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  4. Sith Interviewing Tactics [modified]

Sith Interviewing Tactics [modified]

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  • L Lost User

    If you just want the directories:

        static void ListDirectories(DirectoryInfo dir)
        {
            var BaseDir = from dirs in dir.GetDirectories()
                                 orderby dirs.FullName
                                 select dirs;
    
            foreach (DirectoryInfo thisDir in BaseDir)
            {
                var TheDirectory = from dirs in thisDir.GetDirectories("\*", SearchOption.AllDirectories)
                                   orderby dirs.FullName
                                   select dirs;
    
                Console.WriteLine("Directory: <" + thisDir.FullName + "> contains the following directories:");
    
                foreach (DirectoryInfo directory in TheDirectory)
                {
                    Console.WriteLine("  --\[" + directory.FullName + "\]");
                }
            }
        }
    

    modified on Saturday, July 18, 2009 11:14 AM

    L Offline
    L Offline
    Lost User
    wrote on last edited by
    #35

    Okay make it better:

        static void ListDirectories(DirectoryInfo dir)
        {
            var BaseDir = from dirs in dir.GetDirectories()
                          orderby dirs.FullName
                          select dirs;
            
            Thread.BeginCriticalRegion();
            foreach (DirectoryInfo thisDir in BaseDir)
            {
                try
                {
    
                    var TheDirectory = from dirs in thisDir.GetDirectories("\*", SearchOption.AllDirectories)
                                       orderby dirs.FullName
                                       select dirs;
    
                    Console.WriteLine("Directory: <" + thisDir.FullName + "> contains the following directories:");
    
                    foreach (DirectoryInfo directory in TheDirectory)
                    {
                        Console.WriteLine("  --\[" + directory.FullName + "\]");
                    }
                }
                catch (AccessViolationException ave)
                {
                    Console.WriteLine("Access Violation for: \[" + thisDir.FullName + "\] ave:" + ave.Message);
                }
                catch (UnauthorizedAccessException uave)
                {
                    Console.WriteLine("Unathorized Access Violation for: \[" + thisDir.FullName + "\] uave:" + uave.Message);
                }
            }
            Thread.EndCriticalRegion();
        }
    
    V C 2 Replies Last reply
    0
    • _ _Erik_

      Well, I think this is really a great question for an interview, becouse you can get a lot of conclusions depending on the answer. If the answer was: int BadFib(int n) { if (n == 1 || n == 2) return 1; else return BadFib(n - 1) + BadFib(n - 2); } This answer means that the guy knows what recursion is, but he has no idea about algorithm complexity, and he does not mind performance at all. So, my next question would be: Can you do it better? But now, if somebody came up with this solution: public int GoodFib(int n) { return Fib(n, 1, 1); } private int Fib(int n, int n1, int n2) { if (n == 1 || n == 2) return 1; else if (n == 3) return n1 + n2; else return Fib(n - 1, n1 + n2, n1); } This means that the guy knows what recursion is, he knows what algorithm complexity is, and he is worried about the performance of his code. So, my next question would be: When would yo be able to start with the job? I guess the interviewer just wanted to know how skilled you were about programming.

      modified on Tuesday, July 7, 2009 11:30 AM

      L Offline
      L Offline
      Lost User
      wrote on last edited by
      #36

      Okay after much testing I have a non recursive version:

      using System;

      namespace Test
      {
      class fib
      {
      double n = 0;
      public double next
      {
      get
      {
      return n;
      }

              set
              {
                  n = Math.Round(((Math.Pow(fib.golden(),value)) - Math.Pow((1-fib.golden()),value)) / Math.Sqrt(5));
              }
          }
      
          private static double golden()
          {
              return (1 + Math.Sqrt(5)) / 2;
      
          }
      }
      

      }

          public static double MyFib(int n)
          {
              fib f = new fib();
              f.next = n;
              return f.next;
          }
      

