Sith Interviewing Tactics [modified]
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I wonder, if recursion = spogitta then how do you enumerate directories?
It feels good to learn and achieve
If you just want the directories:
static void ListDirectories(DirectoryInfo dir) { var BaseDir = from dirs in dir.GetDirectories() orderby dirs.FullName select dirs; foreach (DirectoryInfo thisDir in BaseDir) { var TheDirectory = from dirs in thisDir.GetDirectories("\*", SearchOption.AllDirectories) orderby dirs.FullName select dirs; Console.WriteLine("Directory: <" + thisDir.FullName + "> contains the following directories:"); foreach (DirectoryInfo directory in TheDirectory) { Console.WriteLine(" --\[" + directory.FullName + "\]"); } } }
modified on Saturday, July 18, 2009 11:14 AM
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If you just want the directories:
static void ListDirectories(DirectoryInfo dir) { var BaseDir = from dirs in dir.GetDirectories() orderby dirs.FullName select dirs; foreach (DirectoryInfo thisDir in BaseDir) { var TheDirectory = from dirs in thisDir.GetDirectories("\*", SearchOption.AllDirectories) orderby dirs.FullName select dirs; Console.WriteLine("Directory: <" + thisDir.FullName + "> contains the following directories:"); foreach (DirectoryInfo directory in TheDirectory) { Console.WriteLine(" --\[" + directory.FullName + "\]"); } } }
modified on Saturday, July 18, 2009 11:14 AM
Okay make it better:
static void ListDirectories(DirectoryInfo dir) { var BaseDir = from dirs in dir.GetDirectories() orderby dirs.FullName select dirs; Thread.BeginCriticalRegion(); foreach (DirectoryInfo thisDir in BaseDir) { try { var TheDirectory = from dirs in thisDir.GetDirectories("\*", SearchOption.AllDirectories) orderby dirs.FullName select dirs; Console.WriteLine("Directory: <" + thisDir.FullName + "> contains the following directories:"); foreach (DirectoryInfo directory in TheDirectory) { Console.WriteLine(" --\[" + directory.FullName + "\]"); } } catch (AccessViolationException ave) { Console.WriteLine("Access Violation for: \[" + thisDir.FullName + "\] ave:" + ave.Message); } catch (UnauthorizedAccessException uave) { Console.WriteLine("Unathorized Access Violation for: \[" + thisDir.FullName + "\] uave:" + uave.Message); } } Thread.EndCriticalRegion(); }
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Well, I think this is really a great question for an interview, becouse you can get a lot of conclusions depending on the answer. If the answer was: int BadFib(int n) { if (n == 1 || n == 2) return 1; else return BadFib(n - 1) + BadFib(n - 2); } This answer means that the guy knows what recursion is, but he has no idea about algorithm complexity, and he does not mind performance at all. So, my next question would be: Can you do it better? But now, if somebody came up with this solution: public int GoodFib(int n) { return Fib(n, 1, 1); } private int Fib(int n, int n1, int n2) { if (n == 1 || n == 2) return 1; else if (n == 3) return n1 + n2; else return Fib(n - 1, n1 + n2, n1); } This means that the guy knows what recursion is, he knows what algorithm complexity is, and he is worried about the performance of his code. So, my next question would be: When would yo be able to start with the job? I guess the interviewer just wanted to know how skilled you were about programming.
modified on Tuesday, July 7, 2009 11:30 AM
Okay after much testing I have a non recursive version:
using System;
namespace Test
{
class fib
{
double n = 0;
public double next
{
get
{
return n;
}set { n = Math.Round(((Math.Pow(fib.golden(),value)) - Math.Pow((1-fib.golden()),value)) / Math.Sqrt(5)); } } private static double golden() { return (1 + Math.Sqrt(5)) / 2; } }
}
public static double MyFib(int n) { fib f = new fib(); f.next = n; return f.next; }
Like I said, 'recursive algroythms are a bad idea.' GoodFib(6000) -1142292160 MyFib(6000) Infinity GoodFib(1000) 1556111435 MyFib(1000) 4.3466557686938915E+208 If you change GoodFib to return a double: GoodFib(6000) Infinity GoodFib(1000) 4.3466557686937428E+208 MyFib looses precision (I think):
public static double NotEqual() { double count; double result1 = 0; double result2 = 0; for (count = 1;; count++) { result1 = GoodFib(count); result2 = MyFib(count); if (result1 != Math.Floor(result2)) break; } Console.WriteLine("Result1: \[" + result1.ToString() + "\]"); Console.WriteLine("Result2: \[" + result2.ToString() + "\]"); return count; }
NotEqual() 71.0 Result1: [308061521170129] Result2: [308061521170130] ?!?! Not really sure which is correct. The online sources say GoodFib is right. If I was really to do something like this I would use Math Lab C# extensions. Guarinteed precision.
