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  3. Windows 10 UWP is awesome

Windows 10 UWP is awesome

Scheduled Pinned Locked Moved The Lounge
csharpwpfwinformsgame-devtesting
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  • L Offline
    L Offline
    Lost User
    wrote on last edited by
    #1

    Stress testing my "military map maneuvering" game. Had all 585 infantry and cavalry regiments and gun batteries (user controls) all moving at the same time (20 fps), and no sweat. CPU steady at 7%. And gun batteries usually don't move. I'd think you would get similar results with WPF.

    It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it. ― Confucian Analects: Rules of Confucius about his food

    K S S 3 Replies Last reply
    0
    • L Lost User

      Stress testing my "military map maneuvering" game. Had all 585 infantry and cavalry regiments and gun batteries (user controls) all moving at the same time (20 fps), and no sweat. CPU steady at 7%. And gun batteries usually don't move. I'd think you would get similar results with WPF.

      It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it. ― Confucian Analects: Rules of Confucius about his food

      K Offline
      K Offline
      Kent Sharkey
      wrote on last edited by
      #2

      …aaaaaaand it’s going away[^]. :sigh: (Sounds like a cool game though)

      TTFN - Kent

      L 1 Reply Last reply
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      • L Lost User

        Stress testing my "military map maneuvering" game. Had all 585 infantry and cavalry regiments and gun batteries (user controls) all moving at the same time (20 fps), and no sweat. CPU steady at 7%. And gun batteries usually don't move. I'd think you would get similar results with WPF.

        It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it. ― Confucian Analects: Rules of Confucius about his food

        S Offline
        S Offline
        Shao Voon Wong
        wrote on last edited by
        #3

        Did you write your app in WinUI3?

        L 1 Reply Last reply
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        • L Lost User

          Stress testing my "military map maneuvering" game. Had all 585 infantry and cavalry regiments and gun batteries (user controls) all moving at the same time (20 fps), and no sweat. CPU steady at 7%. And gun batteries usually don't move. I'd think you would get similar results with WPF.

          It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it. ― Confucian Analects: Rules of Confucius about his food

          S Offline
          S Offline
          Super Lloyd
          wrote on last edited by
          #4

          Speaking of which... I just made a new WinUI3 (preview) app and.... I can access the file system now! :omg: :) That was the reason I said nah to UWP... But I might give it a new go now! :)

          A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

          L 2 Replies Last reply
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          • S Super Lloyd

            Speaking of which... I just made a new WinUI3 (preview) app and.... I can access the file system now! :omg: :) That was the reason I said nah to UWP... But I might give it a new go now! :)

            A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

            L Offline
            L Offline
            Lost User
            wrote on last edited by
            #5

            I wouldn't class it as WinUI3; except I'm not really sure what WinUI3 looks like. I have the sample app for Win3UI controls but all the controls looks the same as mine. The app runs on PC's, my 1st gen Surface Go (side loading), Xbox, should run on ARM, and can be distributed through the Store. So, haven't felt any urgency to pursue Win3UI (yet).

            It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it. ― Confucian Analects: Rules of Confucius about his food

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            • S Shao Voon Wong

              Did you write your app in WinUI3?

              L Offline
              L Offline
              Lost User
              wrote on last edited by
              #6

              I wouldn't class it as WinUI3; except I'm not really sure what WinUI3 looks like. I have the sample app for Win3UI controls but all the controls looks the same as mine. The app runs on PC's, my 1st gen Surface Go (side loading), Xbox, should run on ARM, and can be distributed through the Store. So, haven't felt any urgency to pursue Win3UI (yet).

              It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it. ― Confucian Analects: Rules of Confucius about his food

              1 Reply Last reply
              0
              • S Super Lloyd

                Speaking of which... I just made a new WinUI3 (preview) app and.... I can access the file system now! :omg: :) That was the reason I said nah to UWP... But I might give it a new go now! :)

                A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                L Offline
                L Offline
                Lost User
                wrote on last edited by
                #7

                For my "file system", I've been compressing and creating resource files (tables, dictionaries, etc). I serialize and deserialize run time data to local and roaming storage. I think using local storage file system requires user acceptance, which I haven't needed for my apps.

                It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it. ― Confucian Analects: Rules of Confucius about his food

                S 1 Reply Last reply
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                • K Kent Sharkey

                  …aaaaaaand it’s going away[^]. :sigh: (Sounds like a cool game though)

                  TTFN - Kent

                  L Offline
                  L Offline
                  Lost User
                  wrote on last edited by
                  #8

                  I think I'm on Win 2.7, and it sounds like there's still a 2.8 in prerelase. So, what do I get for .2? ;P

                  It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it. ― Confucian Analects: Rules of Confucius about his food

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                  • L Lost User

                    For my "file system", I've been compressing and creating resource files (tables, dictionaries, etc). I serialize and deserialize run time data to local and roaming storage. I think using local storage file system requires user acceptance, which I haven't needed for my apps.

                    It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it. ― Confucian Analects: Rules of Confucius about his food

                    S Offline
                    S Offline
                    Super Lloyd
                    wrote on last edited by
                    #9

                    I mean access to the whole file system.. like any normal desktop games... It's not much of a problem, you can store private file in the area authorized to UWP app... but I am working (home project) on a sort of document editor, need to access normal files without hassle...

                    A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                    L 1 Reply Last reply
                    0
                    • S Super Lloyd

                      I mean access to the whole file system.. like any normal desktop games... It's not much of a problem, you can store private file in the area authorized to UWP app... but I am working (home project) on a sort of document editor, need to access normal files without hassle...

                      A new .NET Serializer All in one Menu-Ribbon Bar Taking over the world since 1371!

                      L Offline
                      L Offline
                      Lost User
                      wrote on last edited by
                      #10

                      I have .Net Framework 2.x ddls that I call from UWP during development that pull in any "whole system files" used by the app (versus any content / resources). Those few statements tying it in / excluding it are handled with compiler directives (development versus final distribution).

                      It was only in wine that he laid down no limit for himself, but he did not allow himself to be confused by it. ― Confucian Analects: Rules of Confucius about his food

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