2018, A dark year for the gaming industry...
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It's a fun game, I've been playing a lot of it since it was released. It is not as bad as the internet makes it There are some bugs and game mechanics issues, but, at least for me, has been working fine.
I'd rather be phishing!
Ahh, thank goodness. It(Xbox version) is on my Christmas list.
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First there was the "Diablo, Immortal" debacle... Then "Fallout 76"... What's next? :(( Please, don't disappoint CD Projekt, be our savior! Let's "Cyberpunk 2077" live up to the hype!! :-\ [EDIT] I was reminded, there is also the EA Lootboxes debacles.
A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!
If X4 is as bad as X Rebirth, I will fully agree with you. I have hope for it but I am not pre-ordering this time around due to getting burned by X Rebirth and its inability to live up to its own hype. On all other accounts, every other game released this year (that I bought) was disappointing in many ways. I'm a PC gamer so I couldn't talk about console games.
if (Object.DividedByZero == true) { Universe.Implode(); }
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I would say that is more DLC, which has been around for years. But yeah, the whole bunch of "added extras" is rubbish. One of the things that used to make a game good for me is the reply factor, the ability to unlock extra content by doing various tasks. Things like extra characters, or costumes, or weapons, etc. Now you just pay extra for them, which takes away all the fun.
I believe the whole "loot box" scandal had to do with gambling laws. The way the loot boxes were set up, they worked more like digital slot machines. You pay to get them and you may or may not get anything good. It is a method to keep people spending money on loot boxes rather than playing the game.
When you are dead, you won't even know that you are dead. It's a pain only felt by others. Same thing when you are stupid.
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If X4 is as bad as X Rebirth, I will fully agree with you. I have hope for it but I am not pre-ordering this time around due to getting burned by X Rebirth and its inability to live up to its own hype. On all other accounts, every other game released this year (that I bought) was disappointing in many ways. I'm a PC gamer so I couldn't talk about console games.
if (Object.DividedByZero == true) { Universe.Implode(); }
I'm a PC gamer as well. My primary game is EVE Online. Been playing that for 10 years (187 million sp). I've been watching the trailers for X4 and I agree. Please let it be good! :-D
When you are dead, you won't even know that you are dead. It's a pain only felt by others. Same thing when you are stupid.
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Um, Microsoft don't make games?
True. Nowadays, they only make jokes.
I wanna be a eunuchs developer! Pass me a bread knife!
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First there was the "Diablo, Immortal" debacle... Then "Fallout 76"... What's next? :(( Please, don't disappoint CD Projekt, be our savior! Let's "Cyberpunk 2077" live up to the hype!! :-\ [EDIT] I was reminded, there is also the EA Lootboxes debacles.
A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!
So, essentially, all you need is GoG.
I wanna be a eunuchs developer! Pass me a bread knife!
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I would say that is more DLC, which has been around for years. But yeah, the whole bunch of "added extras" is rubbish. One of the things that used to make a game good for me is the reply factor, the ability to unlock extra content by doing various tasks. Things like extra characters, or costumes, or weapons, etc. Now you just pay extra for them, which takes away all the fun.
Good for those who like to spend big money on "added extras". Not so good for those who are starting with these games. Money can't buy everything, but in this case money can buy bigger and better costumes or weapons or shields.
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Um, Microsoft don't make games?
F-ES Sitecore wrote:
Um, Microsoft don't make games?
I think, I am a bit old, but Freelancer (video game) - Wikipedia[^].
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First there was the "Diablo, Immortal" debacle... Then "Fallout 76"... What's next? :(( Please, don't disappoint CD Projekt, be our savior! Let's "Cyberpunk 2077" live up to the hype!! :-\ [EDIT] I was reminded, there is also the EA Lootboxes debacles.
A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!
2018 was a good year for gaming (for me). It's the year I started my tabletop game collection (as well as Tabletop Simulator). There is a board game for everyone, from dungeon crawlers to games where you feed a panda. Watch a couple of Shut Up and Sit Down videos on YouTube. Plus tabletop games have something that PC games lost a long time - a nice large cellophane wrapped box!
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F-ES Sitecore wrote:
Um, Microsoft don't make games?
I think, I am a bit old, but Freelancer (video game) - Wikipedia[^].
Um, Halo?
I wanna be a eunuchs developer! Pass me a bread knife!
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Yeah I played the first one, and I played it a lot. I remember grinding all the animal skins to complete all the challenges. And as far as I can remember I really liked it. The problem is it was so long ago that it's hard to trust my memory of how much I liked it. For all I know it had the same problems as RDR2, but I didn't notice them because I was comparing it to other games released back then. The biggest RDR2 problem for me is the way it handles. The controls feel clunky and over complicated. The movement is painfully unresponsive, and it's very frustrating when I compare it to the smooth responsiveness of other modern games. A lot of people try to claim it adds to the "realism" but if I am not looking for a "walking round with a broken ankle" simulator.