      Like I said, 'recursive algroythms are a bad idea.' GoodFib(6000) -1142292160 MyFib(6000) Infinity GoodFib(1000) 1556111435 MyFib(1000) 4.3466557686938915E+208 If you change GoodFib to return a double: GoodFib(6000) Infinity GoodFib(1000) 4.3466557686937428E+208 MyFib looses precision (I think):

          public static double NotEqual()
          {
              double count;
              double result1 = 0;
              double result2 = 0;
              for (count = 1;; count++)
              {
                  result1 = GoodFib(count);
                  result2 = MyFib(count);
                  if (result1 != Math.Floor(result2))
                      break;
              }
              Console.WriteLine("Result1: \[" + result1.ToString() + "\]");
              Console.WriteLine("Result2: \[" + result2.ToString() + "\]");
              return count;
          }
      

      NotEqual() 71.0 Result1: [308061521170129] Result2: [308061521170130] ?!?! Not really sure which is correct. The online sources say GoodFib is right. If I was really to do something like this I would use Math Lab C# extensions. Guarinteed precision.

      modified on Wednesday, July 8, 2009 2:42 AM

      L _ 2 Replies Last reply
      0
      • L Lost User

        Okay after much testing I have a non recursive version:

        using System;

        namespace Test
        {
        class fib
        {
        double n = 0;
        public double next
        {
        get
        {
        return n;
        }

                set
                {
                    n = Math.Round(((Math.Pow(fib.golden(),value)) - Math.Pow((1-fib.golden()),value)) / Math.Sqrt(5));
                }
            }
        
            private static double golden()
            {
                return (1 + Math.Sqrt(5)) / 2;
        
            }
        }
        

        }

            public static double MyFib(int n)
            {
                fib f = new fib();
                f.next = n;
                return f.next;
            }
        

        Like I said, 'recursive algroythms are a bad idea.' GoodFib(6000) -1142292160 MyFib(6000) Infinity GoodFib(1000) 1556111435 MyFib(1000) 4.3466557686938915E+208 If you change GoodFib to return a double: GoodFib(6000) Infinity GoodFib(1000) 4.3466557686937428E+208 MyFib looses precision (I think):

            public static double NotEqual()
            {
                double count;
                double result1 = 0;
                double result2 = 0;
                for (count = 1;; count++)
                {
                    result1 = GoodFib(count);
                    result2 = MyFib(count);
                    if (result1 != Math.Floor(result2))
                        break;
                }
                Console.WriteLine("Result1: \[" + result1.ToString() + "\]");
                Console.WriteLine("Result2: \[" + result2.ToString() + "\]");
                return count;
            }
        

        NotEqual() 71.0 Result1: [308061521170129] Result2: [308061521170130] ?!?! Not really sure which is correct. The online sources say GoodFib is right. If I was really to do something like this I would use Math Lab C# extensions. Guarinteed precision.

        modified on Wednesday, July 8, 2009 2:42 AM

        L Offline
        L Offline
        Lost User
        wrote on last edited by
        #37

        'Maybe the SS uses this formula...' :laugh:

        1 Reply Last reply
        0
        • L Lost User

          Okay make it better:

              static void ListDirectories(DirectoryInfo dir)
              {
                  var BaseDir = from dirs in dir.GetDirectories()
                                orderby dirs.FullName
                                select dirs;
                  
                  Thread.BeginCriticalRegion();
                  foreach (DirectoryInfo thisDir in BaseDir)
                  {
                      try
                      {
          
                          var TheDirectory = from dirs in thisDir.GetDirectories("\*", SearchOption.AllDirectories)
                                             orderby dirs.FullName
                                             select dirs;
          
                          Console.WriteLine("Directory: <" + thisDir.FullName + "> contains the following directories:");
          
                          foreach (DirectoryInfo directory in TheDirectory)
                          {
                              Console.WriteLine("  --\[" + directory.FullName + "\]");
                          }
                      }
                      catch (AccessViolationException ave)
                      {
                          Console.WriteLine("Access Violation for: \[" + thisDir.FullName + "\] ave:" + ave.Message);
                      }
                      catch (UnauthorizedAccessException uave)
                      {
                          Console.WriteLine("Unathorized Access Violation for: \[" + thisDir.FullName + "\] uave:" + uave.Message);
                      }
                  }
                  Thread.EndCriticalRegion();
              }
          
          V Offline
          V Offline
          Vozzie2
          wrote on last edited by
          #38

          Very nice, But i have visual studio 2003, :laugh: I always liked the elegance of recursion... I never understood why i learned this technique on fobenuca and not on directories,... That was the point i wanted to make . X|

