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Using IEnumerable nonsense for everything

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  • Richard DeemingR Richard Deeming

    Writing all of your code in one big Main function is faster than any of this "object-oriented" nonsense. And using C or assembly will be much faster than this JIT-compiled C# nonsense. Of course, it will take a lot longer to write, and be much harder to debug. But premature optimization is much more important than sleep! ;P


    "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

    J Offline
    J Offline
    James Curran
    wrote on last edited by
    #80

    Richard Deeming wrote:

    Writing all of your code in one big Main function is faster than any of this "object-oriented" nonsense.

    That is, almost certainly, not true. With one big function, the optimizer will have to practically shut-down. Many smaller functions can be highly optimized.

    Richard Deeming wrote:

    And using C or assembly will be much faster than this JIT-compiled C# nonsense.

    Again, real world examples have shown that letting the computer do things like managing your resources, is much faster than trying to do it yourself manually.

    Truth, James

    M Richard DeemingR 2 Replies Last reply
    0
    • L Lost User

      You've probably seen this style if you're done anything with C# after 2007 or so. someStuff.Where(c => c != What).Select(d => d + The).Foreach(e => Hell(e)); Instead of, you know, a plain old `for` loop with an `if` in it and so on. Or maybe `foreach` if you want to be fancy. So, now we have nearly a decade of experience with this, can we finally settle this question: Is this style cancer? I still think it is, and the retort "you just have to get used to it" isn't going to work any more. I file this firmly under "stupid one-liner 'clever' code with no benefits to compensate". Yes, I've argued in the past that "clever code" isn't necessarily bad, and I'll keep saying that - there's a time and a place for it. But not if you're just trying to be cute. "Oh look at me, I put everything on one line, +1 nerd points for me" And this is even worse. It's not just cute with no benefits to compensate, it's cute and harder to read. Side question, why is this style popular?

      C Offline
      C Offline
      Chris Maunder
      wrote on last edited by
      #81

      We *should* be using that syntax because it's cleaner and more readable than lots of indented loops. Our problems (at this point) are 1. It's inefficient 2. There's not enough good guidance on not doing dumb things (ToArray etc being case in point). EF does a helluva job converting LINQ to SQL so what would be interesting is if there was a preprocesser that went through the whole LINQ chain, worked out what was really happening, then optimised (ie not did a bunch of stuff, parallelised other stuff, vectorised some stuff etc) and made it more efficient than foreach loops (which themselves are not efficient). We shouldn't have a million devs optimising the same code. We should be able to express the code in elegant syntax and have the tools do the optimisation.

      cheers Chris Maunder

      1 Reply Last reply
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      • Richard DeemingR Richard Deeming

        As others have pointed out, ForEach is the odd man out here. A foreach loop of the results of the sequence returned from LINQ is the better option. But the bulk of LINQ is about telling the compiler what to do, not how to do it. And that makes the code much more readable (for some). Imagine you start with a big block of code in a single method. It takes a list, filters it, sorts it, groups it, filters it some more, projects it, and then processes it. You've got a fairly complex method which is specific to one task. If you need to repeat any of those operations, you have to duplicate the code. The first thing you would do is refactor the code, to move some of the common operations out into separate, simpler, reusable methods. You could then write simple unit tests for those methods, without having to set up the more complicated data for your original method, and without having to work out which part of the original method failed if the tests failed. Then, you would reuse those simpler methods elsewhere when you needed to do the same thing. Need to filter a list? Call SomeClass.FilterAList. Need to group a list? Call SomeClass.MakeSomeGroups. Pretty soon, you end up with a collection of utility methods that you're reusing everywhere. But the syntax is quite nasty:

        var source = GetAList();
        var filtered = SomeClass.FilterAList(source, SomeFilter);
        var sorted = SomeClass.MakeItSorted(filtered, SomeSortingCondition);
        var grouped = SomeClass.MakeSomeGroups(sorted, SomeGroupingCondition);
        var filteredAgain = SomeClass.FilterAList(grouped, AnotherFilter);
        var result = SomeClass.ProjectAList(filteredAgain, SomeProjection);

