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Special Case

Scheduled Pinned Locked Moved The Weird and The Wonderful
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  • L Lost User

    And let those who have never failed to see the obvious throw the first stone :)

    At least artificial intelligence already is superior to natural stupidity

    B Offline
    B Offline
    Brisingr Aerowing
    wrote on last edited by
    #4

    :-D

    public class SysAdmin : Employee
    {

     public override void DoWork(IWorkItem workItem)
     {
          if (workItem.User.Type == UserType.NoLearn){
             throw new NoIWillNotFixYourComputerException(new Luser(workItem.User));
          }else{
               base.DoWork(workItem);
          }
     }
    

    }

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    0
    • L Lost User

      And let those who have never failed to see the obvious throw the first stone :)

      At least artificial intelligence already is superior to natural stupidity

      P Offline
      P Offline
      PIEBALDconsult
      wrote on last edited by
      #5

      Hey now, maybe it was originally written with constants or enumerations. :~

      S 1 Reply Last reply
      0
      • P PIEBALDconsult

        Hey now, maybe it was originally written with constants or enumerations. :~

        S Offline
        S Offline
        Sentenryu
        wrote on last edited by
        #6

        yeah, sure, increment a enumeration...

        I'm brazilian and english (well, human languages in general) aren't my best skill, so, sorry by my english. (if you want we can speak in C# or VB.Net =p)

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        0
        • R Rotted Frog

          Just a quick one, but amused me when I saw it in code today.

          if (i == 0)
          return 1;
          else
          return i + 1;

          R Offline
          R Offline
          RobCroll
          wrote on last edited by
          #7

          That is funny++.

          "You get that on the big jobs."

          1 Reply Last reply
          0
          • R Rotted Frog

            Just a quick one, but amused me when I saw it in code today.

            if (i == 0)
            return 1;
            else
            return i + 1;

            H Offline
            H Offline
            hollysong
            wrote on last edited by
            #8

            Interesting :) But i can not imagine the reason of the code. Can you give the full scope of code? Thinking but nothing find about the code :)

            1 Reply Last reply
            0
            • R Rotted Frog

              Just a quick one, but amused me when I saw it in code today.

              if (i == 0)
              return 1;
              else
              return i + 1;

              Y Offline
              Y Offline
              YvesDaoust
              wrote on last edited by
              #9

              A nice piece indeed. Here is a slightly more defensive version that makes sure the sign is properly handled:

              if (i < 0)
              return 1 - abs(i);
              else if (i == 0)
              return 1;
              else if (i > 0)
              return 1 + abs(i);

              (with the added benefit that out-of-range values are left unchanged)

              A A S 3 Replies Last reply
              0
              • Y YvesDaoust

                A nice piece indeed. Here is a slightly more defensive version that makes sure the sign is properly handled:

                if (i < 0)
                return 1 - abs(i);
                else if (i == 0)
                return 1;
                else if (i > 0)
                return 1 + abs(i);

                (with the added benefit that out-of-range values are left unchanged)

                A Offline
                A Offline
                Andrei Straut
                wrote on last edited by
                #10

                return (i < 0) ? (1 - abs(i)) : ((i == 0) ? 1 : 1 + abs(i));

                Here. Shorter now, and less obvious to spot. The benefits of multiple ternaries :-D :-D

                Y 1 Reply Last reply
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                • A Andrei Straut

                  return (i < 0) ? (1 - abs(i)) : ((i == 0) ? 1 : 1 + abs(i));

                  Here. Shorter now, and less obvious to spot. The benefits of multiple ternaries :-D :-D

                  Y Offline
                  Y Offline
                  YvesDaoust
                  wrote on last edited by
                  #11

                  Right. This allows us to move the common constant in front and factor out the abs call:

                  return 1 + abs(i) * ((i < 0) ? - 1 : ((i == 0) ? 0 : + 1));

                  But how do we make the i > 0 case explicit ??? Maybe

                  return 1 + abs(i) * ((i < 0) ? - 1 : ((i == 0) ? 0 : ((i > 0) ? + 1 : abort(), 0)));

                  A 1 Reply Last reply
                  0
                  • Y YvesDaoust

                    Right. This allows us to move the common constant in front and factor out the abs call:

                    return 1 + abs(i) * ((i < 0) ? - 1 : ((i == 0) ? 0 : + 1));

                    But how do we make the i > 0 case explicit ??? Maybe

                    return 1 + abs(i) * ((i < 0) ? - 1 : ((i == 0) ? 0 : ((i > 0) ? + 1 : abort(), 0)));

                    A Offline
                    A Offline
                    Andrei Straut
                    wrote on last edited by
                    #12

                    And even better, we can abstract away the "1", who knows, maybe its value will change somewhere in the future:

                    final int _CONST = 1;
                    return _CONST + abs(i) * ((i < 0) ? - _CONST : ((i == 0) ? 0 : ((i > 0) ? + _CONST : abort(), 0)));

                    Can I have that mind bleach now, please? :-D

                    Y 1 Reply Last reply
                    0
                    • R Rotted Frog

                      Just a quick one, but amused me when I saw it in code today.

                      if (i == 0)
                      return 1;
                      else
                      return i + 1;

                      A Offline
                      A Offline
                      AshenFlowersFalling
                      wrote on last edited by
                      #13

                      Came across this piece of solid-gold coding in Android the other day, in good old SurfaceFlinger.cpp:

                      if (mCurrentState.orientation != orientation) {
                      if (uint32_t(orientation)<=eOrientation270 || orientation==42) {
                      mCurrentState.orientationType = flags;
                      mCurrentState.orientation = orientation;
                      setTransactionFlags(eTransactionNeeded);
                      mTransactionCV.wait(mStateLock);
                      } else {
                      orientation = BAD_VALUE;
                      }
                      }

