Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. The Lounge
  3. Visualizing an FTL drive

Visualizing an FTL drive

Scheduled Pinned Locked Moved The Lounge
comgame-devquestion
39 Posts 25 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • J Jim Crafton

    For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

    ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

    C Offline
    C Offline
    Christopher Duncan
    wrote on last edited by
    #8

    I see a line of t-shirts in your future.

    Christopher Duncan
    www.PracticalUSA.com
    Author of The Career Programmer and Unite the Tribes
    Copywriting Services

    1 Reply Last reply
    0
    • J Jim Crafton

      For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

      ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

      L Offline
      L Offline
      leppie
      wrote on last edited by
      #9

      Jim Crafton wrote:

      Trying to keep things a little bit based in reality

      So you have a tachyon beam open a singularity and the ship goes in it, and then like this wild acid-trip like light tunnel. Hmm, actually I think that how it looks in every movie ;P

      xacc.ide
      IronScheme - 1.0 RC 1 - out now!
      ((λ (x) `(,x ',x)) '(λ (x) `(,x ',x))) The Scheme Programming Language – Fourth Edition

      1 Reply Last reply
      0
      • J Jim Crafton

        For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

        ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

        I Offline
        I Offline
        Ian Shlasko
        wrote on last edited by
        #10

        So having the ship disappear in a literal puff of smoke is out of the question? How about spinning in place and shrinking, like it was going down the drain? No? Here's a thought... The front of the ship shoots off into the distance, giving the rear of the ship time to look around in confusion, then hold up a little sign that says "Oh crap"... Wait, it would need arms... Scratch that one... Instant vanishing act? One frame it's there, next frame it's not! Hmm, that's no fun. Me, I always liked dimensional portals...

        Proud to have finally moved to the A-Ark. Which one are you in?
        Author of Guardians of Xen (Sci-Fi/Fantasy novel)

        1 Reply Last reply
        0
        • J Jim Crafton

          For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

          ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

          M Offline
          M Offline
          martin_hughes
          wrote on last edited by
          #11

          I bet there'd be a nice HLSL firework effect ;)

          Books written by CP members

          J 1 Reply Last reply
          0
          • J Jim Crafton

            For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

            ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

            L Offline
            L Offline
            LloydA111
            wrote on last edited by
            #12

            As seen as it's sometimes called a "Warp Bubble", because it bends space in front of it, what about something like this? Image. I do have a much better image, however, it is in a book so I can't post it here :laugh:

            I know you believe you understood what you think I said, but I am not sure you realize what you heard is not what I meant.

            My operating system kernel the first time it booted

            1 Reply Last reply
            0
            • J Jim Crafton

              For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

              ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

              A Offline
              A Offline
              Andy Brummer
              wrote on last edited by
              #13

              Given that light cannot reach from the ship to the front of the bubble, I'm guessing it would be red shifted, there would also be time dilation effects. So a blinking light near the ship would probably go through color and rate changes as well as extreme accelerations. That's an interesting puzzle to work out.

              I can imagine the sinking feeling one would have after ordering my book, only to find a laughably ridiculous theory with demented logic once the book arrives - Mark McCutcheon

              I 1 Reply Last reply
              0
              • J Jim Crafton

                For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                W Offline
                W Offline
                Wjousts
                wrote on last edited by
                #14

                I would expect to see a sperm whale and a bowl of petunias appear out of nothing.

                I J S B E 5 Replies Last reply
                0
                • A Andy Brummer

                  Given that light cannot reach from the ship to the front of the bubble, I'm guessing it would be red shifted, there would also be time dilation effects. So a blinking light near the ship would probably go through color and rate changes as well as extreme accelerations. That's an interesting puzzle to work out.

