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Split Personality User Controls.

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  • 0 0x01AA

    Sorry... "Got a programming question?" :-\

    L Offline
    L Offline
    Lost User
    wrote on last edited by
    #3

    It's a "terminology" question.

    Quote:

    The body of terms used with a particular technical application in a subject of study, profession, etc. "the terminology of semiotics"

    "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

    L 1 Reply Last reply
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    • L Lost User

      It's a "terminology" question.

      Quote:

      The body of terms used with a particular technical application in a subject of study, profession, etc. "the terminology of semiotics"

      "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

      L Offline
      L Offline
      Lost User
      wrote on last edited by
      #4

      Hmmm, Are you referring to 'world' versus 'local' coordinate systems? I think that's the terminology you are looking for.

      L 1 Reply Last reply
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      • L Lost User

        User controls in UWP and WPF have a top, left, width and height; and an implied angle of zero degrees. So I can move them around by altering the top, left coordinates with code at run time. My user controls have "facings": front (top), back (bottom), left, right. I get to "face" them in different directions by rotating them around a center point. Rotating the controls has NO effect on the original coordinates (though the "visual" rotates), so I have to calculate (matrix transform) the rotated coordinates myself for collision detection etc.; and reference the original coordinates when I want to move. In effect, I almost wind up working with 2 controls at the same time; with only the center points in common. My OCD question is: what would you call the "first" user control versus the second, rotated one? I'm at "actual" and "visual" but not quite satisfied.

        "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

        P Offline
        P Offline
        PIEBALDconsult
        wrote on last edited by
        #5

        Jekyl and Hyde?

        1 Reply Last reply
        0
        • L Lost User

          User controls in UWP and WPF have a top, left, width and height; and an implied angle of zero degrees. So I can move them around by altering the top, left coordinates with code at run time. My user controls have "facings": front (top), back (bottom), left, right. I get to "face" them in different directions by rotating them around a center point. Rotating the controls has NO effect on the original coordinates (though the "visual" rotates), so I have to calculate (matrix transform) the rotated coordinates myself for collision detection etc.; and reference the original coordinates when I want to move. In effect, I almost wind up working with 2 controls at the same time; with only the center points in common. My OCD question is: what would you call the "first" user control versus the second, rotated one? I'm at "actual" and "visual" but not quite satisfied.

          "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

          K Offline
          K Offline
          k5054
          wrote on last edited by
          #6

          Is the nomenclature for the end user or for you as the implementer? If for you then maybe pure/virtual or absolute/relative works better? If for the end-user then maybe fixed and realitve?

          Keep Calm and Carry On

          L 1 Reply Last reply
          0
          • L Lost User

            User controls in UWP and WPF have a top, left, width and height; and an implied angle of zero degrees. So I can move them around by altering the top, left coordinates with code at run time. My user controls have "facings": front (top), back (bottom), left, right. I get to "face" them in different directions by rotating them around a center point. Rotating the controls has NO effect on the original coordinates (though the "visual" rotates), so I have to calculate (matrix transform) the rotated coordinates myself for collision detection etc.; and reference the original coordinates when I want to move. In effect, I almost wind up working with 2 controls at the same time; with only the center points in common. My OCD question is: what would you call the "first" user control versus the second, rotated one? I'm at "actual" and "visual" but not quite satisfied.

            "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

            G Offline
            G Offline
            Gary R Wheeler
            wrote on last edited by
            #7

            Just to add to the confusion: is this 2-D or 3-D? :-D

            Software Zen: delete this;

            L 2 Replies Last reply
            0
            • G Gary R Wheeler

              Just to add to the confusion: is this 2-D or 3-D? :-D

              Software Zen: delete this;

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #8

              Object local coordinate space transformations relative to the world/global space use the same terminology in both 2D[^] an 3D[^] API. But I'm not exactly sure if that's what he's asking. It seems that he wants to name the objects. I think Tom and Jerry are good names. :-\

              G 1 Reply Last reply
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              • L Lost User

                Object local coordinate space transformations relative to the world/global space use the same terminology in both 2D[^] an 3D[^] API. But I'm not exactly sure if that's what he's asking. It seems that he wants to name the objects. I think Tom and Jerry are good names. :-\

                G Offline
                G Offline
                Gary R Wheeler
                wrote on last edited by
                #9

                Randor wrote:

                I think Tom and Jerry are good names.

                I'm a Fred, Barney, Wilma, Betty, Pebbles, BamBam, Dino, Hoppy, and Gazoo man myself.

                Software Zen: delete this;

                J 1 Reply Last reply
                0
                • L Lost User

                  User controls in UWP and WPF have a top, left, width and height; and an implied angle of zero degrees. So I can move them around by altering the top, left coordinates with code at run time. My user controls have "facings": front (top), back (bottom), left, right. I get to "face" them in different directions by rotating them around a center point. Rotating the controls has NO effect on the original coordinates (though the "visual" rotates), so I have to calculate (matrix transform) the rotated coordinates myself for collision detection etc.; and reference the original coordinates when I want to move. In effect, I almost wind up working with 2 controls at the same time; with only the center points in common. My OCD question is: what would you call the "first" user control versus the second, rotated one? I'm at "actual" and "visual" but not quite satisfied.