                      Sometimes I just don't know what to think any more. :D

                      +++DIVIDE BY CUCUMBER ERROR+++

                      A 1 Reply Last reply
                      0
                      • A Andrei Straut

                        And even better, we can abstract away the "1", who knows, maybe its value will change somewhere in the future:

                        final int _CONST = 1;
                        return _CONST + abs(i) * ((i < 0) ? - _CONST : ((i == 0) ? 0 : ((i > 0) ? + _CONST : abort(), 0)));

                        Can I have that mind bleach now, please? :-D

                        Y Offline
                        Y Offline
                        YvesDaoust
                        wrote on last edited by
                        #14

                        Sure.

                        return -~i;

                        1 Reply Last reply
                        0
                        • R Rotted Frog

                          Just a quick one, but amused me when I saw it in code today.

                          if (i == 0)
                          return 1;
                          else
                          return i + 1;

                          V Offline
                          V Offline
                          VallarasuS
                          wrote on last edited by
                          #15

                          Guess the author is afraid of "AddWithZeroException" :laugh: :laugh: :laugh:

                          Regards Vallarasu S | FSharpMe.blogspot.com

                          1 Reply Last reply
                          0
                          • A AshenFlowersFalling

                            Came across this piece of solid-gold coding in Android the other day, in good old SurfaceFlinger.cpp:

                            if (mCurrentState.orientation != orientation) {
                            if (uint32_t(orientation)<=eOrientation270 || orientation==42) {
                            mCurrentState.orientationType = flags;
                            mCurrentState.orientation = orientation;
                            setTransactionFlags(eTransactionNeeded);
                            mTransactionCV.wait(mStateLock);
                            } else {
                            orientation = BAD_VALUE;
                            }
                            }

                            Sometimes I just don't know what to think any more. :D

                            +++DIVIDE BY CUCUMBER ERROR+++

                            A Offline
                            A Offline
                            Andrei Straut
                            wrote on last edited by
                            #16

                            Well, just hold your phone at 42 degrees :-D. And also, there were worse f'ups: (Steve Jobs "Don't hold it that way", anyone?) Actually, there were none :confused:

                            1 Reply Last reply
                            0
                            • Y YvesDaoust

                              A nice piece indeed. Here is a slightly more defensive version that makes sure the sign is properly handled:

                              if (i < 0)
                              return 1 - abs(i);
                              else if (i == 0)
                              return 1;
                              else if (i > 0)
                              return 1 + abs(i);

                              (with the added benefit that out-of-range values are left unchanged)

                              A Offline
                              A Offline
                              ASkoro
                              wrote on last edited by
                              #17

                              Hey but what about i being sqrt(2)???

                              Y 1 Reply Last reply
                              0
                              • Y YvesDaoust

                                A nice piece indeed. Here is a slightly more defensive version that makes sure the sign is properly handled:

                                if (i < 0)
                                return 1 - abs(i);
                                else if (i == 0)
                                return 1;
                                else if (i > 0)
                                return 1 + abs(i);

                                (with the added benefit that out-of-range values are left unchanged)

                                S Offline
                                S Offline
                                sergiogarcianinja
                                wrote on last edited by
                                #18

                                I just tried your method, and my compiler is generating a error about a method must return a value, so I fixed it. There is a version without bugs, hope it helps:

                                if (i < 0)
                                return 1 - abs(i);
                                else if (i == 0)
                                return 1;
                                else if (i > 0)
                                return 1 + abs(i);

                                K 1 Reply Last reply
                                0
                                • R Rotted Frog

                                  Just a quick one, but amused me when I saw it in code today.

                                  if (i == 0)
                                  return 1;
                                  else
                                  return i + 1;

                                  S Offline
                                  S Offline
                                  sergiogarcianinja
                                  wrote on last edited by
                                  #19

                                  I a very humble opinion, I think the original developer cared about performance. There is a big and ugly monster living in or closes that will eat us if we write less performing code. The problem is, that almost all developers don't understand about performance and do wrong things. Here, I think he/she are trying to avoid a sum using a comparison. In some cases, like division, it will be a great code.

                                  1 Reply Last reply
                                  0
                                  • A ASkoro

                                    Hey but what about i being sqrt(2)???

                                    Y Offline
                                    Y Offline
                                    YvesDaoust
                                    wrote on last edited by
                                    #20

                                    Function will return sqrt(2) + 1

                                    A 1 Reply Last reply
                                    0
                                    • Y YvesDaoust

                                      Function will return sqrt(2) + 1

                                      A Offline
                                      A Offline
                                      ASkoro
                                      wrote on last edited by
                                      #21

                                      And for sqrt(-2)????

                                      Y M K 3 Replies Last reply
                                      0
                                      • A ASkoro

                                        And for sqrt(-2)????

                                        Y Offline
                                        Y Offline
                                        YvesDaoust
                                        wrote on last edited by
                                        #22

                                        SquareRootException + 1

                                        1 Reply Last reply
                                        0
                                        • R Rotted Frog

                                          Just a quick one, but amused me when I saw it in code today.

                                          if (i == 0)
                                          return 1;
                                          else
                                          return i + 1;

                                          L Offline
                                          L Offline
                                          Lost User
                                          wrote on last edited by
                                          #23

                                          For the sake of learning here, why do some of the examples use the abs function in their answers. Why not just i++?

                                          T P K B 4 Replies Last reply
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