                  I can imagine the sinking feeling one would have after ordering my book, only to find a laughably ridiculous theory with demented logic once the book arrives - Mark McCutcheon

                  I Offline
                  I Offline
                  Ian Shlasko
                  wrote on last edited by
                  #15

                  Yeah, I pondered red/blue shifting for about five minutes, then gave up and posted a joke reply :P

                  Proud to have finally moved to the A-Ark. Which one are you in?
                  Author of Guardians of Xen (Sci-Fi/Fantasy novel)

                  J 1 Reply Last reply
                  0
                  • W Wjousts

                    I would expect to see a sperm whale and a bowl of petunias appear out of nothing.

                    I Offline
                    I Offline
                    Ian Shlasko
                    wrote on last edited by
                    #16

                    Infinite improbability... Get to your destination almost instantaneously, without all of that tedious mucking about in hyperspace!

                    Proud to have finally moved to the A-Ark. Which one are you in?
                    Author of Guardians of Xen (Sci-Fi/Fantasy novel)

                    1 Reply Last reply
                    0
                    • I Ian Shlasko

                      Yeah, I pondered red/blue shifting for about five minutes, then gave up and posted a joke reply :P

                      Proud to have finally moved to the A-Ark. Which one are you in?
                      Author of Guardians of Xen (Sci-Fi/Fantasy novel)

                      J Offline
                      J Offline
                      Jim Crafton
                      wrote on last edited by
                      #17

                      Don't feel bad - I'm a bitpretty fuzzy on that as well, I sort of vaguely know what it means, but still...

                      ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                      1 Reply Last reply
                      0
                      • W Wjousts

                        I would expect to see a sperm whale and a bowl of petunias appear out of nothing.

                        J Offline
                        J Offline
                        Jim Crafton
                        wrote on last edited by
                        #18

                        Yes that was my first thought as well, but then I decided to maybe try for something a little more grounded... :)

                        ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                        1 Reply Last reply
                        0
                        • M martin_hughes

                          I bet there'd be a nice HLSL firework effect ;)

                          Books written by CP members

                          J Offline
                          J Offline
                          Jim Crafton
                          wrote on last edited by
                          #19

                          In which case I'll be emailing you soon! :)

                          ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                          1 Reply Last reply
                          0
                          • J Jim Crafton

                            For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                            ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                            M Offline
                            M Offline
                            Marc Clifton
                            wrote on last edited by
                            #20

                            When something moves away from you under "normal" velocities, it gets smaller and smaller as time progresses. And since the visual range of the ship sufficiently close in terms of how far light has to travel, to be negligable, the effect that you would "see" is that the ship would "appear" to all of a sudden be all sizes from a pinpoint to its current size. Sort of the affect you would get if you held the shutter open and zoomed out (not in) on an object, but everything else of course stays static. So, in other words, you'd see a rather blobulous thing, like when the camera zooms in on Oprah. Marc

                            J 1 Reply Last reply
                            0
                            • M Marc Clifton

                              When something moves away from you under "normal" velocities, it gets smaller and smaller as time progresses. And since the visual range of the ship sufficiently close in terms of how far light has to travel, to be negligable, the effect that you would "see" is that the ship would "appear" to all of a sudden be all sizes from a pinpoint to its current size. Sort of the affect you would get if you held the shutter open and zoomed out (not in) on an object, but everything else of course stays static. So, in other words, you'd see a rather blobulous thing, like when the camera zooms in on Oprah. Marc

                              J Offline
                              J Offline
                              Jim Crafton
                              wrote on last edited by
                              #21

                              Marc Clifton wrote:

                              like when the camera zooms in on Oprah.

                              Yes, but unlike Oprah, my ship will look cool :)

                              ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                              1 Reply Last reply
                              0
                              • J Jim Crafton

                                For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                                ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                                A Offline
                                A Offline
                                AspDotNetDev
                                wrote on last edited by
                                #22

                                It would almost certainly disappear in a puff of logic.

                                [Forum Guidelines]

                                1 Reply Last reply
                                0
                                • J Jim Crafton

                                  For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                                  ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                                  H Offline
                                  H Offline
                                  hairy_hats
                                  wrote on last edited by
                                  #23

                                  I think that behind and beside the ship would be utterly black, but in front a white disc of starlight, microwaves and CMB, massively blue-shifted into the far gamma regions, which along with the interstellar dust being hit at ludicrous speeds, would instantly vaporise the ship, drive and everyone in it.

