Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. The Lounge
  3. dotNET Rant [modified]

dotNET Rant [modified]

Scheduled Pinned Locked Moved The Lounge
questioncsharpcomlearning
101 Posts 25 Posters 17 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • L Lost User

    Let's try

    object x = 0;
    object y = 0;
    Console.WriteLine(x == y);

    Result:

    .locals init (
        \[0\] object x,
        \[1\] object y)
    L\_0000: nop 
    L\_0001: ldc.i4.0 
    L\_0002: box int32
    L\_0007: stloc.0    // x is boxed int
    L\_0008: ldc.i4.0 
    L\_0009: box int32
    L\_000e: stloc.1    // y is boxed int
    L\_000f: ldloc.0 
    L\_0010: ldloc.1 
    L\_0011: ceq        // comparison does NOT call Equals
    L\_0013: call void \[mscorlib\]System.Console::WriteLine(bool)
    L\_0018: nop 
    L\_0019: br.s L\_001b
    L\_001b: ret
    
    T Offline
    T Offline
    TheGreatAndPowerfulOz
    wrote on last edited by
    #14

    ok, an MSIL lawyer! perhaps, it got optimized away. In any case, the result is false.

    Fight Big Government:
    http://obamacareclassaction.com/
    http://obamacaretruth.org/

    L B 2 Replies Last reply
    0
    • T TheGreatAndPowerfulOz

      == calls Equals. Use Reflector.

      Fight Big Government:
      http://obamacareclassaction.com/
      http://obamacaretruth.org/

      R Offline
      R Offline
      Rama Krishna Vavilala
      wrote on last edited by
      #15

      ahmed zahmed wrote:

      == calls Equals

      No. It calls Equals only when some class has overloaded the == operator (aka string). For objects == always means reference comparison. Also if it called Equals, you would not have had the problem in the first place. Because, one.Equals(two) will return true in your application. [Edit] Thanks for the one vote [/Edit]

      T 1 Reply Last reply
      0
      • T TheGreatAndPowerfulOz

        ok, this is not a programming question. It's a rant! given,

        object one = 0;
        object two = 0;
        bool same = one == two;

        what would you expect the value of same to be? WRONG! it's false! Whoever thought that was a valid result, is cracked!:mad::mad::mad::mad::mad: [edit] so, after going home and resting my brain a bit. it seems as though i'm the one that was cracked. thanks for the refresher course everyone. it is of course doing a reference comparison. which is correct. you all know how it is when you struggle with something and get too close to the trees to see the forest. anyway thanks to everyone for being your normally brutally honest selves. cheers. :-D [/edit]

        Fight Big Government:
        http://obamacareclassaction.com/
        http://obamacaretruth.org/

        modified on Friday, May 7, 2010 1:08 AM

        P Offline
        P Offline
        PIEBALDconsult
        wrote on last edited by
        #16

        Nooo... that's correct. Otherwise, what would you do with this:

        int one = 0 ;
        int two = 0 ;

        bool same = (object) one == (object) two ;

        Shouldn't this perform the same reference comparison of your code? (Man, you miss one closing quote... :-O )

        modified on Thursday, May 6, 2010 7:38 PM

        T L 3 Replies Last reply
        0
        • P PIEBALDconsult

          Nooo... that's correct. Otherwise, what would you do with this:

          int one = 0 ;
          int two = 0 ;

          bool same = (object) one == (object) two ;

          Shouldn't this perform the same reference comparison of your code? (Man, you miss one closing quote... :-O )

          modified on Thursday, May 6, 2010 7:38 PM

          T Offline
          T Offline
          TheGreatAndPowerfulOz
          wrote on last edited by
          #17

          eh? why are you showing me javascript?

          Fight Big Government:
          http://obamacareclassaction.com/
          http://obamacaretruth.org/

          1 Reply Last reply
          0
          • T TheGreatAndPowerfulOz

            ok, an MSIL lawyer! perhaps, it got optimized away. In any case, the result is false.

            Fight Big Government:
            http://obamacareclassaction.com/
            http://obamacaretruth.org/

            L Offline
            L Offline
            Lost User
            wrote on last edited by
            #18

            ahmed zahmed wrote:

            perhaps, it got optimized away.

            I very much doubt it. The C# compiler only seems to do trivial constant folding (without using commutativity etc) and some limited dead code elimination (after an unconditional return etc) The JIT compiler does the rest (which is not a lot, either) If it changes the result it is not an "optimization" but a bug. And, this was a Debug build, as can easily be seen. Here is the same code compiled in Release mode.

