Standard way to write screen resolution
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Hi all, As far as I know the standard way to express the screen resolution is Width X Height. For example, 1024 X 768 and so on. But I couldn't find any documentation for the standard. Anyone of you have more details on this?
I appreciate your help all the time... CodingLover :)
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Hi all, As far as I know the standard way to express the screen resolution is Width X Height. For example, 1024 X 768 and so on. But I couldn't find any documentation for the standard. Anyone of you have more details on this?
I appreciate your help all the time... CodingLover :)
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Width x Height is the way I'm used to it as well. One of my pet peeves is the default xaml generated in wpf, where they have swapped around e.g. Height="300" Width="300".
My concern is that order may confused, if different people use it in different way. Actually I am in a situation like that. One of my client use Height X Width and I practice so far it in other way round. I want to convince him about that general practice that lots of people are using.
I appreciate your help all the time... CodingLover :)
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My concern is that order may confused, if different people use it in different way. Actually I am in a situation like that. One of my client use Height X Width and I practice so far it in other way round. I want to convince him about that general practice that lots of people are using.
I appreciate your help all the time... CodingLover :)
Tell him to look at the Screen resolution screen in Windows. Like this: http://imgur.com/pZkLX[^] Problem solved.
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Tell him to look at the Screen resolution screen in Windows. Like this: http://imgur.com/pZkLX[^] Problem solved.
Bill Gates himself wrote:
1900 x 1200 (Recommended)
It even says it's the recommended way of writing!
FILETIME to time_t
| FoldWithUs! | sighist | WhoIncludes - Analyzing C++ include file hierarchy -
Hi all, As far as I know the standard way to express the screen resolution is Width X Height. For example, 1024 X 768 and so on. But I couldn't find any documentation for the standard. Anyone of you have more details on this?
I appreciate your help all the time... CodingLover :)
Tell your client to look at any site for manufacturers of Monitors/TVs/Projectors etc. they all specify screen resolutions in width x height.
People are more violently opposed to fur than leather because it's safer to harass rich women than motorcycle gangs
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Width x Height is the way I'm used to it as well. One of my pet peeves is the default xaml generated in wpf, where they have swapped around e.g. Height="300" Width="300".
I think that's the least of WPF's problems...
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I think that's the least of WPF's problems...
For the most part I like wpf, it allows me to do some really nice ui stuff. But now and then it's utterly stupid, like trying to get the text in a textbox to be selected programatically. Because of wpf's focus system I have to use a long workaround to get it to work.
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For the most part I like wpf, it allows me to do some really nice ui stuff. But now and then it's utterly stupid, like trying to get the text in a textbox to be selected programatically. Because of wpf's focus system I have to use a long workaround to get it to work.
It's a layer of abstraction too far for me, I stuck with WinForms.
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Hi all, As far as I know the standard way to express the screen resolution is Width X Height. For example, 1024 X 768 and so on. But I couldn't find any documentation for the standard. Anyone of you have more details on this?
I appreciate your help all the time... CodingLover :)
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Bill Gates himself wrote:
1900 x 1200 (Recommended)
It even says it's the recommended way of writing!
FILETIME to time_t
| FoldWithUs! | sighist | WhoIncludes - Analyzing C++ include file hierarchyI agreed!
I appreciate your help all the time... CodingLover :)