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  3. State Machines - my brain won't do what I want it to

State Machines - my brain won't do what I want it to

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  • honey the codewitchH honey the codewitch

    Yeah I thought about learning Blazor but I have little reason to do web dev anymore, except maybe writing blazor components for other people to use. Still, WebAssembly seems iffy to me to use for a production website, if only because I can't imagine the load times on a large blazor app given how WebAssembly works. Then again, if it's all demand loaded maybe it's not so bad, but I don't see how they can demand load parts of System.dll (or equiv) for example. Then again, I've never used it - only read about it and have a fair understanding of the general principle, being a more refined, evolved version of web based virtual machines compared to asm.js (which I'm familiar with)

    Real programmers use butterflies

    S Offline
    S Offline
    Super Lloyd
    wrote on last edited by
    #8

    Have a look.... This is NOT Blazor, but it's a Ginormous WebAssembly demo... [https://windowstoolkit-wasm.platform.uno/\](https://windowstoolkit-wasm.platform.uno/) My first page load is... indeed taking sometime.. :o Although.. For Blazor WebAssembly they do a lot of work on trimming down everything... And the runtime will be cached using HTML5 file access for longer persistance.. And app themselves are usually pretty small... I guess we shall see soon, the release ETA is sometimes this month! :)

    A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

    honey the codewitchH 1 Reply Last reply
    0
    • S Super Lloyd

      Have a look.... This is NOT Blazor, but it's a Ginormous WebAssembly demo... [https://windowstoolkit-wasm.platform.uno/\](https://windowstoolkit-wasm.platform.uno/) My first page load is... indeed taking sometime.. :o Although.. For Blazor WebAssembly they do a lot of work on trimming down everything... And the runtime will be cached using HTML5 file access for longer persistance.. And app themselves are usually pretty small... I guess we shall see soon, the release ETA is sometimes this month! :)

      A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

      honey the codewitchH Offline
      honey the codewitchH Offline
      honey the codewitch
      wrote on last edited by
      #9

      Yeah, my point was I don't see it scaling well for large or otherwise complex apps with a big codebase. If the US wasn't lagging behind in fiber-to-the-curb it would be more practical here because you wouldn't still have people on 3Mbps connections

      Real programmers use butterflies

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      • honey the codewitchH honey the codewitch

        I'm trying to come with a simple article on building state machines. I figured it wouldn't be too complicated, nor should it be since I wanted the article to be accessible to beginners. The trouble is, I can't think of a simple example of a state machine that is real world at all, and I don't want to lead with something contrived because I also want to explain the "why" of state machines with a practical example. This shouldn't be very complicated. I've been writing state machines for various things since the mid 1980s. In all that time I must have done something simple, especially since I was coding on a 16-bit machine back in the beginning. Grrrr

        Real programmers use butterflies

        P Offline
        P Offline
        Peter_in_2780
        wrote on last edited by
        #10

        Most of the FSMs I've written were for low level communications protocols (think HDLC/X.25, SDLC/SNA). Never did implement the new-fangled TCP/IP. ;P One interesting side-effect of implementing some of the older ones (Bisync flavours, anyone?) was proving that the protocols as documented were incomplete. They needed a catch-all state "Human intervention required". Maybe a toy poll/response protocol? Two interacting FSMs, one for master, one for slave. Cheers, Peter

        Software rusts. Simon Stephenson, ca 1994. So does this signature. me, 2012

        honey the codewitchH 1 Reply Last reply
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        • honey the codewitchH honey the codewitch

          I've really done it. Ever since I wrote my GLR parser generator, which can create parsers that even parse human language I have run out of things to code. I jumped the shark. Now I've been slumming it writing small tips instead of whole articles.

          Real programmers use butterflies

          D Offline
          D Offline
          David ONeil
          wrote on last edited by
          #11

          Make a tool to create languages...

          The forgotten roots of science | C++ Programming | DWinLib

          honey the codewitchH 1 Reply Last reply
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          • honey the codewitchH honey the codewitch

            I'm trying to come with a simple article on building state machines. I figured it wouldn't be too complicated, nor should it be since I wanted the article to be accessible to beginners. The trouble is, I can't think of a simple example of a state machine that is real world at all, and I don't want to lead with something contrived because I also want to explain the "why" of state machines with a practical example. This shouldn't be very complicated. I've been writing state machines for various things since the mid 1980s. In all that time I must have done something simple, especially since I was coding on a 16-bit machine back in the beginning. Grrrr

            Real programmers use butterflies

            OriginalGriffO Offline
            OriginalGriffO Offline
            OriginalGriff
            wrote on last edited by
            #12

            There are quite a few real-world examples if you think in overview what a FSM requires: 1) Inputs that brought the machine to this state 2) The current state of the machine and the outputs that arriving there generated 3) The new state the machine will have as a response to new inputs So: navigating a vehicle on an small island could be modeled as an FSM. A drinks vending machine. Traffic lights (sooooo simple, very small set of states). Voting systems (could get humorous). Good luck!