        // Or:
        var result = SomeClass.ProjectAList(
        SomeClass.FilterAList(
        SomeClass.MakeSomeGroups(
        SomeClass.MakeItSorted(
        SomeClass.FilterAList(
        GetAList(),
        SomeFilter),
        SomeSortingCondition),
        SomeGroupingCondition),
        AnotherFilter),
        SomeProjection);

        To tidy it up, you would like to be able to call each utility method as if it was defined on the IEnumerable<T> interface. You can't add the methods to the interface, since that would break everything that implemented it. So instead, you introduce extension methods, and the syntax becomes:

        var result = GetAList()
        .FilterAList(SomeFilter)
        .MakeItSorted(SomeSortingCond

        F Offline
        F Offline
        F ES Sitecore
        wrote on last edited by
        #82

        I'm talking about using linq to foreach a collection vs using foreach. As I said in my post, it is fine to use linq if you are getting advantages such as in the example you just posted, but I thought I made it pretty clear that was not the kind of code I was talking about and also that I never said to never use linq.

        Richard Deeming wrote:

        If you stick to debugging your own code, it's easier to debug, because there's less of it

        var result = GetAList()
        .FilterAList(SomeFilter)
        .MakeItSorted(SomeSortingCondition)
        .MakeSomeGroups(SomeGroupingCondition)
        .FilterAList(AnotherFilter)
        .ProjectAList(SomeProjection);

        That line throws a null exception...can you look at the line that threw the exception and know what the issue is?

        Richard DeemingR 1 Reply Last reply
        0
        • F F ES Sitecore

          I'm talking about using linq to foreach a collection vs using foreach. As I said in my post, it is fine to use linq if you are getting advantages such as in the example you just posted, but I thought I made it pretty clear that was not the kind of code I was talking about and also that I never said to never use linq.

          Richard Deeming wrote:

          If you stick to debugging your own code, it's easier to debug, because there's less of it

          var result = GetAList()
          .FilterAList(SomeFilter)
          .MakeItSorted(SomeSortingCondition)
          .MakeSomeGroups(SomeGroupingCondition)
          .FilterAList(AnotherFilter)
          .ProjectAList(SomeProjection);

          That line throws a null exception...can you look at the line that threw the exception and know what the issue is?

          Richard DeemingR Offline
          Richard DeemingR Offline
          Richard Deeming
          wrote on last edited by
          #83

          F-ES Sitecore wrote:

          That line throws a null exception...can you look at the line that threw the exception and know what the issue is?

          Assuming I'm using LINQ, the most likely culprit would be GetAList returning null. Failing that, I'd have a stack-trace to tell me where the exception occurred. :)


          "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

          "These people looked deep within my soul and assigned me a number based on the order in which I joined" - Homer

          F 1 Reply Last reply
          0
          • L Lost User

            You've probably seen this style if you're done anything with C# after 2007 or so. someStuff.Where(c => c != What).Select(d => d + The).Foreach(e => Hell(e)); Instead of, you know, a plain old `for` loop with an `if` in it and so on. Or maybe `foreach` if you want to be fancy. So, now we have nearly a decade of experience with this, can we finally settle this question: Is this style cancer? I still think it is, and the retort "you just have to get used to it" isn't going to work any more. I file this firmly under "stupid one-liner 'clever' code with no benefits to compensate". Yes, I've argued in the past that "clever code" isn't necessarily bad, and I'll keep saying that - there's a time and a place for it. But not if you're just trying to be cute. "Oh look at me, I put everything on one line, +1 nerd points for me" And this is even worse. It's not just cute with no benefits to compensate, it's cute and harder to read. Side question, why is this style popular?

            T Offline
            T Offline
            Thornik
            wrote on last edited by
            #84

            Plain-old-for definitely will work too, but this "one-liner" is specially intended for simple cases, where "for" is just too much! Say, you need just checked checkboxes:

            var chs = AllChBoxes.Where(box => box.IsCheched);// DONE!