                                  R J E 3 Replies Last reply
                                  0
                                  • H hairy_hats

                                    I think that behind and beside the ship would be utterly black, but in front a white disc of starlight, microwaves and CMB, massively blue-shifted into the far gamma regions, which along with the interstellar dust being hit at ludicrous speeds, would instantly vaporise the ship, drive and everyone in it.

                                    R Offline
                                    R Offline
                                    RichardM1
                                    wrote on last edited by
                                    #24

                                    I'm torn on this one. The dust between here and there would not get into the bubble, as it is not 'moving'. All the dust between here and there should get crushed together in the compresses spacetime of the forward edge. I originally thought that there would be huge blue shift of the radiation ahead of the bubble, but now I'm not sure. I can see how there would be in the compressed space, but I don't have a clue as the transient effects of crossing into and out of the region that is being compressed. I look at this problem and think is is best discussed over ice cold pepper vodka. (What with Russia having good physicists and all)

                                    Opacity, the new Transparency.

                                    1 Reply Last reply
                                    0
                                    • H hairy_hats

                                      I think that behind and beside the ship would be utterly black, but in front a white disc of starlight, microwaves and CMB, massively blue-shifted into the far gamma regions, which along with the interstellar dust being hit at ludicrous speeds, would instantly vaporise the ship, drive and everyone in it.

                                      J Offline
                                      J Offline
                                      Jim Crafton
                                      wrote on last edited by
                                      #25

                                      I asked my boss about this too, as he has a degree in nuclear physics, and he said what Andy mentioned, that it would be red-shifted at the front. Any idea on what the difference means?

                                      ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                                      S 1 Reply Last reply
                                      0
                                      • J Jim Crafton

                                        For the physics folks: If you wanted to create a cool animation of a ship with an FTL drive, specifically something like an Alcubierre drive[^], what visual cues might you use? Trying to keep things a little bit based in reality (yes, I'm aware the drive doesn't really exist, and due to certain annoying laws of physics probably never will) would the ship simply disappear? Would there be any weird light artifacts (i.e. GLows, streaks, distortions) from the POV of the camera viewing the departing ship?

                                        ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                                        M Offline
                                        M Offline
                                        Mark_Wallace
                                        wrote on last edited by
                                        #26

                                        It would be in a local pocket of infinite mass, so light would either be distorted around it, or disappear into it, and it wouldn't give off any light. So no bright flashes. At most, you'd see a ripple, like a heat ripple in air -- but you'd have to be a long, long way off to see it; perhaps so far away that you wouldn't be able to see it anyway. Before it reaches light speed, normal Doppler activities can be expected, but the parallel increases in mass as higher velocities are achieved will "soften" the effect, so still no bright flashes or "lucid booms". Note that the above completely ignores the fact that it can't be done, according to current Physics knowledge -- but that's how writing Sci-Fi works: you just leave out one little detail.

                                        I wanna be a eunuchs developer! Pass me a bread knife!

                                        1 Reply Last reply
                                        0
                                        • J Jim Crafton

                                          I asked my boss about this too, as he has a degree in nuclear physics, and he said what Andy mentioned, that it would be red-shifted at the front. Any idea on what the difference means?

                                          ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                                          S Offline
                                          S Offline
                                          SomeGuyThatIsMe
                                          wrote on last edited by
                                          #27

                                          If you are asking about the difference between red and blue shift. Red shifted light or energy waves have longer wavelengths, lower frequency and less energy than visible light. All the background radiation that has been around since the big bang is massivly red shifted because its been around so long. Blue Shifted light has a very high frequency, lower wavelength and a ton more energy than visible light.

                                          Please remember to rate helpful or unhelpful answers, it lets us and people reading the forums know if our answers are any good.

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups