Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Code Project
  1. Home
  2. The Lounge
  3. Unpopular opinions: LINQ

Unpopular opinions: LINQ

Scheduled Pinned Locked Moved The Lounge
csharpc++databaselinqsysadmin
72 Posts 20 Posters 0 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • H honey the codewitch

    I'm not a fan of LINQ. I love functional programming but .NET's enumerator paradigm is not up to the task. It creates too many objects too quickly to be a real grown up functional language, whose iteration is highly optimized because it's a first class operation. I've benched LINQ against hand written pseudo-functional operations that do the same thing. It was not encouraging. For things that make heavy use of functional computation like parser generators, where your LINQ query might be half a page, it's a Bad Idea(TM) Worse, I think its use has been over encouraged by Microsoft. It makes green developers write even worse code, and makes it harder for a seasoned developer to understand the performance implications of the code they are writing (and I'm not talking about bit twiddling here, I'm talking about figuring out your Big O expression) I tend to avoid its use, preferring - at least in C# - to make my iteration operations explicit and long hand. If .NET had truly optimized iteration paradigm - one that didn't create new objects for every single iteration operation** - i might consider using it. ** yes i understand that LINQ combines multiple operations into a single iteration *sometimes* - in practice it's not often enough to make up for the overhead of enumerators. Now, there's a case where all of the above doesn't matter, and that's PLINQ. Theoretically, for a large enough operation, that can be highly parallelized, the overhead of enumerators suddenly isn't the biggest part of the performance equation. What I mean is it essentially pays for itself. Also, given the issues with synchronization and other cross task communication (is your operation clustered over a network?) enumerators are actually not a bad idea since you can lock behind them or RPC behind them. Contrast that with C++ iterators that are usually lightly wrapped pointer ops and you realize their limitations fast: In order to enable all of the stuff you need to make iteration operations work with each other in parallel you have to wrap every iterator operator anyway, making it as "heavy" as an enumerator in .NET, not counting the general overhead of running managed code. So basically, PLINQ is where LINQ finally covers its costs - where it reaches the point where its advantages outweigh its disadvantages. All of this of course, is one developer's opinion. And some of this doesn't necessarily apply to business software, where performance almost doesn't matter for most scenarios.

    Real programmers

    K Offline
    K Offline
    Kiriander
    wrote on last edited by
    #30

    Is LINQ bad'ish or orders of magnitude slower, than those hand-written operations? I ask because I wonder about performance implications myself, while also regarding code read-/maintainability (after all, if performance was all I cared about, I'd hand-optimize everything in assembly anyway, engineering is all about trade-offs).

    H 1 Reply Last reply
    0
    • H honey the codewitch

      Sander Rossel wrote:

      For my customers a few extra objects, iterations and even MB's are no issue at all (they don't even know it exists), but my hourly rate is :-D

      Yeah I can understand that, but also I'm glad that's not my situation. I like having to cram as much functionality I can into modest hardware.

      Real programmers use butterflies

      Sander RosselS Offline
      Sander RosselS Offline
      Sander Rossel
      wrote on last edited by
      #31

      My customers like having me cram as much functionality as I can into modest invoices :laugh:

      Best, Sander Azure DevOps Succinctly (free eBook) Azure Serverless Succinctly (free eBook) Migrating Apps to the Cloud with Azure arrgh.js - Bringing LINQ to JavaScript

      H 1 Reply Last reply
      0
      • H honey the codewitch

        I'm not a fan of LINQ. I love functional programming but .NET's enumerator paradigm is not up to the task. It creates too many objects too quickly to be a real grown up functional language, whose iteration is highly optimized because it's a first class operation. I've benched LINQ against hand written pseudo-functional operations that do the same thing. It was not encouraging. For things that make heavy use of functional computation like parser generators, where your LINQ query might be half a page, it's a Bad Idea(TM) Worse, I think its use has been over encouraged by Microsoft. It makes green developers write even worse code, and makes it harder for a seasoned developer to understand the performance implications of the code they are writing (and I'm not talking about bit twiddling here, I'm talking about figuring out your Big O expression) I tend to avoid its use, preferring - at least in C# - to make my iteration operations explicit and long hand. If .NET had truly optimized iteration paradigm - one that didn't create new objects for every single iteration operation** - i might consider using it. ** yes i understand that LINQ combines multiple operations into a single iteration *sometimes* - in practice it's not often enough to make up for the overhead of enumerators. Now, there's a case where all of the above doesn't matter, and that's PLINQ. Theoretically, for a large enough operation, that can be highly parallelized, the overhead of enumerators suddenly isn't the biggest part of the performance equation. What I mean is it essentially pays for itself. Also, given the issues with synchronization and other cross task communication (is your operation clustered over a network?) enumerators are actually not a bad idea since you can lock behind them or RPC behind them. Contrast that with C++ iterators that are usually lightly wrapped pointer ops and you realize their limitations fast: In order to enable all of the stuff you need to make iteration operations work with each other in parallel you have to wrap every iterator operator anyway, making it as "heavy" as an enumerator in .NET, not counting the general overhead of running managed code. So basically, PLINQ is where LINQ finally covers its costs - where it reaches the point where its advantages outweigh its disadvantages. All of this of course, is one developer's opinion. And some of this doesn't necessarily apply to business software, where performance almost doesn't matter for most scenarios.

        Real programmers

        A Offline
        A Offline
        afigegoznaet
        wrote on last edited by
        #32

        So true.

        1 Reply Last reply
        0
        • H honey the codewitch

          That's like putting it on steak! C++ i have mixed feelings about. I love the flexibility. Almost every feature has an actual purpose. You'd think that wouldn't be an exceptional thing, but consider C#8 and parameter "deconstruction" and all that other nonsense we don't need. But C++ has gotten so complicated that it's about as bad C# has gotten if not worse now. So even if it is purposeful, it's hell to navigate.

          Real programmers use butterflies

          A Offline
          A Offline
          afigegoznaet
          wrote on last edited by
          #33

          I wouldn't say C++ has gotten more complicated. Au contraire - I would say it's never been as easy to learn and use as it is now, I almost never have to rely on raw pointers, manual memory management, and all the stuff that C++ haters love. The problem of C++ is that it has become so feature rich, that it's virtually impossible to know all of it, and there really are a lot of features, which, although I'm sure somebody out there uses, but I don't see them as belonging in the standard. It's just so freaking huge. But, of course, you don't really need to know and use all of it. Unless you're a C++ compiler developer.

          T H 2 Replies Last reply
          0
          • H honey the codewitch

            I'm not a fan of LINQ. I love functional programming but .NET's enumerator paradigm is not up to the task. It creates too many objects too quickly to be a real grown up functional language, whose iteration is highly optimized because it's a first class operation. I've benched LINQ against hand written pseudo-functional operations that do the same thing. It was not encouraging. For things that make heavy use of functional computation like parser generators, where your LINQ query might be half a page, it's a Bad Idea(TM) Worse, I think its use has been over encouraged by Microsoft. It makes green developers write even worse code, and makes it harder for a seasoned developer to understand the performance implications of the code they are writing (and I'm not talking about bit twiddling here, I'm talking about figuring out your Big O expression) I tend to avoid its use, preferring - at least in C# - to make my iteration operations explicit and long hand. If .NET had truly optimized iteration paradigm - one that didn't create new objects for every single iteration operation** - i might consider using it. ** yes i understand that LINQ combines multiple operations into a single iteration *sometimes* - in practice it's not often enough to make up for the overhead of enumerators. Now, there's a case where all of the above doesn't matter, and that's PLINQ. Theoretically, for a large enough operation, that can be highly parallelized, the overhead of enumerators suddenly isn't the biggest part of the performance equation. What I mean is it essentially pays for itself. Also, given the issues with synchronization and other cross task communication (is your operation clustered over a network?) enumerators are actually not a bad idea since you can lock behind them or RPC behind them. Contrast that with C++ iterators that are usually lightly wrapped pointer ops and you realize their limitations fast: In order to enable all of the stuff you need to make iteration operations work with each other in parallel you have to wrap every iterator operator anyway, making it as "heavy" as an enumerator in .NET, not counting the general overhead of running managed code. So basically, PLINQ is where LINQ finally covers its costs - where it reaches the point where its advantages outweigh its disadvantages. All of this of course, is one developer's opinion. And some of this doesn't necessarily apply to business software, where performance almost doesn't matter for most scenarios.

