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  3. C# vs. C++ performance [modified] (Contest)

C# vs. C++ performance [modified] (Contest)

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  • S Super Lloyd

    On another thread some posted this link: http://www.csharphelp.com/archives2/archive458.html[^] Now I was very suprised by this bad C# result, it's not at all what I experience! So I decided to test my self! I have .NET 2 and gcc 3.4.4 I compiled like this: CPP> gcc -O3 -o sieve2.exe sieve.cpp -lstdc++ C#> csc /o+ /nologo /out:sieve.exe Sieve.cs I got: C# 10000 Milliseconds = 1156 C++ 10000 Milliseconds = 1313 Haheum..... what else can I say? -- modified at 11:18 Tuesday 1st August, 2006 I propose a Contest. Post a small C++ performance test program here (less than 200 readable lines). I'll try to beat it with a C# version!

    L Offline
    L Offline
    Landarzar
    wrote on last edited by
    #31

    can you please post the source of you Sieve.cs and sieve.cpp...

    S 1 Reply Last reply
    0
    • J Jeremy Falcon

      Super Lloyd wrote:

      Now, if C++ is so much more powerfull, why do I need an optimized compiler?

      You obviously have no clue as to the difference between what a compiler is and what a language is.

      Jeremy Falcon

      S Offline
      S Offline
      Super Lloyd
      wrote on last edited by
      #32

      if it is so obvious there is no need to add anything ;P although I could comment that I do have no clue about what is the diference between the gcc compiler and an optimized compiler ;P

      J 1 Reply Last reply
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      • L Landarzar

        can you please post the source of you Sieve.cs and sieve.cpp...

        S Offline
        S Offline
        Super Lloyd
        wrote on last edited by
        #33

        I simply took the sources from the article: http://www.csharphelp.com/archives2/archive458.html[^]

        1 Reply Last reply
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        • E El Corazon

          Super Lloyd wrote:

          Hey, GCC is not so bad!

          Nope, it's only slower than C#, that is a great selling point! :laugh:

          _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

          J Offline
          J Offline
          Jeremy Falcon
          wrote on last edited by
          #34

          If I'm using MSVC, do you think it's really worth it to switch over to Intel's compiler? And, does it integrate into VS? Just curious to know, as I've never used it, but I've heard positive stories about it.

          Jeremy Falcon

          C E 2 Replies Last reply
          0
          • N Nemanja Trifunovic

            Super Lloyd wrote:

            I propose a Contest. Post a small C++ performance test program here (less than 200 readable lines). I'll try to beat it with a C# version!

            From the top of my head:

            #include <iostream>
            using namespace std;

            int main()
            {
            double sum = 0.;
            for (unsigned i = 0; i < 0xffffffU; ++i) {
            char buffer[1024];
            for (int j = 0; j < 1024; ++j)
            sum += buffer[j];
            }
            cout << sum;
            }

            -- modified at 12:20 Tuesday 1st August, 2006

            Programming Blog utf8-cpp

            S Offline
            S Offline
            Super Lloyd
            wrote on last edited by
            #35

            Well, previous post have shown the speed superiority of C++ already. And the slowness of GCC as well. And it's time to go to bed for me so I won't test it now. But here is the C# version:

            using System;

            class Test
            {
            static void Main()
            {
            double sum;
            // you can't use unintialized buffer in C#
            // and I though a new at each iteration was overkill
            char[] buf = new char[1024];
            for(uint i=0; i

            N 1 Reply Last reply
            0
            • S Super Lloyd

              On another thread some posted this link: http://www.csharphelp.com/archives2/archive458.html[^] Now I was very suprised by this bad C# result, it's not at all what I experience! So I decided to test my self! I have .NET 2 and gcc 3.4.4 I compiled like this: CPP> gcc -O3 -o sieve2.exe sieve.cpp -lstdc++ C#> csc /o+ /nologo /out:sieve.exe Sieve.cs I got: C# 10000 Milliseconds = 1156 C++ 10000 Milliseconds = 1313 Haheum..... what else can I say? -- modified at 11:18 Tuesday 1st August, 2006 I propose a Contest. Post a small C++ performance test program here (less than 200 readable lines). I'll try to beat it with a C# version!

              S Offline
              S Offline
              Super Lloyd
              wrote on last edited by
              #36

              Time to go to bed... But I wonder if someone could be so kind to redo the test with a 3rd compiler & language (actuially run the 3 test on its computer, so we could compare!) The C++ & C# version http://www.csharphelp.com/archives2/archive458.html[^] and the D version! The source is there: http://www.digitalmars.com/d/overview.html[^] At the end of the page. And the compiler could be downloaded from there[^].

