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Yep, it's that time again

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  • J Jim Crafton

    It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^

    R Offline
    R Offline
    Rama Krishna Vavilala
    wrote on last edited by
    #2

    Obligatory: You have too much time in your hands.

    J 1 Reply Last reply
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    • J Jim Crafton

      It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^

      T Offline
      T Offline
      TheGreatAndPowerfulOz
      wrote on last edited by
      #3

      I like shot 8 better than 7. I wish I had the time for such pursuits....

      Fight Big Government:
      http://obamacareclassaction.com/
      http://obamacaretruth.org/

      1 Reply Last reply
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      • R Rama Krishna Vavilala

        Obligatory: You have too much time in your hands.

        J Offline
        J Offline
        Jim Crafton
        wrote on last edited by
        #4

        Well as DD (or maybe JSOP) would say "Go blow smoke rings out your ass!" :)

        ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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        • J Jim Crafton

          Well as DD (or maybe JSOP) would say "Go blow smoke rings out your ass!" :)

          ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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          R Offline
          Rama Krishna Vavilala
          wrote on last edited by
          #5

          On a serious note, can you also do biological illustrations using the same software products? Example: http://www.nucleusinc.com/illustration.php?ill=protien&id=6[^] Or any of the awesome illustrations and animations on that site.

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          • J Jim Crafton

            Well as DD (or maybe JSOP) would say "Go blow smoke rings out your ass!" :)

            ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

            T Offline
            T Offline
            TheGreatAndPowerfulOz
            wrote on last edited by
            #6

            agreed. whoTF is anyone to judge how you spend your time? Thanks for sharing. I'm envious.

            Fight Big Government:
            http://obamacareclassaction.com/
            http://obamacaretruth.org/

            R 1 Reply Last reply
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            • R Rama Krishna Vavilala

              On a serious note, can you also do biological illustrations using the same software products? Example: http://www.nucleusinc.com/illustration.php?ill=protien&id=6[^] Or any of the awesome illustrations and animations on that site.

              J Offline
              J Offline
              Jim Crafton
              wrote on last edited by
              #7

              Yep you sure could. For things like organs, etc, I'd probably use ZBrush though, and since you don't need photo realistic rendering the ZBrush renderer is fine (and much faster). The renders I've got take about 5-7 minutes per frame. For the cellular things, where you have shapes that repeat, etc, then it might make sense to use Houdini and create special "assets" that you can link together in a more complex scene.

              ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

              1 Reply Last reply
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              • T TheGreatAndPowerfulOz

                agreed. whoTF is anyone to judge how you spend your time? Thanks for sharing. I'm envious.

                Fight Big Government:
                http://obamacareclassaction.com/
                http://obamacaretruth.org/

                R Offline
                R Offline
                Rama Krishna Vavilala
                wrote on last edited by
                #8

                Well it was a joke, a reference to: http://www.codeproject.com/Lounge.aspx?msg=3441610#xx3441610xx[^]

                T 1 Reply Last reply
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                • R Rama Krishna Vavilala

                  Well it was a joke, a reference to: http://www.codeproject.com/Lounge.aspx?msg=3441610#xx3441610xx[^]

                  T Offline
                  T Offline
                  TheGreatAndPowerfulOz
                  wrote on last edited by
                  #9

                  hmm. sorry, guess I missed the joke icon. :-D

                  Fight Big Government:
                  http://obamacareclassaction.com/
                  http://obamacaretruth.org/

                  1 Reply Last reply
                  0
                  • J Jim Crafton

                    It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^

                    C Offline
                    C Offline
                    Chris Maunder
                    wrote on last edited by
                    #10

                    Seriously impressive.

                    cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP

                    1 Reply Last reply
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                    • J Jim Crafton

                      It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^

                      D Offline
                      D Offline
                      dighn
                      wrote on last edited by
                      #11

                      that's pretty sweet. a lot of detail.

                      1 Reply Last reply
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                      • J Jim Crafton

                        It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^

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                        N Offline
                        Nagy Vilmos
                        wrote on last edited by
                        #12

                        Nothing to add. If they ever make her, I want it!


