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  3. How do you understand cryptic code?

How do you understand cryptic code?

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  • L Lost User

    honey the codewitch wrote:

    Do you do this?

    Rewrite.

    Bastard Programmer from Hell :suss: "If you just follow the bacon Eddy, wherever it leads you, then you won't have to think about politics." -- Some Bell.

    H Offline
    H Offline
    honey the codewitch
    wrote on last edited by
    #13

    I usually can't understand it enough to rewrite it without porting it first, but that's me. :)

    Real programmers use butterflies

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    • H honey the codewitch

      I'm working on the rasterizer portion of my truetype code, for which I found some public domain code that partially works - the parts I need anyway. it's really hard to follow C code, so I'm porting it to C# before backporting it to C++ so that I can really understand it. This isn't the only time I've done that. In fact, I often find myself going this route when coding something based on a codebase I don't understand at first. Do you do this? More I guess I'm curious how y'all go about decoding code that is either more complicated than you can readily understand, or too ugly to readily understand? I port. :)

      Real programmers use butterflies

      1 Offline
      1 Offline
      11917640 Member
      wrote on last edited by
      #14

      Understanding an application part - what does this code do (or tries to do). Running many times on different use cases. Adding a lot of logging/trace code and learning a logs in different use cases. Logging depends on the platform - from OutputDebugString or log file to UART-based printf on embedded device. Trying to make some simple changes and see what happens. Running and reading a logs again. And finally, all this doesn't help to understand 10 lines of code written by real C++ guru - template template parameters + traits + 10-20 crazy Boost base classes + SFINAE + RAII + design patters etc. Such code goes to Recycle Bin - it never works. Anyway, I will be in the Recycle Bin soon, so it doesn't matter...

      H 1 Reply Last reply
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      • 1 11917640 Member

        Understanding an application part - what does this code do (or tries to do). Running many times on different use cases. Adding a lot of logging/trace code and learning a logs in different use cases. Logging depends on the platform - from OutputDebugString or log file to UART-based printf on embedded device. Trying to make some simple changes and see what happens. Running and reading a logs again. And finally, all this doesn't help to understand 10 lines of code written by real C++ guru - template template parameters + traits + 10-20 crazy Boost base classes + SFINAE + RAII + design patters etc. Such code goes to Recycle Bin - it never works. Anyway, I will be in the Recycle Bin soon, so it doesn't matter...

        H Offline
        H Offline
        honey the codewitch
        wrote on last edited by
        #15

        11917640 Member wrote:

        template template parameters + traits + 10-20 crazy Boost base classes

        Yeah. I do a lot of generic programming (GP) instead of OOP in C++ so templates are par for the course. However, I dislike boost because of the level of abstraction. I already sideeye the STL for all the allocations it does, and I can't use it when targeting IoT because the Arduino framework doesn't make it available, probably because it can target 8 bit platforms with 8kB of RAM and 256kB of program space. So I tend to agree. Unfortunately I find myself producing code (sans boost and often sans the STL) like that in order to get the compiler to do what I need. I wish it wasn't necessary because the code becomes so abstract it's really hard to follow.

        Real programmers use butterflies

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        • H honey the codewitch

          I'm working on the rasterizer portion of my truetype code, for which I found some public domain code that partially works - the parts I need anyway. it's really hard to follow C code, so I'm porting it to C# before backporting it to C++ so that I can really understand it. This isn't the only time I've done that. In fact, I often find myself going this route when coding something based on a codebase I don't understand at first. Do you do this? More I guess I'm curious how y'all go about decoding code that is either more complicated than you can readily understand, or too ugly to readily understand? I port. :)

          Real programmers use butterflies

          C Offline
          C Offline
          CPallini
          wrote on last edited by
          #16

          Quote:

          it's really hard to follow C code, so I'm porting it to C# before backporting it to C++ so that I can really understand it.

          I try to port it to C code. :) I'm doing a lot of this kind of work, with assembly-like C code.

          "In testa che avete, Signor di Ceprano?" -- Rigoletto

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          • H honey the codewitch

            I'm working on the rasterizer portion of my truetype code, for which I found some public domain code that partially works - the parts I need anyway. it's really hard to follow C code, so I'm porting it to C# before backporting it to C++ so that I can really understand it. This isn't the only time I've done that. In fact, I often find myself going this route when coding something based on a codebase I don't understand at first. Do you do this? More I guess I'm curious how y'all go about decoding code that is either more complicated than you can readily understand, or too ugly to readily understand? I port. :)

            Real programmers use butterflies

            R Offline
            R Offline
            Rage
            wrote on last edited by
            #17

            honey the codewitch wrote:

            I'm porting it to C# before backporting it to C++

            That's an interesting way of addressing the understanding issue... I still think it is easier to port direct to C++, since C is probably closer to C++ than C#, but then, I do not speak C# much-

            Do not escape reality : improve reality !