            Real programmers

            P Offline
            P Offline
            Peter Adam
            wrote on last edited by
            #34

            There is only one language integrated query, and it is scatter memvar / gather memvar.

            1 Reply Last reply
            0
            • A afigegoznaet

              I wouldn't say C++ has gotten more complicated. Au contraire - I would say it's never been as easy to learn and use as it is now, I almost never have to rely on raw pointers, manual memory management, and all the stuff that C++ haters love. The problem of C++ is that it has become so feature rich, that it's virtually impossible to know all of it, and there really are a lot of features, which, although I'm sure somebody out there uses, but I don't see them as belonging in the standard. It's just so freaking huge. But, of course, you don't really need to know and use all of it. Unless you're a C++ compiler developer.

              T Offline
              T Offline
              Tiger12506
              wrote on last edited by
              #35

              afigegoznaet wrote:

              But, of course, you don't really need to know and use all of it. Unless you're a C++ compiler developer.

              Or need to read someone else's code (or your own, later). Oops.

              A 1 Reply Last reply
              0
              • T Tiger12506

                afigegoznaet wrote:

                But, of course, you don't really need to know and use all of it. Unless you're a C++ compiler developer.

                Or need to read someone else's code (or your own, later). Oops.

                A Offline
                A Offline
                afigegoznaet
                wrote on last edited by
                #36

                Well, that's not really language specific. I find myself reading online documentation even when reading bash scripts.

                H 1 Reply Last reply
                0
                • Sander RosselS Sander Rossel

                  My customers like having me cram as much functionality as I can into modest invoices :laugh:

                  Best, Sander Azure DevOps Succinctly (free eBook) Azure Serverless Succinctly (free eBook) Migrating Apps to the Cloud with Azure arrgh.js - Bringing LINQ to JavaScript

                  H Offline
                  H Offline
                  honey the codewitch
                  wrote on last edited by
                  #37

                  My customers are willing to pay for me because the alternative is worse. :laugh:

                  Real programmers use butterflies

                  Sander RosselS 1 Reply Last reply
                  0
                  • A afigegoznaet

                    Well, that's not really language specific. I find myself reading online documentation even when reading bash scripts.

                    H Offline
                    H Offline
                    honey the codewitch
                    wrote on last edited by
                    #38

                    Hey now. Bash scripts get arcane. I just got done writing a "bash course" for a client of mine (technically a client of an outfit i work for from time to time) who is trying to educate their own customers on how to use it. Talk to me after you've passed what bash calls an "array" to a function. :laugh:

                    Real programmers use butterflies

                    A 1 Reply Last reply
                    0
                    • K Kiriander

                      Is LINQ bad'ish or orders of magnitude slower, than those hand-written operations? I ask because I wonder about performance implications myself, while also regarding code read-/maintainability (after all, if performance was all I cared about, I'd hand-optimize everything in assembly anyway, engineering is all about trade-offs).

                      H Offline
                      H Offline
                      honey the codewitch
                      wrote on last edited by
                      #39

                      Usually it's not terrible. Not orders of magnitude slower for what most people seem to use it for - queries in business software. However, don't use it for what I'd call "real" functional programming. If you're going to write a parser generator or scanner generator for example, you don't want to compute your tables using linq. In that case it *will* be orders of magnitude slower than most anything you could write by hand. And I guess now you can tell what kind of software I write. :laugh:

                      Real programmers use butterflies

                      K 1 Reply Last reply
                      0
                      • A afigegoznaet

                        I wouldn't say C++ has gotten more complicated. Au contraire - I would say it's never been as easy to learn and use as it is now, I almost never have to rely on raw pointers, manual memory management, and all the stuff that C++ haters love. The problem of C++ is that it has become so feature rich, that it's virtually impossible to know all of it, and there really are a lot of features, which, although I'm sure somebody out there uses, but I don't see them as belonging in the standard. It's just so freaking huge. But, of course, you don't really need to know and use all of it. Unless you're a C++ compiler developer.

