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  3. UWP Composition Animations (Storyboarding).

UWP Composition Animations (Storyboarding).

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  • L Offline
    L Offline
    Lost User
    wrote on last edited by
    #1

    Still rolling along. Now wheeling. Just came across this, which helps explain why C# and UWP make a good / decent "game engine".

    Quote:

    The Windows.UI.Composition APIs allows you to create, animate, transform and manipulate compositor objects in a unified API layer. Composition animations provide a powerful and efficient way to run animations in your application UI. They have been designed from the ground up to ensure that your animations run at 60 FPS independent of the UI thread and to give you the flexibility to build amazing experiences using not only time, but input and other properties, to drive animations.

    Most of the time one works in the XAML layer. This (animation) runs below that in the "visual" layer. Under that, is the bottom layer: DirectX.

    "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

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    • L Lost User

      Still rolling along. Now wheeling. Just came across this, which helps explain why C# and UWP make a good / decent "game engine".

      Quote:

      The Windows.UI.Composition APIs allows you to create, animate, transform and manipulate compositor objects in a unified API layer. Composition animations provide a powerful and efficient way to run animations in your application UI. They have been designed from the ground up to ensure that your animations run at 60 FPS independent of the UI thread and to give you the flexibility to build amazing experiences using not only time, but input and other properties, to drive animations.

      Most of the time one works in the XAML layer. This (animation) runs below that in the "visual" layer. Under that, is the bottom layer: DirectX.

      "Before entering on an understanding, I have meditated for a long time, and have foreseen what might happen. It is not genius which reveals to me suddenly, secretly, what I have to say or to do in a circumstance unexpected by other people; it is reflection, it is meditation." - Napoleon I

      C Offline
      C Offline
      charlieg
      wrote on last edited by
      #2

      when I have spare time....

      Charlie Gilley “They who can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety.” BF, 1759 Has never been more appropriate.

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