Yep, it's that time again
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It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^
Obligatory: You have too much time in your hands.
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It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^
I like shot 8 better than 7. I wish I had the time for such pursuits....
Fight Big Government:
http://obamacareclassaction.com/
http://obamacaretruth.org/ -
Obligatory: You have too much time in your hands.
Well as DD (or maybe JSOP) would say "Go blow smoke rings out your ass!" :)
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
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Well as DD (or maybe JSOP) would say "Go blow smoke rings out your ass!" :)
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
On a serious note, can you also do biological illustrations using the same software products? Example: http://www.nucleusinc.com/illustration.php?ill=protien&id=6[^] Or any of the awesome illustrations and animations on that site.
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Well as DD (or maybe JSOP) would say "Go blow smoke rings out your ass!" :)
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
agreed. whoTF is anyone to judge how you spend your time? Thanks for sharing. I'm envious.
Fight Big Government:
http://obamacareclassaction.com/
http://obamacaretruth.org/ -
On a serious note, can you also do biological illustrations using the same software products? Example: http://www.nucleusinc.com/illustration.php?ill=protien&id=6[^] Or any of the awesome illustrations and animations on that site.
Yep you sure could. For things like organs, etc, I'd probably use ZBrush though, and since you don't need photo realistic rendering the ZBrush renderer is fine (and much faster). The renders I've got take about 5-7 minutes per frame. For the cellular things, where you have shapes that repeat, etc, then it might make sense to use Houdini and create special "assets" that you can link together in a more complex scene.
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
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agreed. whoTF is anyone to judge how you spend your time? Thanks for sharing. I'm envious.
Fight Big Government:
http://obamacareclassaction.com/
http://obamacaretruth.org/Well it was a joke, a reference to: http://www.codeproject.com/Lounge.aspx?msg=3441610#xx3441610xx[^]
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Well it was a joke, a reference to: http://www.codeproject.com/Lounge.aspx?msg=3441610#xx3441610xx[^]
hmm. sorry, guess I missed the joke icon. :-D
Fight Big Government:
http://obamacareclassaction.com/
http://obamacaretruth.org/ -
It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^
Seriously impressive.
cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP
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It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^
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It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^
Nothing to add. If they ever make her, I want it!
Panic, Chaos, Destruction. My work here is done. or "Drink. Get drunk. Fall over." - P O'H
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Well as DD (or maybe JSOP) would say "Go blow smoke rings out your ass!" :)
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
blow smoke rings out your ass Maybe that can be your next project (with animation) :laugh:
Steve _________________ I C(++) therefore I am
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blow smoke rings out your ass Maybe that can be your next project (with animation) :laugh:
Steve _________________ I C(++) therefore I am
I afraid of how to render the volumetric effects. Maybe that would make a good paper for SIGGRAPH! :)
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
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I afraid of how to render the volumetric effects. Maybe that would make a good paper for SIGGRAPH! :)
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
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Volumetric monkeys?
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
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It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^
Will there be any tea on this spaceship?
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I afraid of how to render the volumetric effects. Maybe that would make a good paper for SIGGRAPH! :)
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
Volumetric effects have already been covered by SIGGRAPH. When I was doing my senior thesis, this[^] was one of the papers I ran across. Somebody else has posted their own thesis online which happens to include an attempt at volumetrics in Houdini: http://www.fps13.com/vfx/thesis/volumetrics.html[^] Oh, and fantastic job on the modeling and animation! :thumbsup:
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Volumetric effects have already been covered by SIGGRAPH. When I was doing my senior thesis, this[^] was one of the papers I ran across. Somebody else has posted their own thesis online which happens to include an attempt at volumetrics in Houdini: http://www.fps13.com/vfx/thesis/volumetrics.html[^] Oh, and fantastic job on the modeling and animation! :thumbsup:
Dude that's an AWESOME link! I was wondering how to do that in Houdini, so that's incredibly helpful!
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
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Will there be any tea on this spaceship?
Possible - please see the MOD for their standard policies on serving tea on Her Majesty's Royal Navy boats :)
¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow
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It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^
Dude you're making me really want to get back into 3D man. This is torture. Nice job btw.
Jeremy Falcon