modified on Wednesday, July 8, 2009 2:42 AM
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Okay after much testing I have a non recursive version:
using System;
namespace Test
{
class fib
{
double n = 0;
public double next
{
get
{
return n;
}set { n = Math.Round(((Math.Pow(fib.golden(),value)) - Math.Pow((1-fib.golden()),value)) / Math.Sqrt(5)); } } private static double golden() { return (1 + Math.Sqrt(5)) / 2; } }
}
public static double MyFib(int n) { fib f = new fib(); f.next = n; return f.next; }
Like I said, 'recursive algroythms are a bad idea.' GoodFib(6000) -1142292160 MyFib(6000) Infinity GoodFib(1000) 1556111435 MyFib(1000) 4.3466557686938915E+208 If you change GoodFib to return a double: GoodFib(6000) Infinity GoodFib(1000) 4.3466557686937428E+208 MyFib looses precision (I think):
public static double NotEqual() { double count; double result1 = 0; double result2 = 0; for (count = 1;; count++) { result1 = GoodFib(count); result2 = MyFib(count); if (result1 != Math.Floor(result2)) break; } Console.WriteLine("Result1: \[" + result1.ToString() + "\]"); Console.WriteLine("Result2: \[" + result2.ToString() + "\]"); return count; }
NotEqual() 71.0 Result1: [308061521170129] Result2: [308061521170130] ?!?! Not really sure which is correct. The online sources say GoodFib is right. If I was really to do something like this I would use Math Lab C# extensions. Guarinteed precision.
modified on Wednesday, July 8, 2009 2:42 AM
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Okay make it better:
static void ListDirectories(DirectoryInfo dir) { var BaseDir = from dirs in dir.GetDirectories() orderby dirs.FullName select dirs; Thread.BeginCriticalRegion(); foreach (DirectoryInfo thisDir in BaseDir) { try { var TheDirectory = from dirs in thisDir.GetDirectories("\*", SearchOption.AllDirectories) orderby dirs.FullName select dirs; Console.WriteLine("Directory: <" + thisDir.FullName + "> contains the following directories:"); foreach (DirectoryInfo directory in TheDirectory) { Console.WriteLine(" --\[" + directory.FullName + "\]"); } } catch (AccessViolationException ave) { Console.WriteLine("Access Violation for: \[" + thisDir.FullName + "\] ave:" + ave.Message); } catch (UnauthorizedAccessException uave) { Console.WriteLine("Unathorized Access Violation for: \[" + thisDir.FullName + "\] uave:" + uave.Message); } } Thread.EndCriticalRegion(); }
Very nice, But i have visual studio 2003, :laugh: I always liked the elegance of recursion... I never understood why i learned this technique on fobenuca and not on directories,... That was the point i wanted to make . X|
It feels good to learn and achieve
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Okay after much testing I have a non recursive version:
using System;
namespace Test
{
class fib
{
double n = 0;
public double next
{
get
{
return n;
}set { n = Math.Round(((Math.Pow(fib.golden(),value)) - Math.Pow((1-fib.golden()),value)) / Math.Sqrt(5)); } } private static double golden() { return (1 + Math.Sqrt(5)) / 2; } }
}
public static double MyFib(int n) { fib f = new fib(); f.next = n; return f.next; }
Like I said, 'recursive algroythms are a bad idea.' GoodFib(6000) -1142292160 MyFib(6000) Infinity GoodFib(1000) 1556111435 MyFib(1000) 4.3466557686938915E+208 If you change GoodFib to return a double: GoodFib(6000) Infinity GoodFib(1000) 4.3466557686937428E+208 MyFib looses precision (I think):
public static double NotEqual() { double count; double result1 = 0; double result2 = 0; for (count = 1;; count++) { result1 = GoodFib(count); result2 = MyFib(count); if (result1 != Math.Floor(result2)) break; } Console.WriteLine("Result1: \[" + result1.ToString() + "\]"); Console.WriteLine("Result2: \[" + result2.ToString() + "\]"); return count; }
NotEqual() 71.0 Result1: [308061521170129] Result2: [308061521170130] ?!?! Not really sure which is correct. The online sources say GoodFib is right. If I was really to do something like this I would use Math Lab C# extensions. Guarinteed precision.
