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Nokia Lumia 710

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  • N Offline
    N Offline
    Nemanja Trifunovic
    wrote on last edited by
    #1

    Replaced my Samsung Intercept with Nokia Lumia 710. So far, I am pretty impressed - both with the phone itself and Windows Phone OS (vs Android). Anybody else tried it?

    utf8-cpp

    J D 2 Replies Last reply
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    • N Nemanja Trifunovic

      Replaced my Samsung Intercept with Nokia Lumia 710. So far, I am pretty impressed - both with the phone itself and Windows Phone OS (vs Android). Anybody else tried it?

      utf8-cpp

      J Offline
      J Offline
      Joan M
      wrote on last edited by
      #2

      Why? What is better in wp than in android? Just curious, this post has been done from my blackberry...

      [www.tamautomation.com] Robots, CNC and PLC machines for grinding and polishing.

      https://www.robotecnik.com freelance robots, PLC and CNC programmer.

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      • N Nemanja Trifunovic

        Replaced my Samsung Intercept with Nokia Lumia 710. So far, I am pretty impressed - both with the phone itself and Windows Phone OS (vs Android). Anybody else tried it?

        utf8-cpp

        D Offline
        D Offline
        Dave Kerr
        wrote on last edited by
        #3

        Haven't tried the Lumia, but I have an LG Optimus 7 and *love* the WP7 operating system, compared to other MS mobile OSes, it's extremely well developed. Have you tried developing for it? Using Silverlight to make the phone apps is a breeze - many .NET projects can be ported to WP7 with very little work. It's a shame that WP7 devices are still not very popular - I think MS would do much better if they made it free to add apps to their marketplace - charging devs $100 a year to publish apps is fine if you have a well established market, but they don't. My only complaint is that you have to have an apphub subscription (i.e. $100 a year) even if you want to deploy to your own phone - what a pain!

        My Blog: http://www.dwmkerr.com

        J N 2 Replies Last reply
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        • D Dave Kerr

          Haven't tried the Lumia, but I have an LG Optimus 7 and *love* the WP7 operating system, compared to other MS mobile OSes, it's extremely well developed. Have you tried developing for it? Using Silverlight to make the phone apps is a breeze - many .NET projects can be ported to WP7 with very little work. It's a shame that WP7 devices are still not very popular - I think MS would do much better if they made it free to add apps to their marketplace - charging devs $100 a year to publish apps is fine if you have a well established market, but they don't. My only complaint is that you have to have an apphub subscription (i.e. $100 a year) even if you want to deploy to your own phone - what a pain!

          My Blog: http://www.dwmkerr.com

          J Offline
          J Offline
          Jeremy Hutchinson
          wrote on last edited by
          #4

          It's not the quantity of apps that's important, it's the quality. $100 to get in the game is cheap if you write something even half decent. If you write an app that other people are going to use, you are going to find it very easy to make that $100 back either by charging for an app, or putting in an add control. You only need 150 %.99 sales to break even. There's no way of knowing how much revenue you'd get from adds. It depends on the number of users, how frequently and for how long they use your app, and what information about your users you're able to provide to the advertisers.

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          • D Dave Kerr

            Haven't tried the Lumia, but I have an LG Optimus 7 and *love* the WP7 operating system, compared to other MS mobile OSes, it's extremely well developed. Have you tried developing for it? Using Silverlight to make the phone apps is a breeze - many .NET projects can be ported to WP7 with very little work. It's a shame that WP7 devices are still not very popular - I think MS would do much better if they made it free to add apps to their marketplace - charging devs $100 a year to publish apps is fine if you have a well established market, but they don't. My only complaint is that you have to have an apphub subscription (i.e. $100 a year) even if you want to deploy to your own phone - what a pain!

            My Blog: http://www.dwmkerr.com

            N Offline
            N Offline
            Nemanja Trifunovic
            wrote on last edited by
            #5

            Dave Kerr wrote:

            Have you tried developing for it?

            No. When it comes to mobile apps I currently believe web is the way to go.

            utf8-cpp

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            • N Nemanja Trifunovic

              Dave Kerr wrote:

              Have you tried developing for it?

              No. When it comes to mobile apps I currently believe web is the way to go.

              utf8-cpp

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              D Offline
              Dave Kerr
              wrote on last edited by
              #6

              Very good way to go - however, if you're going to use anything device specific (camera, acccelerometer etc) then that's not an option ;)

              My Blog: http://www.dwmkerr.com

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