Nested loops
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Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.
for(int i=0; i<100; i++) { //Okay
for(int j=0; j<100; j++) { //Acceptable
for(int k=0; k<100; k++) { //Messy
}
}
}Two.
"If you think it's expensive to hire a professional to do the job, wait until you hire an amateur." Red Adair. nils illegitimus carborundum me, me, me
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That's just silly. Use as many nested loops as required for the algorithm and no more. It may be possible to re-factor and re-engineer the algorithm to make fewer loops, but that may make the code more complex, and harder to understand. Judicious use of The KISS principle is, I think, best.
If your actions inspire others to dream more, learn more, do more and become more, you are a leader." - John Quincy Adams
You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering” - Wernher von BraunPersonally think if you're going deeper than 2 your design may need looking at though I wholeheartedly agree with and have always extolled the virtues of KISS. :thumbsup:
"If you think it's expensive to hire a professional to do the job, wait until you hire an amateur." Red Adair. nils illegitimus carborundum me, me, me
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Two.
"If you think it's expensive to hire a professional to do the job, wait until you hire an amateur." Red Adair. nils illegitimus carborundum me, me, me
What if you want to iterate over a 3D space plotting each x,y,z in a different colour?
Panic, Chaos, Destruction. My work here is done. Drink. Get drunk. Fall over - P O'H OK, I will win to day or my name isn't Ethel Crudacre! - DD Ethel Crudacre I cannot live by bread alone. Bacon and ketchup are needed as well. - Trollslayer Have a bit more patience with newbies. Of course some of them act dumb - they're often *students*, for heaven's sake - Terry Pratchett
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That's just silly. Use as many nested loops as required for the algorithm and no more. It may be possible to re-factor and re-engineer the algorithm to make fewer loops, but that may make the code more complex, and harder to understand. Judicious use of The KISS principle is, I think, best.
If your actions inspire others to dream more, learn more, do more and become more, you are a leader." - John Quincy Adams
You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering” - Wernher von Braunahmed zahmed wrote:
That's just silly.
No, it's not.
ahmed zahmed wrote:
It may be possible to re-factor and re-engineer the algorithm to make fewer loops
That's the whole point of making this post. :-) I've seen loops neck deep where the reviewer would find commiting suicide easier than coming out of it.
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Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.
for(int i=0; i<100; i++) { //Okay
for(int j=0; j<100; j++) { //Acceptable
for(int k=0; k<100; k++) { //Messy
}
}
}for (int index = 0; index < 1000000; index++)
{
int k = index % 100;
int j = (index / 100) % 100;
int i = index / 10000;
}Don't think so. That might be the worst possible way to do it.
for (int i = 0; i < 100; i++)
{
innerLoop(i);
}Great. So you thought you found the actual logic? Nope, Chuck Testa a useless outer loop that tells you nothing about what's going on. This might work if you have code bubbles[^], but otherwise it's like you have to keep turning stones one by one until you finally find the interesting part. It's probably the "accepted way" anyway, but it sucks. Any possible way to do this sucks. Fortunately it's not very common.
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ahmed zahmed wrote:
That's just silly.
No, it's not.
ahmed zahmed wrote:
It may be possible to re-factor and re-engineer the algorithm to make fewer loops
That's the whole point of making this post. :-) I've seen loops neck deep where the reviewer would find commiting suicide easier than coming out of it.
Making an arbitrary rule to have no more than one nested loop (two loops) *is* indeed a silly rule. See here[^] for an example where your arbitrary rule makes no sense. Your data structures, or database, or whatever may require more looping. Unrolling such loops usually results in harder-to-understand and often less efficient code. It may not be possible to re-engineer or re-factor the code without redoing the entire system. Often an unachievable goal for legacy and cost reasons. If this is a new system, then yeah, by all means go for it, if possible and truly better. I have found that often, it's not really better. See
If your actions inspire others to dream more, learn more, do more and become more, you are a leader." - John Quincy Adams
You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering” - Wernher von Braun -
What if you want to iterate over a 3D space plotting each x,y,z in a different colour?
Panic, Chaos, Destruction. My work here is done. Drink. Get drunk. Fall over - P O'H OK, I will win to day or my name isn't Ethel Crudacre! - DD Ethel Crudacre I cannot live by bread alone. Bacon and ketchup are needed as well. - Trollslayer Have a bit more patience with newbies. Of course some of them act dumb - they're often *students*, for heaven's sake - Terry Pratchett
Then you might be playing around with a point cloud, which sounds kind of fun :-D For anything non-trivial you would usually end up using an octree, which you would probably generate by looping over each dimension ...
