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Need help on chat between two computers

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  • OriginalGriffO OriginalGriff

    Where do you get the error? Which line?

    Those who fail to learn history are doomed to repeat it. --- George Santayana (December 16, 1863 – September 26, 1952) Those who fail to clear history are doomed to explain it. --- OriginalGriff (February 24, 1959 – ∞)

    L Offline
    L Offline
    larsp777
    wrote on last edited by
    #8

    The error occurs when I try to send a message. It occurs on both computers. When I send from one computer the error shows on the other.

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    • L larsp777

      Ok... The other guy whose thread I can´t se now wrote: I'm guessing that's the line that's causing the problem. The callback method will be called on a background thread; you will need to use InvokeRequired and Invoke to get back to the UI thread when you want to access the form's controls. Invoke((Action<object>)listMessage.Items.Add, "Friend: " + receivedMessage); I Think he was right about the line. Tried to do change the line accordingly but got an error:

      int System.Windows.Forms.ListBox.ObjectCollection.Add(object)' has the wrong return type

      Richard DeemingR Offline
      Richard DeemingR Offline
      Richard Deeming
      wrote on last edited by
      #9

      larsp777 wrote:

      int System.Windows.Forms.ListBox.ObjectCollection.Add(object)' has the wrong return type

      Whoops - didn't notice that the method returned an int. The delegate type will need to be a Func<object, int> instead of an Action<object>.

      Invoke((Func<object, int>)listMessage.Items.Add, "Friend: " + receivedMessage);


      "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

      "These people looked deep within my soul and assigned me a number based on the order in which I joined" - Homer

      OriginalGriffO L 3 Replies Last reply
      0
      • Richard DeemingR Richard Deeming

        larsp777 wrote:

        int System.Windows.Forms.ListBox.ObjectCollection.Add(object)' has the wrong return type

        Whoops - didn't notice that the method returned an int. The delegate type will need to be a Func<object, int> instead of an Action<object>.

        Invoke((Func<object, int>)listMessage.Items.Add, "Friend: " + receivedMessage);


        "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

        OriginalGriffO Offline
        OriginalGriffO Offline
        OriginalGriff
        wrote on last edited by
        #10

        :thumbsup:

        Those who fail to learn history are doomed to repeat it. --- George Santayana (December 16, 1863 – September 26, 1952) Those who fail to clear history are doomed to explain it. --- OriginalGriff (February 24, 1959 – ∞)

        "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
        "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

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        • Richard DeemingR Richard Deeming

          larsp777 wrote:

          int System.Windows.Forms.ListBox.ObjectCollection.Add(object)' has the wrong return type

          Whoops - didn't notice that the method returned an int. The delegate type will need to be a Func<object, int> instead of an Action<object>.

          Invoke((Func<object, int>)listMessage.Items.Add, "Friend: " + receivedMessage);


          "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

          L Offline
          L Offline
          larsp777
          wrote on last edited by
          #11

          Thanks, Richard, it worked! Well, thank you both for helping me out!

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          • L larsp777

            I have used this tutorial to make a chat: http://www.youtube.com/watch?v=BDVfpPq3weo[^] It works on the same computer but not between two. The problem seem so be that I need more than one thread. I get Cross-thread operation not valid.

            L Offline
            L Offline
            larsp777
            wrote on last edited by
            #12

            Can you mark a question as solved. You really solved it Richard but Griffin also helped. I am working on a game for XNA and need both computers to have access to the same "board". Do you know anything about that?

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            • OriginalGriffO OriginalGriff

              No, the problem is the reverse of that: "Cross-thread operation not valid" means that you are executing code on one thread that can only be executed on a different thread: normally, this occurs when you try to update a control from a different thread to that from which it was created (which must be the UI thread), either in a BackgoundWorker, a Thread instance or in the handler of a communications class that uses threading to handle it's events (the SerialPort does this for example). Check your code: you may just have to start invoking the control instead of accessing it directly. For example:

                  private void AddNewTab(string tabName)
                      {
                      if (InvokeRequired)
                          {
                          Invoke(new MethodInvoker(delegate { AddNewTab(tabName); }));
                          }
                      else
                          {
                          TabPage tp = new TabPage(tabName);
                          myTabControl.TabPages.Add(tp);
                          }
                      }
              

              Those who fail to learn history are doomed to repeat it. --- George Santayana (December 16, 1863 – September 26, 1952) Those who fail to clear history are doomed to explain it. --- OriginalGriff (February 24, 1959 – ∞)

              R Offline
              R Offline
              Rahul VB
              wrote on last edited by
              #13

              hey OG, please enlighten me more on this.