modified on Wednesday, July 8, 2009 2:42 AM
I think you have not got the point. What I mean is that when an intervewer asks you to solve a problem within some kind of restrictions, as "recursive way" to do "whatever", the really important thing here is not the problem itself, but the way you can solve it applying those restrictions. That is why I have showed two possible ways to solve Fibonacci sequence in a recursive way. The first one is horrible because it has an exponential complexity, while the second one is linear. Sure, using golden proportion in this concrete case comes with a constant complexity algorithm, but you have not folowed the instructions. So, the problem here is not finding a Fibonacci number. The problem is to do it in a recursive way with a good performance. If the interviewer had asked you, for example, to find an iterative way to solve Hanoi's Tower problem, golden proportion would not be there to help you. On the other hand, when you say recursion is bad, sorry, but you are absolutely wrong. Many abstract data types are recursive by definition, like trees or graphs. Just implement a non recursive way to find a file within a tree of folders. When you get it, do it recursive. When finished, analyze both of them, how they work and what they do under the covers. When you get finished, I think you will really appreciate the real value of recursion.
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For me it would depend on the circumstances. This is an easy bit of code just a few lines long. Sitting here under no pressure I had it working in a couple of minutes. I would be happy to tackle it using pencil and paper. In a interview, if they said go sit in the corner for 10 minutes and see what you can come up with, I'd likely be OK. But if the interviewer sat close and watched every move of the pencil then I might go blank if I was not previously at ease. Then it becomes as much about self-confidence and ability to think under pressure as it does about coding.
i agree with you. Some time interviewer make matter worst. I also cant code when some one watching me. Its really confuse me. :^)
Viral My Site Tips & Tracks
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In one of my interviews, I was asked to code a function to convert an string (char *, it was as C interview) into an int. Considering that there are already a lot of functions that do it already, it looks stupid. Considering it was an way to know if I know how to solve problems, I did it. Later, the interviewer was surprised, because I was the only one of the candidates to answer such question.
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I think you have not got the point. What I mean is that when an intervewer asks you to solve a problem within some kind of restrictions, as "recursive way" to do "whatever", the really important thing here is not the problem itself, but the way you can solve it applying those restrictions. That is why I have showed two possible ways to solve Fibonacci sequence in a recursive way. The first one is horrible because it has an exponential complexity, while the second one is linear. Sure, using golden proportion in this concrete case comes with a constant complexity algorithm, but you have not folowed the instructions. So, the problem here is not finding a Fibonacci number. The problem is to do it in a recursive way with a good performance. If the interviewer had asked you, for example, to find an iterative way to solve Hanoi's Tower problem, golden proportion would not be there to help you. On the other hand, when you say recursion is bad, sorry, but you are absolutely wrong. Many abstract data types are recursive by definition, like trees or graphs. Just implement a non recursive way to find a file within a tree of folders. When you get it, do it recursive. When finished, analyze both of them, how they work and what they do under the covers. When you get finished, I think you will really appreciate the real value of recursion.
Yes I understand your point is valid. However, if the candidate tells the interviewer he understands recrusion and gives the text book definition and tells the interviewer that the problem is better solved using non-recrusive methods... If the interviewer does not trust the candidate it speaks bad for the company they represent. Why are recursive algrythms bad: IEEE Abstract - Recursive algorithms in computer science courses: Fibonacci numbersand binomial coefficients[^] I did some BigO testing of the various algorithms, here are the results: BadFib(40) LoopCount: [204668309] - SplitTimeMicro: [15042441.7069767] GoodFib(40) LoopCount: [38] - SplitTimeMicro: [1171.09856140934] MyFib(40) LoopCount: [1] - SplitTimeMicro: [6122.8452219486] - 'can be improved using the correct math lib.' LinerFib(40) LoopCount: [41] - SplitTimeMicro: [652.317543151434] Liner Fib:
public static double LinerFib(double n) { double previous = -1; double result = 1; double sum = 0; for (double i = 0; i <= n; ++i) { sum = result + previous; previous = result; result = sum; } return result; }
'Most solutions to problems which are inherintly recrusive in nature can be solved using liner proofs...'
