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  3. a C# version of c++ can be created?

a C# version of c++ can be created?

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  • V Vasily Tserekh

    Just think on the following imagine c++ to have the c# syntax but you can create pointers an all the c++ stuff but with the c# syntax i mean without the use of the net framework. I just dont know with MS have not thought in that option, cmon lets face it c++ syntax has around 25 years old, a lot of stuff has happened since then!!!

    L Offline
    L Offline
    Lost User
    wrote on last edited by
    #12

    Actually, that would suck. There are many nice things about the C# syntax, but then we'd suddenly lose templates (generics do not replace them), classes couldn't go on the stack (that will really hurt), there would be no private or protected inheritance, no friend functions/classes, half of the operators that are useful when working with pointers wouldn't exist, and I could go on for a while but maybe you get the point. On the other hand if you said "just imagine C# compiling to native code directly instead of going through MSIL", then yes, I would love that (just so long as we get to keep the nice compilation model - no linking please!). It would kill some parts of reflection, but I wouldn't mourn the loss.

    A J 2 Replies Last reply
    0
    • N Not Active

      And your point is?


      Failure is not an option; it's the default selection.

      P Offline
      P Offline
      Pete OHanlon
      wrote on last edited by
      #13

      Dangling from the sounds of it.

      *pre-emptive celebratory nipple tassle jiggle* - Sean Ewington

      "Mind bleach! Send me mind bleach!" - Nagy Vilmos

      CodeStash - Online Snippet Management | My blog | MoXAML PowerToys | Mole 2010 - debugging made easier

      1 Reply Last reply
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      • V Vasily Tserekh

        Just think on the following imagine c++ to have the c# syntax but you can create pointers an all the c++ stuff but with the c# syntax i mean without the use of the net framework. I just dont know with MS have not thought in that option, cmon lets face it c++ syntax has around 25 years old, a lot of stuff has happened since then!!!

        T Offline
        T Offline
        TheGreatAndPowerfulOz
        wrote on last edited by
        #14

        Take a look at the "D Language[^]". It might do what you're wanting.

        If your actions inspire others to dream more, learn more, do more and become more, you are a leader." - John Quincy Adams
        You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering” - Wernher von Braun

        1 Reply Last reply
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        • V Vasily Tserekh

          Just think on the following imagine c++ to have the c# syntax but you can create pointers an all the c++ stuff but with the c# syntax i mean without the use of the net framework. I just dont know with MS have not thought in that option, cmon lets face it c++ syntax has around 25 years old, a lot of stuff has happened since then!!!

          P Offline
          P Offline
          PIEBALDconsult
          wrote on last edited by
          #15

          C# is just a language -- if you can write a compiler to compile to a native exe for your choice of operating system, then go ahead. In theory it shouldn't require the .net (or any other) framework, but there are some features (e.g. foreach, using) that require some underlying structure.

          D 1 Reply Last reply
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          • N Nish Nishant

            Mark Nischalke wrote:

            And your point is?

            Not at your brightest today, are you? :-)

            Regards, Nish


            My technology blog: voidnish.wordpress.com

            V Offline
            V Offline
            Vasily Tserekh
            wrote on last edited by
            #16

            I just said that c++ syntax can be improved and code wont have to be so ugly and still doing the same stuff, take the c# enums for making an example.

            N 1 Reply Last reply
            0
            • V Vasily Tserekh

              Just think on the following imagine c++ to have the c# syntax but you can create pointers an all the c++ stuff but with the c# syntax i mean without the use of the net framework. I just dont know with MS have not thought in that option, cmon lets face it c++ syntax has around 25 years old, a lot of stuff has happened since then!!!

              C Offline
              C Offline
              CPallini
              wrote on last edited by
              #17

              I think things went into the opposite way.

              Veni, vidi, vici.

              1 Reply Last reply
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              • P PIEBALDconsult

                C# is just a language -- if you can write a compiler to compile to a native exe for your choice of operating system, then go ahead. In theory it shouldn't require the .net (or any other) framework, but there are some features (e.g. foreach, using) that require some underlying structure.