          It feels good to learn and achieve

          1 Reply Last reply
          0
          • L Lost User

            Okay after much testing I have a non recursive version:

            using System;

            namespace Test
            {
            class fib
            {
            double n = 0;
            public double next
            {
            get
            {
            return n;
            }

                    set
                    {
                        n = Math.Round(((Math.Pow(fib.golden(),value)) - Math.Pow((1-fib.golden()),value)) / Math.Sqrt(5));
                    }
                }
            
                private static double golden()
                {
                    return (1 + Math.Sqrt(5)) / 2;
            
                }
            }
            

            }

                public static double MyFib(int n)
                {
                    fib f = new fib();
                    f.next = n;
                    return f.next;
                }
            

            Like I said, 'recursive algroythms are a bad idea.' GoodFib(6000) -1142292160 MyFib(6000) Infinity GoodFib(1000) 1556111435 MyFib(1000) 4.3466557686938915E+208 If you change GoodFib to return a double: GoodFib(6000) Infinity GoodFib(1000) 4.3466557686937428E+208 MyFib looses precision (I think):

                public static double NotEqual()
                {
                    double count;
                    double result1 = 0;
                    double result2 = 0;
                    for (count = 1;; count++)
                    {
                        result1 = GoodFib(count);
                        result2 = MyFib(count);
                        if (result1 != Math.Floor(result2))
                            break;
                    }
                    Console.WriteLine("Result1: \[" + result1.ToString() + "\]");
                    Console.WriteLine("Result2: \[" + result2.ToString() + "\]");
                    return count;
                }
            

            NotEqual() 71.0 Result1: [308061521170129] Result2: [308061521170130] ?!?! Not really sure which is correct. The online sources say GoodFib is right. If I was really to do something like this I would use Math Lab C# extensions. Guarinteed precision.

            modified on Wednesday, July 8, 2009 2:42 AM

            _ Offline
            _ Offline
            _Erik_
            wrote on last edited by
            #39

            I think you have not got the point. What I mean is that when an intervewer asks you to solve a problem within some kind of restrictions, as "recursive way" to do "whatever", the really important thing here is not the problem itself, but the way you can solve it applying those restrictions. That is why I have showed two possible ways to solve Fibonacci sequence in a recursive way. The first one is horrible because it has an exponential complexity, while the second one is linear. Sure, using golden proportion in this concrete case comes with a constant complexity algorithm, but you have not folowed the instructions. So, the problem here is not finding a Fibonacci number. The problem is to do it in a recursive way with a good performance. If the interviewer had asked you, for example, to find an iterative way to solve Hanoi's Tower problem, golden proportion would not be there to help you. On the other hand, when you say recursion is bad, sorry, but you are absolutely wrong. Many abstract data types are recursive by definition, like trees or graphs. Just implement a non recursive way to find a file within a tree of folders. When you get it, do it recursive. When finished, analyze both of them, how they work and what they do under the covers. When you get finished, I think you will really appreciate the real value of recursion.

            L 3 Replies Last reply
            0
            • I Ian_Sharpe

              For me it would depend on the circumstances. This is an easy bit of code just a few lines long. Sitting here under no pressure I had it working in a couple of minutes. I would be happy to tackle it using pencil and paper. In a interview, if they said go sit in the corner for 10 minutes and see what you can come up with, I'd likely be OK. But if the interviewer sat close and watched every move of the pencil then I might go blank if I was not previously at ease. Then it becomes as much about self-confidence and ability to think under pressure as it does about coding.

              V Offline
              V Offline
              Viral Upadhyay
              wrote on last edited by
              #40

              i agree with you. Some time interviewer make matter worst. I also cant code when some one watching me. Its really confuse me. :^)

              Viral My Site Tips & Tracks

              1 Reply Last reply
              0
              • P Paulo Zemek

                In one of my interviews, I was asked to code a function to convert an string (char *, it was as C interview) into an int. Considering that there are already a lot of functions that do it already, it looks stupid. Considering it was an way to know if I know how to solve problems, I did it. Later, the interviewer was surprised, because I was the only one of the candidates to answer such question.

                _ Offline
                _ Offline
                _Erik_
                wrote on last edited by
                #41

                That is exactly the point I wanted to reach.

