn't this approach similar to previous approach??? Still I have to code a lot at caller side as in last solution... Is there no way to reduce coding at caller side??

                          S Offline
                          S Offline
                          Stuart Dootson
                          wrote on last edited by
                          #14

                          NeoAks007 wrote:

                          Is there no way to reduce coding at caller side??

                          Not really - you have different return types for the different implementations of func1 - you have to handle those differently. If you want to handle them n the same way, then why not make them the same?

                          Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                          N 1 Reply Last reply
                          0
                          • S Stuart Dootson

                            NeoAks007 wrote:

                            Is there no way to reduce coding at caller side??

                            Not really - you have different return types for the different implementations of func1 - you have to handle those differently. If you want to handle them n the same way, then why not make them the same?

                            Java, Basic, who cares - it's all a bunch of tree-hugging hippy cr*p

                            N Offline
                            N Offline
                            NeoAks007
                            wrote on last edited by
                            #15

                            Stuart Dootson wrote:

                            If you want to handle them n the same way, then why not make them the same?

                            It cannot be made same because their functionalities are different in different classes... I understand that this is holiday but still if anyone reading this thread comes up with an idea, do post a solution please... I need it seriously..... I am still listening.....

                            modified on Sunday, March 15, 2009 1:36 PM

                            J 1 Reply Last reply
                            0
                            • N NeoAks007

                              Stuart Dootson wrote:

                              If you want to handle them n the same way, then why not make them the same?

                              It cannot be made same because their functionalities are different in different classes... I understand that this is holiday but still if anyone reading this thread comes up with an idea, do post a solution please... I need it seriously..... I am still listening.....

                              modified on Sunday, March 15, 2009 1:36 PM

                              J Offline
                              J Offline
                              Joe Woodbury
                              wrote on last edited by
                              #16

                              I think you're making this way too complicated. If you change the return type, the code handling that will have to change as well.

                              Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

                              N 1 Reply Last reply
                              0
                              • J Joe Woodbury

                                I think you're making this way too complicated. If you change the return type, the code handling that will have to change as well.

                                Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke

                                N Offline
                                N Offline
                                NeoAks007
                                wrote on last edited by
                                #17

                                In the End, I had to restructure all my class hierarchies and make the return type same for all functions. So, the problem is now solved!! :)

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