            ...and now look what you have to do with for:

            var chs = new List();// - note, you have to create materialized list, not just Enumerable!
            foreach(var ch in AllChBoxes)
            if (ch.IsChecked) chs.Add(ch);

            You write THREE lines (what is obviously more to read + more error prone) and achieved... even worse result, since IEnumerable in one-liner takes less memory (if needed at all). So get your a$$ from the criocamera and study new way! :)

            L 1 Reply Last reply
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            • T Thornik

              Plain-old-for definitely will work too, but this "one-liner" is specially intended for simple cases, where "for" is just too much! Say, you need just checked checkboxes:

              var chs = AllChBoxes.Where(box => box.IsCheched);// DONE!

              ...and now look what you have to do with for:

              var chs = new List();// - note, you have to create materialized list, not just Enumerable!
              foreach(var ch in AllChBoxes)
              if (ch.IsChecked) chs.Add(ch);

              You write THREE lines (what is obviously more to read + more error prone) and achieved... even worse result, since IEnumerable in one-liner takes less memory (if needed at all). So get your a$$ from the criocamera and study new way! :)

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #85

              Here it's still obvious. It's the chaining where things start to get confusing. Besides, I can't agree with your statement that you must create a list, after all you need those checkboxes in order to *do something* with them, you can most of the time just do that in the very same loop that checks them.

              T 1 Reply Last reply
              0
              • L Lost User

                You've probably seen this style if you're done anything with C# after 2007 or so. someStuff.Where(c => c != What).Select(d => d + The).Foreach(e => Hell(e)); Instead of, you know, a plain old `for` loop with an `if` in it and so on. Or maybe `foreach` if you want to be fancy. So, now we have nearly a decade of experience with this, can we finally settle this question: Is this style cancer? I still think it is, and the retort "you just have to get used to it" isn't going to work any more. I file this firmly under "stupid one-liner 'clever' code with no benefits to compensate". Yes, I've argued in the past that "clever code" isn't necessarily bad, and I'll keep saying that - there's a time and a place for it. But not if you're just trying to be cute. "Oh look at me, I put everything on one line, +1 nerd points for me" And this is even worse. It's not just cute with no benefits to compensate, it's cute and harder to read. Side question, why is this style popular?

                M Offline
                M Offline
                Matt McGuire
                wrote on last edited by
                #86

                Agreed, this is cancer. IEnumerable and Linq will cause far more instructions to be processed by the processor than a simple "for" loop with an "if". Will the average user notice this? No, not on todays computers. But as more people do these trick things, it does build up. I remember when trick things were done to save processor clock ticks, and it was just as bad for reading code. The smart ones would document the clever code with comments with a reasoning why it had to be done. if you've seen that in production code before, people are trying to be clever for clever sake, I just don't see the benefit.

                1 Reply Last reply
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                • L Lost User

                  You've probably seen this style if you're done anything with C# after 2007 or so. someStuff.Where(c => c != What).Select(d => d + The).Foreach(e => Hell(e)); Instead of, you know, a plain old `for` loop with an `if` in it and so on. Or maybe `foreach` if you want to be fancy. So, now we have nearly a decade of experience with this, can we finally settle this question: Is this style cancer? I still think it is, and the retort "you just have to get used to it" isn't going to work any more. I file this firmly under "stupid one-liner 'clever' code with no benefits to compensate". Yes, I've argued in the past that "clever code" isn't necessarily bad, and I'll keep saying that - there's a time and a place for it. But not if you're just trying to be cute. "Oh look at me, I put everything on one line, +1 nerd points for me" And this is even worse. It's not just cute with no benefits to compensate, it's cute and harder to read. Side question, why is this style popular?

                  L Offline
                  L Offline
                  Lost User
                  wrote on last edited by
                  #87

                  In the same way people write crappy Transact SQL, crappy C#, and crappy documentation, some write "elegant" SQL, C#, LINQ, etc. I found an "elegant" NEED for IEnumerable the other day; it simplified the code using it.