            "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony AntiTwitter: @DalekDave is now a follower!

            "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
            "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

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            • P Peter_in_2780

              Most of the FSMs I've written were for low level communications protocols (think HDLC/X.25, SDLC/SNA). Never did implement the new-fangled TCP/IP. ;P One interesting side-effect of implementing some of the older ones (Bisync flavours, anyone?) was proving that the protocols as documented were incomplete. They needed a catch-all state "Human intervention required". Maybe a toy poll/response protocol? Two interacting FSMs, one for master, one for slave. Cheers, Peter

              Software rusts. Simon Stephenson, ca 1994. So does this signature. me, 2012

              honey the codewitchH Offline
              honey the codewitchH Offline
              honey the codewitch
              wrote on last edited by
              #13

              That's an interesting idea. I'll consider it. It also made me think of another idea involving an asynchronous implementation of an HTTP request/response cycle.

              Real programmers use butterflies

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              • D David ONeil

                Make a tool to create languages...

                The forgotten roots of science | C++ Programming | DWinLib

                honey the codewitchH Offline
                honey the codewitchH Offline
                honey the codewitch
                wrote on last edited by
                #14

                I've already created a lot of tools for building compiler front-ends. I even developed my own language (actually a subset of C#) for reasons. This however, would be too complicated for the examples I intend to present.

                Real programmers use butterflies

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                • honey the codewitchH honey the codewitch

                  I've already created a lot of tools for building compiler front-ends. I even developed my own language (actually a subset of C#) for reasons. This however, would be too complicated for the examples I intend to present.

                  Real programmers use butterflies

                  D Offline
                  D Offline
                  David ONeil
                  wrote on last edited by
                  #15

                  You said you were bored. Think greater! A program for generating any language! :laugh: An 'inverse-parser' if you will! It could spit out anything, and each syntax could take experts hundreds of years to decipher (or you could make that your next project!) :laugh: :laugh:

                  The forgotten roots of science | C++ Programming | DWinLib

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                  • honey the codewitchH honey the codewitch

                    I'm trying to come with a simple article on building state machines. I figured it wouldn't be too complicated, nor should it be since I wanted the article to be accessible to beginners. The trouble is, I can't think of a simple example of a state machine that is real world at all, and I don't want to lead with something contrived because I also want to explain the "why" of state machines with a practical example. This shouldn't be very complicated. I've been writing state machines for various things since the mid 1980s. In all that time I must have done something simple, especially since I was coding on a 16-bit machine back in the beginning. Grrrr

                    Real programmers use butterflies

                    CPalliniC Offline
                    CPalliniC Offline
                    CPallini
                    wrote on last edited by
                    #16

                    As Griff already suggested, a vending machine would probably fit the bill.

                    In testa che avete, signor di Ceprano?

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                    • honey the codewitchH honey the codewitch

                      I'm trying to come with a simple article on building state machines. I figured it wouldn't be too complicated, nor should it be since I wanted the article to be accessible to beginners. The trouble is, I can't think of a simple example of a state machine that is real world at all, and I don't want to lead with something contrived because I also want to explain the "why" of state machines with a practical example. This shouldn't be very complicated. I've been writing state machines for various things since the mid 1980s. In all that time I must have done something simple, especially since I was coding on a 16-bit machine back in the beginning. Grrrr

                      Real programmers use butterflies

                      G Offline
                      G Offline
                      Garth J Lancaster
                      wrote on last edited by
                      #17

                      There was a QA a while ago about 'decoding' some data - the eventual solution was proposed using a RegEx - I was in two minds about it, I personally would have used a state-machine, or maybe it was a 'borderline case' (as opposed to me, 'nut case')

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                      • honey the codewitchH honey the codewitch

                        I'm trying to come with a simple article on building state machines. I figured it wouldn't be too complicated, nor should it be since I wanted the article to be accessible to beginners. The trouble is, I can't think of a simple example of a state machine that is real world at all, and I don't want to lead with something contrived because I also want to explain the "why" of state machines with a practical example. This shouldn't be very complicated. I've been writing state machines for various things since the mid 1980s. In all that time I must have done something simple, especially since I was coding on a 16-bit machine back in the beginning. Grrrr

                        Real programmers use butterflies

                        R Offline
                        R Offline
                        Rage
                        wrote on last edited by
                        #18

                        honey the codewitch wrote:

                        a simple example of a state machine that is real world at all

                        Do you own a car ? Think about any car part that is based on electronics or electrical actors -> It runs a state machine. Embedded is full of state machines. Actually, state machines are the AI of embedded world.

                        Do not escape reality : improve reality !

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                        • honey the codewitchH honey the codewitch

                          I'm trying to come with a simple article on building state machines. I figured it wouldn't be too complicated, nor should it be since I wanted the article to be accessible to beginners. The trouble is, I can't think of a simple example of a state machine that is real world at all, and I don't want to lead with something contrived because I also want to explain the "why" of state machines with a practical example. This shouldn't be very complicated. I've been writing state machines for various things since the mid 1980s. In all that time I must have done something simple, especially since I was coding on a 16-bit machine back in the beginning. Grrrr

                          Real programmers use butterflies

                          Greg UtasG Offline
                          Greg UtasG Offline
                          Greg Utas
                          wrote on last edited by
                          #19

                          An example that could grow into something non-trivial, but that everyone understands, is a set of four traffic lights.

                          Robust Services Core | Software Techniques for Lemmings | Articles

                          <p><a href="https://github.com/GregUtas/robust-services-core/blob/master/README.md">Robust Services Core</a>
                          <em>The fox knows many things, but the hedgehog knows one big thing.</em></p>

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                          • honey the codewitchH honey the codewitch

                            I'm trying to come with a simple article on building state machines. I figured it wouldn't be too complicated, nor should it be since I wanted the article to be accessible to beginners. The trouble is, I can't think of a simple example of a state machine that is real world at all, and I don't want to lead with something contrived because I also want to explain the "why" of state machines with a practical example. This shouldn't be very complicated. I've been writing state machines for various things since the mid 1980s. In all that time I must have done something simple, especially since I was coding on a 16-bit machine back in the beginning. Grrrr

                            Real programmers use butterflies

                            F Offline
                            F Offline
                            F ES Sitecore
                            wrote on last edited by
                            #20

                            If you can't think of a real world example then maybe it's not something people particularly need to know about?

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                            • honey the codewitchH honey the codewitch

                              I'm trying to come with a simple article on building state machines. I figured it wouldn't be too complicated, nor should it be since I wanted the article to be accessible to beginners. The trouble is, I can't think of a simple example of a state machine that is real world at all, and I don't want to lead with something contrived because I also want to explain the "why" of state machines with a practical example. This shouldn't be very complicated. I've been writing state machines for various things since the mid 1980s. In all that time I must have done something simple, especially since I was coding on a 16-bit machine back in the beginning. Grrrr

                              Real programmers use butterflies

                              Sander RosselS Offline
                              Sander RosselS Offline
                              Sander Rossel
                              wrote on last edited by
                              #21

                              When I hear "state machine" I think of games. Maybe you could write something about that? Also, don't know if I used it right, but I once used a state machine for order processing. The order could go from "ordered" to "paid" and "paid" to shipped, but never "ordered" to "shipped", or something like that. It was a bit more complicated than that, but it's been a while so I don't remember, but it was something like that.

                              Best, Sander sanderrossel.com Migrating Applications to the Cloud with Azure arrgh.js - Bringing LINQ to JavaScript Object-Oriented Programming in C# Succinctly

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                              • honey the codewitchH honey the codewitch

                                I'm trying to come with a simple article on building state machines. I figured it wouldn't be too complicated, nor should it be since I wanted the article to be accessible to beginners. The trouble is, I can't think of a simple example of a state machine that is real world at all, and I don't want to lead with something contrived because I also want to explain the "why" of state machines with a practical example. This shouldn't be very complicated. I've been writing state machines for various things since the mid 1980s. In all that time I must have done something simple, especially since I was coding on a 16-bit machine back in the beginning. Grrrr

                                Real programmers use butterflies

                                T Offline
                                T Offline
                                Tim Deveaux
                                wrote on last edited by
                                #22

                                How about an elevator. Or a set of elevators in a building, programmed to most efficiently seek a state of best efficiency to service the next floor request when at rest. ...er *puff* yeah... something like that...

                                R Mircea NeacsuM F 3 Replies Last reply
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                                • T Tim Deveaux

                                  How about an elevator. Or a set of elevators in a building, programmed to most efficiently seek a state of best efficiency to service the next floor request when at rest. ...er *puff* yeah... something like that...