              1 Reply Last reply
              0
              • S Super Lloyd

                if it is so obvious there is no need to add anything ;P although I could comment that I do have no clue about what is the diference between the gcc compiler and an optimized compiler ;P

                J Offline
                J Offline
                Jeremy Falcon
                wrote on last edited by
                #37

                Super Lloyd wrote:

                if it is so obvious there is no need to add anything

                It's obvious to us; it's apparently not obvious to you. :-D

                Jeremy Falcon

                1 Reply Last reply
                0
                • S Super Lloyd

                  Well, previous post have shown the speed superiority of C++ already. And the slowness of GCC as well. And it's time to go to bed for me so I won't test it now. But here is the C# version:

                  using System;

                  class Test
                  {
                  static void Main()
                  {
                  double sum;
                  // you can't use unintialized buffer in C#
                  // and I though a new at each iteration was overkill
                  char[] buf = new char[1024];
                  for(uint i=0; i

                  N Offline
                  N Offline
                  Nemanja Trifunovic
                  wrote on last edited by
                  #38

                  Super Lloyd wrote:

                  and I though a new at each iteration was overkill

                  Of course it is an overkill, but it is a benchmark, isn't it?

                  Programming Blog utf8-cpp

                  S 1 Reply Last reply
                  0
                  • S Super Lloyd

                    On another thread some posted this link: http://www.csharphelp.com/archives2/archive458.html[^] Now I was very suprised by this bad C# result, it's not at all what I experience! So I decided to test my self! I have .NET 2 and gcc 3.4.4 I compiled like this: CPP> gcc -O3 -o sieve2.exe sieve.cpp -lstdc++ C#> csc /o+ /nologo /out:sieve.exe Sieve.cs I got: C# 10000 Milliseconds = 1156 C++ 10000 Milliseconds = 1313 Haheum..... what else can I say? -- modified at 11:18 Tuesday 1st August, 2006 I propose a Contest. Post a small C++ performance test program here (less than 200 readable lines). I'll try to beat it with a C# version!

                    M Offline
                    M Offline
                    Marc Clifton
                    wrote on last edited by
                    #39

                    Uh, frankly, 95% of the time, I don't care. 95% of the time, the programmer writes such crappy code, performance is the least of my worries. Marc

                    XPressTier

                    Some people believe what the bible says. Literally. At least [with Wikipedia] you have the chance to correct the wiki -- Jörgen Sigvardsson
                    People are just notoriously impossible. --DavidCrow
                    There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer

                    J S 2 Replies Last reply
                    0
                    • M Marc Clifton

                      Uh, frankly, 95% of the time, I don't care. 95% of the time, the programmer writes such crappy code, performance is the least of my worries. Marc

                      XPressTier

                      Some people believe what the bible says. Literally. At least [with Wikipedia] you have the chance to correct the wiki -- Jörgen Sigvardsson
                      People are just notoriously impossible. --DavidCrow
                      There's NO excuse for not commenting your code. -- John Simmons / outlaw programmer

                      J Offline
                      J Offline
                      Josh Smith
                      wrote on last edited by
                      #40

                      Marc Clifton wrote:

                      Uh, frankly, 95% of the time, I don't care. 95% of the time, the programmer writes such crappy code, performance is the least of my worries.

                      Amen, brother Marc! :-D

                      :josh: My WPF Blog[^]

                      R 1 Reply Last reply
                      0
                      • S Super Lloyd

                        On another thread some posted this link: http://www.csharphelp.com/archives2/archive458.html[^] Now I was very suprised by this bad C# result, it's not at all what I experience! So I decided to test my self! I have .NET 2 and gcc 3.4.4 I compiled like this: CPP> gcc -O3 -o sieve2.exe sieve.cpp -lstdc++ C#> csc /o+ /nologo /out:sieve.exe Sieve.cs I got: C# 10000 Milliseconds = 1156 C++ 10000 Milliseconds = 1313 Haheum..... what else can I say? -- modified at 11:18 Tuesday 1st August, 2006 I propose a Contest. Post a small C++ performance test program here (less than 200 readable lines). I'll try to beat it with a C# version!