                  1 Reply Last reply
                  0
                  • L Lost User

                    You've probably seen this style if you're done anything with C# after 2007 or so. someStuff.Where(c => c != What).Select(d => d + The).Foreach(e => Hell(e)); Instead of, you know, a plain old `for` loop with an `if` in it and so on. Or maybe `foreach` if you want to be fancy. So, now we have nearly a decade of experience with this, can we finally settle this question: Is this style cancer? I still think it is, and the retort "you just have to get used to it" isn't going to work any more. I file this firmly under "stupid one-liner 'clever' code with no benefits to compensate". Yes, I've argued in the past that "clever code" isn't necessarily bad, and I'll keep saying that - there's a time and a place for it. But not if you're just trying to be cute. "Oh look at me, I put everything on one line, +1 nerd points for me" And this is even worse. It's not just cute with no benefits to compensate, it's cute and harder to read. Side question, why is this style popular?

                    M Offline
                    M Offline
                    Member_5893260
                    wrote on last edited by
                    #88

                    Yeah - I hate that sort of shit as well. Write-only programs. I think people think they're clever, or something: "Those of you who think you're intelligent are annoying to those of us who are"(tm)...

                    1 Reply Last reply
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                    • L Lost User

                      Here it's still obvious. It's the chaining where things start to get confusing. Besides, I can't agree with your statement that you must create a list, after all you need those checkboxes in order to *do something* with them, you can most of the time just do that in the very same loop that checks them.

                      T Offline
                      T Offline
                      Thornik
                      wrote on last edited by
                      #89

                      You said "for vs LINQ", I show you obvious case where you're not right. If you wanna just discuss how long LINQ can be - it's different question. You don't understand word "materialized". If you use "for", you have to create physical list, where you keep your objects. In case of LINQ you have Enumerator, which will not take any object until you ask! It's important difference when you have billion objects, where half of 'em match your query. Enumerator just pass 'em one-by-one (keeping memory consumption low exactly for ONE ELEMENT), while your "for" takes all necessary memory at once.

                      L 1 Reply Last reply
                      0
                      • T Thornik

                        You said "for vs LINQ", I show you obvious case where you're not right. If you wanna just discuss how long LINQ can be - it's different question. You don't understand word "materialized". If you use "for", you have to create physical list, where you keep your objects. In case of LINQ you have Enumerator, which will not take any object until you ask! It's important difference when you have billion objects, where half of 'em match your query. Enumerator just pass 'em one-by-one (keeping memory consumption low exactly for ONE ELEMENT), while your "for" takes all necessary memory at once.

                        L Offline
                        L Offline
                        Lost User
                        wrote on last edited by
                        #90

                        Thornik wrote:

                        You said "for vs LINQ",

                        I did not, I showed an example of what I deem unreasonable. Using a single clause is still clear, if often unnecessary, though I like Max for example - there's a case where it really is simpler than an equivalent explicit loop.

                        Thornik wrote:

                        You don't understand word "materialized". If you use "for", you have to create physical list, where you keep your objects.

                        Oh you mean the source, sure. `foreach` it is then, problem solved.

                        T 1 Reply Last reply
                        0
                        • L Lost User

                          Thornik wrote:

                          You said "for vs LINQ",

                          I did not, I showed an example of what I deem unreasonable. Using a single clause is still clear, if often unnecessary, though I like Max for example - there's a case where it really is simpler than an equivalent explicit loop.

                          Thornik wrote:

                          You don't understand word "materialized". If you use "for", you have to create physical list, where you keep your objects.

                          Oh you mean the source, sure. `foreach` it is then, problem solved.