                D Offline
                D Offline
                Daniel Grunwald
                wrote on last edited by
                #18

                It may not require a "framework" as extensive as the .NET framework, but C# (as any high-level language) certainly requires some form of runtime library. Even C needs a runtime library, the trick is to have the ability to statically link against only those portions used by your program. Unfortunately C# programs require bit of code - a good portion of the BCL (strings, arrays, etc.), the garbage collector, etc. Mono comes with an mkbundle tool that can create a native executable from managed code. Unfortunately the static linking option is not available for Windows.

                P 1 Reply Last reply
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                • V Vasily Tserekh

                  Just think on the following imagine c++ to have the c# syntax but you can create pointers an all the c++ stuff but with the c# syntax i mean without the use of the net framework. I just dont know with MS have not thought in that option, cmon lets face it c++ syntax has around 25 years old, a lot of stuff has happened since then!!!

                  A Offline
                  A Offline
                  AspDotNetDev
                  wrote on last edited by
                  #19

                  Vasily Tserekh wrote:

                  c# syntax but you can create pointers

                  You can do that in C#.

                  Vasily Tserekh wrote:

                  without the use of the net framework

                  You don't need to reference any .Net libraries. Though I think it'd still require the CLR. On the other hand, the CLR compiles to native code, so if it drops those files somewhere maybe you could grab them (not sure if they'd run independently, however).

                  Thou mewling ill-breeding pignut!

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                  • L Lost User

                    Actually, that would suck. There are many nice things about the C# syntax, but then we'd suddenly lose templates (generics do not replace them), classes couldn't go on the stack (that will really hurt), there would be no private or protected inheritance, no friend functions/classes, half of the operators that are useful when working with pointers wouldn't exist, and I could go on for a while but maybe you get the point. On the other hand if you said "just imagine C# compiling to native code directly instead of going through MSIL", then yes, I would love that (just so long as we get to keep the nice compilation model - no linking please!). It would kill some parts of reflection, but I wouldn't mourn the loss.

                    A Offline
                    A Offline
                    AspDotNetDev
                    wrote on last edited by
                    #20

                    harold aptroot wrote:

                    classes couldn't go on the stack

                    But structs can go on the stack.

                    harold aptroot wrote:

                    there would be no private or protected inheritance

                    Not sure what you mean here. Private members do get inherited, and protected members both get inherited and can be overridden.

                    harold aptroot wrote:

                    half of the operators that are useful when working with pointers wouldn't exist

                    I'm not sure what's missing, but AFAIK, you can use pointers and do various pointerly things to them (e.g., pointer arithmetic).

                    Thou mewling ill-breeding pignut!

                    L G 2 Replies Last reply
                    0
                    • V Vasily Tserekh

                      I just said that c++ syntax can be improved and code wont have to be so ugly and still doing the same stuff, take the c# enums for making an example.

                      N Offline
                      N Offline
                      Nish Nishant
                      wrote on last edited by
                      #21

                      Vasily Tserekh wrote:

                      I just said that c++ syntax can be improved and code wont have to be so ugly and still doing the same stuff, take the c# enums for making an example.

                      I was replying to Mark. And for the record, there are many people who think the C++ syntax is way better than Java/C# syntax!

                      Regards, Nish


                      My technology blog: voidnish.wordpress.com

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                      • A AspDotNetDev

                        harold aptroot wrote:

                        classes couldn't go on the stack

                        But structs can go on the stack.

                        harold aptroot wrote:

                        there would be no private or protected inheritance

                        Not sure what you mean here. Private members do get inherited, and protected members both get inherited and can be overridden.

                        harold aptroot wrote:

                        half of the operators that are useful when working with pointers wouldn't exist

                        I'm not sure what's missing, but AFAIK, you can use pointers and do various pointerly things to them (e.g., pointer arithmetic).

                        Thou mewling ill-breeding pignut!

                        L Offline
                        L Offline
                        Lost User
                        wrote on last edited by
                        #22

                        AspDotNetDev wrote:

                        Not sure what you mean here. Private members do get inherited, and protected members both get inherited and can be overridden.