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            • H honey the codewitch

              I'm working on the rasterizer portion of my truetype code, for which I found some public domain code that partially works - the parts I need anyway. it's really hard to follow C code, so I'm porting it to C# before backporting it to C++ so that I can really understand it. This isn't the only time I've done that. In fact, I often find myself going this route when coding something based on a codebase I don't understand at first. Do you do this? More I guess I'm curious how y'all go about decoding code that is either more complicated than you can readily understand, or too ugly to readily understand? I port. :)

              Real programmers use butterflies

              M Offline
              M Offline
              Martin ISDN
              wrote on last edited by
              #18

              in my head i port c# to c++ and then to c, so i can really understand

              1 Reply Last reply
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              • H honey the codewitch

                I'm working on the rasterizer portion of my truetype code, for which I found some public domain code that partially works - the parts I need anyway. it's really hard to follow C code, so I'm porting it to C# before backporting it to C++ so that I can really understand it. This isn't the only time I've done that. In fact, I often find myself going this route when coding something based on a codebase I don't understand at first. Do you do this? More I guess I'm curious how y'all go about decoding code that is either more complicated than you can readily understand, or too ugly to readily understand? I port. :)

                Real programmers use butterflies

                U Offline
                U Offline
                UnchainedZA
                wrote on last edited by
                #19

                I just wish to understand how C is more cryptic than C++?

                H 1 Reply Last reply
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                • U UnchainedZA

                  I just wish to understand how C is more cryptic than C++?

                  H Offline
                  H Offline
                  honey the codewitch
                  wrote on last edited by
                  #20

                  I never said it was. :confused:

                  Real programmers use butterflies

                  U 1 Reply Last reply
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                  • H honey the codewitch

                    I never said it was. :confused:

                    Real programmers use butterflies

                    U Offline
                    U Offline
                    UnchainedZA
                    wrote on last edited by
                    #21

                    No, you didn't, it just seemed that way to me. I wouldn't even bother with C# in between, but that's a personal opinion, still trying to understand the logic though.

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                    • Greg UtasG Greg Utas

                      I've never translated code to another language to help understand it, but I've reformatted it as a way to study it line by line.

                      Robust Services Core | Software Techniques for Lemmings | Articles
                      The fox knows many things, but the hedgehog knows one big thing.

                      B Offline
                      B Offline
                      BryanFazekas
                      wrote on last edited by
                      #22

                      Greg Utas wrote:

                      I've never translated code to another language to help understand it, but I've reformatted it as a way to study it line by line.

                      This is what I do. If I don't understand the code, I have no idea how I'd translate it.

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                      • U UnchainedZA

                        No, you didn't, it just seemed that way to me. I wouldn't even bother with C# in between, but that's a personal opinion, still trying to understand the logic though.

                        H Offline
                        H Offline
                        honey the codewitch
                        wrote on last edited by
                        #23

                        The reason I move it between unmanaged and managed code is it forces me to restructure it. I can't just get lazy and copypasta. In the process of restructuring it, I grok it's machinations. Furthermore, C# has a library for pretty much everything, so no matter what I'm doing in C++, there is pretty going to be the equiv in the .NET framework that I can rely on, so I can seal it off there and I don't have to import code like say, the code to do an HTTP request from C++, if that's not directly what I'm working on. I hope what I just wrote makes sense! :)

                        Real programmers use butterflies

                        U 1 Reply Last reply
                        0
                        • H honey the codewitch

                          The reason I move it between unmanaged and managed code is it forces me to restructure it. I can't just get lazy and copypasta. In the process of restructuring it, I grok it's machinations. Furthermore, C# has a library for pretty much everything, so no matter what I'm doing in C++, there is pretty going to be the equiv in the .NET framework that I can rely on, so I can seal it off there and I don't have to import code like say, the code to do an HTTP request from C++, if that's not directly what I'm working on. I hope what I just wrote makes sense! :)

                          Real programmers use butterflies

                          U Offline
                          U Offline
                          UnchainedZA
                          wrote on last edited by
                          #24

                          Ok, thanks, my bad :) I don't even think of things such as .NET, it doesn't exist in my current life. If I can't find a suitable library, I have to create the functionality. It's just a completely different environment.