                        H Offline
                        H Offline
                        honey the codewitch
                        wrote on last edited by
                        #40

                        I'd argue that this *is* added complexity. Every layer you use to abstract away pointers and other C++ arcana removes you that much further from what your code is doing. And you know, std::auto_ptr works fantastic, until it doesn't. And when it doesn't you better know exactly how it's spec'd to function. Things can be complicated and easy to use at the same time. Hell, that describes the average IoT device these days.

                        Real programmers use butterflies

                        A 1 Reply Last reply
                        0
                        • H honey the codewitch

                          I'd argue that this *is* added complexity. Every layer you use to abstract away pointers and other C++ arcana removes you that much further from what your code is doing. And you know, std::auto_ptr works fantastic, until it doesn't. And when it doesn't you better know exactly how it's spec'd to function. Things can be complicated and easy to use at the same time. Hell, that describes the average IoT device these days.

                          Real programmers use butterflies

                          A Offline
                          A Offline
                          afigegoznaet
                          wrote on last edited by
                          #41

                          Well, no. It is added complexity if you don't know how to use raw pointers. If you do - you really appreciate the simplicity added by RAII, smart_ptrs and optionals, RAII makes sense in any language, actually. P. S. std::auto_ptr, really?

                          H 1 Reply Last reply
                          0
                          • H honey the codewitch

                            I hear you. The one "must have" feature in C++ that isn't actually in C++ but should be is real forward type declarations. Remove the restriction where I can only declare things like a pointer to a type before the type itself is fully declared. It might require using a GLR parser or something equally complicated to parse your code (like C# does) but given the complexity of a standards compliant C++ compiler already, what's changing the parsing engine used by most C++ compilers to something more advanced in the big scheme of things? Basically to bottom line it, I want to be able to declare my types anywhere in my files and use them anywhere in my files.

                            Real programmers use butterflies

                            A Offline
                            A Offline
                            afigegoznaet
                            wrote on last edited by
                            #42

                            You mean like this?: class FWD; struct STR { FWD *fwdPtr; }; int main() { STR tst; return 0; }

                            H 1 Reply Last reply
                            0
                            • A afigegoznaet

                              You mean like this?: class FWD; struct STR { FWD *fwdPtr; }; int main() { STR tst; return 0; }

                              H Offline
                              H Offline
                              honey the codewitch
                              wrote on last edited by
                              #43

                              No. I mean like this:

                              struct myForward;
                              std::unordered_map m;
                              ...

                              Except I'd even go as far as to eliminate the forward declaration entirely. The above won't work, BTW on most implementations of the STL, although there's nothing in the spec that says it won't work but nor does it guarantee it does. It works in Boost's unordered_map, but because they went out of their way to make it work in how they implemented unordered_map. Strangely enough, the above will usually work if you replace it with std::map

                              Real programmers use butterflies

                              A 1 Reply Last reply
                              0
                              • A afigegoznaet

                                Well, no. It is added complexity if you don't know how to use raw pointers. If you do - you really appreciate the simplicity added by RAII, smart_ptrs and optionals, RAII makes sense in any language, actually. P. S. std::auto_ptr, really?

                                H Offline
                                H Offline
                                honey the codewitch
                                wrote on last edited by
                                #44

                                afigegoznaet wrote:

                                P. S. std::auto_ptr, really?

                                What? You just said you liked RAII. ;P

                                Real programmers use butterflies

                                A 1 Reply Last reply
                                0
                                • H honey the codewitch

                                  afigegoznaet wrote:

                                  P. S. std::auto_ptr, really?

                                  What? You just said you liked RAII. ;P

                                  Real programmers use butterflies

                                  A Offline
                                  A Offline
                                  afigegoznaet
                                  wrote on last edited by
                                  #45

                                  std::auto_ptr was deprecated even in C++11 it's not valid C++ anymore. And RAII is not smart pointers.

                                  1 Reply Last reply
                                  0
                                  • H honey the codewitch

                                    No. I mean like this:

                                    struct myForward;
                                    std::unordered_map m;
                                    ...