                        When you write class A : private B

                        AspDotNetDev wrote:

                        I'm not sure what's missing

                        ->* and .* so ok not half of them.. a third.

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                        • A AspDotNetDev

                          harold aptroot wrote:

                          classes couldn't go on the stack

                          But structs can go on the stack.

                          harold aptroot wrote:

                          there would be no private or protected inheritance

                          Not sure what you mean here. Private members do get inherited, and protected members both get inherited and can be overridden.

                          harold aptroot wrote:

                          half of the operators that are useful when working with pointers wouldn't exist

                          I'm not sure what's missing, but AFAIK, you can use pointers and do various pointerly things to them (e.g., pointer arithmetic).

                          Thou mewling ill-breeding pignut!

                          G Offline
                          G Offline
                          Glenn Dawson
                          wrote on last edited by
                          #23

                          BTW, private members do get inherited, you just cannot access them in the derived class. See Derived Class Access to Base Class Members in http://msdn.microsoft.com/en-us/library/ms173149.aspx[^]

                          A 1 Reply Last reply
                          0
                          • G Glenn Dawson

                            BTW, private members do get inherited, you just cannot access them in the derived class. See Derived Class Access to Base Class Members in http://msdn.microsoft.com/en-us/library/ms173149.aspx[^]

                            A Offline
                            A Offline
                            AspDotNetDev
                            wrote on last edited by
                            #24

                            Glenn Dawson wrote:

                            BTW, private members do get inherited, you just cannot access them in the derived class

                            Sure you can. Just not directly. :rolleyes:

                            Thou mewling ill-breeding pignut!

                            G 1 Reply Last reply
                            0
                            • A AspDotNetDev

                              Glenn Dawson wrote:

                              BTW, private members do get inherited, you just cannot access them in the derived class

                              Sure you can. Just not directly. :rolleyes:

                              Thou mewling ill-breeding pignut!

                              G Offline
                              G Offline
                              Glenn Dawson
                              wrote on last edited by
                              #25

                              Hehe, I just re-read your post. You said do. It's late. I'm going home now. :)

                              1 Reply Last reply
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                              • N Not Active

                                And your point is?


                                Failure is not an option; it's the default selection.

                                F Offline
                                F Offline
                                Fernando A Gomez F
                                wrote on last edited by
                                #26

                                Mark Nischalke wrote:

                                And your point_er_ is?

                                FTFY :)

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                                • N Nish Nishant

                                  That's still managed code. He wants to use C# syntax and generate native code.

                                  Regards, Nish


                                  My technology blog: voidnish.wordpress.com

                                  K Offline
                                  K Offline
                                  killabyte
                                  wrote on last edited by
                                  #27

                                  Nish Sivakumar wrote:

                                  That's still managed code.

                                  not really

                                  1 Reply Last reply
                                  0
                                  • D Daniel Grunwald

                                    It may not require a "framework" as extensive as the .NET framework, but C# (as any high-level language) certainly requires some form of runtime library. Even C needs a runtime library, the trick is to have the ability to statically link against only those portions used by your program. Unfortunately C# programs require bit of code - a good portion of the BCL (strings, arrays, etc.), the garbage collector, etc. Mono comes with an mkbundle tool that can create a native executable from managed code. Unfortunately the static linking option is not available for Windows.

                                    P Offline
                                    P Offline
                                    PIEBALDconsult
                                    wrote on last edited by
                                    #28

                                    Daniel Grunwald wrote:

                                    not require a "framework"

                                    It's more that it shouldn't require a virtual machine, but even that may be too generic a term.

                                    Daniel Grunwald wrote:

                                    Even C needs a runtime library

                                    Basically, yes, but is that technically true? Can't you compile and run a program that doesn't link to and use any libraries? Certainly you can write a program that doesn't # include anything. As a simple example:

                                    int
                                    main
                                    (
                                    int argc
                                    ,
                                    char* argv[]
                                    )
                                    {
                                    return ( argv==0?-1:argc ) ;
                                    }

                                    This works, but obviously with no IO it can't do much. Does this example use the "standard library"? Is it not possible to use a completely different library instead? D is similar, and includes garbage collection -- I don't know whether or not you can compile without the "standard library".

