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  3. i don't like object oriented programming

i don't like object oriented programming

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  • H honey the codewitch

    that's exactly what I want. Does .NET support that now? :omg:

    When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

    S Offline
    S Offline
    Super Lloyd
    wrote on last edited by
    #43

    I dunno if there was a problem before.. but it's copy paste from some code I was just running on a test project while thinking about your problem.... So, shortly, this is fine. Assuming it was not always working (which I doubt) the test project use .NET Framework 4.7.2 and C# compiler latest version, i.e. 7.3 **[EDIT & REMARK]**this looks like perfectly valid C# since the beginning of generic to me. Odds are you got confused at some stage...

    A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

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    • H honey the codewitch

      that's exactly what I want. Does .NET support that now? :omg:

      When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

      S Offline
      S Offline
      Super Lloyd
      wrote on last edited by
      #44

      This has always worked. You can't do that with static and/or non virtual method though, maybe that's what mislead you?!

      A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

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      • H honey the codewitch

        i never have. give me templates. or you may as well just give me something procedural. if i can't do generic programming i'm a sad honey bear. C# is barely adequate. And it's too object centric IMO. generics need to be able to do more. I want traits. I want the runtimes to do what i can make a C++ compiler do with templates. I probably just got the BAC up of this entire board saying that, but there it is.

        When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

        D Offline
        D Offline
        Dannyyx
        wrote on last edited by
        #45

        You shouldn't look at object oriented programming as if you're working with objects. You should look at it objectively.

        H 1 Reply Last reply
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        • H honey the codewitch

          one example I'm running into right now is template specialization. I have a finite state machine engine and it works for any transition input type and any accept symbol type. However, there are additional features that can happen - significant ones that can only exist when the transition type is char - this specialization is effectively a regular expression engine, which means it can parse from a regular expression, and provide regex matching over string inputs. The other kind of FAs it wouldn't even make sense for that. So because of this I have two separate classes - one generic FA class, and one called CharFA where the TInput=char basically. It means more code to maintain because a lot of it is duplicated. To unduplicate a lot of which i could, I'd have to add another codefile with an interface, and another with static methods to share common functionality, which again, increases the code size. So it's not even that I can't do it with C#, it's that what is elegantly handled in C++ is clunky in C# to do the same thing, and requires more code.

          When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

          F Offline
          F Offline
          Fueled By Decaff
          wrote on last edited by
          #46

          There are two ways that I can think of to avoid this code duplication. (Whether these are suitable is up to you.) 1. Implement your byte specific class as a subclass of your generic class? 2. Use dependency injection for the byte specific code. Good luck

          H 1 Reply Last reply
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          • H honey the codewitch

            i never have. give me templates. or you may as well just give me something procedural. if i can't do generic programming i'm a sad honey bear. C# is barely adequate. And it's too object centric IMO. generics need to be able to do more. I want traits. I want the runtimes to do what i can make a C++ compiler do with templates. I probably just got the BAC up of this entire board saying that, but there it is.

            When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

            B Offline
            B Offline
            Bob1000
            wrote on last edited by
            #47

            Functional programing even worse..... But it all started going wrong when we moved away from the abacus! No one ever hacked my abacus! Actually not quite true, think someone removed a bead....

            1 Reply Last reply
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            • H honey the codewitch

              Eddy Vluggen wrote:

              That's a non-complaint; like I said, you can put all your procedures in a God-object

              Not a complaint. Just attempting to clarify what i meant

              Eddy Vluggen wrote:

              I'd say you haven't worked in a strict procedural language

              Now I wonder what you'd consider procedural. Batch files? SQL? C?

              Eddy Vluggen wrote:

              Haven't seen much of that, so not going to comment on it. But still, yuck.

              Spoken like someone that's never used it. GP is lovely, elegant, concise and powerful. I wish it was more available in places other than C++.

              When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #48

              honey the monster, codewitch wrote:

              Now I wonder what you'd consider procedural.

              AMOS, among others.

              honey the monster, codewitch wrote:

              Spoken like someone that's never used it.

              OO is the most logical step forward from the messy and hard-to-maintain pages of procedures, sprinkled with arguments and global variables.

              honey the monster, codewitch wrote:

              I wish it was more available in places other than C++.

              It is still available; you can abuse any OO language as if it is merely capable of procedures.

              Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^] "If you just follow the bacon Eddy, wherever it leads you, then you won't have to think about politics." -- Some Bell.

              H 1 Reply Last reply
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              • L Lost User

                honey the monster, codewitch wrote:

                Now I wonder what you'd consider procedural.

                AMOS, among others.

                honey the monster, codewitch wrote:

                Spoken like someone that's never used it.

                OO is the most logical step forward from the messy and hard-to-maintain pages of procedures, sprinkled with arguments and global variables.

                honey the monster, codewitch wrote:

                I wish it was more available in places other than C++.

                It is still available; you can abuse any OO language as if it is merely capable of procedures.