                1 Reply Last reply
                0
                • _ _Erik_

                  I think you have not got the point. What I mean is that when an intervewer asks you to solve a problem within some kind of restrictions, as "recursive way" to do "whatever", the really important thing here is not the problem itself, but the way you can solve it applying those restrictions. That is why I have showed two possible ways to solve Fibonacci sequence in a recursive way. The first one is horrible because it has an exponential complexity, while the second one is linear. Sure, using golden proportion in this concrete case comes with a constant complexity algorithm, but you have not folowed the instructions. So, the problem here is not finding a Fibonacci number. The problem is to do it in a recursive way with a good performance. If the interviewer had asked you, for example, to find an iterative way to solve Hanoi's Tower problem, golden proportion would not be there to help you. On the other hand, when you say recursion is bad, sorry, but you are absolutely wrong. Many abstract data types are recursive by definition, like trees or graphs. Just implement a non recursive way to find a file within a tree of folders. When you get it, do it recursive. When finished, analyze both of them, how they work and what they do under the covers. When you get finished, I think you will really appreciate the real value of recursion.

                  L Offline
                  L Offline
                  Lost User
                  wrote on last edited by
                  #42

                  Yes I understand your point is valid. However, if the candidate tells the interviewer he understands recrusion and gives the text book definition and tells the interviewer that the problem is better solved using non-recrusive methods... If the interviewer does not trust the candidate it speaks bad for the company they represent. Why are recursive algrythms bad: IEEE Abstract - Recursive algorithms in computer science courses: Fibonacci numbersand binomial coefficients[^] I did some BigO testing of the various algorithms, here are the results: BadFib(40) LoopCount: [204668309] - SplitTimeMicro: [15042441.7069767] GoodFib(40) LoopCount: [38] - SplitTimeMicro: [1171.09856140934] MyFib(40) LoopCount: [1] - SplitTimeMicro: [6122.8452219486] - 'can be improved using the correct math lib.' LinerFib(40) LoopCount: [41] - SplitTimeMicro: [652.317543151434] Liner Fib:

                      public static double LinerFib(double n)
                      {
                          double previous = -1;
                          double result = 1;
                          double sum = 0;
                          for (double i = 0; i <= n; ++i)
                          {
                              sum = result + previous;
                              previous = result;
                              result = sum;
                          }
                          return result;
                      }
                  

                  'Most solutions to problems which are inherintly recrusive in nature can be solved using liner proofs...'

                  1 Reply Last reply
                  0
                  • _ _Erik_

                    I think you have not got the point. What I mean is that when an intervewer asks you to solve a problem within some kind of restrictions, as "recursive way" to do "whatever", the really important thing here is not the problem itself, but the way you can solve it applying those restrictions. That is why I have showed two possible ways to solve Fibonacci sequence in a recursive way. The first one is horrible because it has an exponential complexity, while the second one is linear. Sure, using golden proportion in this concrete case comes with a constant complexity algorithm, but you have not folowed the instructions. So, the problem here is not finding a Fibonacci number. The problem is to do it in a recursive way with a good performance. If the interviewer had asked you, for example, to find an iterative way to solve Hanoi's Tower problem, golden proportion would not be there to help you. On the other hand, when you say recursion is bad, sorry, but you are absolutely wrong. Many abstract data types are recursive by definition, like trees or graphs. Just implement a non recursive way to find a file within a tree of folders. When you get it, do it recursive. When finished, analyze both of them, how they work and what they do under the covers. When you get finished, I think you will really appreciate the real value of recursion.

                    L Offline
                    L Offline
                    Lost User
                    wrote on last edited by
                    #43

                    _Erik_ wrote:

                    The problem is to do it in a recursive way with a good performance. If the interviewer had asked you, for example, to find an iterative way to solve Hanoi's Tower problem, golden proportion would not be there to help you.