                          R H 2 Replies Last reply
                          0
                          • H honey the codewitch

                            I'm working on the rasterizer portion of my truetype code, for which I found some public domain code that partially works - the parts I need anyway. it's really hard to follow C code, so I'm porting it to C# before backporting it to C++ so that I can really understand it. This isn't the only time I've done that. In fact, I often find myself going this route when coding something based on a codebase I don't understand at first. Do you do this? More I guess I'm curious how y'all go about decoding code that is either more complicated than you can readily understand, or too ugly to readily understand? I port. :)

                            Real programmers use butterflies

                            R Offline
                            R Offline
                            Rusty Bullet
                            wrote on last edited by
                            #25

                            Yes. Do it often.

                            1 Reply Last reply
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                            • U UnchainedZA

                              Ok, thanks, my bad :) I don't even think of things such as .NET, it doesn't exist in my current life. If I can't find a suitable library, I have to create the functionality. It's just a completely different environment.

                              R Offline
                              R Offline
                              Rusty Bullet
                              wrote on last edited by
                              #26

                              Besides, "cryptic" usually is a matter of who wrote it and how, not what language it happens to be in. Some of the most cryptic code I have run across was SQL written as a single line. Without parsing it, I would never have figured it out.

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                              • R Rusty Bullet

                                Besides, "cryptic" usually is a matter of who wrote it and how, not what language it happens to be in. Some of the most cryptic code I have run across was SQL written as a single line. Without parsing it, I would never have figured it out.

                                H Offline
                                H Offline
                                honey the codewitch
                                wrote on last edited by
                                #27

                                Yeah. I'm not trying to imply it's a particular language that's cryptic. It's all a matter of the code.

                                Real programmers use butterflies

                                1 Reply Last reply
                                0
                                • U UnchainedZA

                                  Ok, thanks, my bad :) I don't even think of things such as .NET, it doesn't exist in my current life. If I can't find a suitable library, I have to create the functionality. It's just a completely different environment.

                                  H Offline
                                  H Offline
                                  honey the codewitch
                                  wrote on last edited by
                                  #28

                                  UnchainedZA wrote:

                                  It's just a completely different environment.

                                  That's exactly why I do it. :-D

                                  Real programmers use butterflies

                                  1 Reply Last reply
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                                  • B BryanFazekas

                                    Greg Utas wrote:

                                    I've never translated code to another language to help understand it, but I've reformatted it as a way to study it line by line.

                                    This is what I do. If I don't understand the code, I have no idea how I'd translate it.

                                    P Offline
                                    P Offline
                                    Peter R Fletcher
                                    wrote on last edited by
                                    #29

                                    BryanFazekas wrote:

                                    This is what I do. If I don't understand the code, I have no idea how I'd translate it.

                                    If you don't understand a block of code at all, you can't translate it, but translating a code section that you think you understand into another language can be a very good test of whether you really do, since it forces you to concentrate on details of the implementation that you might otherwise skip over.

                                    1 Reply Last reply
                                    0
                                    • H honey the codewitch

                                      I'm working on the rasterizer portion of my truetype code, for which I found some public domain code that partially works - the parts I need anyway. it's really hard to follow C code, so I'm porting it to C# before backporting it to C++ so that I can really understand it. This isn't the only time I've done that. In fact, I often find myself going this route when coding something based on a codebase I don't understand at first. Do you do this? More I guess I'm curious how y'all go about decoding code that is either more complicated than you can readily understand, or too ugly to readily understand? I port. :)

                                      Real programmers use butterflies

                                      G Offline
                                      G Offline
                                      Gary Wheeler
                                      wrote on last edited by
                                      #30

                                      I have this precise issue in a legacy project I have inherited. The author wrote the code in a fashion that virtually guaranteed he was the only possible maintainer [approx. 4,000 words of obscenity-laden rant omitted]. On occasion I have copied the relevant source files to another folder and the reformatted and refactored mercilessly. The reformatting is to correct layout issues since his brace style and tabs weren't consistent (I've found tabs of 2, 3, 4, and 8 with tab characters). The refactoring is to give values meaningful names. The reworked source code lets me understand how the original works when I need to make changes or understand how a feature works. Given the fragility of this towering pile of excreta, I don't use the reformatted code for anything other than my own understanding.

                                      Software Zen: delete this;

                                      H 1 Reply Last reply
                                      0
                                      • G Gary Wheeler

                                        I have this precise issue in a legacy project I have inherited. The author wrote the code in a fashion that virtually guaranteed he was the only possible maintainer [approx. 4,000 words of obscenity-laden rant omitted]. On occasion I have copied the relevant source files to another folder and the reformatted and refactored mercilessly. The reformatting is to correct layout issues since his brace style and tabs weren't consistent (I've found tabs of 2, 3, 4, and 8 with tab characters). The refactoring is to give values meaningful names. The reworked source code lets me understand how the original works when I need to make changes or understand how a feature works. Given the fragility of this towering pile of excreta, I don't use the reformatted code for anything other than my own understanding.