                                    Except I'd even go as far as to eliminate the forward declaration entirely. The above won't work, BTW on most implementations of the STL, although there's nothing in the spec that says it won't work but nor does it guarantee it does. It works in Boost's unordered_map, but because they went out of their way to make it work in how they implemented unordered_map. Strangely enough, the above will usually work if you replace it with std::map

                                    Real programmers use butterflies

                                    A Offline
                                    A Offline
                                    afigegoznaet
                                    wrote on last edited by
                                    #46

                                    This is supported by all compilers I use, clang, gcc and msvc. Just curious, what did you use that didn't support this? BTW, if you don't like forward declaration, perhaps you need an untyped language. Here, the type of "m" depends on the type "myForward", there's no way around this, and it's not just in C++.

                                    1 Reply Last reply
                                    0
                                    • H honey the codewitch

                                      My customers are willing to pay for me because the alternative is worse. :laugh:

                                      Real programmers use butterflies

                                      Sander RosselS Offline
                                      Sander RosselS Offline
                                      Sander Rossel
                                      wrote on last edited by
                                      #47

                                      My customers are willing to pay for me, but they'll never admit it ;p Although I've had one saying "Sander, I trust you. If you send me an invoice I can be sure you're charging an honest price and that it's not too expensive." Which of course raised his invoices by 10% ;p :laugh: (no really, I'm joking!) I recently had a talk with two customers (from the same company) and one of them said "Sander, it's very nice what you've made for us, but that invoice was quite high." To which the other person replied "Think of it like this, [name], if it wasn't for Sander we wouldn't have it at all and we really need it." Despite me costing a lot of money, I'm don't think I'm expensive. I add direct value with my custom software and most of my competition is slower and/or more expensive :D All in all it's a fun job and haggling is just a part of it.

                                      Best, Sander Azure DevOps Succinctly (free eBook) Azure Serverless Succinctly (free eBook) Migrating Apps to the Cloud with Azure arrgh.js - Bringing LINQ to JavaScript

                                      H 1 Reply Last reply
                                      0
                                      • H honey the codewitch

                                        Hey now. Bash scripts get arcane. I just got done writing a "bash course" for a client of mine (technically a client of an outfit i work for from time to time) who is trying to educate their own customers on how to use it. Talk to me after you've passed what bash calls an "array" to a function. :laugh:

                                        Real programmers use butterflies

                                        A Offline
                                        A Offline
                                        afigegoznaet
                                        wrote on last edited by
                                        #48

                                        Of course, I had to do some lookup. Nevertheless: my_array=(foo bar) print_array(){ for i in $* do echo $i done } print_array ${my_array[*]}

                                        1 Reply Last reply
                                        0
                                        • Sander RosselS Sander Rossel

                                          My customers are willing to pay for me, but they'll never admit it ;p Although I've had one saying "Sander, I trust you. If you send me an invoice I can be sure you're charging an honest price and that it's not too expensive." Which of course raised his invoices by 10% ;p :laugh: (no really, I'm joking!) I recently had a talk with two customers (from the same company) and one of them said "Sander, it's very nice what you've made for us, but that invoice was quite high." To which the other person replied "Think of it like this, [name], if it wasn't for Sander we wouldn't have it at all and we really need it." Despite me costing a lot of money, I'm don't think I'm expensive. I add direct value with my custom software and most of my competition is slower and/or more expensive :D All in all it's a fun job and haggling is just a part of it.

                                          Best, Sander Azure DevOps Succinctly (free eBook) Azure Serverless Succinctly (free eBook) Migrating Apps to the Cloud with Azure arrgh.js - Bringing LINQ to JavaScript

                                          H Offline
                                          H Offline
                                          honey the codewitch
                                          wrote on last edited by
                                          #49

                                          I'm a jerk i guess. I don't haggle. I charge based on how much I like the project, and I don't take jobs I don't like. I am fair about my invoices, and I itemize my time, but again, I don't haggle. Pay me or find someone else. I cost what I cost, and I'm always told I'm worth it when I'm told anything. One of my current clients actually told me I "walk on water" so I had to reduce his expectations for fear of drowning. :laugh:

                                          Real programmers use butterflies

                                          Sander RosselS 1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World
                                          • Users
                                          • Groups