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No typedef in C# 2.0

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  • A Alvaro Mendez

    I've been doing some work with generics in C# 2.0 and I have to say that I'm a bit dissapointed by the fact that typedef has been omitted from the language. I would like to do the equivalent of:

    namespace MyNamespace
    {
    public typedef MyGenericClass<Class1, Class2, Class3, ...> MySimplerName;
    }

    I know about the using statement, but it only works on the current file. I would have to repeat it in every file! The only workaround is to derive the new class. However, since the constructors are not inherited, I would have to redefine them:

    namespace MyNamespace
    {
    public MySimplerName : MyGenericClass<Class1, Class2, Class3, ...>
    {
    public MySimplerName(Class1 c1) :
    base(c1)
    {
    }

      public MySimplerName(Class1 c1, Class2 c2) : 
         base(c1, c2) 
      { 
      }
    

    }
    }

    Seems like a hassle to me, which the typedef would have made unnecessary. Anyone have any insight as to why it was left out? Regards, Alvaro


    Victory means exit strategy, and it's important for the President to explain to us what the exit strategy is. -- GWB, 1999.

    N Offline
    N Offline
    Nemanja Trifunovic
    wrote on last edited by
    #11

    It is my understanding that one of the major goals of C# team is to keep their language relatively small and easy to learn, even at the price of omitting some useful and powerful features.


    My programming blahblahblah blog. If you ever find anything useful here, please let me know to remove it.

    1 Reply Last reply
    0
    • M Matt Newman

      John Simmons / outlaw programmer wrote: C# != C++; :wtf: OMG are you serious?!?!?! I thought the # was just a cool way of drawing two +'s :rolleyes: Matt Newman
      Even the very best tools in the hands of an idiot will produce something of little or no value. - Chris Meech on Idiots

      L Offline
      L Offline
      Long Gone
      wrote on last edited by
      #12

      Matt Newman wrote: OMG are you serious?!?!?! I thought the # was just a cool way of drawing two +'s :laugh: Don't shoot! I'm only the piano player messenger. Beatress

      1 Reply Last reply
      0
      • M Matt Gerrans

        Wouldn't it be C++++ in that case? :-D Matt Gerrans

        L Offline
        L Offline
        Long Gone
        wrote on last edited by
        #13

        Matt Gerrans wrote: Wouldn't it be C++++ in that case? Only if you write C## Don't shoot! I'm only the piano player messenger. Beatress

        M 1 Reply Last reply
        0
        • L Long Gone

          Matt Gerrans wrote: Wouldn't it be C++++ in that case? Only if you write C## Don't shoot! I'm only the piano player messenger. Beatress

          M Offline
          M Offline
          Matt Gerrans
          wrote on last edited by
          #14

          Look more closely. Matt Gerrans

          L 1 Reply Last reply
          0
          • A Alvaro Mendez

            I've been doing some work with generics in C# 2.0 and I have to say that I'm a bit dissapointed by the fact that typedef has been omitted from the language. I would like to do the equivalent of:

            namespace MyNamespace
            {
            public typedef MyGenericClass<Class1, Class2, Class3, ...> MySimplerName;
            }

            I know about the using statement, but it only works on the current file. I would have to repeat it in every file! The only workaround is to derive the new class. However, since the constructors are not inherited, I would have to redefine them:

            namespace MyNamespace
            {
            public MySimplerName : MyGenericClass<Class1, Class2, Class3, ...>
            {
            public MySimplerName(Class1 c1) :
            base(c1)
            {
            }

              public MySimplerName(Class1 c1, Class2 c2) : 
                 base(c1, c2) 
              { 
              }
            

            }
            }

            Seems like a hassle to me, which the typedef would have made unnecessary. Anyone have any insight as to why it was left out? Regards, Alvaro


            Victory means exit strategy, and it's important for the President to explain to us what the exit strategy is. -- GWB, 1999.

            R Offline
            R Offline
            Rei Miyasaka
            wrote on last edited by
            #15

            Remember in the Windows API how when you hunt through the jumble of typedefs and #defines, ints and HANDLEs and DWORDs and FAR and a bunch of other stuff turn to be the same thing? Or how MessageBox() and MessageBoxA() and _MessageBox() and __MessageBox() were all the same thing? I think the goal is to discourage that sort of thing. It'd be easy to use but it'd also be easier to abuse. Integrity is a key design objective in .NET.

