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  3. TOTN (Typo of the Night)

TOTN (Typo of the Night)

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  • N Nemanja Trifunovic

    Perhaps that's why XNA is being killed[^].

    utf8-cpp

    L Offline
    L Offline
    Lost User
    wrote on last edited by
    #6

    No. It's the other way around. Microsoft is needlessly killing things because someone has been pressing their shitKey too long.

    1 Reply Last reply
    0
    • L Lost User

      From Microsoft XNA sample code:

      /// /// Gets a character from key information.
      ///
      /// Pressing key
      /// Is shift key pressed?
      /// Converted character from key input.
      /// Returns true when it gets a character
      public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
      {
      }

      Look at the second parameter!

      U Offline
      U Offline
      Umer Aziz Malik
      wrote on last edited by
      #7

      LOL :D

      Thanks & Best Regards, Umer Aziz Malik Senior Strategy Developer Aurora Solutions (Pvt) Ltd.

      1 Reply Last reply
      0
      • L Lost User

        From Microsoft XNA sample code:

        /// /// Gets a character from key information.
        ///
        /// Pressing key
        /// Is shift key pressed?
        /// Converted character from key input.
        /// Returns true when it gets a character
        public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
        {
        }

        Look at the second parameter!

        J Offline
        J Offline
        Johnny J
        wrote on last edited by
        #8

        Who says it was a typo? :doh:

        Why can't I be applicable like John? - Me, April 2011
        -----
        Beidh ceol, caint agus craic againn - Seán Bán Breathnach
        -----
        Da mihi sis crustum Etruscum cum omnibus in eo!
        -----
        Just because a thing is new don’t mean that it’s better - Will Rogers, September 4, 1932

        L 1 Reply Last reply
        0
        • J Johnny J

          Who says it was a typo? :doh:

          Why can't I be applicable like John? - Me, April 2011
          -----
          Beidh ceol, caint agus craic againn - Seán Bán Breathnach
          -----
          Da mihi sis crustum Etruscum cum omnibus in eo!
          -----
          Just because a thing is new don’t mean that it’s better - Will Rogers, September 4, 1932

          L Offline
          L Offline
          Lost User
          wrote on last edited by
          #9

          Humorless me: The comment documenting the parameter, which talks about the shift key. Sarcastic me: The shit key must be one of the new Win 8 features for making Muggle style (cr)apps. Me, the exorcist: I don't care about Mickeysoft's little mistakes anymore and have begun to put my work on new feet. Forget XNA, forget .Net, forget Mickeysoft if possible. It throws me back a little, but I now base my code on C++, standard libraries, OpenGL and other open source libraries. For now I still use Win32, but not without carefully insulating my code from the OS with an abstraction layer. If Mickeysoft gets even more crazy, I will get my stuff to run on any other suitable OS in short time.

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          • L Lost User

            From Microsoft XNA sample code:

            /// /// Gets a character from key information.
            ///
            /// Pressing key
            /// Is shift key pressed?
            /// Converted character from key input.
            /// Returns true when it gets a character
            public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
            {
            }

            Look at the second parameter!

            Mike HankeyM Offline
            Mike HankeyM Offline
            Mike Hankey
            wrote on last edited by
            #10

            It's right next to the fuckit key!

            VS2010/Atmel Studio 6.0 ToDo Manager Extension
            Version 3.0 now available. There is no place like 127.0.0.1

            1 Reply Last reply
            0
            • L Lost User

              From Microsoft XNA sample code:

              /// /// Gets a character from key information.
              ///
              /// Pressing key
              /// Is shift key pressed?
              /// Converted character from key input.
              /// Returns true when it gets a character
              public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
              {
              }

              Look at the second parameter!

              H Offline
              H Offline
              H Brydon
              wrote on last edited by
              #11

              At the last place I worked, people were clearly clicking that key quite a bit.

              -- Harvey

              L 2 Replies Last reply
              0
              • H H Brydon

                At the last place I worked, people were clearly clicking that key quite a bit.

                -- Harvey

                L Offline
                L Offline
                Lost User
                wrote on last edited by
                #12

                We may have worked at the same place :-)

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                • H H Brydon

                  At the last place I worked, people were clearly clicking that key quite a bit.

                  -- Harvey

                  L Offline
                  L Offline
                  Lost User
                  wrote on last edited by
                  #13

                  Round here the users mostly seem to just randomly bash the keyboard with their elbows.

                  Every man can tell how many goats or sheep he possesses, but not how many friends. Shed Petition[^]

                  1 Reply Last reply
                  0
                  • L Lost User

                    From Microsoft XNA sample code:

                    /// /// Gets a character from key information.
                    ///
                    /// Pressing key
                    /// Is shift key pressed?
                    /// Converted character from key input.
                    /// Returns true when it gets a character
                    public static bool KeyToString(Keys key, bool shitKeyPressed, out char character)
                    {
                    }

                    Look at the second parameter!

                    W Offline
                    W Offline
                    wizardzz
                    wrote on last edited by
                    #14

                    I always create pubic methods.

                    M 1 Reply Last reply
                    0
                    • W wizardzz

                      I always create pubic methods.

                      M Offline
                      M Offline
                      Mendor81
                      wrote on last edited by
                      #15

                      That's just your dirty subconscious mind ;P

                      Hmm i wonder why its doing that......ARGHS NO STOP, ROLLBACK ROLLBACK...F*** That's how i learned to "Always Backup"!! Dogs are man's best Friend, Cats are man's adorable little serial killer

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