                                    Daniel Grunwald wrote:

                                    a good portion of the BCL (strings, arrays, etc.), the garbage collector, etc.

                                    Yes, but in theory you should be able to write a C# program without ever saying System:

                                    namespace Test
                                    {
                                    public static class C
                                    {
                                    public static int
                                    Main
                                    (
                                    string[] args
                                    )
                                    {
                                    return ( args==null?-1:args.Length ) ;
                                    }
                                    }
                                    }

                                    (Again, there's not much you can do without IO.) Such a program could be compiled against some minimal* implementation of BCL. I don't care whether or not it's statically linked (that's just implementation details :-D ), as long as it works. What I'm more concerned about is that the underlying structure (framework, virtual machine, whatever) needs to have a concept of System.IDisposable and System.IEnumerable in order to compile the language. * Just enough to support the language -- object, int, string, etc.

                                    D J 2 Replies Last reply
                                    0
                                    • P PIEBALDconsult

                                      Daniel Grunwald wrote:

                                      not require a "framework"

                                      It's more that it shouldn't require a virtual machine, but even that may be too generic a term.

                                      Daniel Grunwald wrote:

                                      Even C needs a runtime library

                                      Basically, yes, but is that technically true? Can't you compile and run a program that doesn't link to and use any libraries? Certainly you can write a program that doesn't # include anything. As a simple example:

                                      int
                                      main
                                      (
                                      int argc
                                      ,
                                      char* argv[]
                                      )
                                      {
                                      return ( argv==0?-1:argc ) ;
                                      }

                                      This works, but obviously with no IO it can't do much. Does this example use the "standard library"? Is it not possible to use a completely different library instead? D is similar, and includes garbage collection -- I don't know whether or not you can compile without the "standard library".

                                      Daniel Grunwald wrote:

                                      a good portion of the BCL (strings, arrays, etc.), the garbage collector, etc.

                                      Yes, but in theory you should be able to write a C# program without ever saying System:

                                      namespace Test
                                      {
                                      public static class C
                                      {
                                      public static int
                                      Main
                                      (
                                      string[] args
                                      )
                                      {
                                      return ( args==null?-1:args.Length ) ;
                                      }
                                      }
                                      }

                                      (Again, there's not much you can do without IO.) Such a program could be compiled against some minimal* implementation of BCL. I don't care whether or not it's statically linked (that's just implementation details :-D ), as long as it works. What I'm more concerned about is that the underlying structure (framework, virtual machine, whatever) needs to have a concept of System.IDisposable and System.IEnumerable in order to compile the language. * Just enough to support the language -- object, int, string, etc.

                                      D Offline
                                      D Offline
                                      Daniel Grunwald
                                      wrote on last edited by
                                      #29

                                      PIEBALDconsult wrote:

                                      Basically, yes, but is that technically true? Can't you compile and run a program that doesn't link to and use any libraries? Certainly you can write a program that doesn't # include anything.

                                      That depends. Built-in C language features may very well map to library functions - think embedded CPUs with a software floating point library. As soon as the language has more features, inevitably some of them will need a runtime library. For example the new operator in C++ will need a malloc implementation or similar. And then there's exceptions, dynamic_cast, ...

                                      PIEBALDconsult wrote:

                                      What I'm more concerned about is that the underlying structure (framework, virtual machine, whatever) needs to have a concept of System.IDisposable and System.IEnumerable in order to compile the language.