            V E 2 Replies Last reply
            0
            • J Jorgen Sigvardsson

              And...? Good music: In my rosary[^]

              P Offline
              P Offline
              Paul Selormey
              wrote on last edited by
              #16

              typedef will be misleading. Anytime you do List<int> in C++, the compiler generates a class for you at compile time. The typedef in C++ is simply doing what the compiler will be doing anyway, but giving the generated class of the type List<int> a name you can remember. The Generics is designed to avoid the compile time class emitting, so throwing in a typedef will give a wrong image. This my understanding of the Generics concept and why it is maintained like that in MC++/CLR-C++ along side templates. Best regards, Paul. Jesus Christ is LOVE! Please tell somebody.

              1 Reply Last reply
              0
              • M Matt Gerrans

                Look more closely. Matt Gerrans

                L Offline
                L Offline
                Long Gone
                wrote on last edited by
                #17

                Matt Newman wrote: I thought the # was just a cool way of drawing two +'s # => ++ so ## => ++++ Matt Gerrans wrote: Look more closely. Obviously I am missing something. P.S. – for all you anal retentive folks out there tempted to comment on my spelling or grammar save your energy. I don’t care. Don't shoot! I'm only the piano player messenger. Beatress

                M 1 Reply Last reply
                0
                • R Rei Miyasaka

                  Remember in the Windows API how when you hunt through the jumble of typedefs and #defines, ints and HANDLEs and DWORDs and FAR and a bunch of other stuff turn to be the same thing? Or how MessageBox() and MessageBoxA() and _MessageBox() and __MessageBox() were all the same thing? I think the goal is to discourage that sort of thing. It'd be easy to use but it'd also be easier to abuse. Integrity is a key design objective in .NET.

                  V Offline
                  V Offline
                  Vagif Abilov
                  wrote on last edited by
                  #18

                  Agree. How many various 32-bit types will we find in Win SDK headers. I guess several hundred. Вагиф Абилов MCP (Visual C++) Oslo, Norway If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them. Jack Handey.

                  J 1 Reply Last reply
                  0
                  • L Long Gone

                    Matt Newman wrote: I thought the # was just a cool way of drawing two +'s # => ++ so ## => ++++ Matt Gerrans wrote: Look more closely. Obviously I am missing something. P.S. – for all you anal retentive folks out there tempted to comment on my spelling or grammar save your energy. I don’t care. Don't shoot! I'm only the piano player messenger. Beatress

                    M Offline
                    M Offline
                    Matt Gerrans
                    wrote on last edited by
                    #19

                    Obviously:

                    # == ++ == ++++
                    ++

                    QED ;P Matt Gerrans

                    R L 2 Replies Last reply
                    0
                    • M Matt Gerrans

                      Obviously:

                      # == ++ == ++++
                      ++

                      QED ;P Matt Gerrans

                      R Offline
                      R Offline
                      Rei Miyasaka
                      wrote on last edited by
                      #20

                      Or you can take 2 +s, extend the lines and arrange them diagonally:

                      | | | |
                      -+--- | -+--+-
                      | + | = | |
                      | ---+- -+--+-
                      | | | |

                      M 1 Reply Last reply
                      0
                      • R Rei Miyasaka

                        Or you can take 2 +s, extend the lines and arrange them diagonally:

                        | | | |
                        -+--- | -+--+-
                        | + | = | |
                        | ---+- -+--+-
                        | | | |

                        M Offline
                        M Offline
                        Matt Gerrans
                        wrote on last edited by
                        #21

                        Two distorted +'s perhaps. Matt Gerrans

                        R 1 Reply Last reply
                        0
                        • M Matt Gerrans

                          Two distorted +'s perhaps. Matt Gerrans

                          R Offline
                          R Offline
                          Rei Miyasaka
                          wrote on last edited by
                          #22

                          :)

                          1 Reply Last reply
                          0
                          • A Alvaro Mendez

                            I've been doing some work with generics in C# 2.0 and I have to say that I'm a bit dissapointed by the fact that typedef has been omitted from the language. I would like to do the equivalent of:

                            namespace MyNamespace
                            {
                            public typedef MyGenericClass<Class1, Class2, Class3, ...> MySimplerName;
                            }

                            I know about the using statement, but it only works on the current file. I would have to repeat it in every file! The only workaround is to derive the new class. However, since the constructors are not inherited, I would have to redefine them:

                            namespace MyNamespace
                            {
                            public MySimplerName : MyGenericClass<Class1, Class2, Class3, ...>
                            {
                            public MySimplerName(Class1 c1) :
                            base(c1)
                            {
                            }

                              public MySimplerName(Class1 c1, Class2 c2) : 
                                 base(c1, c2) 
                              { 
                              }
                            

                            }
                            }

                            Seems like a hassle to me, which the typedef would have made unnecessary. Anyone have any insight as to why it was left out? Regards, Alvaro


                            Victory means exit strategy, and it's important for the President to explain to us what the exit strategy is. -- GWB, 1999.

