What's Happening to CP?
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Hey All, I just logged on for the first time in quite a while and man ... I haven't seen such a dodgy collection of articles awaiting approval ... I reported a couple of horrific plagerisations and there are a few 'articles' that really aren't worth the bytes to store them. I mean "New Features of C#3.0" posted today ... ! WTF? Hmm ... Cheers,
Jammer My Blog | Articles | DMon | SampleSort
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Hey All, I just logged on for the first time in quite a while and man ... I haven't seen such a dodgy collection of articles awaiting approval ... I reported a couple of horrific plagerisations and there are a few 'articles' that really aren't worth the bytes to store them. I mean "New Features of C#3.0" posted today ... ! WTF? Hmm ... Cheers,
Jammer My Blog | Articles | DMon | SampleSort
What's happened is we changed the approval process so that it takes 5, not 1 vote to approve an article. This means the dodgy articles are more likely to be trapped in the moderation queue so that suggestions to the author can be made without risking the article going public prematurely.
cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP
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What's happened is we changed the approval process so that it takes 5, not 1 vote to approve an article. This means the dodgy articles are more likely to be trapped in the moderation queue so that suggestions to the author can be made without risking the article going public prematurely.
cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP
-
What's happened is we changed the approval process so that it takes 5, not 1 vote to approve an article. This means the dodgy articles are more likely to be trapped in the moderation queue so that suggestions to the author can be made without risking the article going public prematurely.
cheers, Chris Maunder The Code Project | Co-founder Microsoft C++ MVP
That's good and appreciate the improvement. Developer community round the globe search CP for guidance and such a process will strengthen the faith in CP's quality. Thanks....