                                      Why is that a concern, but string isn't? IDisposable and IEnumerable are trivial interfaces, strings and arrays are much more complex. There are actually quite a few types in .NET that are well-known to the compiler, many more than you think. decimal is just a struct, nothing special on MSIL level. And then there are at least these types that any C# compiler will need: * Type - for typeof() * Array - base class for arrays * Attribute - base class for attribute, required for the disambiguation rule in §17.2 * ValueType - base class for structs * Enum - base class for enums * Delegate - base class for delegates * Exception - base class for exceptions * IEnumerable and IEnumerator - for foreach * IEnumerable<T> and IEnumerator<T> - for yield return * IList<T> - interface implemented by arrays * IReadOnlyList<T> - interface implemented by arrays in .NET 4.5 * Task and Task<T> - for async/await * Nullable<T> - nullable operator lifting etc. * IDisposable - using statement Of course there are many more, e.g. attributes that have special effects (ParamsAttribute etc.), but those can be said to be specific to the .NET implementation of C#, they aren't necessary in general. Still, the abov

                                      1 Reply Last reply
                                      0
                                      • L Lost User

                                        Actually, that would suck. There are many nice things about the C# syntax, but then we'd suddenly lose templates (generics do not replace them), classes couldn't go on the stack (that will really hurt), there would be no private or protected inheritance, no friend functions/classes, half of the operators that are useful when working with pointers wouldn't exist, and I could go on for a while but maybe you get the point. On the other hand if you said "just imagine C# compiling to native code directly instead of going through MSIL", then yes, I would love that (just so long as we get to keep the nice compilation model - no linking please!). It would kill some parts of reflection, but I wouldn't mourn the loss.

                                        J Offline
                                        J Offline
                                        jschell
                                        wrote on last edited by
                                        #30

                                        harold aptroot wrote:

                                        classes couldn't go on the stack (that will really hurt),

                                        How so? Surely you don't pass most class instances via the stack?

                                        harold aptroot wrote:

                                        half of the operators that are useful when working with pointers wouldn't exist,

                                        The OP specifically said that pointers exist so why would the operators associated with them not exist?

                                        L 1 Reply Last reply
                                        0
                                        • P PIEBALDconsult

                                          Daniel Grunwald wrote:

                                          not require a "framework"

                                          It's more that it shouldn't require a virtual machine, but even that may be too generic a term.

                                          Daniel Grunwald wrote:

                                          Even C needs a runtime library

                                          Basically, yes, but is that technically true? Can't you compile and run a program that doesn't link to and use any libraries? Certainly you can write a program that doesn't # include anything. As a simple example:

                                          int
                                          main
                                          (
                                          int argc
                                          ,
                                          char* argv[]
                                          )
                                          {
                                          return ( argv==0?-1:argc ) ;
                                          }

                                          This works, but obviously with no IO it can't do much. Does this example use the "standard library"? Is it not possible to use a completely different library instead? D is similar, and includes garbage collection -- I don't know whether or not you can compile without the "standard library".

                                          Daniel Grunwald wrote:

                                          a good portion of the BCL (strings, arrays, etc.), the garbage collector, etc.

                                          Yes, but in theory you should be able to write a C# program without ever saying System:

                                          namespace Test
                                          {
                                          public static class C
                                          {
                                          public static int
                                          Main
                                          (
                                          string[] args
                                          )
                                          {
                                          return ( args==null?-1:args.Length ) ;
                                          }
                                          }
                                          }

                                          (Again, there's not much you can do without IO.) Such a program could be compiled against some minimal* implementation of BCL. I don't care whether or not it's statically linked (that's just implementation details :-D ), as long as it works. What I'm more concerned about is that the underlying structure (framework, virtual machine, whatever) needs to have a concept of System.IDisposable and System.IEnumerable in order to compile the language. * Just enough to support the language -- object, int, string, etc.

                                          J Offline
                                          J Offline
                                          jschell
                                          wrote on last edited by
                                          #31

                                          PIEBALDconsult wrote:

                                          Basically, yes, but is that technically true? Can't you compile and run a program that doesn't link to and use any libraries?

                                          In terms of practicality it is true. If one wants to write real applications with a language in a realistic amount of time then it will need supporting 'libraries'. The term 'library' can have a nebulous meaning since, for example, perl (the language) can write to the files and the console without a 'library' but C/C++ cannot. However the same functionality that exists in C/C++ for that must then be embedded in the language itself. And for modern enterprise applications attempting to embed every needed feature in the language itself isn't going to be feasible.

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