                        Panic, Chaos, Destruction. My work here is done. or "Drink. Get drunk. Fall over." - P O'H

                        1 Reply Last reply
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                        • J Jim Crafton

                          Well as DD (or maybe JSOP) would say "Go blow smoke rings out your ass!" :)

                          ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                          S Offline
                          S Offline
                          Steve Mayfield
                          wrote on last edited by
                          #13

                          blow smoke rings out your ass Maybe that can be your next project (with animation) :laugh:

                          Steve _________________ I C(++) therefore I am

                          J 1 Reply Last reply
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                          • S Steve Mayfield

                            blow smoke rings out your ass Maybe that can be your next project (with animation) :laugh:

                            Steve _________________ I C(++) therefore I am

                            J Offline
                            J Offline
                            Jim Crafton
                            wrote on last edited by
                            #14

                            I afraid of how to render the volumetric effects. Maybe that would make a good paper for SIGGRAPH! :)

                            ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                            • J Jim Crafton

                              I afraid of how to render the volumetric effects. Maybe that would make a good paper for SIGGRAPH! :)

                              ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                              J Offline
                              J Offline
                              Joe Simes
                              wrote on last edited by
                              #15

                              Maybe monkeys would be easier? Fantastic stuff by the way!!

                              J 1 Reply Last reply
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                              • J Joe Simes

                                Maybe monkeys would be easier? Fantastic stuff by the way!!

                                J Offline
                                J Offline
                                Jim Crafton
                                wrote on last edited by
                                #16

                                Volumetric monkeys?

                                ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                                1 Reply Last reply
                                0
                                • J Jim Crafton

                                  It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^

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                                  T Offline
                                  Tim Deveaux
                                  wrote on last edited by
                                  #17

                                  Will there be any tea on this spaceship?

                                  J 1 Reply Last reply
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                                  • J Jim Crafton

                                    I afraid of how to render the volumetric effects. Maybe that would make a good paper for SIGGRAPH! :)

                                    ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                                    K Offline
                                    K Offline
                                    Kythen
                                    wrote on last edited by
                                    #18

                                    Volumetric effects have already been covered by SIGGRAPH. When I was doing my senior thesis, this[^] was one of the papers I ran across. Somebody else has posted their own thesis online which happens to include an attempt at volumetrics in Houdini: http://www.fps13.com/vfx/thesis/volumetrics.html[^] Oh, and fantastic job on the modeling and animation! :thumbsup:

                                    J 1 Reply Last reply
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                                    • K Kythen

                                      Volumetric effects have already been covered by SIGGRAPH. When I was doing my senior thesis, this[^] was one of the papers I ran across. Somebody else has posted their own thesis online which happens to include an attempt at volumetrics in Houdini: http://www.fps13.com/vfx/thesis/volumetrics.html[^] Oh, and fantastic job on the modeling and animation! :thumbsup:

                                      J Offline
                                      J Offline
                                      Jim Crafton
                                      wrote on last edited by
                                      #19

                                      Dude that's an AWESOME link! I was wondering how to do that in Houdini, so that's incredibly helpful!

                                      ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

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                                      • T Tim Deveaux

                                        Will there be any tea on this spaceship?

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                                        J Offline
                                        Jim Crafton
                                        wrote on last edited by
                                        #20

                                        Possible - please see the MOD for their standard policies on serving tea on Her Majesty's Royal Navy boats :)

                                        ¡El diablo está en mis pantalones! ¡Mire, mire! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF! Personal 3D projects Just Say No to Web 2 Point Blow

                                        1 Reply Last reply
                                        0
                                        • J Jim Crafton

                                          It's a Monday afternoon, here's a quickie distraction to help get through the day. Here's the (hopefully) final shots of the HMSS Invincible, Britain's premier war horse built in the dry docks in low Mars orbit. Next step is animation. Shot 1[^] Shot 2[^] Shot 3[^] Shot 5[^] Shot 6[^] Shot 7[^] A couple of shots that have been composited - the various layers of information in the render, the specular value, the diffuse values, special "light emitting" shaders, etc are composited in with the basic color pass of the render. For example compare shot 7 with this one: Shot 8[^] Shot 9[^] For a completely fascinating video on how the rendering is done check this out: Mantra Rendering[^

                                          J Offline
                                          J Offline
                                          Jeremy Falcon
                                          wrote on last edited by
                                          #21

                                          Dude you're making me really want to get back into 3D man. This is torture. Nice job btw.

                                          Jeremy Falcon

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