            .locals init (
                \[0\] object x,
                \[1\] object y)
            L\_0000: ldc.i4.0 
            L\_0001: box int32
            L\_0006: stloc.0 
            L\_0007: ldc.i4.0 
            L\_0008: box int32
            L\_000d: stloc.1 
            L\_000e: ldloc.0 
            L\_000f: ldloc.1 
            L\_0010: ceq 
            L\_0012: call void \[mscorlib\]System.Console::WriteLine(bool)
            L\_0017: ret
            
            T E 2 Replies Last reply
            0
            • L Lost User

              ahmed zahmed wrote:

              perhaps, it got optimized away.

              I very much doubt it. The C# compiler only seems to do trivial constant folding (without using commutativity etc) and some limited dead code elimination (after an unconditional return etc) The JIT compiler does the rest (which is not a lot, either) If it changes the result it is not an "optimization" but a bug. And, this was a Debug build, as can easily be seen. Here is the same code compiled in Release mode.

              .locals init (
                  \[0\] object x,
                  \[1\] object y)
              L\_0000: ldc.i4.0 
              L\_0001: box int32
              L\_0006: stloc.0 
              L\_0007: ldc.i4.0 
              L\_0008: box int32
              L\_000d: stloc.1 
              L\_000e: ldloc.0 
              L\_000f: ldloc.1 
              L\_0010: ceq 
              L\_0012: call void \[mscorlib\]System.Console::WriteLine(bool)
              L\_0017: ret
              
              T Offline
              T Offline
              TheGreatAndPowerfulOz
              wrote on last edited by
              #19

              Whatever, the point is, it didn't do as, at least, *I* expected. Perhaps its a compiler optimization that it's able to do from context. Try this:

              bool compare(object a, object b)
              {
              return a == b;
              }

              bool result = compare(0, 0);

              I'm not sure if the actual result or my expectation is correct. In any case, I wasted a lot of time on this because staring at the code it sure looked like it should "work."

              Fight Big Government:
              http://obamacareclassaction.com/
              http://obamacaretruth.org/

              L 1 Reply Last reply
              0
              • P PIEBALDconsult

                Nooo... that's correct. Otherwise, what would you do with this:

                int one = 0 ;
                int two = 0 ;

                bool same = (object) one == (object) two ;

                Shouldn't this perform the same reference comparison of your code? (Man, you miss one closing quote... :-O )

                modified on Thursday, May 6, 2010 7:38 PM

                L Offline
                L Offline
                Lost User
                wrote on last edited by
                #20

                Hax edit: that was about what that post said when it was still breaking the forum.

                modified on Friday, May 7, 2010 7:48 AM

                1 Reply Last reply
                0
                • R Rama Krishna Vavilala

                  ahmed zahmed wrote:

                  == calls Equals

                  No. It calls Equals only when some class has overloaded the == operator (aka string). For objects == always means reference comparison. Also if it called Equals, you would not have had the problem in the first place. Because, one.Equals(two) will return true in your application. [Edit] Thanks for the one vote [/Edit]

                  T Offline
                  T Offline
                  TheGreatAndPowerfulOz
                  wrote on last edited by
                  #21

                  The one vote wasn't me. Look, whether I use == or .Equals should be semantically the same. so, leaving null values out of the picture, the result of a == b should be the same as calling a.Equals(b). if not, then something or other is fracked.

                  Fight Big Government:
                  http://obamacareclassaction.com/
                  http://obamacaretruth.org/

                  R L T S 4 Replies Last reply
                  0
                  • T TheGreatAndPowerfulOz

                    Whatever, the point is, it didn't do as, at least, *I* expected. Perhaps its a compiler optimization that it's able to do from context. Try this:

                    bool compare(object a, object b)
                    {
                    return a == b;
                    }

                    bool result = compare(0, 0);

                    I'm not sure if the actual result or my expectation is correct. In any case, I wasted a lot of time on this because staring at the code it sure looked like it should "work."

                    Fight Big Government:
                    http://obamacareclassaction.com/
                    http://obamacaretruth.org/

                    L Offline
                    L Offline
                    Lost User
                    wrote on last edited by
                    #22

                    This in Main:

                    L\_0000: ldc.i4.0 
                    L\_0001: box int32
                    L\_0006: ldc.i4.0 
                    L\_0007: box int32
                    L\_000c: call bool Test.Program::compare(object, object)
                    L\_0011: pop 
                    L\_0012: ret 
                    

                    This in compare:

                    L\_0000: ldarg.0 
                    L\_0001: ldarg.1 
                    L\_0002: ceq    // still a reference comparison..
                    L\_0004: ret 
                    

                    More importantly, I would like to point you to page 41 of 553 in ECMA-364 2nd edition where it says "Two expressions of type object are considered equal if both refer to the same object, or if both are null." The spec is usually right..