Espen Harlinn Principal Architect, Software - Goodtech Projects & Services AS My LinkedIn Profile
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Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.
for(int i=0; i<100; i++) { //Okay
for(int j=0; j<100; j++) { //Acceptable
for(int k=0; k<100; k++) { //Messy
}
}
}I would tend to refactor the loops into smaller methods so that I can follow it easier:
public void IterateOverRoadNetwork(RoadSegments[] segments)
{
foreach (RoadSegment segment in segments)
{
CheckNetworkSpeeds(segment);
}
}
public void CheckNetworkSpeeds(RoadSegment segment)
{
foreach (Vehicle vehicle in segment.Vehicles)
{
CheckForImpossibleRoute(vehicle);
}
}
public void CheckForImpossibleRoute(Vehicle vehicle )
{
foreach (VehicleRestriction restriction in vehicle.Restrictions)
{
//
}
}By doing this, I can name methods for their intent, so I can see what they are trying to do. That's my preferred option.
*pre-emptive celebratory nipple tassle jiggle* - Sean Ewington
"Mind bleach! Send me mind bleach!" - Nagy Vilmos
My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility
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I would tend to refactor the loops into smaller methods so that I can follow it easier:
public void IterateOverRoadNetwork(RoadSegments[] segments)
{
foreach (RoadSegment segment in segments)
{
CheckNetworkSpeeds(segment);
}
}
public void CheckNetworkSpeeds(RoadSegment segment)
{
foreach (Vehicle vehicle in segment.Vehicles)
{
CheckForImpossibleRoute(vehicle);
}
}
public void CheckForImpossibleRoute(Vehicle vehicle )
{
foreach (VehicleRestriction restriction in vehicle.Restrictions)
{
//
}
}By doing this, I can name methods for their intent, so I can see what they are trying to do. That's my preferred option.
*pre-emptive celebratory nipple tassle jiggle* - Sean Ewington
"Mind bleach! Send me mind bleach!" - Nagy Vilmos
My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility
If that's in your satnav you must have to drive really slowly for all those nested function calls to complete before you arrive at wherever you wanted it to direct you to.
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What if you want to iterate over a 3D space plotting each x,y,z in a different colour?
Panic, Chaos, Destruction. My work here is done. Drink. Get drunk. Fall over - P O'H OK, I will win to day or my name isn't Ethel Crudacre! - DD Ethel Crudacre I cannot live by bread alone. Bacon and ketchup are needed as well. - Trollslayer Have a bit more patience with newbies. Of course some of them act dumb - they're often *students*, for heaven's sake - Terry Pratchett
a) good point. b) never had to do anything like that so don't really care. c) Two: anything else is lunacy and must be stamped out: 2 dimensions is more than enough for anybody!
"If you think it's expensive to hire a professional to do the job, wait until you hire an amateur." Red Adair. nils illegitimus carborundum me, me, me
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a) good point. b) never had to do anything like that so don't really care. c) Two: anything else is lunacy and must be stamped out: 2 dimensions is more than enough for anybody!
"If you think it's expensive to hire a professional to do the job, wait until you hire an amateur." Red Adair. nils illegitimus carborundum me, me, me
OK, then, stay where you are. I'll be bringing my steamroller over. Please lay on the ground. Afterwards, you will be two-dimensional.
If your actions inspire others to dream more, learn more, do more and become more, you are a leader." - John Quincy Adams
You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering” - Wernher von Braun -
Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.
for(int i=0; i<100; i++) { //Okay
for(int j=0; j<100; j++) { //Acceptable
for(int k=0; k<100; k++) { //Messy
}
}
}Depends
thatraja
FREE Code Conversion VB6 ASP VB.NET C# ASP.NET C++ JAVA PHP DELPHI ColdFusion
HTML Marquee & its alternativesNobody remains a virgin, Life screws everyone :sigh:
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If that's in your satnav you must have to drive really slowly for all those nested function calls to complete before you arrive at wherever you wanted it to direct you to.
Or, it could be the routine that precalculates all the routes and filters out the impossible to pass roads for different vehicle sizes and types, when you load a road network into a database.