                        P Offline
                        P Offline
                        peterchen
                        wrote on last edited by
                        #41

                        Interesting Article (when including the links!) by Raymond Chen Clickety[^] Executive Summary: C++ wins, if you pull all tricks and invest to much time.


                        Some of us walk the memory lane, others plummet into a rabbit hole
                        Tree in C# || Fold With Us! || sighist

                        1 Reply Last reply
                        0
                        • J Jeremy Falcon

                          If I'm using MSVC, do you think it's really worth it to switch over to Intel's compiler? And, does it integrate into VS? Just curious to know, as I've never used it, but I've heard positive stories about it.

                          Jeremy Falcon

                          C Offline
                          C Offline
                          Chris Losinger
                          wrote on last edited by
                          #42

                          last time i used it, the integration was almost seamless. the performance wasn't much better, if at all, for my stuff. but i'd already optimized the hell out of my code with the MS compiler, so the Intel compiler didn't have much to work with. maybe if i'd given it more naive implementations, it would have done better against MS.

                          Why donchoo take a peekchur mayn? OK, cleeeeek

                          J 1 Reply Last reply
                          0
                          • S Super Lloyd

                            On another thread some posted this link: http://www.csharphelp.com/archives2/archive458.html[^] Now I was very suprised by this bad C# result, it's not at all what I experience! So I decided to test my self! I have .NET 2 and gcc 3.4.4 I compiled like this: CPP> gcc -O3 -o sieve2.exe sieve.cpp -lstdc++ C#> csc /o+ /nologo /out:sieve.exe Sieve.cs I got: C# 10000 Milliseconds = 1156 C++ 10000 Milliseconds = 1313 Haheum..... what else can I say? -- modified at 11:18 Tuesday 1st August, 2006 I propose a Contest. Post a small C++ performance test program here (less than 200 readable lines). I'll try to beat it with a C# version!

                            J Offline
                            J Offline
                            J Dunlap
                            wrote on last edited by
                            #43

                            To me, it's not a big deal whether C# is exactly as fast as managed code for a particular scenario. What matters to me is that I've found that C# is fast enough that I can almost always write code that is as fast as or often faster than typical C++ code with little extra effort taken for the perf aspect. Other people's code, whether it be managed or unmanaged, is usually where I run into perf problems, and there's more than a few times that I've written extra managed code to get around a perf problem in 3rd-party unmanaged code that I'm interop'ing with.

                            1 Reply Last reply
                            0
                            • J Josh Smith

                              Marc Clifton wrote:

                              Uh, frankly, 95% of the time, I don't care. 95% of the time, the programmer writes such crappy code, performance is the least of my worries.

                              Amen, brother Marc! :-D

                              :josh: My WPF Blog[^]

                              R Offline
                              R Offline
                              Roger Alsing 0
                              wrote on last edited by
                              #44

                              I 3rd that. Mix in a database and a bit of webservices and it wont matter any more.

                              http://www.puzzleframework.com

                              1 Reply Last reply
                              0
                              • J Jeremy Falcon

                                If I'm using MSVC, do you think it's really worth it to switch over to Intel's compiler? And, does it integrate into VS? Just curious to know, as I've never used it, but I've heard positive stories about it.

                                Jeremy Falcon

                                E Offline
                                E Offline
                                El Corazon
                                wrote on last edited by
                                #45

                                Jeremy Falcon wrote:

                                If I'm using MSVC, do you think it's really worth it to switch over to Intel's compiler? And, does it integrate into VS? Just curious to know, as I've never used it, but I've heard positive stories about it.

                                It integrates pretty close to seamlessly into the VS environment. As for efficiency, that is a tough one. The Intel compiler does a better job at optimizing unoptimized code. If you are already an expert at writing optimized algorithms the only benefit would be seamless integration to VTune to let you hand-optimize your algorithms. We've had anywhere from 1% to 20% improvements.

                                _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                                J 1 Reply Last reply
                                0
                                • S Super Lloyd

                                  On another thread some posted this link: http://www.csharphelp.com/archives2/archive458.html[^] Now I was very suprised by this bad C# result, it's not at all what I experience! So I decided to test my self! I have .NET 2 and gcc 3.4.4 I compiled like this: CPP> gcc -O3 -o sieve2.exe sieve.cpp -lstdc++ C#> csc /o+ /nologo /out:sieve.exe Sieve.cs I got: C# 10000 Milliseconds = 1156 C++ 10000 Milliseconds = 1313 Haheum..... what else can I say? -- modified at 11:18 Tuesday 1st August, 2006 I propose a Contest. Post a small C++ performance test program here (less than 200 readable lines). I'll try to beat it with a C# version!

