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A Programming Question

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  • M Marc Clifton

    Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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    Andy Brummer
    wrote on last edited by
    #21

    I tend to try to keep local variables to a minimum so that multiple exit points don't cause a problem. I find they make code cleaner and easier to read as long as you don't have to change a lot of state in order to exit. Having to do that just tells me that the method is trying to do too much and needs to be simplified. I rarely have methods with blocks nested more then 1 or 2 deep, and never have nested try catch blocks.

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    • L Leslie Sanford

      Drew Stainton wrote:

      I start by assigning a default return value to a local variable and then use that variable as part of the conditional in whatever loops I'm using - nested or otherwise.

      I use this approach as well, except when you using foreach because, of course, there's no place to test the conditional as there is in a for or while loop. Of course, one could use an enumerator in a while loop instead:

      bool found = false;
      IEnumerator en = someCollection.GetEnumerator();

      while(!found && en.MoveNext())
      {
      if(en.Current == soughtAfterValue)
      {
      // Take some action.
      found = true;
      }
      }

      return found;

      However, I usually take this approach:

      bool found = false;

      foreach(SomeObject obj in someCollection)
      {
      if(obj == soughtAfterValue)
      {
      // Take some action.
      found = true;
      break;
      }
      }

      return found;

      I think either way is fine, but I think the second approach is a little clearer. So I don't think breaks within loops are automatically bad. I do like to avoid more than one return within a method, however. I break this rule from time to time if I think it will make the algorithm clearer, but I like having one return at the bottom of the method.

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      Lost User
      wrote on last edited by
      #22

      Leslie Sanford wrote:

      So I don't think breaks within loops are automatically bad

      I totally agree - didn't mean to imply they were bad. I don't like using them but that's just my choice. You're right about foreach. To be honest I don't use it if the loop has early termination conditions. In those cases I use an enumerator. I really like knowing up front all of the conditions the loop is dependent on. Cheers, Drew.

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      • M Marc Clifton

        Nishant Sivakumar wrote:

        *ahem*

        You realize you're the first one to catch that. :-D Good call! I may harrass people about spelling errors, but those are nothing compared to a bad programming example error! Marc VS2005 Tips & Tricks -- contributions welcome!

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        Steve Mayfield
        wrote on last edited by
        #23

        he omitted this line: #define void MyRet; :rolleyes: ;) Steve

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        • S Steve Mayfield

          he omitted this line: #define void MyRet; :rolleyes: ;) Steve

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          Jim Crafton
          wrote on last edited by
          #24

          You're Satan, aren't you? :) ¡El diablo está en mis pantalones! ¡Mire, mire! Real Mentats use only 100% pure, unfooled around with Sapho Juice(tm)! SELECT * FROM User WHERE Clue > 0 0 rows returned Save an Orange - Use the VCF!

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          • L Lost User

            Leslie Sanford wrote:

            So I don't think breaks within loops are automatically bad

            I totally agree - didn't mean to imply they were bad. I don't like using them but that's just my choice. You're right about foreach. To be honest I don't use it if the loop has early termination conditions. In those cases I use an enumerator. I really like knowing up front all of the conditions the loop is dependent on. Cheers, Drew.

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            Leslie Sanford
            wrote on last edited by
            #25

            About breaking out of foreach...

            Drew Stainton wrote:

            To be honest I don't use it if the loop has early termination conditions. In those cases I use an enumerator. I really like knowing up front all of the conditions the loop is dependent on.

            You know, this is a good point. I will consider it next time I'm thinking about using foreach in that way.

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            • M Marc Clifton

              Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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              malharone
              wrote on last edited by
              #26

              Was this a trick question?? How can you have return ret; in a function of type void??? :wtf: :wtf: But just in case if this was a typo ... Return immidiately ... - if in a simple "If" and single "Else" block. If (condition) return x; else return false; - or if in a simple switch statement If I'm implementing a complex logic in my method, then I have a single point of exit. But then again, there is no one right way. My decision making also depends on my mood :) . - Malhar

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              • M Marc Clifton

                Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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                leppie
                wrote on last edited by
                #27

                Personally I use goto's for difficult flow control, screw style! Just get it working the best it can be! [update] counted 6 goto's in the C# part of xacc :). Here's a nice example:

                //some code before
                foreach (MRUFile mru in recentfiles)
                {
                if (mru.filename == filename)
                {
                mru.Update();
                goto DONE;
                }
                }
                recentfiles.Add( new MRUFile(filename));

                DONE:
                //some code after

                Now I can already hear the cursing, but any other form of flow control, you need 1 or more variables to carry some (unneeded, and extra) state, and make the whole thing much less readable. :-D [update] xacc.ide-0.1-rc4 released! Download and screenshots -- modified at 16:19 Monday 14th November, 2005

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                • M Marc Clifton

                  Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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                  Giles
                  wrote on last edited by
                  #28

                  I prescrive to that for small functions. For larger ones with multiple nested loops, I would probably just got for return statment, and highlight it with decent comments and spacing. That, or go for the dreaded goto :-D


                  "Je pense, donc je mange." - Rene Descartes 1689 - Just before his mother put his tea on the table. Shameless Plug - Distributed Database Transactions in .NET using COM+

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                  • M Marc Clifton

                    Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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                    Chris Maunder
                    wrote on last edited by
                    #29

                    I have a bail-out return statement at the beginning of a function if there are immediate problems (bad input, object not setup etc), and I'll often do the same with loops (use a continue if it's immediately apparant that the loop should skip this particular iteration. And sometimes I throw in a random return path in the middle of a function because I'm evil. cheers, Chris Maunder

                    CodeProject.com : C++ MVP

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                    • M Marc Clifton

                      Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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                      Shog9 0
                      wrote on last edited by
                      #30

                      ...sorta. Non-trivial methods generally start by checking the validity of any parameters, the state of the class, etc. If any of these "sanity checks" fail, i immediately return an error. After that, i try and keep all returns at the end of the method, regardless of where the value originates. I have no qualms about using break or continue in loops though - if a loop gets to where such things would make the code hard to follow, chances are it's a good time to refactor it anyway.

                      You must be careful in the forest Broken glass and rusty nails If you're to bring back something for us I have bullets for sale...

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                      0
                      • L leppie

                        Personally I use goto's for difficult flow control, screw style! Just get it working the best it can be! [update] counted 6 goto's in the C# part of xacc :). Here's a nice example:

                        //some code before
                        foreach (MRUFile mru in recentfiles)
                        {
                        if (mru.filename == filename)
                        {
                        mru.Update();
                        goto DONE;
                        }
                        }
                        recentfiles.Add( new MRUFile(filename));

                        DONE:
                        //some code after

                        Now I can already hear the cursing, but any other form of flow control, you need 1 or more variables to carry some (unneeded, and extra) state, and make the whole thing much less readable. :-D [update] xacc.ide-0.1-rc4 released! Download and screenshots -- modified at 16:19 Monday 14th November, 2005

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                        C Offline
                        Chris Maunder
                        wrote on last edited by
                        #31

                        Maybe I should put g*to in the Bad Words filter list. cheers, Chris Maunder

                        CodeProject.com : C++ MVP

                        1 Reply Last reply
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                        • B Blake Miller

                          Really :omg: Not even: Something* SearchForSomething(...) { Something* pSomethingTested; Something* pSomethingFound = NULL; while( !pSomethingFound ){ pSomethingTested = GetPointertoWhatever(); if( pSomethingTest matches my search criteria ){ pSomethingFound = pSomethingTested; } } return pSomethingFound; } It really IS that simple and straightforward :->

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                          Bob Ciora
                          wrote on last edited by
                          #32

                          Actually, in strictest terms, your test whiel( !pSomethingfound ) violates "decent" coding standards. Only booleans should be tested in this manner. A pointer should be explicitly tested against 0 (or NULL, if defined). Just my itty 2 cents ;) Bob Ciora

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                          • S Shog9 0

                            ...sorta. Non-trivial methods generally start by checking the validity of any parameters, the state of the class, etc. If any of these "sanity checks" fail, i immediately return an error. After that, i try and keep all returns at the end of the method, regardless of where the value originates. I have no qualms about using break or continue in loops though - if a loop gets to where such things would make the code hard to follow, chances are it's a good time to refactor it anyway.

                            You must be careful in the forest Broken glass and rusty nails If you're to bring back something for us I have bullets for sale...

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                            J Offline
                            Joshua Quick
                            wrote on last edited by
                            #33

                            I do the same thing. Also, continues help reduce nesting in loops, making the code more readable. I validate input at the top of loops and continue out if invalid, just like how I validate arguments at the top of a function and return out if invalid.