                          T Offline
                          T Offline
                          Thornik
                          wrote on last edited by
                          #91

                          You shown long LINQ query and start talking about "foreach". But even being that long, FORMATTING RULES. :)

                          someStuff.Where(c => c != What) // comment why you do it
                          .Select(d => d + The) // comment why you do it
                          .Foreach(e => Hell(e));// comment why you do it

                          > Oh you mean the source, sure. foreach it is then, problem solved. Nope. You do not solve problem if you prepare list of objects thru foreach - you have to put 'em in a List<> (because hell knows how it will be used later). In case of LINQ you prepare just REQUEST (which takes zero memory), which later will enumerate any amount of objects. And BTW same request can be enumerated many times.

                          L 1 Reply Last reply
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                          • T Thornik

                            You shown long LINQ query and start talking about "foreach". But even being that long, FORMATTING RULES. :)

                            someStuff.Where(c => c != What) // comment why you do it
                            .Select(d => d + The) // comment why you do it
                            .Foreach(e => Hell(e));// comment why you do it

                            > Oh you mean the source, sure. foreach it is then, problem solved. Nope. You do not solve problem if you prepare list of objects thru foreach - you have to put 'em in a List<> (because hell knows how it will be used later). In case of LINQ you prepare just REQUEST (which takes zero memory), which later will enumerate any amount of objects. And BTW same request can be enumerated many times.

                            L Offline
                            L Offline
                            Lost User
                            wrote on last edited by
                            #92

                            Thornik wrote:

                            because hell knows how it will be used later

                            So then it *isn't* the source, and it probably doesn't need to exist. Just act on it right then and there in the loop.

                            1 Reply Last reply
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                            • F F ES Sitecore

                              No, he meant to execute. I set up some experimental code that looped many times using the various methods like native code and linq and timed them. I also pointed out that the linq code was using anonymous methods and that they had overhead too.

                              C Offline
                              C Offline
                              Clifford Nelson
                              wrote on last edited by
                              #93

                              Well I do find it a lot faster to write. I would expect it to have poorer performance, but don't know how bad. I believe is that if you have performance issues, find out the methods that use the most resources, and optimize them. This is where get most bang for the buck.

                              1 Reply Last reply
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                              • P PIEBALDconsult

                                harold aptroot wrote:

                                Is this style cancer?

                                Yes. Many fans of that style don't realize how many times the data gets copied and iterated when they do nonsense like that. What really irks me is the near-constant use of ToList or ToArray; those are definitely cries for help. Even a simple foreach should generally be avoided in situations where a for will perform at least as well.

                                M Offline
                                M Offline
                                MiddleTommy
                                wrote on last edited by
                                #94

                                I would argue the total opposite. This is not cancer. The data does not get copied and iterated because this is all lazy processed. Perhaps you dont understand how these methods actually work. Do you know how many times it took me hours to construct a proper nested for loop? With this style the complex can be accomplished in minutes. You need to call ToList when you are complete to finally iterate over the entire IEnumerable. Because the Where and Select methods are lazy processed I have found that you dont get the proper results at the end unless you call ToList. Also calling ToList is needed when performing async or multi threaded code. You need your own copy of the items to mess with otherwise you will get errors. As for performance we are talking small milliseconds longer. I can read and understand that one liner perfectly in 5 seconds. Can you honestly say that a for loop is perfectly understandable in that amount of time? I think not. Also did you know you can iterate over thousands of records in the same amount of time it takes to do an if(x == y) statement. "if" comparisons are the slowest code to run.

                                L 1 Reply Last reply
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                                • J James Curran

                                  Richard Deeming wrote:

                                  Writing all of your code in one big Main function is faster than any of this "object-oriented" nonsense.

                                  That is, almost certainly, not true. With one big function, the optimizer will have to practically shut-down. Many smaller functions can be highly optimized.

                                  Richard Deeming wrote:

                                  And using C or assembly will be much faster than this JIT-compiled C# nonsense.

                                  Again, real world examples have shown that letting the computer do things like managing your resources, is much faster than trying to do it yourself manually.

                                  Truth, James

                                  M Offline
                                  M Offline
                                  Mike Marynowski
                                  wrote on last edited by
                                  #95

                                  I would be a bit surprised if your first point was true. Please give me a couple examples of optimizations that depend on function size.