                Bastard Programmer from Hell :suss: If you can't read my code, try converting it here[^] "If you just follow the bacon Eddy, wherever it leads you, then you won't have to think about politics." -- Some Bell.

                H Offline
                H Offline
                honey the codewitch
                wrote on last edited by
                #49

                generic programming, not procedures.

                When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

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                • F Fueled By Decaff

                  There are two ways that I can think of to avoid this code duplication. (Whether these are suitable is up to you.) 1. Implement your byte specific class as a subclass of your generic class? 2. Use dependency injection for the byte specific code. Good luck

                  H Offline
                  H Offline
                  honey the codewitch
                  wrote on last edited by
                  #50

                  the latter isn't practical. the former i already did, and it's sloppy as hell

                  When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

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                  • S Super Lloyd

                    This has always worked. You can't do that with static and/or non virtual method though, maybe that's what mislead you?!

                    A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                    H Offline
                    H Offline
                    honey the codewitch
                    wrote on last edited by
                    #51

                    doesn't compile for me.

                    When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

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                    • S Super Lloyd

                      This has always worked. You can't do that with static and/or non virtual method though, maybe that's what mislead you?!

                      A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                      H Offline
                      H Offline
                      honey the codewitch
                      wrote on last edited by
                      #52

                      oh i see what you did. that's not template specialization. that's method overloading

                      When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

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                      • D Dannyyx

                        You shouldn't look at object oriented programming as if you're working with objects. You should look at it objectively.

                        H Offline
                        H Offline
                        honey the codewitch
                        wrote on last edited by
                        #53

                        i know how to code OO. i just don't like OO because it requires a lot of code to do a little bit.

                        When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

                        D 1 Reply Last reply
                        0
                        • S Super Lloyd

                          I dunno if there was a problem before.. but it's copy paste from some code I was just running on a test project while thinking about your problem.... So, shortly, this is fine. Assuming it was not always working (which I doubt) the test project use .NET Framework 4.7.2 and C# compiler latest version, i.e. 7.3 **[EDIT & REMARK]**this looks like perfectly valid C# since the beginning of generic to me. Odds are you got confused at some stage...

                          A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                          H Offline
                          H Offline
                          honey the codewitch
                          wrote on last edited by
                          #54

                          i looked at your code wrong, didn't notice until i tried writing one myself. that's not template specialization, but simply method overloading - and i'm doing it already class CharFA : FA { .. }

                          When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

                          S 1 Reply Last reply
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                          • H honey the codewitch

                            oh i see what you did. that's not template specialization. that's method overloading

                            When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

                            S Offline
                            S Offline
                            Super Lloyd
                            wrote on last edited by
                            #55

                            yeah but... it behave quite similarly...

                            A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                            H 2 Replies Last reply
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                            • S Super Lloyd

                              yeah but... it behave quite similarly...

                              A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                              H Offline
                              H Offline
                              honey the codewitch
                              wrote on last edited by
                              #56

                              not really. only in the specific scenario where all you need is method overloading. and even then it's not the same, because you have two separate classes in your code now instead of one.

                              When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

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                              • S Super Lloyd

                                yeah but... it behave quite similarly...

                                A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                                H Offline
                                H Offline
                                honey the codewitch
                                wrote on last edited by
                                #57

                                here let me give you an example of where it's not the same ... FooBase DerivedMethod() { return BaseMethod() } ... FooBase BaseMethod() { return new FooBase(); } ... in a specialization there are no base methods, so above would always return the fully derived class

                                When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

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                                • H honey the codewitch

                                  i looked at your code wrong, didn't notice until i tried writing one myself. that's not template specialization, but simply method overloading - and i'm doing it already class CharFA : FA { .. }

                                  When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

                                  S Offline
                                  S Offline
                                  Super Lloyd
                                  wrote on last edited by
                                  #58

                                  Yeah, I was wondering, isn't that good enough?! But then I realised one could accidentally instantiate new FA() instead of the desired new CharFA() But then what of this other syntax? While it's slightly more wordy, I bet the end compiled result is just as you desired

                                  class A
                                  {
                                      public void Do(T value)
                                      {
                                          if (value is int intV) Do(intV);
                                          else DoDefault(value);
                                      }
                                      void DoDefault(T value)
                                      {
                                          Console.WriteLine("Value: " + value);
                                      }
                                      void Do(int value)
                                      {
                                          Console.WriteLine("Int: " + value);
                                      }
                                  }
                                  class Program
                                  {
                                      static void Main(string\[\] args)
                                      {
                                          A a = new A();
                                          a.Do(1);
                                      }
                                  }
                                  

                                  I mean personally I am happy to solve that using subclasses or interfaces, but since you really didn't want to....