                                  E Offline
                                  E Offline
                                  El Corazon
                                  wrote on last edited by
                                  #46

                                  Super Lloyd wrote:

                                  So I decided to test my self!

                                  Unfortunately algorithm makes the difference.... I noticed a few things.... The Vector version uses < char > so occupies less memory space and with multi-byte per-word is referenced via pointer very efficiently. I also got a slower response on an integer Array, but by dropping down to a character array like the vector, the speed improved. Second... never benchmark anything under a second or near a second. increase itterations until it is at least 10 seconds. you get a better benchmark, most benchmarks try for at least 30 seconds. If you want to bench in under a second, like time a single occurance of a function, use the CPU clock, this gives finer timing. I even found a project here that uses it. http://www.codeproject.com/datetime/ccputicker.asp[^] Third, every language has their uses. Trying to claim one language beats them all is a waste of time. Focus on the strong points, which C# has in abundance, and live with the rest without complaint. -- modified at 18:05 Tuesday 1st August, 2006

                                  _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                                  R 1 Reply Last reply
                                  0
                                  • C Chris Losinger

                                    gcc is not exactly known for the speed of its code. try MSVC or Intel.

                                    Why donchoo take a peekchur mayn? OK, cleeeeek

                                    L Offline
                                    L Offline
                                    leppie
                                    wrote on last edited by
                                    #47

                                    Chris Losinger wrote:

                                    gcc is not exactly known for the speed of its code. try MSVC or Intel.

                                    It sure beats MSVC with C. Dunno about other languages. Try it :)

                                    **

                                    xacc.ide-0.2.0.50 - now with partial MSBuild support!

                                    **

                                    C 1 Reply Last reply
                                    0
                                    • L leppie

                                      Chris Losinger wrote:

                                      gcc is not exactly known for the speed of its code. try MSVC or Intel.

                                      It sure beats MSVC with C. Dunno about other languages. Try it :)

                                      **

                                      xacc.ide-0.2.0.50 - now with partial MSBuild support!

                                      **

                                      C Offline
                                      C Offline
                                      Chris Losinger
                                      wrote on last edited by
                                      #48

                                      i don't have a gcc installation to try

                                      Why donchoo take a peekchur mayn? OK, cleeeeek

                                      1 Reply Last reply
                                      0
                                      • E El Corazon

                                        Super Lloyd wrote:

                                        So I decided to test my self!

                                        Unfortunately algorithm makes the difference.... I noticed a few things.... The Vector version uses < char > so occupies less memory space and with multi-byte per-word is referenced via pointer very efficiently. I also got a slower response on an integer Array, but by dropping down to a character array like the vector, the speed improved. Second... never benchmark anything under a second or near a second. increase itterations until it is at least 10 seconds. you get a better benchmark, most benchmarks try for at least 30 seconds. If you want to bench in under a second, like time a single occurance of a function, use the CPU clock, this gives finer timing. I even found a project here that uses it. http://www.codeproject.com/datetime/ccputicker.asp[^] Third, every language has their uses. Trying to claim one language beats them all is a waste of time. Focus on the strong points, which C# has in abundance, and live with the rest without complaint. -- modified at 18:05 Tuesday 1st August, 2006

                                        _________________________ Asu no koto o ieba, tenjo de nezumi ga warau. Talk about things of tomorrow and the mice in the ceiling laugh. (Japanese Proverb)

                                        R Offline
                                        R Offline
                                        Roger Alsing 0
                                        wrote on last edited by
                                        #49

                                        yeah, benchmarking itterations under 1sec there is a big chance that the .NET JIT is going to eat a big chunk of that time

                                        http://www.puzzleframework.com

                                        1 Reply Last reply
                                        0
                                        • C Chris Losinger

                                          last time i used it, the integration was almost seamless. the performance wasn't much better, if at all, for my stuff. but i'd already optimized the hell out of my code with the MS compiler, so the Intel compiler didn't have much to work with. maybe if i'd given it more naive implementations, it would have done better against MS.

                                          Why donchoo take a peekchur mayn? OK, cleeeeek

                                          J Offline
                                          J Offline
                                          Jeremy Falcon
                                          wrote on last edited by
                                          #50

                                          I'm thinking that is MSVC comes just about the same anyway, it's may not be worth the extra $800. :laugh: Thanks for the info.

                                          Jeremy Falcon

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