                    This can be solved in linear time using a Hamiltonian Path: Linear-time algorithms for the Hamiltonian problems on distance-hereditary graphs [^]

                    1 Reply Last reply
                    0
                    • _ _Erik_

                      I think you have not got the point. What I mean is that when an intervewer asks you to solve a problem within some kind of restrictions, as "recursive way" to do "whatever", the really important thing here is not the problem itself, but the way you can solve it applying those restrictions. That is why I have showed two possible ways to solve Fibonacci sequence in a recursive way. The first one is horrible because it has an exponential complexity, while the second one is linear. Sure, using golden proportion in this concrete case comes with a constant complexity algorithm, but you have not folowed the instructions. So, the problem here is not finding a Fibonacci number. The problem is to do it in a recursive way with a good performance. If the interviewer had asked you, for example, to find an iterative way to solve Hanoi's Tower problem, golden proportion would not be there to help you. On the other hand, when you say recursion is bad, sorry, but you are absolutely wrong. Many abstract data types are recursive by definition, like trees or graphs. Just implement a non recursive way to find a file within a tree of folders. When you get it, do it recursive. When finished, analyze both of them, how they work and what they do under the covers. When you get finished, I think you will really appreciate the real value of recursion.

                      L Offline
                      L Offline
                      Lost User
                      wrote on last edited by
                      #44

                      Using infinite asymptotics... MyFib(1477) Loops: [1477] Steps: [Approx:25109] GoodFib(1477) Loops: [1088552] Steps: [6537220] LinearFib(1477) Loops: [1092980] Steps: [8752702] Even though Linerfib takes more steps, it out performs GoodFib in a clock test. In engineering we call this the 'Proof from the pudding...' LinerFib(1477) LoopCount: [1478] - SplitTimeMicro: [44.6984183744023] MyFib(1477) LoopCount: [1] - SplitTimeMicro: [48.8888950970026] GoodFib(1477) LoopCount: [1475] - SplitTimeMicro: [507.047683434626]

                      modified on Wednesday, July 8, 2009 2:35 PM

                      _ 1 Reply Last reply
                      0
                      • 0 0x3c0

                        The Fibonacci sequence doesn't have that formula. It's the recurrence relationship Fn-1 + Fn-2, with seed values of F0 = 0 and F1 = 1. And it seemed to be a test of your capability to write recursive functions. You're right about one thing though - pencils and paper aren't a development environment. They might be useful for simplifying an algorithm, or brainstorming (oh, how I hate that word) ideas, but when testing how well somebody writes code, they need to be in as close to how they would develop while at the company as possible

                        Between the idea And the reality Between the motion And the act Falls the Shadow

                        L Offline
                        L Offline
                        Lutoslaw
                        wrote on last edited by
                        #45

                        Computafreak wrote:

                        The Fibonacci sequence doesn't have that formula.

                        Well it has, but it's not a point of your post I suppose. I had a task on a math exam to derive a closed form expression of a given sequence defined by a linear recursion. It's quite easy when you know something about generating functions. That task killed me, though. ;)

                        Greetings - Jacek

                        1 Reply Last reply
                        0
                        • L Lost User

                          Using infinite asymptotics... MyFib(1477) Loops: [1477] Steps: [Approx:25109] GoodFib(1477) Loops: [1088552] Steps: [6537220] LinearFib(1477) Loops: [1092980] Steps: [8752702] Even though Linerfib takes more steps, it out performs GoodFib in a clock test. In engineering we call this the 'Proof from the pudding...' LinerFib(1477) LoopCount: [1478] - SplitTimeMicro: [44.6984183744023] MyFib(1477) LoopCount: [1] - SplitTimeMicro: [48.8888950970026] GoodFib(1477) LoopCount: [1475] - SplitTimeMicro: [507.047683434626]

                          modified on Wednesday, July 8, 2009 2:35 PM

                          _ Offline
                          _ Offline
                          _Erik_
                          wrote on last edited by
                          #46

                          Ok, guy. Which part of "the really important thing here is not the problem itself, but the way you can solve it applying those restrictions" is the one you have not understood?

                          L 1 Reply Last reply
                          0
                          • _ _Erik_

                            Ok, guy. Which part of "the really important thing here is not the problem itself, but the way you can solve it applying those restrictions" is the one you have not understood?

                            L Offline
                            L Offline
                            Lost User
                            wrote on last edited by
                            #47

                            :~

                            _Erik_ wrote:

                            Ok, guy. Which part of "the really important thing here is not the problem itself, but the way you can solve it applying those restrictions" is the one you have not understood?