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I think you have not got the point. What I mean is that when an intervewer asks you to solve a problem within some kind of restrictions, as "recursive way" to do "whatever", the really important thing here is not the problem itself, but the way you can solve it applying those restrictions. That is why I have showed two possible ways to solve Fibonacci sequence in a recursive way. The first one is horrible because it has an exponential complexity, while the second one is linear. Sure, using golden proportion in this concrete case comes with a constant complexity algorithm, but you have not folowed the instructions. So, the problem here is not finding a Fibonacci number. The problem is to do it in a recursive way with a good performance. If the interviewer had asked you, for example, to find an iterative way to solve Hanoi's Tower problem, golden proportion would not be there to help you. On the other hand, when you say recursion is bad, sorry, but you are absolutely wrong. Many abstract data types are recursive by definition, like trees or graphs. Just implement a non recursive way to find a file within a tree of folders. When you get it, do it recursive. When finished, analyze both of them, how they work and what they do under the covers. When you get finished, I think you will really appreciate the real value of recursion.
_Erik_ wrote:
The problem is to do it in a recursive way with a good performance. If the interviewer had asked you, for example, to find an iterative way to solve Hanoi's Tower problem, golden proportion would not be there to help you.
This can be solved in linear time using a Hamiltonian Path: Linear-time algorithms for the Hamiltonian problems on distance-hereditary graphs [^]
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I think you have not got the point. What I mean is that when an intervewer asks you to solve a problem within some kind of restrictions, as "recursive way" to do "whatever", the really important thing here is not the problem itself, but the way you can solve it applying those restrictions. That is why I have showed two possible ways to solve Fibonacci sequence in a recursive way. The first one is horrible because it has an exponential complexity, while the second one is linear. Sure, using golden proportion in this concrete case comes with a constant complexity algorithm, but you have not folowed the instructions. So, the problem here is not finding a Fibonacci number. The problem is to do it in a recursive way with a good performance. If the interviewer had asked you, for example, to find an iterative way to solve Hanoi's Tower problem, golden proportion would not be there to help you. On the other hand, when you say recursion is bad, sorry, but you are absolutely wrong. Many abstract data types are recursive by definition, like trees or graphs. Just implement a non recursive way to find a file within a tree of folders. When you get it, do it recursive. When finished, analyze both of them, how they work and what they do under the covers. When you get finished, I think you will really appreciate the real value of recursion.
Using infinite asymptotics... MyFib(1477) Loops: [1477] Steps: [Approx:25109] GoodFib(1477) Loops: [1088552] Steps: [6537220] LinearFib(1477) Loops: [1092980] Steps: [8752702] Even though Linerfib takes more steps, it out performs GoodFib in a clock test. In engineering we call this the 'Proof from the pudding...' LinerFib(1477) LoopCount: [1478] - SplitTimeMicro: [44.6984183744023] MyFib(1477) LoopCount: [1] - SplitTimeMicro: [48.8888950970026] GoodFib(1477) LoopCount: [1475] - SplitTimeMicro: [507.047683434626]
modified on Wednesday, July 8, 2009 2:35 PM
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The Fibonacci sequence doesn't have that formula. It's the recurrence relationship Fn-1 + Fn-2, with seed values of F0 = 0 and F1 = 1. And it seemed to be a test of your capability to write recursive functions. You're right about one thing though - pencils and paper aren't a development environment. They might be useful for simplifying an algorithm, or brainstorming (oh, how I hate that word) ideas, but when testing how well somebody writes code, they need to be in as close to how they would develop while at the company as possible
Between the idea And the reality Between the motion And the act Falls the Shadow
Computafreak wrote:
The Fibonacci sequence doesn't have that formula.
Well it has, but it's not a point of your post I suppose. I had a task on a math exam to derive a closed form expression of a given sequence defined by a linear recursion. It's quite easy when you know something about generating functions. That task killed me, though. ;)
Greetings - Jacek
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Using infinite asymptotics... MyFib(1477) Loops: [1477] Steps: [Approx:25109] GoodFib(1477) Loops: [1088552] Steps: [6537220] LinearFib(1477) Loops: [1092980] Steps: [8752702] Even though Linerfib takes more steps, it out performs GoodFib in a clock test. In engineering we call this the 'Proof from the pudding...' LinerFib(1477) LoopCount: [1478] - SplitTimeMicro: [44.6984183744023] MyFib(1477) LoopCount: [1] - SplitTimeMicro: [48.8888950970026] GoodFib(1477) LoopCount: [1475] - SplitTimeMicro: [507.047683434626]
modified on Wednesday, July 8, 2009 2:35 PM
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Ok, guy. Which part of "the really important thing here is not the problem itself, but the way you can solve it applying those restrictions" is the one you have not understood?
:~
_Erik_ wrote:
Ok, guy. Which part of "the really important thing here is not the problem itself, but the way you can solve it applying those restrictions" is the one you have not understood?