                                  A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                                  H 2 Replies Last reply
                                  0
                                  • S Super Lloyd

                                    Yeah, I was wondering, isn't that good enough?! But then I realised one could accidentally instantiate new FA() instead of the desired new CharFA() But then what of this other syntax? While it's slightly more wordy, I bet the end compiled result is just as you desired

                                    class A
                                    {
                                        public void Do(T value)
                                        {
                                            if (value is int intV) Do(intV);
                                            else DoDefault(value);
                                        }
                                        void DoDefault(T value)
                                        {
                                            Console.WriteLine("Value: " + value);
                                        }
                                        void Do(int value)
                                        {
                                            Console.WriteLine("Int: " + value);
                                        }
                                    }
                                    class Program
                                    {
                                        static void Main(string\[\] args)
                                        {
                                            A a = new A();
                                            a.Do(1);
                                        }
                                    }
                                    

                                    I mean personally I am happy to solve that using subclasses or interfaces, but since you really didn't want to....

                                    A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                                    H Offline
                                    H Offline
                                    honey the codewitch
                                    wrote on last edited by
                                    #59

                                    Yeah I can't do that in this code because this code is inner loop critical and the "is" comparison is just a dog. I think "as" is faster, but still, it should be resolved at compile time. I know it seems a minor quibble but this code may be used as part of a lexer. The lexing itself needs to be balls quick to be feasible. also i'd be concerned about bugs this could introduce since i have to repeat a lot of code, but that's not a showstopper. it's just irritating

                                    When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

                                    S 1 Reply Last reply
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                                    • S Super Lloyd

                                      Yeah, I was wondering, isn't that good enough?! But then I realised one could accidentally instantiate new FA() instead of the desired new CharFA() But then what of this other syntax? While it's slightly more wordy, I bet the end compiled result is just as you desired

                                      class A
                                      {
                                          public void Do(T value)
                                          {
                                              if (value is int intV) Do(intV);
                                              else DoDefault(value);
                                          }
                                          void DoDefault(T value)
                                          {
                                              Console.WriteLine("Value: " + value);
                                          }
                                          void Do(int value)
                                          {
                                              Console.WriteLine("Int: " + value);
                                          }
                                      }
                                      class Program
                                      {
                                          static void Main(string\[\] args)
                                          {
                                              A a = new A();
                                              a.Do(1);
                                          }
                                      }
                                      

                                      I mean personally I am happy to solve that using subclasses or interfaces, but since you really didn't want to....

                                      A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                                      H Offline
                                      H Offline
                                      honey the codewitch
                                      wrote on last edited by
                                      #60

                                      adding, my solution to the object creation was to have a method in the base class called CreateFA() that could be overloaded in order to force the base class to create the derived class. Unfortunately to get it to work I had to remove every static method that created objects from the base class =(

                                      When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

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                                      • H honey the codewitch

                                        Yeah I can't do that in this code because this code is inner loop critical and the "is" comparison is just a dog. I think "as" is faster, but still, it should be resolved at compile time. I know it seems a minor quibble but this code may be used as part of a lexer. The lexing itself needs to be balls quick to be feasible. also i'd be concerned about bugs this could introduce since i have to repeat a lot of code, but that's not a showstopper. it's just irritating

                                        When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

                                        S Offline
                                        S Offline
                                        Super Lloyd
                                        wrote on last edited by
                                        #61

                                        I think you probably underestimate the compiler here generic code are some sort of IL that is used to generate code on demand (when a concrete type is used) when, say A type is created the compiler will see that

                                        void Do(int value) {
                                        if (value is double d) { // dead end code prune by the compiler
                                        }
                                        if (value is int ii) Do (ii);
                                        }

                                        some path will never happen and it will removed them from the concrete implementation created when the concrete type is created. and the compiled code will become

                                        void Do(int value) {
                                        Do (value);
                                        }

                                        A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

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                                        • S Super Lloyd

                                          I think you probably underestimate the compiler here generic code are some sort of IL that is used to generate code on demand (when a concrete type is used) when, say A type is created the compiler will see that

                                          void Do(int value) {
                                          if (value is double d) { // dead end code prune by the compiler
                                          }
                                          if (value is int ii) Do (ii);
                                          }

                                          some path will never happen and it will removed them from the concrete implementation created when the concrete type is created. and the compiled code will become

                                          void Do(int value) {
                                          Do (value);
                                          }

                                          A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                                          H Offline
                                          H Offline
                                          honey the codewitch
                                          wrote on last edited by
                                          #62

                                          The reason I underestimate the compiler maybe is the last the time I really examined IL was in the .NET 2.0-3.0 days and the compiler didn't do hardly anything for program optimization. Microsoft's rationale seemed to be that JIT would take care of it, but JIT doesn't do whole program optimization. It can only do peephole optimization, so I don't know what they were thinking. My guess is it was an excuse due to deadlines. So I don't trust the compiler that much. Maybe my information is old. The compiler certainly has been revamped since then.

                                          When I was growin' up, I was the smartest kid I knew. Maybe that was just because I didn't know that many kids. All I know is now I feel the opposite.

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