                            G Offline
                            G Offline
                            Giles
                            wrote on last edited by
                            #23

                            I could see how that would be very useful, and help clean up code readability. Something I take for granted in C++, and don't think about. Personally, I would quite like a preprocessor as well.

                            1 Reply Last reply
                            0
                            • R Rei Miyasaka

                              Remember in the Windows API how when you hunt through the jumble of typedefs and #defines, ints and HANDLEs and DWORDs and FAR and a bunch of other stuff turn to be the same thing? Or how MessageBox() and MessageBoxA() and _MessageBox() and __MessageBox() were all the same thing? I think the goal is to discourage that sort of thing. It'd be easy to use but it'd also be easier to abuse. Integrity is a key design objective in .NET.

                              E Offline
                              E Offline
                              Emilio Garavaglia
                              wrote on last edited by
                              #24

                              "Interity" or "Integralism"? What's the matter with a type name redefinition for my own use, if it is closed in my own namespace? The (ab)use of type redefinition in Win32 derived from the fact that it was designed in flat namespace environment (plain C). All the consideration about templates and generics are correct, but the idea to alias a frequently used name dosn't semm to me so peregrine. My opinion is that ... they simply forgot it. And we are trying to justify them by "inventing" forcing anyone to use "patterns" also when not the case. And calling this "intrgrity". Did The "goto" history, blamed by zealots and rewed recently, teach anything ?? 2 bugs found. > recompile ... 65534 bugs found. :doh:

                              1 Reply Last reply
                              0
                              • M Matt Gerrans

                                Obviously:

                                # == ++ == ++++
                                ++

                                QED ;P Matt Gerrans

                                L Offline
                                L Offline
                                Long Gone
                                wrote on last edited by
                                #25

                                Good one!:) P.S. – for all you anal retentive folks out there tempted to comment on my spelling or grammar save your energy. I don’t care. Don't shoot! I'm only the piano player messenger. Beatress

                                1 Reply Last reply
                                0
                                • V Vagif Abilov

                                  Agree. How many various 32-bit types will we find in Win SDK headers. I guess several hundred. Вагиф Абилов MCP (Visual C++) Oslo, Norway If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them. Jack Handey.

                                  J Offline
                                  J Offline
                                  Jorgen Sigvardsson
                                  wrote on last edited by
                                  #26

                                  The thing is though that we ain't supposed to know that they're 32 bits wide.. ;P Good music: In my rosary[^]

                                  1 Reply Last reply
                                  0
                                  • A Alvaro Mendez

                                    I've been doing some work with generics in C# 2.0 and I have to say that I'm a bit dissapointed by the fact that typedef has been omitted from the language. I would like to do the equivalent of:

                                    namespace MyNamespace
                                    {
                                    public typedef MyGenericClass<Class1, Class2, Class3, ...> MySimplerName;
                                    }

                                    I know about the using statement, but it only works on the current file. I would have to repeat it in every file! The only workaround is to derive the new class. However, since the constructors are not inherited, I would have to redefine them:

                                    namespace MyNamespace
                                    {
                                    public MySimplerName : MyGenericClass<Class1, Class2, Class3, ...>
                                    {
                                    public MySimplerName(Class1 c1) :
                                    base(c1)
                                    {
                                    }

                                      public MySimplerName(Class1 c1, Class2 c2) : 
                                         base(c1, c2) 
                                      { 
                                      }
                                    

                                    }
                                    }

                                    Seems like a hassle to me, which the typedef would have made unnecessary. Anyone have any insight as to why it was left out? Regards, Alvaro


                                    Victory means exit strategy, and it's important for the President to explain to us what the exit strategy is. -- GWB, 1999.

                                    D Offline
                                    D Offline
                                    Daniel Grunwald
                                    wrote on last edited by
                                    #27

                                    It's called using, not typedef: using StringPair = System.Collections.Generic.KeyValuePair<string, string>;

                                    A 1 Reply Last reply
                                    0
                                    • D Daniel Grunwald

                                      It's called using, not typedef: using StringPair = System.Collections.Generic.KeyValuePair<string, string>;

                                      A Offline
                                      A Offline
                                      Alvaro Mendez
                                      wrote on last edited by
                                      #28

                                      I know about using, but it's only available for the current file. It would need to be repeated in every file you'd want to use StringPair. using is just an alias; it doesn't define a distinct type like typedef does (in C++). Regards, Alvaro


                                      Victory means exit strategy, and it's important for the President to explain to us what the exit strategy is. -- GWB, 1999.

                                      1 Reply Last reply
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