                  "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

                  M Offline
                  M Offline
                  Marc Clifton
                  wrote on last edited by
                  #10

                  To be honest, I have no idea what you're talking about so I have no idea how to even suggest an answer.

                  Latest Article:
                  Create a Digital Ocean Droplet for .NET Core Web API with a real SSL Certificate on a Domain

                  1 Reply Last reply
                  0
                  • L Lost User

                    User controls in UWP and WPF have a top, left, width and height; and an implied angle of zero degrees. So I can move them around by altering the top, left coordinates with code at run time. My user controls have "facings": front (top), back (bottom), left, right. I get to "face" them in different directions by rotating them around a center point. Rotating the controls has NO effect on the original coordinates (though the "visual" rotates), so I have to calculate (matrix transform) the rotated coordinates myself for collision detection etc.; and reference the original coordinates when I want to move. In effect, I almost wind up working with 2 controls at the same time; with only the center points in common. My OCD question is: what would you call the "first" user control versus the second, rotated one? I'm at "actual" and "visual" but not quite satisfied.

                    "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

                    D Offline
                    D Offline
                    David ONeil
                    wrote on last edited by
                    #11

                    If it was me, maybe 'orthogonal' and 'transformed' (or 'rotated')

                    Our Forgotten Astronomy | Object Oriented Programming with C++

                    L 1 Reply Last reply
                    0
                    • L Lost User

                      User controls in UWP and WPF have a top, left, width and height; and an implied angle of zero degrees. So I can move them around by altering the top, left coordinates with code at run time. My user controls have "facings": front (top), back (bottom), left, right. I get to "face" them in different directions by rotating them around a center point. Rotating the controls has NO effect on the original coordinates (though the "visual" rotates), so I have to calculate (matrix transform) the rotated coordinates myself for collision detection etc.; and reference the original coordinates when I want to move. In effect, I almost wind up working with 2 controls at the same time; with only the center points in common. My OCD question is: what would you call the "first" user control versus the second, rotated one? I'm at "actual" and "visual" but not quite satisfied.

                      "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

                      A Offline
                      A Offline
                      Amarnath S
                      wrote on last edited by
                      #12

                      'Straight' and 'Rotated'.

                      L 1 Reply Last reply
                      0
                      • L Lost User

                        User controls in UWP and WPF have a top, left, width and height; and an implied angle of zero degrees. So I can move them around by altering the top, left coordinates with code at run time. My user controls have "facings": front (top), back (bottom), left, right. I get to "face" them in different directions by rotating them around a center point. Rotating the controls has NO effect on the original coordinates (though the "visual" rotates), so I have to calculate (matrix transform) the rotated coordinates myself for collision detection etc.; and reference the original coordinates when I want to move. In effect, I almost wind up working with 2 controls at the same time; with only the center points in common. My OCD question is: what would you call the "first" user control versus the second, rotated one? I'm at "actual" and "visual" but not quite satisfied.

                        "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

                        D Offline
                        D Offline
                        den2k88
                        wrote on last edited by
                        #13

                        Model - Actual Model - Visual Original - Transformed

                        GCS/GE d--(d) s-/+ a C+++ U+++ P-- L+@ E-- W+++ N+ o+ K- w+++ O? M-- V? PS+ PE Y+ PGP t+ 5? X R+++ tv-- b+(+++) DI+++ D++ G e++ h--- r+++ y+++*      Weapons extension: ma- k++ F+2 X

                        L 1 Reply Last reply
                        0
                        • L Lost User

                          User controls in UWP and WPF have a top, left, width and height; and an implied angle of zero degrees. So I can move them around by altering the top, left coordinates with code at run time. My user controls have "facings": front (top), back (bottom), left, right. I get to "face" them in different directions by rotating them around a center point. Rotating the controls has NO effect on the original coordinates (though the "visual" rotates), so I have to calculate (matrix transform) the rotated coordinates myself for collision detection etc.; and reference the original coordinates when I want to move. In effect, I almost wind up working with 2 controls at the same time; with only the center points in common. My OCD question is: what would you call the "first" user control versus the second, rotated one? I'm at "actual" and "visual" but not quite satisfied.

