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Beware of CPROTD

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  • C CBadger

    Agent__007 wrote:

    Whether I think I can, or think I can't, I am always bloody right!

    Seems like I cannot argue, it will go into the rule book then :laugh: EDIT: in regards to your qoute making me 'break' a rule, please refer to this rule: 314. HoneybCBadger does not, and will not give a sh*t. No exceptions. :laugh:

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    Bergholt Stuttley Johnson
    wrote on last edited by
    #7

    aisle 3, Senna pods for CBadger

    You cant outrun the world, but there is no harm in getting a head start Real stupidity beats artificial intelligence every time.

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    • C CBadger

      Agent__007 wrote:

      Whether I think I can, or think I can't, I am always bloody right!

      Seems like I cannot argue, it will go into the rule book then :laugh: EDIT: in regards to your qoute making me 'break' a rule, please refer to this rule: 314. HoneybCBadger does not, and will not give a sh*t. No exceptions. :laugh:

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      Agent__007
      wrote on last edited by
      #8

      You already have made an arrangement for the incoming?! Touche! :thumbsup: :laugh:

      Whether I think I can, or think I can't, I am always bloody right!

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      • A Agent__007

        You already have made an arrangement for the incoming?! Touche! :thumbsup: :laugh:

        Whether I think I can, or think I can't, I am always bloody right!

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        CBadger
        wrote on last edited by
        #9

        Thank You. Now the list is still small so need a lot more rulez. Who knows there might still be a few loop holes to be created with contradicting rules etc. :rolleyes:

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        • C CBadger

          Thank You. Now the list is still small so need a lot more rulez. Who knows there might still be a few loop holes to be created with contradicting rules etc. :rolleyes:

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          Nagy Vilmos
          wrote on last edited by
          #10

          It's a bit like meta-gaming. The game is to define the rules. One such game, years past, started with a few simple rules about creating rules - you need a transient / in-transient to really make things work - and off we went. The first rule created was "No contradictions" and that was made intransient so it couldn't be killed and off we went. The aim, after several rounds, became to make it that no more rules could be created. :laugh:

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          • N Nagy Vilmos

            It's a bit like meta-gaming. The game is to define the rules. One such game, years past, started with a few simple rules about creating rules - you need a transient / in-transient to really make things work - and off we went. The first rule created was "No contradictions" and that was made intransient so it couldn't be killed and off we went. The aim, after several rounds, became to make it that no more rules could be created. :laugh:

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            CBadger
            wrote on last edited by
            #11

            Are you talking about Tetris? :doh:

            Nagy Vilmos wrote:

            The first rule created was "No contradictions"

            How exactly will that work? If one rule states that you are not allowed to use the colour red. The next rule can state the the colour red is now reds. The question is will that be picked up as a contradiction as it contradicts the rule in place but now red can be used because it is now known as reds thus making the rule insufficient and thus never broken :rolleyes:

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            • C CBadger

              Are you talking about Tetris? :doh:

              Nagy Vilmos wrote:

              The first rule created was "No contradictions"

              How exactly will that work? If one rule states that you are not allowed to use the colour red. The next rule can state the the colour red is now reds. The question is will that be picked up as a contradiction as it contradicts the rule in place but now red can be used because it is now known as reds thus making the rule insufficient and thus never broken :rolleyes:

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              Nagy Vilmos
              wrote on last edited by
              #12

              It depends on who's playing. Here's a Wiki[^] article on the daddy of them all.

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              • N Nagy Vilmos

                It depends on who's playing. Here's a Wiki[^] article on the daddy of them all.

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                CBadger
                wrote on last edited by
                #13

                1 I got this Idea from rules of the internet :rolleyes: 2 Why on earth am I getting spam notifications on my post now? :((

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                • C CBadger

                  Today we reflect on #256 of Rulez of CodeProject 256. Only high-rep members are allowed to make unfunny jokes. make sure you read the sub rules pertaining to that just so that you do not break the law in any way :rolleyes: If you have any more ideas on rules to add just comment or take a look here Edit: New rules added and updated

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                  PhilLenoir
                  wrote on last edited by
                  #14

                  We'll need moderators to decide which jokes are funny.

                  Life is like a s**t sandwich; the more bread you have, the less s**t you eat.

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                  • P PhilLenoir

                    We'll need moderators to decide which jokes are funny.

                    Life is like a s**t sandwich; the more bread you have, the less s**t you eat.

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                    CBadger
                    wrote on last edited by
                    #15

                    That must be what Bob does :|

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                    • C CBadger

                      Today we reflect on #256 of Rulez of CodeProject 256. Only high-rep members are allowed to make unfunny jokes. make sure you read the sub rules pertaining to that just so that you do not break the law in any way :rolleyes: If you have any more ideas on rules to add just comment or take a look here Edit: New rules added and updated

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                      BobJanova
                      wrote on last edited by
                      #16

                      Considering you can't get downvoted in here any more (STILL A BAD CHANGE CHRIS!), the risk is pretty minimal.

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