*pre-emptive celebratory nipple tassle jiggle* - Sean Ewington
"Mind bleach! Send me mind bleach!" - Nagy Vilmos
My blog | My articles | MoXAML PowerToys | Mole 2010 - debugging made easier - my favourite utility
-
Depends
thatraja
FREE Code Conversion VB6 ASP VB.NET C# ASP.NET C++ JAVA PHP DELPHI ColdFusion
HTML Marquee & its alternativesNobody remains a virgin, Life screws everyone :sigh:
Do you use them? I feel sorry for you... ;P ;P
If your actions inspire others to dream more, learn more, do more and become more, you are a leader." - John Quincy Adams
You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering” - Wernher von Braun -
a) good point. b) never had to do anything like that so don't really care. c) Two: anything else is lunacy and must be stamped out: 2 dimensions is more than enough for anybody!
"If you think it's expensive to hire a professional to do the job, wait until you hire an amateur." Red Adair. nils illegitimus carborundum me, me, me
I once worked on a system written in COBOL, an we had to loop through a madly dimensional array - what would today be a collection of collections:
for each country
for each sector
for each segment
for each stock
for each date
do the stuff
loop
loop
loop
loop
loopAll in one lovely single flat COBOL program. Actually, IIRC it was repeated, sometimes different ways round in lots of programs. I don't do COBOL no more.
Panic, Chaos, Destruction. My work here is done. Drink. Get drunk. Fall over - P O'H OK, I will win to day or my name isn't Ethel Crudacre! - DD Ethel Crudacre I cannot live by bread alone. Bacon and ketchup are needed as well. - Trollslayer Have a bit more patience with newbies. Of course some of them act dumb - they're often *students*, for heaven's sake - Terry Pratchett
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Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.
for(int i=0; i<100; i++) { //Okay
for(int j=0; j<100; j++) { //Acceptable
for(int k=0; k<100; k++) { //Messy
}
}
}Use as many as the algorithm requires. If you need to examine every single point in a three dimensional space, then trying to do it without nesting three deep is messy, inefficient, and wastefull.
for (int x = 0; x < 100; x++)
{
for (int y = 0; y < 100; y++)
{
for (int z = 0; z < 100; z++)
{
...
}
}
}Worse, moving the nesting to methods to "make it look tidier" may well hide the amount of processing that is going on since it is no longer obvious that the single instruction in the middle of the centre loop is being executed 100 * 100 * 100 times, not just 100 times... Having a blanket rule "This is messy!" is wrong, and counter productive.
Ideological Purity is no substitute for being able to stick your thumb down a pipe to stop the water
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Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.
for(int i=0; i<100; i++) { //Okay
for(int j=0; j<100; j++) { //Acceptable
for(int k=0; k<100; k++) { //Messy
}
}
}Shameel wrote:
I would like to ask what is the level of nested loops that is acceptable in general?
Zero! What's Wrong with the For Loop[^]
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Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.
for(int i=0; i<100; i++) { //Okay
for(int j=0; j<100; j++) { //Acceptable
for(int k=0; k<100; k++) { //Messy
}
}
}I never go further than 26 levels, because then I've run out of variables to control the loops with. I could of course start using aa, ab, ac...but that gets confusing.
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Follow up on the Variable names thread below, I would like to ask what is the level of nested loops that is acceptable in general? Most people would agree that three levels is acceptable, but I would say stop at two. The third loops gets a bit messy.
for(int i=0; i<100; i++) { //Okay
for(int j=0; j<100; j++) { //Acceptable
for(int k=0; k<100; k++) { //Messy
}
}
}Add, as comments to the end of the loops, the containing logic and you can have as many nested as required...
for(int i=0; i<100; i++) {
for(int j=0; j<100; j++) { for(int k=0; k<100; k++) { }//int k=0; k<100 }//int j=0; j<100
}//int i=0; i<100
“That which can be asserted without evidence, can be dismissed without evidence.”
― Christopher Hitchens
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I never go further than 26 levels, because then I've run out of variables to control the loops with. I could of course start using aa, ab, ac...but that gets confusing.
I like to use Z1, Z2, Z3, etc... Then I can have hundreds and thousands of nested loops
If your actions inspire others to dream more, learn more, do more and become more, you are a leader." - John Quincy Adams
You must accept one of two basic premises: Either we are alone in the universe, or we are not alone in the universe. And either way, the implications are staggering” - Wernher von Braun