                                  R Offline
                                  R Offline
                                  Rich Leyshon
                                  wrote on last edited by
                                  #23

                                  That takes me back a LONG time to my student days. It was an assignment I remember, writing something exactly like this in assembly on some 8 bit processor (6809 rings a vague bell). Can't remember how, but our programs could then be loaded into a board based computer connected to a miniature elevator for everyone to have a go at defeating other people's software. The tricky bit was deciding when to accept and when to ignore a request from a button push on a given floor or if e.g. someone presses a button to request a lift to take the up, then gets in and presses the button for a lower floor. Decisions would then be based on all the "in-lift" requests plus the "out of lift" requests plus the current direction of travel. Surprising fun and games for such a simple system.

                                  T K 2 Replies Last reply
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                                  • R Rich Leyshon

                                    That takes me back a LONG time to my student days. It was an assignment I remember, writing something exactly like this in assembly on some 8 bit processor (6809 rings a vague bell). Can't remember how, but our programs could then be loaded into a board based computer connected to a miniature elevator for everyone to have a go at defeating other people's software. The tricky bit was deciding when to accept and when to ignore a request from a button push on a given floor or if e.g. someone presses a button to request a lift to take the up, then gets in and presses the button for a lower floor. Decisions would then be based on all the "in-lift" requests plus the "out of lift" requests plus the current direction of travel. Surprising fun and games for such a simple system.

                                    T Offline
                                    T Offline
                                    Tim Deveaux
                                    wrote on last edited by
                                    #24

                                    Yep - needs rules real quick. Always going to the closest floor request would not be a good idea, e.g.

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                                    • honey the codewitchH honey the codewitch

                                      I'm trying to come with a simple article on building state machines. I figured it wouldn't be too complicated, nor should it be since I wanted the article to be accessible to beginners. The trouble is, I can't think of a simple example of a state machine that is real world at all, and I don't want to lead with something contrived because I also want to explain the "why" of state machines with a practical example. This shouldn't be very complicated. I've been writing state machines for various things since the mid 1980s. In all that time I must have done something simple, especially since I was coding on a 16-bit machine back in the beginning. Grrrr

                                      Real programmers use butterflies

                                      D Offline
                                      D Offline
                                      Dar Brett 0
                                      wrote on last edited by
                                      #25

                                      Reading input devices like a mouse, keyboard, joystick - without a fancy event based framework is a good example. Given that the hardware only gives you the state of pressed/not-pressed events like click, tap, double-click, etc. require and abstract state machine on top of the state of the physical buttons, and best of all most beginner programmers are going to understand the examples without needing any other domain knowledge.

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                                      • honey the codewitchH honey the codewitch

                                        I'm trying to come with a simple article on building state machines. I figured it wouldn't be too complicated, nor should it be since I wanted the article to be accessible to beginners. The trouble is, I can't think of a simple example of a state machine that is real world at all, and I don't want to lead with something contrived because I also want to explain the "why" of state machines with a practical example. This shouldn't be very complicated. I've been writing state machines for various things since the mid 1980s. In all that time I must have done something simple, especially since I was coding on a 16-bit machine back in the beginning. Grrrr

                                        Real programmers use butterflies

                                        M Offline
                                        M Offline
                                        Matthew Dennis
                                        wrote on last edited by
                                        #26

                                        Way back in the stone-age, I a state machine and a timer interrupt to implement a Serial port on a micro controller. Due to the efficiency of the state machine, I was able to handle 9600 baud in the background while the software handled its main task, probably driving a printer. I think that was state driven as well. It’s amazing what you could do in lees than 4K ROM and 120 byes of Ram, including stack. One of the big advantage of some state machine implementation is they take very little RAM.

                                        "Time flies like an arrow. Fruit flies like a banana."

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                                        • T Tim Deveaux

                                          How about an elevator. Or a set of elevators in a building, programmed to most efficiently seek a state of best efficiency to service the next floor request when at rest. ...er *puff* yeah... something like that...

                                          Mircea NeacsuM Online
                                          Mircea NeacsuM Online
                                          Mircea Neacsu
                                          wrote on last edited by
                                          #27

                                          Tim Deveaux wrote:

                                          How about an elevator.

                                          I second that: if my memory serves me well, Knuth used it as an example in TAOCP (The Art of Computer Programming) and he didn't use FSMs (I'll have to go review that). If Knuth himself used it, it must be good. Mircea

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