Just in case you don't know what to tell your Mom you want for christmas...
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You want http://www.xgamestation.com/view_product.php?id=51[^]:thumbsup::thumbsup::thumbsup: two, count em, two MCUs you can write code for in c. or the (not very developed but still fun) basic interpretter. Does video out of the box and has a MANUAL like in the olden days. My Mom's gettin' me it for Christmas. I verified that :-\
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You want http://www.xgamestation.com/view_product.php?id=51[^]:thumbsup::thumbsup::thumbsup: two, count em, two MCUs you can write code for in c. or the (not very developed but still fun) basic interpretter. Does video out of the box and has a MANUAL like in the olden days. My Mom's gettin' me it for Christmas. I verified that :-\
Interesting. Several projects on my plotting list* would benefit from something conceptually similar to that but able to process multiple channels of video input (eg cheapo USB webcams) in real time. ATM I'm not aware of anything smaller than a netbook mobo/picoITX board that would be capable of doing what I want. * read it would be really cool if I could do ... but I don't have the space to work on it even if I found the time. I hope to fix the workspace space problem within a year; OTOH my epic procrastinating skills should never be underestimated.
3x12=36 2x12=24 1x12=12 0x12=18
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Interesting. Several projects on my plotting list* would benefit from something conceptually similar to that but able to process multiple channels of video input (eg cheapo USB webcams) in real time. ATM I'm not aware of anything smaller than a netbook mobo/picoITX board that would be capable of doing what I want. * read it would be really cool if I could do ... but I don't have the space to work on it even if I found the time. I hope to fix the workspace space problem within a year; OTOH my epic procrastinating skills should never be underestimated.
3x12=36 2x12=24 1x12=12 0x12=18
It's got a C/asm lib to =generate= rgb or ntsc video. Not to make any sense of it, comin' in, though. I can't see the hardware handling multiple streams of it... The MCUs are propeller and AVR. I'm just lookin forward to the sound generatin' part. Hoping to get a scrunch-ized version of my midi sequencer onto the thing. Like you, iiiiif i can find time...
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It's got a C/asm lib to =generate= rgb or ntsc video. Not to make any sense of it, comin' in, though. I can't see the hardware handling multiple streams of it... The MCUs are propeller and AVR. I'm just lookin forward to the sound generatin' part. Hoping to get a scrunch-ized version of my midi sequencer onto the thing. Like you, iiiiif i can find time...
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You want http://www.xgamestation.com/view_product.php?id=51[^]:thumbsup::thumbsup::thumbsup: two, count em, two MCUs you can write code for in c. or the (not very developed but still fun) basic interpretter. Does video out of the box and has a MANUAL like in the olden days. My Mom's gettin' me it for Christmas. I verified that :-\
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I don't know about that whole rather convoluted "arduino software layer" on top of AVR... But the AVR MCU has a good free c compiler. The propeller i think has a "weird" non C, non regular Asm, sorta kinda interpretted native instruction set... I think the board may be arduino "compatible". But the manual probably uses C if it's like a similar kit I got from that site/company/guy. (A single mcu AVR kit - pretty cool, but no "easy" way to do sound.)