I have all ready admited your point is valid! My problem with the interviewer was that I had expalined the problems with recrusion and how it causes bad things to happen like: heap pile up, stack overflow, huge thread stacks, and object over load due to the problem with not being able box objects for reuse. I also told the interviewer that I only had a basic understanding of the problem and that I knew it would be better solved with out using recursion. I did explain what recursion was and such. My biggest mistake was not asking the interviewer for a diffrent problem using the same constraints for which I completly undestood. We are human Eric, a knowlegable man learns from his own mistakes, a wise man learns from others. I was not trying to bash you in this thread, my honest appoligies if you though as much. My intent was to show how I arrived at my conclusions about the problem algroythm during the interview. Perhaps others reading this thread could gain wisdom from my mistake. ~TheArch :cool:
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I would use LINQ to Objects:
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;namespace Linq
{
class Program
{
static void Main(string[] args)
{
ListFiles(new DirectoryInfo("c:\\"));
}static void ListFiles(DirectoryInfo dir) { var Directories = from dirs in dir.GetDirectories() orderby dirs.FullName select dirs; foreach(DirectoryInfo directory in Directories) { Console.WriteLine("Directory: <" + directory.FullName + "> contains the following files:"); var Files = from file in directory.GetFiles() orderby file.FullName select file; foreach (FileInfo file in Files) { Console.WriteLine("---" + file.FullName); } } } }
}
If the system had multi core I would use PLINQ to Objects...
modified on Saturday, July 18, 2009 11:12 AM
Umm, this goes only two levels down. If you have
C:\
A
A1
A11
File1
File2your code will stop with A1 - it will not print A1.
Regards Senthil _____________________________ My Home Page |My Blog | My Articles | My Flickr | WinMacro
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Umm, this goes only two levels down. If you have
C:\
A
A1
A11
File1
File2your code will stop with A1 - it will not print A1.
Regards Senthil _____________________________ My Home Page |My Blog | My Articles | My Flickr | WinMacro
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Okay make it better:
static void ListDirectories(DirectoryInfo dir) { var BaseDir = from dirs in dir.GetDirectories() orderby dirs.FullName select dirs; Thread.BeginCriticalRegion(); foreach (DirectoryInfo thisDir in BaseDir) { try { var TheDirectory = from dirs in thisDir.GetDirectories("\*", SearchOption.AllDirectories) orderby dirs.FullName select dirs; Console.WriteLine("Directory: <" + thisDir.FullName + "> contains the following directories:"); foreach (DirectoryInfo directory in TheDirectory) { Console.WriteLine(" --\[" + directory.FullName + "\]"); } } catch (AccessViolationException ave) { Console.WriteLine("Access Violation for: \[" + thisDir.FullName + "\] ave:" + ave.Message); } catch (UnauthorizedAccessException uave) { Console.WriteLine("Unathorized Access Violation for: \[" + thisDir.FullName + "\] uave:" + uave.Message); } } Thread.EndCriticalRegion(); }
$10 says thisDir.GetDirectories is recursive
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$10 says thisDir.GetDirectories is recursive
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$10 says thisDir.GetDirectories is recursive
Chris Losinger wrote:
$10 says thisDir.GetDirectories is recursive
Okay I think you owe me $10! We can arrange for a friendly transfer thru paypal. LOL! "If there are no subdirectories, this method returns an empty array. This method is not recursive." MSDN: GetDirectories Method[^] 'If these guys don't use recursion here, I kinda wonder if they think recursion is a bad idea also.' ...And here at The Code Project... 'Hooray! No more memory exhaustive manual recursion for my disk traversals!' Use LINQ to Create Music Playlists – Revisited[^] ~TheArch :cool:
modified on Wednesday, July 15, 2009 8:27 AM
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Chris Losinger wrote:
$10 says thisDir.GetDirectories is recursive
Okay I think you owe me $10! We can arrange for a friendly transfer thru paypal. LOL! "If there are no subdirectories, this method returns an empty array. This method is not recursive." MSDN: GetDirectories Method[^] 'If these guys don't use recursion here, I kinda wonder if they think recursion is a bad idea also.' ...And here at The Code Project... 'Hooray! No more memory exhaustive manual recursion for my disk traversals!' Use LINQ to Create Music Playlists – Revisited[^] ~TheArch :cool:
modified on Wednesday, July 15, 2009 8:27 AM
so you only get immediate subdirs of the target dir ? i thought the whole reason people were talking about directories here was that recursion is the natural way to get all subdirs, not just the immediate children. if you're not getting the full tree, what's the point of talking about it here ? or am i misunderstanding something... ?