                                  J F 2 Replies Last reply
                                  0
                                  • M Mike Marynowski

                                    I would be a bit surprised if your first point was true. Please give me a couple examples of optimizations that depend on function size.

                                    J Offline
                                    J Offline
                                    James Curran
                                    wrote on last edited by
                                    #96

                                    Optimization largely depends on tracking the lifetime of variables:

                                    for(int i =0; i< 100; ++i)
                                    {...}

                                    will be better optimized, than this...

                                    int i;
                                    for(i =0; i< 100; ++i)
                                    {...}

                                    just because the compiler knows that "i" is never used again outside that for loop. In the latter, space must be allocated for i on the stack, and it must be stored there. In the first, "i" may live at it's entire existence in a register. Now, in an example as small as the above, a good compiler may still realize that even the second "i" is not used again, but the larger that function gets, with more things to track, the optimizer begin to give up.

                                    Truth, James

                                    M 1 Reply Last reply
                                    0
                                    • J James Curran

                                      Optimization largely depends on tracking the lifetime of variables:

                                      for(int i =0; i< 100; ++i)
                                      {...}

                                      will be better optimized, than this...

                                      int i;
                                      for(i =0; i< 100; ++i)
                                      {...}

                                      just because the compiler knows that "i" is never used again outside that for loop. In the latter, space must be allocated for i on the stack, and it must be stored there. In the first, "i" may live at it's entire existence in a register. Now, in an example as small as the above, a good compiler may still realize that even the second "i" is not used again, but the larger that function gets, with more things to track, the optimizer begin to give up.

                                      Truth, James

                                      M Offline
                                      M Offline
                                      Mike Marynowski
                                      wrote on last edited by
                                      #97

                                      That might be true but it comes at the cost of jumps and stack management for function calls. I think you will be hard-pressed to find an example of one block of code that runs slower than similar code split into more functions.

                                      J 1 Reply Last reply
                                      0
                                      • J jfren484

                                        For debugging, though, if you convert the lambda expression into a lambda statement, you can put a breakpoint in it. That can help in debugging. Usually what I end up doing is split the fluent chain into separate pieces if I need to debug it. That being said, this is usually a style I employ as I'm finishing up code and have already tested it while doing my normal refactoring. (and when I know high performance is not necessary)

                                        P Offline
                                        P Offline
                                        patbob
                                        wrote on last edited by
                                        #98

                                        I just set breakpoints on the lambda expressions in the statements. The debugger is a little finicky on setting them there -- you have to click somewhere in the RHS of the lambda and then hit F9 to set the breakpoint. No harder to debug than any other bit of code. I use Linq a lot, but for non-performant areas. I don't expect it to be faster to run, only faster to write, debug and maintain.

                                        We can program with only 1's, but if all you've got are zeros, you've got nothing.

                                        1 Reply Last reply
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                                        • M MiddleTommy

                                          I would argue the total opposite. This is not cancer. The data does not get copied and iterated because this is all lazy processed. Perhaps you dont understand how these methods actually work. Do you know how many times it took me hours to construct a proper nested for loop? With this style the complex can be accomplished in minutes. You need to call ToList when you are complete to finally iterate over the entire IEnumerable. Because the Where and Select methods are lazy processed I have found that you dont get the proper results at the end unless you call ToList. Also calling ToList is needed when performing async or multi threaded code. You need your own copy of the items to mess with otherwise you will get errors. As for performance we are talking small milliseconds longer. I can read and understand that one liner perfectly in 5 seconds. Can you honestly say that a for loop is perfectly understandable in that amount of time? I think not. Also did you know you can iterate over thousands of records in the same amount of time it takes to do an if(x == y) statement. "if" comparisons are the slowest code to run.

                                          L Offline
                                          L Offline
                                          Lost User
                                          wrote on last edited by
                                          #99

                                          For reference, a branch misprediction is less than 20 cycles on any reasonable µarch (ie excluding NetBurst), you can't do thousands of anything in that time.

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