                            I have all ready admited your point is valid! My problem with the interviewer was that I had expalined the problems with recrusion and how it causes bad things to happen like: heap pile up, stack overflow, huge thread stacks, and object over load due to the problem with not being able box objects for reuse. I also told the interviewer that I only had a basic understanding of the problem and that I knew it would be better solved with out using recursion. I did explain what recursion was and such. My biggest mistake was not asking the interviewer for a diffrent problem using the same constraints for which I completly undestood. We are human Eric, a knowlegable man learns from his own mistakes, a wise man learns from others. I was not trying to bash you in this thread, my honest appoligies if you though as much. My intent was to show how I arrived at my conclusions about the problem algroythm during the interview. Perhaps others reading this thread could gain wisdom from my mistake. ~TheArch :cool:

                            1 Reply Last reply
                            0
                            • L Lost User

                              I would use LINQ to Objects:

                              using System;
                              using System.IO;
                              using System.Collections.Generic;
                              using System.Linq;
                              using System.Text;

                              namespace Linq
                              {
                              class Program
                              {
                              static void Main(string[] args)
                              {
                              ListFiles(new DirectoryInfo("c:\\"));
                              }

                                  static void ListFiles(DirectoryInfo dir)
                                  {
                                      var Directories = from dirs in dir.GetDirectories()
                                                        orderby dirs.FullName
                                                        select dirs;
                              
                                      foreach(DirectoryInfo directory in Directories)
                                      {
                                          Console.WriteLine("Directory: <" + directory.FullName + "> contains the following files:");
                              
                                          var Files = from file in directory.GetFiles()
                                                      orderby file.FullName
                                                      select file;
                              
                                          foreach (FileInfo file in Files)
                                          {
                                              Console.WriteLine("---" + file.FullName);
                                          }
                                      }
                                  }
                              }
                              

                              }

                              If the system had multi core I would use PLINQ to Objects...

                              modified on Saturday, July 18, 2009 11:12 AM

                              S Offline
                              S Offline
                              S Senthil Kumar
                              wrote on last edited by
                              #48

                              Umm, this goes only two levels down. If you have

                              C:\
                              A
                              A1
                              A11
                              File1
                              File2

                              your code will stop with A1 - it will not print A1.

                              Regards Senthil _____________________________ My Home Page |My Blog | My Articles | My Flickr | WinMacro

                              L 1 Reply Last reply
                              0
                              • S S Senthil Kumar

                                Umm, this goes only two levels down. If you have

                                C:\
                                A
                                A1
                                A11
                                File1
                                File2

                                your code will stop with A1 - it will not print A1.

                                Regards Senthil _____________________________ My Home Page |My Blog | My Articles | My Flickr | WinMacro

                                L Offline
                                L Offline
                                Lost User
                                wrote on last edited by
                                #49

                                Doh! :sigh: You are correct! If you want all the files in all the directories you have to add: "*", SearchOption.AllDirectories

                                1 Reply Last reply
                                0
                                • L Lost User

                                  Okay make it better:

                                      static void ListDirectories(DirectoryInfo dir)
                                      {
                                          var BaseDir = from dirs in dir.GetDirectories()
                                                        orderby dirs.FullName
                                                        select dirs;
                                          
                                          Thread.BeginCriticalRegion();
                                          foreach (DirectoryInfo thisDir in BaseDir)
                                          {
                                              try
                                              {
                                  
                                                  var TheDirectory = from dirs in thisDir.GetDirectories("\*", SearchOption.AllDirectories)
                                                                     orderby dirs.FullName
                                                                     select dirs;
                                  
                                                  Console.WriteLine("Directory: <" + thisDir.FullName + "> contains the following directories:");
                                  
                                                  foreach (DirectoryInfo directory in TheDirectory)
                                                  {
                                                      Console.WriteLine("  --\[" + directory.FullName + "\]");
                                                  }
                                              }
                                              catch (AccessViolationException ave)
                                              {
                                                  Console.WriteLine("Access Violation for: \[" + thisDir.FullName + "\] ave:" + ave.Message);
                                              }
                                              catch (UnauthorizedAccessException uave)
                                              {
                                                  Console.WriteLine("Unathorized Access Violation for: \[" + thisDir.FullName + "\] uave:" + uave.Message);
                                              }
                                          }
                                          Thread.EndCriticalRegion();
                                      }
                                  
                                  C Offline
                                  C Offline
                                  Chris Losinger
                                  wrote on last edited by
                                  #50

                                  $10 says thisDir.GetDirectories is recursive

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                                  • C Chris Losinger

                                    $10 says thisDir.GetDirectories is recursive

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                                    Lost User
                                    wrote on last edited by
                                    #51

                                    Hmm I did have that thought. But the foundation of systems objects is actually exposed as database objects. So I wasn't sure. If the system uses a db, it totaly aviaods recursion.