IKR Action & content are the Kings of entertainment. Similarly, walking around with a broken ankle adjusted through use of modifiers is RPG anyway. Gamers don't play RDR (my initials actually - lol) for rpg aspects rather than the action adventure genre. While realism would mashup rpg stylization with real time action adventure models the RDR crowd simply wants a fun shooter with a rich story. There seems to be two distinct camps orbiting RDR2 with the latter being somewhat disappointed, but I think the game will come around considering the development and publishing teams. Only time will tell though.
I was unaware of that...
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First there was the "Diablo, Immortal" debacle... Then "Fallout 76"... What's next? :(( Please, don't disappoint CD Projekt, be our savior! Let's "Cyberpunk 2077" live up to the hype!! :-\ [EDIT] I was reminded, there is also the EA Lootboxes debacles.
A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!
Yup loot boxes are actually coming under fire again. Guess there was a proposal to audit loot boxes and sales tactics concerning said items conducted at the Federal level by the Trade Commission. Check this search out: loot box federal trade commission - Bing[^] Fallout 76 personifies everything everyone has flamed Bethesda about over the last decade; fan boi cash grabbing even after Bethesda gamers warned them about that tendency has now come back to bite them and deeply. Gamers are not stupid and the Fallout franchise is not bullet proof. Diablo Immoral (not a typo lol) was misunderstood due to poor marketing execution. I suspected that the mobile game was a precursor to an impending, highly secret Diablo 4 release; leaks + hype concerning D4 would further solidify my argument and would also appear that the normal development practices of flagship IP done in a black-box is still in wide use. I perceive that general opinion concerning Diablo IP was skewed significantly with their acquisition by Activision and Diablo players are expecting the worse case scenario for all Blizzard IP franchises. Basically, Diablo Immortal got the jump scare execution, but I think that once D4 hits release the mobile platform will gain considerable momentum, especially if the two are tied into one-another somehow.
I was unaware of that...
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IKR Action & content are the Kings of entertainment. Similarly, walking around with a broken ankle adjusted through use of modifiers is RPG anyway. Gamers don't play RDR (my initials actually - lol) for rpg aspects rather than the action adventure genre. While realism would mashup rpg stylization with real time action adventure models the RDR crowd simply wants a fun shooter with a rich story. There seems to be two distinct camps orbiting RDR2 with the latter being somewhat disappointed, but I think the game will come around considering the development and publishing teams. Only time will tell though.
I was unaware of that...
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First there was the "Diablo, Immortal" debacle... Then "Fallout 76"... What's next? :(( Please, don't disappoint CD Projekt, be our savior! Let's "Cyberpunk 2077" live up to the hype!! :-\ [EDIT] I was reminded, there is also the EA Lootboxes debacles.
A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!
I've been playing Elite: Dangerous for years now and ignoring everything else, it's been great. Yeah, the gameplay consists of long stretches of boredom punctuated by moments of terror, but you get to be bored in SPACE!!! (seriously, it's the best thing going in VR, not that that's saying a lot at this point).
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When you say loot box scandal, do you mean the modern age where parents refuse to take responsibility for their children stealing from them and instead try to blame the games developers? Don't get me wrong though, I think the whole "pay-to-win" thing is disgusting and really ruins a lot of games. But you can't blame them when so many idiots are throwing money at it.
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When you say loot box scandal, do you mean the modern age where parents refuse to take responsibility for their children stealing from them and instead try to blame the games developers?
No he meant when games assure the parents that they have been rated for kids, but take advantage of said kids and: 1. make them addicted to the horrible system that is loot boxes 2. make them get used to the idea of loot boxes in their future games 3. and make them susceptible to more gambling when they grow up It's not only that pay-to-win is disgusting, it's that developers are allowed to hide it by making their representative say nonsense like: restricting pay-to-win will reduce our ability to innovate. Or when they say that it doesn't affect people who do not buy the loot boxes. Source: ESA president defends loot boxes, warns against government regulation | PC Gamer[^]
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Um, Microsoft don't make games?
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First there was the "Diablo, Immortal" debacle... Then "Fallout 76"... What's next? :(( Please, don't disappoint CD Projekt, be our savior! Let's "Cyberpunk 2077" live up to the hype!! :-\ [EDIT] I was reminded, there is also the EA Lootboxes debacles.
A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!
2018 was the darkest year so far, but the same was true for 2017 and 2016. First, selling games piecewise als DLC instead of a complete game and one or two complete addons. Then "micro"-transactions (seriously, 17 bucks isn't "micro" by any standard). The loot boxes and general P2W elements may be the the worst the gaming industry has on offer yet, but the emphasis is on "yet". Wait what 2019 will bring.
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I am looking forward to the reviews of the multiplayer. I can't really see the people defending the controls hold out once they start having to play against real people, as opposed to the predictability of AI enemies.
Both arguments, concerning controls and ai, have surfaced recently gaining prominence. Hopefully, Rockstar updates both systems adequately furthering the RDR brand. Even if the game gets patched, regarding control configurability and AI, a year down the road am sure consumers of the franchise will more than happily wait and if anyone can get it done they (Rockstar) can.
I was unaware of that...