                                        Software Zen: delete this;

                                        H Offline
                                        H Offline
                                        honey the codewitch
                                        wrote on last edited by
                                        #31

                                        I have only one thing to say in response, but it's a mouthful:

                                        static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c)
                                        {
                                        int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0;
                                        int has_subrs = 0, clear_stack;
                                        float s[48];
                                        stbtt__buf subr_stack[10], subrs = info->subrs, b;
                                        float f;

                                        #define STBTT__CSERR(s) (0)

                                        // this currently ignores the initial width value, which isn't needed if we have hmtx
                                        b = stbtt__cff_index_get(info->charstrings, glyph_index);
                                        while (b.cursor < b.size) {
                                        i = 0;
                                        clear_stack = 1;
                                        b0 = stbtt__buf_get8(&b);
                                        switch (b0) {
                                        // @TODO implement hinting
                                        case 0x13: // hintmask
                                        case 0x14: // cntrmask
                                        if (in_header)
                                        maskbits += (sp / 2); // implicit "vstem"
                                        in_header = 0;
                                        stbtt__buf_skip(&b, (maskbits + 7) / 8);
                                        break;

                                          case 0x01: // hstem
                                          case 0x03: // vstem
                                          case 0x12: // hstemhm
                                          case 0x17: // vstemhm
                                             maskbits += (sp / 2);
                                             break;
                                        
                                          case 0x15: // rmoveto
                                             in\_header = 0;
                                             if (sp < 2) return STBTT\_\_CSERR("rmoveto stack");
                                             stbtt\_\_csctx\_rmove\_to(c, s\[sp-2\], s\[sp-1\]);
                                             break;
                                          case 0x04: // vmoveto
                                             in\_header = 0;
                                             if (sp < 1) return STBTT\_\_CSERR("vmoveto stack");
                                             stbtt\_\_csctx\_rmove\_to(c, 0, s\[sp-1\]);
                                             break;
                                          case 0x16: // hmoveto
                                             in\_header = 0;
                                             if (sp < 1) return STBTT\_\_CSERR("hmoveto stack");
                                             stbtt\_\_csctx\_rmove\_to(c, s\[sp-1\], 0);
                                             break;
                                        
                                          case 0x05: // rlineto
                                             if (sp < 2) return STBTT\_\_CSERR("rlineto stack");
                                             for (; i + 1 < sp; i += 2)
                                                stbtt\_\_csctx\_rline\_to(c, s\[i\], s\[i+1\]);
                                             break;
                                        
                                          // hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical
                                          // starting from a different place.
                                        
                                          case 0x07: // vlineto
                                             if (sp < 1) return STBTT\_\_CSERR("vlineto stack");
                                             goto vlineto;
                                          case 0x06: // hlineto
                                             if (sp < 1) return STBTT\_\_CSERR("hlineto stack");
                                             for (;;) {
                                                if (i >= sp) break;
                                                stbtt\_\_csctx\_rline\_to(c, s\[i\], 0);
                                                i++;
                                          vlineto:
                                                if (i >= sp) break;
                                                stbtt\_\_csctx\_rline\_to(c, 0, s\[i\]);
                                                i++;
                                             }
                                             break;
                                        
                                          case 0x1F: // hvcurveto
                                             if (sp < 4) return STBTT\_\_CSERR("hvcurveto stack");
                                        
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                                        • H honey the codewitch

                                          I'm working on the rasterizer portion of my truetype code, for which I found some public domain code that partially works - the parts I need anyway. it's really hard to follow C code, so I'm porting it to C# before backporting it to C++ so that I can really understand it. This isn't the only time I've done that. In fact, I often find myself going this route when coding something based on a codebase I don't understand at first. Do you do this? More I guess I'm curious how y'all go about decoding code that is either more complicated than you can readily understand, or too ugly to readily understand? I port. :)

                                          Real programmers use butterflies

                                          J Offline
                                          J Offline
                                          Julian Ragan
                                          wrote on last edited by
                                          #32

                                          I either write code analysis report, where I divide code into sections and write section by section, what I think it does, then verify with debugger, or I create a good old flow diagram, if it is really cryptic (even for OO this will work for extracting actual algorithms, if you can identify sequence first).

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