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                                    • C Chris Losinger

                                      $10 says thisDir.GetDirectories is recursive

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                                      Lost User
                                      wrote on last edited by
                                      #52

                                      Chris Losinger wrote:

                                      $10 says thisDir.GetDirectories is recursive

                                      Okay I think you owe me $10! We can arrange for a friendly transfer thru paypal. LOL! "If there are no subdirectories, this method returns an empty array. This method is not recursive." MSDN: GetDirectories Method[^] 'If these guys don't use recursion here, I kinda wonder if they think recursion is a bad idea also.' ...And here at The Code Project... 'Hooray! No more memory exhaustive manual recursion for my disk traversals!' Use LINQ to Create Music Playlists – Revisited[^] ~TheArch :cool:

                                      modified on Wednesday, July 15, 2009 8:27 AM

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                                        Chris Losinger wrote:

                                        $10 says thisDir.GetDirectories is recursive

                                        Okay I think you owe me $10! We can arrange for a friendly transfer thru paypal. LOL! "If there are no subdirectories, this method returns an empty array. This method is not recursive." MSDN: GetDirectories Method[^] 'If these guys don't use recursion here, I kinda wonder if they think recursion is a bad idea also.' ...And here at The Code Project... 'Hooray! No more memory exhaustive manual recursion for my disk traversals!' Use LINQ to Create Music Playlists – Revisited[^] ~TheArch :cool:

                                        modified on Wednesday, July 15, 2009 8:27 AM

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                                        Chris Losinger
                                        wrote on last edited by
                                        #53

                                        so you only get immediate subdirs of the target dir ? i thought the whole reason people were talking about directories here was that recursion is the natural way to get all subdirs, not just the immediate children. if you're not getting the full tree, what's the point of talking about it here ? or am i misunderstanding something... ?

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                                          so you only get immediate subdirs of the target dir ? i thought the whole reason people were talking about directories here was that recursion is the natural way to get all subdirs, not just the immediate children. if you're not getting the full tree, what's the point of talking about it here ? or am i misunderstanding something... ?

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                                          wrote on last edited by
                                          #54

                                          Chris Losinger wrote:

                                          so you only get immediate subdirs of the target dir ?

                                          it is the full tree, if target dir = @"c:\" The call to BaseDir is really unnecessary, if:

                                          var TheDirectory = from dirs in thisDir.GetDirectories("*",SearchOption.AllDirectories)
                                          orderby dirs.FullName
                                          select dirs;

                                          \\Where thisDir = new DirectoryInfo(@"C:\");
                                          \\This gets the whole tree. No recursion.

                                          I would decompile the System.IO class but microsoft doesn't really like it when you do that. I will take thier word that the method is not recursive. If perhaps using the search option, does make the methods recursive (don't really understand MSDN on this) they do not have the same remark for this method using this option. But it would still be possible if you used the base method which states not recursive, then used a lambda to get all the childern. I would guess this is what the search option does. My point is yes, recursion is a natural for humans and nature. However it's not natural for computers. We simply make computers do the things we think is natural because it describs our domain. What is natural to humans is not necessarly natural to computers. Thinking like the computer using it's imposed domain, is how 99% of performance enhancments are made. The interviwer imposed a domain on the problem which introduces the human factor. Adding the human factor to the problem causes bad things to happen. My point to the interviewer was this is not how to do things, esp. if performance is in question. Which performance was a big factor as I was to build a server application. I thought that it was a trick question. I thought the interviewer was testing my knowlege of how to correctly design server software. I didn't want the interviewer to think I was going to do a poor design. The interviewer did give me one thing to aid the problem. I was aloud to use a prototype language of my own design to solve the problem. So I designed a language which did allow for recursive logic, but I place a constraint on the language factored out the real recursion, so the expression of recursion was removed from the compiled code. It's weird the prototype I designed, looks alot like F#. The prototype predated F#. The interviewer's last comment to me was that there could be no justification to hire a lead engineer who didn't not understand recursion.

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