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                            • M Marc Clifton

                              Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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                              C Offline
                              Christian Graus
                              wrote on last edited by
                              #34

                              I try to follow this ideal, but I won't write convoluted code to make it happen, for example, I wouldn't write something that sets i and j to values that will break the outer loops. Christian Graus - Microsoft MVP - C++

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                              • M Marc Clifton

                                Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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                                ogrig
                                wrote on last edited by
                                #35

                                Marc Clifton wrote:

                                There's a philosophy about always having one exit point in a method

                                Yes, that's exactly what it is, a "philosophy". And your last paragraph explains very well why it is an outdated one. The whole thing started back in the days when programming meant either Fortran or assembler. And the people that frown upon multiple return points don't like break statements in loops either, they say they are just fake go-to statements. I think code clarity is always a lot more important than any other philosophy. Try this test: add another 20 lines to your function, 2 more preconditions (oyOyOy and oops :-) ) and at least one try-catch and then write the code both ways: with preconditions and with early return. Then get one of your coleagues to have a look at your code and try to understand it. See which version was best. If you need an "excuse", look at it as "programming by contract": if the preconditions are not met, you don't even start processing. OGR

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                                • M Marc Clifton

                                  Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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                                  Dave Kreskowiak
                                  wrote on last edited by
                                  #36

                                  Please wait while I consult with my Rice Krispies. :~ Where's the milk...? :-D RageInTheMachine9532 "...a pungent, ghastly, stinky piece of cheese!" -- The Roaming Gnome

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                                  • M Marc Clifton

                                    Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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                                    TheGreatAndPowerfulOz
                                    wrote on last edited by
                                    #37

                                    Style and phylosophy be damned. The most important things in programming is to be correct, consise and clear. The whole notion of having one exit point in a function was an axiom of good ASSEMBLY and MACHINE language programming. Which "some" people insist on following in higher level languages. The fact is, all functions in higher level languages really do only have one exit point (did you know you can put a breakpoint on the closing brace '}' of a function? try it, you'll like it - and it proves my point). So having multiple return statements is not a problem. Neither is using continue, goto or break. It all depends on the situation.

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                                    • M Marc Clifton

                                      Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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                                      peterchen
                                      wrote on last edited by
                                      #38

                                      Marc Clifton wrote:

                                      First off, do you prescribe to that philosophy?

                                      No, since early exit helps avoiding deeply nested structures, which I consider worse. Though I frequently have comments that indicater under which "final" condsition the execution arrives here. I try to keep things consistent per function - usuallz early exit on failure.


                                      Pandoras Gift #44: Hope. The one that keeps you on suffering.
                                      aber.. "Wie gesagt, der Scheiss is' Therapie"
                                      boost your code || Fold With Us! || sighist | doxygen

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                                      • M Marc Clifton

                                        Nishant Sivakumar wrote:

                                        *ahem*

                                        You realize you're the first one to catch that. :-D Good call! I may harrass people about spelling errors, but those are nothing compared to a bad programming example error! Marc VS2005 Tips & Tricks -- contributions welcome!

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                                        R Offline
                                        Roger Wright
                                        wrote on last edited by
                                        #39

                                        At least you didn't embed a "hello world" in the example.:doh: "...a photo album is like Life, but flat and stuck to pages." - Shog9

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                                        • M Marc Clifton

                                          Really, this is a programming question. There's a philosophy about always having one exit point in a method, so, you'll typically see something like this: void Foo() { MyRet ret=null; if (blah) { ret=bar; } return ret; } Or, if it's a for loop, ret will be assigned followed by a break. First off, do you prescribe to that philosophy? Do you do so religiously? If so, what do you do when you have several nested loops, and you need to break out of the innermost one and return the value? :) Marc VS2005 Tips & Tricks -- contributions welcome!

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                                          Ted Ferenc
                                          wrote on last edited by
                                          #40

                                          I tend to have one return at the bottom. Because many years ago I had a compiler that actually dropped through one of the return statements and executed the follwing code instead! It was real fun finding that one!


                                          "Normal is getting dressed in clothes that you buy for work and driving through traffic in a car that you are still paying for - in order to get to the job you need to pay for the clothes and the car, and the house you leave vacant all day so you can afford to live in it." - Ellen Goodman

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