                    T 1 Reply Last reply
                    0
                    • T TheGreatAndPowerfulOz

                      The one vote wasn't me. Look, whether I use == or .Equals should be semantically the same. so, leaving null values out of the picture, the result of a == b should be the same as calling a.Equals(b). if not, then something or other is fracked.

                      Fight Big Government:
                      http://obamacareclassaction.com/
                      http://obamacaretruth.org/

                      R Offline
                      R Offline
                      Rama Krishna Vavilala
                      wrote on last edited by
                      #23

                      ahmed zahmed wrote:

                      whether I use == or .Equals should be semantically the same.

                      But it is not. Consider this:

                      string s = "ahmed";
                      string s1 = "zahmed";

                      Console.WriteLine(s.Equals(s1.Substring(1)));
                      Console.WriteLine(s == (s1.Substring(1)));

                      Console.WriteLine((object)s == (s1.Substring(1)));

                      What do you think the output will be? It has to be: 1. true 2. true (the operator == in string is overloaded) 3. false (reference comparison)

                      T L 2 Replies Last reply
                      0
                      • L Lost User

                        This in Main:

                        L\_0000: ldc.i4.0 
                        L\_0001: box int32
                        L\_0006: ldc.i4.0 
                        L\_0007: box int32
                        L\_000c: call bool Test.Program::compare(object, object)
                        L\_0011: pop 
                        L\_0012: ret 
                        

                        This in compare:

                        L\_0000: ldarg.0 
                        L\_0001: ldarg.1 
                        L\_0002: ceq    // still a reference comparison..
                        L\_0004: ret 
                        

                        More importantly, I would like to point you to page 41 of 553 in ECMA-364 2nd edition where it says "Two expressions of type object are considered equal if both refer to the same object, or if both are null." The spec is usually right..

                        T Offline
                        T Offline
                        TheGreatAndPowerfulOz
                        wrote on last edited by
                        #24

                        harold aptroot wrote:

                        The spec is usually right

                        ok, then it's a design flaw.

                        Fight Big Government:
                        http://obamacareclassaction.com/
                        http://obamacaretruth.org/

                        P 1 Reply Last reply
                        0
                        • T TheGreatAndPowerfulOz

                          The one vote wasn't me. Look, whether I use == or .Equals should be semantically the same. so, leaving null values out of the picture, the result of a == b should be the same as calling a.Equals(b). if not, then something or other is fracked.

                          Fight Big Government:
                          http://obamacareclassaction.com/
                          http://obamacaretruth.org/

                          L Offline
                          L Offline
                          Lost User
                          wrote on last edited by
                          #25

                          Then you will also have to do battle with floats and doubles, NaN == NaN is false, but NaN.Equals(NaN) is true :)

                          T 1 Reply Last reply
                          0
                          • R Rama Krishna Vavilala

                            ahmed zahmed wrote:

                            whether I use == or .Equals should be semantically the same.

                            But it is not. Consider this:

                            string s = "ahmed";
                            string s1 = "zahmed";

                            Console.WriteLine(s.Equals(s1.Substring(1)));
                            Console.WriteLine(s == (s1.Substring(1)));

                            Console.WriteLine((object)s == (s1.Substring(1)));

                            What do you think the output will be? It has to be: 1. true 2. true (the operator == in string is overloaded) 3. false (reference comparison)

                            T Offline
                            T Offline
                            TheGreatAndPowerfulOz
                            wrote on last edited by
                            #26

                            that's exactly my point. 3. should be true (in my opinion)

                            Fight Big Government:
                            http://obamacareclassaction.com/
                            http://obamacaretruth.org/

                            R 1 Reply Last reply
                            0
                            • L Lost User

                              Then you will also have to do battle with floats and doubles, NaN == NaN is false, but NaN.Equals(NaN) is true :)

                              T Offline
                              T Offline
                              TheGreatAndPowerfulOz
                              wrote on last edited by
                              #27

                              harold aptroot wrote:

                              NaN == NaN is false

                              already knew this, by definition that is the case.

                              harold aptroot wrote:

                              NaN.Equals(NaN) is true

                              how queer. that I would assume to be a bug.