              OriginalGriffO 1 Reply Last reply
              0
              • R Rahul VB

                hey OG, please enlighten me more on this.

                OriginalGriffO Offline
                OriginalGriffO Offline
                OriginalGriff
                wrote on last edited by
                #14

                Sorry Rahul, but it's a huge subject - I couldn't begin to do it justice in a small text box! :laugh: There are some good tutorials out there which explain threading and the UI pretty well: http://stuff.seans.com/2009/05/21/net-basics-do-work-in-background-thread-to-keep-gui-responsive/[^] (Backgound and why to thread) http://www.dreamincode.net/forums/topic/246911-c%23-multi-threading-in-a-gui-environment/[^] (Fairly advanced) But basically when you start to use multiple threads you can't touch any controls, except from the thread that created them - which is called the UI thread (for User Interface) and is the original thread the form started on. If you try, you will get a "cross-threading" error telling you not to do that. The only way to get round it is to Invoke the control - which basically requests the UI thread to do the work for you. Have a look at the BackgroundWorker thread - it provides a way to update the display without invoking via the ProgressChanged event, which is executed on the original thread.

                Those who fail to learn history are doomed to repeat it. --- George Santayana (December 16, 1863 – September 26, 1952) Those who fail to clear history are doomed to explain it. --- OriginalGriff (February 24, 1959 – ∞)

                "I have no idea what I did, but I'm taking full credit for it." - ThisOldTony
                "Common sense is so rare these days, it should be classified as a super power" - Random T-shirt

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                • Richard DeemingR Richard Deeming

                  larsp777 wrote:

                  int System.Windows.Forms.ListBox.ObjectCollection.Add(object)' has the wrong return type

                  Whoops - didn't notice that the method returned an int. The delegate type will need to be a Func<object, int> instead of an Action<object>.

                  Invoke((Func<object, int>)listMessage.Items.Add, "Friend: " + receivedMessage);


                  "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

                  L Offline
                  L Offline
                  larsp777
                  wrote on last edited by
                  #15

                  Do you know if there is a simple way for a third person can listen in what the others are Writing. (only has to listen to the sender) I am making an application where you should be able to simulate someone eavesdropping the conversation.

                  Richard DeemingR 1 Reply Last reply
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                  • L larsp777

                    Do you know if there is a simple way for a third person can listen in what the others are Writing. (only has to listen to the sender) I am making an application where you should be able to simulate someone eavesdropping the conversation.

                    Richard DeemingR Offline
                    Richard DeemingR Offline
                    Richard Deeming
                    wrote on last edited by
                    #16

                    If all the computers are on the same LAN, you could use the broadcast address so that any computer can pick up the messages: Broadcasting Using Socket-Oriented Approach[^] If they're on different networks, or you don't want the overhead associated with broadcasting, then you'll need to use multicasting: IP Multicasting in C#[^]


                    "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

                    "These people looked deep within my soul and assigned me a number based on the order in which I joined" - Homer

                    L 1 Reply Last reply
                    0
                    • Richard DeemingR Richard Deeming

                      If all the computers are on the same LAN, you could use the broadcast address so that any computer can pick up the messages: Broadcasting Using Socket-Oriented Approach[^] If they're on different networks, or you don't want the overhead associated with broadcasting, then you'll need to use multicasting: IP Multicasting in C#[^]


                      "These people looked deep within my soul and assigned me a number based on the order in which I joined." - Homer

                      L Offline
                      L Offline
                      larsp777
                      wrote on last edited by
                      #17

                      Thanks! It will probebly be on the same LAN.

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