                          "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

                          B Offline
                          B Offline
                          BernardIE5317
                          wrote on last edited by
                          #14

                          "Reference" , "Transformed" Below is my "Signature" apologies if offends My sympathies to the SPAM moderator "I once put instant coffee into the microwave and went back in time." - Steven Wright "Shut up and calculate" - apparently N. David Mermin possibly Richard Feynman “I want to sing, I want to cry, I want to laugh. Everything together. And jump and dance. The day has arrived — yippee!” - Desmond Tutu “When the green flag drops the bullshit stops!” "It is cheaper to save the world than it is to ruin it." "I must have had lessons" - Reverend Jim Ignatowski / Christopher Lloyd "Dripping water hollows out stone, not through force, but through persistence." - Ovid, Roman poet Personal Web Page https://mypaltrythoughts.blogspot.com/[^]

                          L 1 Reply Last reply
                          0
                          • G Gary R Wheeler

                            Randor wrote:

                            I think Tom and Jerry are good names.

                            I'm a Fred, Barney, Wilma, Betty, Pebbles, BamBam, Dino, Hoppy, and Gazoo man myself.

                            Software Zen: delete this;

                            J Offline
                            J Offline
                            jsc42
                            wrote on last edited by
                            #15

                            Sounds like the old joke of the person who had to set his password to 8 characters, so he set it to "BashfulDocDopeyGrumpyHappySleepySneezySnowWhite"

                            1 Reply Last reply
                            0
                            • L Lost User

                              Hmmm, Are you referring to 'world' versus 'local' coordinate systems? I think that's the terminology you are looking for.

                              L Offline
                              L Offline
                              Lost User
                              wrote on last edited by
                              #16

                              They "both" have the same coordinate system. Until the control is rotated, everything corresponds. Once you rotate it, the "visual" no longer corresponds to the coordinates of the "actual"; only code can derive it.

                              "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

                              1 Reply Last reply
                              0
                              • K k5054

                                Is the nomenclature for the end user or for you as the implementer? If for you then maybe pure/virtual or absolute/relative works better? If for the end-user then maybe fixed and realitve?

                                Keep Calm and Carry On

                                L Offline
                                L Offline
                                Lost User
                                wrote on last edited by
                                #17

                                It's for me; coding. One set of methods works on the actual coordinates; another set "shadows" and translates the visual to the actuals required to move it, etc. 2 names (2 ways) to look at the same object. But it's also a "pattern" (IMO); so, it would also be useful in discussing UWP and WPF user control animation: what you see is not what gets coded.

                                "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

                                1 Reply Last reply
                                0
                                • G Gary R Wheeler

                                  Just to add to the confusion: is this 2-D or 3-D? :-D

                                  Software Zen: delete this;

                                  L Offline
                                  L Offline
                                  Lost User
                                  wrote on last edited by
                                  #18

                                  2D. 3D would involve different classes and methods and not (uwp/wpf) "user controls" per se.

                                  "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

                                  1 Reply Last reply
                                  0
                                  • D David ONeil

                                    If it was me, maybe 'orthogonal' and 'transformed' (or 'rotated')

                                    Our Forgotten Astronomy | Object Oriented Programming with C++

                                    L Offline
                                    L Offline
                                    Lost User
                                    wrote on last edited by
                                    #19

                                    I though of a "rotated", but it isn't until it is. It has only potential at the start, unless you start rotated.

                                    "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

                                    D 1 Reply Last reply
                                    0
                                    • A Amarnath S

                                      'Straight' and 'Rotated'.

                                      L Offline
                                      L Offline
                                      Lost User
                                      wrote on last edited by
                                      #20

                                      Thinking ...

                                      "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

                                      1 Reply Last reply
                                      0
                                      • D den2k88

                                        Model - Actual Model - Visual Original - Transformed

                                        GCS/GE d--(d) s-/+ a C+++ U+++ P-- L+@ E-- W+++ N+ o+ K- w+++ O? M-- V? PS+ PE Y+ PGP t+ 5? X R+++ tv-- b+(+++) DI+++ D++ G e++ h--- r+++ y+++*      Weapons extension: ma- k++ F+2 X

                                        L Offline
                                        L Offline
                                        Lost User
                                        wrote on last edited by
                                        #21

                                        I'm leaning that way. (actual and visual).

                                        "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

                                        1 Reply Last reply
                                        0
                                        • B BernardIE5317

                                          "Reference" , "Transformed" Below is my "Signature" apologies if offends My sympathies to the SPAM moderator "I once put instant coffee into the microwave and went back in time." - Steven Wright "Shut up and calculate" - apparently N. David Mermin possibly Richard Feynman “I want to sing, I want to cry, I want to laugh. Everything together. And jump and dance. The day has arrived — yippee!” - Desmond Tutu “When the green flag drops the bullshit stops!” "It is cheaper to save the world than it is to ruin it." "I must have had lessons" - Reverend Jim Ignatowski / Christopher Lloyd "Dripping water hollows out stone, not through force, but through persistence." - Ovid, Roman poet Personal Web Page https://mypaltrythoughts.blogspot.com/[^]

                                          L Offline
                                          L Offline
                                          Lost User
                                          wrote on last edited by
                                          #22

                                          Very worthy of consideration. The reference control and its transformation.

                                          "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

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