                              Fight Big Government:
                              http://obamacareclassaction.com/
                              http://obamacaretruth.org/

                              L 1 Reply Last reply
                              0
                              • T TheGreatAndPowerfulOz

                                that's exactly my point. 3. should be true (in my opinion)

                                Fight Big Government:
                                http://obamacareclassaction.com/
                                http://obamacaretruth.org/

                                R Offline
                                R Offline
                                Rama Krishna Vavilala
                                wrote on last edited by
                                #28

                                Ok, but it ain't so.

                                T 1 Reply Last reply
                                0
                                • T TheGreatAndPowerfulOz

                                  harold aptroot wrote:

                                  NaN == NaN is false

                                  already knew this, by definition that is the case.

                                  harold aptroot wrote:

                                  NaN.Equals(NaN) is true

                                  how queer. that I would assume to be a bug.

                                  Fight Big Government:
                                  http://obamacareclassaction.com/
                                  http://obamacaretruth.org/

                                  L Offline
                                  L Offline
                                  Lost User
                                  wrote on last edited by
                                  #29

                                  Is has to be like that, though. Otherwise either the "a.Equals(a) must be true" identity is violated (which would make some of the non-generic .NET 1.1 collections fail*), or the rules for IEEE floating point comparison are.. * you could put a NaN into an ArrayList and then use Contains, only to find that the NaN has "disappeared" but is still taking up a slot somewhere and you can clearly see it in the debugger.. :)

                                  modified on Thursday, May 6, 2010 7:35 PM

                                  T L 2 Replies Last reply
                                  0
                                  • L Lost User

                                    Is has to be like that, though. Otherwise either the "a.Equals(a) must be true" identity is violated (which would make some of the non-generic .NET 1.1 collections fail*), or the rules for IEEE floating point comparison are.. * you could put a NaN into an ArrayList and then use Contains, only to find that the NaN has "disappeared" but is still taking up a slot somewhere and you can clearly see it in the debugger.. :)

                                    modified on Thursday, May 6, 2010 7:35 PM

                                    T Offline
                                    T Offline
                                    TheGreatAndPowerfulOz
                                    wrote on last edited by
                                    #30

                                    well, by definition comparing NaN to NaN results in truefalse. (sorry, brain fart). So, whether I use == or .Equals the result should be the same. I don't see why what I want would make "a.Equals(a) must be true" identity a violation, even in the case of NaN. NaN.Equals(NaN) being true violates IEEE.

                                    Fight Big Government:
                                    http://obamacareclassaction.com/
                                    http://obamacaretruth.org/

                                    L 1 Reply Last reply
                                    0
                                    • R Rama Krishna Vavilala

                                      Ok, but it ain't so.

                                      T Offline
                                      T Offline
                                      TheGreatAndPowerfulOz
                                      wrote on last edited by
                                      #31

                                      obviously! hence my RANT!

                                      Fight Big Government:
                                      http://obamacareclassaction.com/
                                      http://obamacaretruth.org/

                                      1 Reply Last reply
                                      0
                                      • T TheGreatAndPowerfulOz

                                        well, by definition comparing NaN to NaN results in truefalse. (sorry, brain fart). So, whether I use == or .Equals the result should be the same. I don't see why what I want would make "a.Equals(a) must be true" identity a violation, even in the case of NaN. NaN.Equals(NaN) being true violates IEEE.

                                        Fight Big Government:
                                        http://obamacareclassaction.com/
                                        http://obamacaretruth.org/

                                        L Offline
                                        L Offline
                                        Lost User
                                        wrote on last edited by
                                        #32

                                        My edit was too slow: You could put a NaN into an ArrayList and then use Contains, only to find that the NaN has "disappeared" but is still taking up a slot somewhere and you can clearly see it in the debugger.. :) edit: more generally, doing things like that break the Liskov substitution principle - that is Bad. edit2: It's almost 2am so I'm going to sleep for a bit.. I'll definitely check this thread out tomorrow morning though

                                        modified on Thursday, May 6, 2010 7:51 PM

                                        T 1 Reply Last reply
                                        0
                                        • T TheGreatAndPowerfulOz

                                          harold aptroot wrote:

                                          The spec is usually right

                                          ok, then it's a design flaw.

                                          Fight Big Government:
                                          http://obamacareclassaction.com/
                                          http://obamacaretruth.org/

                                          P Offline
                                          P Offline
                                          PIEBALDconsult
                                          wrote on last edited by
                                          #33

                                          No, it isn't, it's correct.

                                          T 1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups