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All in - pointer declaration

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  • Greg UtasG Greg Utas

    Type* p;

    Robust Services Core | Software Techniques for Lemmings | Articles
    The fox knows many things, but the hedgehog knows one big thing.

    0 Offline
    0 Offline
    0x01AA
    wrote on last edited by
    #18

    I agree, but as mentioned in my post below... a thing I don't do but is very common:

    const char
    *a= "a",
    *b= "b";

    tells us, in this case we are something wrong... :(

    Greg UtasG 1 Reply Last reply
    0
    • 0 0x01AA

      I agree, but as mentioned in my post below... a thing I don't do but is very common:

      const char
      *a= "a",
      *b= "b";

      tells us, in this case we are something wrong... :(

      Greg UtasG Offline
      Greg UtasG Offline
      Greg Utas
      wrote on last edited by
      #19

      This doesn't bother me, because I never do this kind of thing.

      Robust Services Core | Software Techniques for Lemmings | Articles
      The fox knows many things, but the hedgehog knows one big thing.

      <p><a href="https://github.com/GregUtas/robust-services-core/blob/master/README.md">Robust Services Core</a>
      <em>The fox knows many things, but the hedgehog knows one big thing.</em></p>

      1 Reply Last reply
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      • Mike HankeyM Mike Hankey

        Have always used this style.

        Type* p;

        PartsBin an Electronics Part Organizer - An updated version available! JaxCoder.com

        R Offline
        R Offline
        Ravi Bhavnani
        wrote on last edited by
        #20

        Me too. Although since I no longer develop in C++, I use:

        MyType p;

        :) /ravi

        My new year resolution: 2048 x 1536 Home | Articles | My .NET bits | Freeware ravib(at)ravib(dot)com

        1 Reply Last reply
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        • S Single Step Debugger

          Type *p;

          or

          Type* p;

          or even

          Type * p;

          Me personally, I do whatever is the current company naming conventions.

          There is only one Vera Farmiga and Salma Hayek is her prophet! Advertise here – minimum three posts per day are guaranteed.

          J Offline
          J Offline
          jschell
          wrote on last edited by
          #21

          Single Step Debugger wrote:

          Type* p;

          As I recall it there was a column from I believe the 'C++ Users Journal' which pointed out that the following...

          int i;

          Is the same as

          So thus a pointer should be laid out as specified in the same way. That is if one needs a rationalization for it.

          T 1 Reply Last reply
          0
          • H honey the codewitch

            I generally agree with you, but I am not all in on that agreement, if that makes sense. Here's why: You have to look up a typedef to know what it is, and typedefs everywhere make it harder to know what's going on until you can adopt the fundamental lexicon that your typedefs essentially create. That said, everything you wrote is valid. I just think there are places where it might be overkill.

            To err is human. Fortune favors the monsters.

            T Offline
            T Offline
            trønderen
            wrote on last edited by
            #22

            Most programmers of *nix/C upbringing insist that #define constants are named in UPPER_CASE so that you can easily see from the name that it is a constant. Strangely enough, the majority of that very same group detests Hungarian blurb, even though the argument for the blurb is very much the same. Why isn't the conclusion identical? Well, the answer is not invented here ... I dislike both strongly. They seem fine for release 1.0. Then, as we experienced in one project, several of those static configuration parameters, #defines, were in release 2.0 made dynamically configurable, runtime modifiable. In those days we didn't have an IDE that could automatically rename a symbol throughout the project; it had to be done manually in every single file, and there were quite a few of them; it took some effort. So for quite some time, we had a number of all-uppercase variables. We experienced "Constants ain't. Variables won't." long before it became a standard rule. That project made me ask myself: Why really did I have to know at all times whether that value is constant or variable? Did it really affect my use of it? Should it? Constant-ness is sort of a "nice to know", but when it turns into a "need to know", you should stop and ask yourself: Do I really need to know? We had a very similar experience when porting code from 16 bits Windows 95 to 32 bits Windows XP, in the days when everyone spoke Hungarian. Lots of variable were expanded in size, and the renaming of them put on the todo list. Again, I asked myself (and my coworkers): Is it really significant, as seen from a problem solution point of view, whether this counter is 16 or 32 bits? Isn't it quite obvious that this other value is a string, both from is (blurbless) name and its use? Especially when moving code between different architectures, any blurb reflecting implementation (such as word length) is meaningless. For any semantics based blurb, you really don't gain much until you include, say, the struct type name in extenso - it obviously is a struct; you don't need a blurb for that! I have learned to program very much with disregard to the type definition; I don't have to look it up to see if it is a short, an int, a long or a longlong - it is large enough for its use. The float has sufficient precision for its use. If you are in doubt whether a value is a count (some sort of integer) or a measurement (some sort of float), then you should spend some time on understanding the solution at a conceptual level

            1 Reply Last reply
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            • J jschell

              Single Step Debugger wrote:

              Type* p;

              As I recall it there was a column from I believe the 'C++ Users Journal' which pointed out that the following...

              int i;

              Is the same as

              So thus a pointer should be laid out as specified in the same way. That is if one needs a rationalization for it.

              T Offline
              T Offline
              trønderen
              wrote on last edited by
              #23

              Yeah, but in

              int x, *y;

              is the * part of the type declaration or the variable declaration? If it is part of the type declaration, then type of y is declared in two parts, with an interspersed (and rather irrelevant) variable declaration. Is that very rational? It is valid C!

              J 1 Reply Last reply
              0
              • S Single Step Debugger

                Type *p;

                or

                Type* p;

                or even

                Type * p;

                Me personally, I do whatever is the current company naming conventions.

                There is only one Vera Farmiga and Salma Hayek is her prophet! Advertise here – minimum three posts per day are guaranteed.

                G Offline
                G Offline
                Gary R Wheeler
                wrote on last edited by
                #24

                I've always preferred "Type  *p" over "Type*  p". To my mind the "pointer-ness" is a property of the variable and not the type. Of course, I've also hated this: typedef Type* TypePtr. If values are declared as TypePtr and you are using pointer-dereferencing with those values, the typedef obfuscates the original type. And before anyone pops up with "but what about...", I think typedef BaseType* OpaqueType is perfectly fine, when you're not using values of OpaqueType as pointers.

                Software Zen: delete this;

                Greg UtasG 1 Reply Last reply
                0
                • G Gary R Wheeler

                  I've always preferred "Type  *p" over "Type*  p". To my mind the "pointer-ness" is a property of the variable and not the type. Of course, I've also hated this: typedef Type* TypePtr. If values are declared as TypePtr and you are using pointer-dereferencing with those values, the typedef obfuscates the original type. And before anyone pops up with "but what about...", I think typedef BaseType* OpaqueType is perfectly fine, when you're not using values of OpaqueType as pointers.

                  Software Zen: delete this;

                  Greg UtasG Offline
                  Greg UtasG Offline
                  Greg Utas
                  wrote on last edited by
                  #25

                  A problem with

                  typedef Type* TypePtr;

                  is that if you declare

                  const TypePtr p;

                  it is p (the pointer itself) that is const, not Type. This can be confusing, so I avoid it.

                  Robust Services Core | Software Techniques for Lemmings | Articles
                  The fox knows many things, but the hedgehog knows one big thing.

                  <p><a href="https://github.com/GregUtas/robust-services-core/blob/master/README.md">Robust Services Core</a>
                  <em>The fox knows many things, but the hedgehog knows one big thing.</em></p>

                  G 1 Reply Last reply
                  0
                  • M Mircea Neacsu

                    type* (pointer is part of type) Now moving on: do you do "west const" or "east const"? Standard C++[^] (surely a lot of people - me included - don't want to do productive work today)

                    Mircea

                    H Offline
                    H Offline
                    honey the codewitch
                    wrote on last edited by
                    #26

                    constexpr static const int life_the_universe_and_everything = 42;

                    :-\

                    To err is human. Fortune favors the monsters.

                    M 1 Reply Last reply
                    0
                    • Greg UtasG Greg Utas

                      A problem with

                      typedef Type* TypePtr;

                      is that if you declare

                      const TypePtr p;

                      it is p (the pointer itself) that is const, not Type. This can be confusing, so I avoid it.

                      Robust Services Core | Software Techniques for Lemmings | Articles
                      The fox knows many things, but the hedgehog knows one big thing.

                      G Offline
                      G Offline
                      Gary R Wheeler
                      wrote on last edited by
                      #27

                      Good point. To my thinking const-ness, like pointer-ness, are properties of the variable and not the type. Part of my dislike for that sort of thing is people use some kind of naming convention (xxxPtr, xxxCPtr,...) that indicates the variant of the type. It pollutes the name space with additional identifiers you need to recognize. This replaces fundamental language syntax which is consistent by definition with arbitrary naming that may or may not be consistent. I've also noticed that the typedef overusers also tend to cast those types, often using language syntax, to other typedef's they've forgotten.

                      Software Zen: delete this;

                      Greg UtasG 1 Reply Last reply
                      0
                      • H honey the codewitch

                        constexpr static const int life_the_universe_and_everything = 42;

                        :-\

                        To err is human. Fortune favors the monsters.

                        M Offline
                        M Offline
                        Mircea Neacsu
                        wrote on last edited by
                        #28

                        Didn't expect less: west coast, shall be west const ;P

                        Mircea

                        1 Reply Last reply
                        0
                        • S Single Step Debugger

                          Type *p;

                          or

                          Type* p;

                          or even

                          Type * p;

                          Me personally, I do whatever is the current company naming conventions.

                          There is only one Vera Farmiga and Salma Hayek is her prophet! Advertise here – minimum three posts per day are guaranteed.

                          J Offline
                          J Offline
                          jmaida
                          wrote on last edited by
                          #29

                          Thanx for this introduction to computer language pointer constructs specifically related to C. True C++, C# are involved. The string of discussion was quite interesting.

                          "A little time, a little trouble, your better day" Badfinger

                          1 Reply Last reply
                          0
                          • S Single Step Debugger

                            Type *p;

                            or

                            Type* p;

                            or even

                            Type * p;

                            Me personally, I do whatever is the current company naming conventions.

                            There is only one Vera Farmiga and Salma Hayek is her prophet! Advertise here – minimum three posts per day are guaranteed.

                            D Offline
                            D Offline
                            den2k88
                            wrote on last edited by
                            #30

                            I never met any convention that specifies pointer declarations so I use

                            Type* p;

                            I learnt with Type *p; but I always found it more complex to understand: after all that identifier holds a pointer to p, so it's type is pointer. Same for Type** p. Only sometimes I mix them around if there are readability reasons, for example Type** *p; can be in my opinion more readable if p holds a pointer to a matrix (i.e. if you need to return a matrix allocated by the callee, switch the matrix to send to the callee based on something, etc).

                            GCS/GE d--(d) s-/+ a C+++ U+++ P-- L+@ E-- W+++ N+ o+ K- w+++ O? M-- V? PS+ PE Y+ PGP t+ 5? X R+++ tv-- b+(+++) DI+++ D++ G e++ h--- r+++ y+++*      Weapons extension: ma- k++ F+2 X

                            1 Reply Last reply
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                            • K k5054

                              type *p;

                              Because

                              type* p, q

                              doesn't do what it looks like it does. Of course, that kicks off the argument about multiple variables per type declaration.

                              Keep Calm and Carry On

                              D Offline
                              D Offline
                              den2k88
                              wrote on last edited by
                              #31

                              k5054 wrote:

                              Of course, that kicks off the argument about multiple variables per type declaration.

                              Not an argument: don't do that.

                              GCS/GE d--(d) s-/+ a C+++ U+++ P-- L+@ E-- W+++ N+ o+ K- w+++ O? M-- V? PS+ PE Y+ PGP t+ 5? X R+++ tv-- b+(+++) DI+++ D++ G e++ h--- r+++ y+++*      Weapons extension: ma- k++ F+2 X

                              1 Reply Last reply
                              0
                              • H honey the codewitch

                                I generally agree with you, but I am not all in on that agreement, if that makes sense. Here's why: You have to look up a typedef to know what it is, and typedefs everywhere make it harder to know what's going on until you can adopt the fundamental lexicon that your typedefs essentially create. That said, everything you wrote is valid. I just think there are places where it might be overkill.

                                To err is human. Fortune favors the monsters.

                                D Offline
                                D Offline
                                den2k88
                                wrote on last edited by
                                #32

                                Working with autogenerated code from both MATLAB ans AutoSAR really teaches how much typedef and define complicate the code. Sometimes you have seven or eight redefinitions - it's Hell on Earth.

                                GCS/GE d--(d) s-/+ a C+++ U+++ P-- L+@ E-- W+++ N+ o+ K- w+++ O? M-- V? PS+ PE Y+ PGP t+ 5? X R+++ tv-- b+(+++) DI+++ D++ G e++ h--- r+++ y+++*      Weapons extension: ma- k++ F+2 X

                                R 1 Reply Last reply
                                0
                                • D den2k88

                                  Working with autogenerated code from both MATLAB ans AutoSAR really teaches how much typedef and define complicate the code. Sometimes you have seven or eight redefinitions - it's Hell on Earth.

                                  GCS/GE d--(d) s-/+ a C+++ U+++ P-- L+@ E-- W+++ N+ o+ K- w+++ O? M-- V? PS+ PE Y+ PGP t+ 5? X R+++ tv-- b+(+++) DI+++ D++ G e++ h--- r+++ y+++*      Weapons extension: ma- k++ F+2 X

                                  R Offline
                                  R Offline
                                  Rage
                                  wrote on last edited by
                                  #33

                                  AutoSAR ? You doing automotive development ?

                                  Do not escape reality : improve reality !

                                  D 1 Reply Last reply
                                  0
                                  • R Rage

                                    AutoSAR ? You doing automotive development ?

                                    Do not escape reality : improve reality !

                                    D Offline
                                    D Offline
                                    den2k88
                                    wrote on last edited by
                                    #34

                                    Yep, though I'm not touching AutoSAR since a couple of years - I moved to lower level peripherals that run on TLE987x and similar.

                                    GCS/GE d--(d) s-/+ a C+++ U+++ P-- L+@ E-- W+++ N+ o+ K- w+++ O? M-- V? PS+ PE Y+ PGP t+ 5? X R+++ tv-- b+(+++) DI+++ D++ G e++ h--- r+++ y+++*      Weapons extension: ma- k++ F+2 X

                                    R 1 Reply Last reply
                                    0
                                    • D den2k88

                                      Yep, though I'm not touching AutoSAR since a couple of years - I moved to lower level peripherals that run on TLE987x and similar.

                                      GCS/GE d--(d) s-/+ a C+++ U+++ P-- L+@ E-- W+++ N+ o+ K- w+++ O? M-- V? PS+ PE Y+ PGP t+ 5? X R+++ tv-- b+(+++) DI+++ D++ G e++ h--- r+++ y+++*      Weapons extension: ma- k++ F+2 X

                                      R Offline
                                      R Offline
                                      Rage
                                      wrote on last edited by
                                      #35

                                      Now this is interesting, since I am working on that exact Infineon family as well !

                                      Do not escape reality : improve reality !

                                      D 1 Reply Last reply
                                      0
                                      • R Rage

                                        Now this is interesting, since I am working on that exact Infineon family as well !

                                        Do not escape reality : improve reality !

                                        D Offline
                                        D Offline
                                        den2k88
                                        wrote on last edited by
                                        #36

                                        It's the golden standard, it's HV driver protections are second to none and the RTE is flawless.

                                        GCS/GE d--(d) s-/+ a C+++ U+++ P-- L+@ E-- W+++ N+ o+ K- w+++ O? M-- V? PS+ PE Y+ PGP t+ 5? X R+++ tv-- b+(+++) DI+++ D++ G e++ h--- r+++ y+++*      Weapons extension: ma- k++ F+2 X

                                        1 Reply Last reply
                                        0
                                        • G Gary R Wheeler

                                          Good point. To my thinking const-ness, like pointer-ness, are properties of the variable and not the type. Part of my dislike for that sort of thing is people use some kind of naming convention (xxxPtr, xxxCPtr,...) that indicates the variant of the type. It pollutes the name space with additional identifiers you need to recognize. This replaces fundamental language syntax which is consistent by definition with arbitrary naming that may or may not be consistent. I've also noticed that the typedef overusers also tend to cast those types, often using language syntax, to other typedef's they've forgotten.

                                          Software Zen: delete this;

                                          Greg UtasG Offline
                                          Greg UtasG Offline
                                          Greg Utas
                                          wrote on last edited by
                                          #37

                                          I often define a typedef for a template instantiation, to keep the type succinct:

                                          typedef std::unique_ptr ClassPtr;
                                          typedef std::vector ClassPtrVector;

                                          And then there are things like

                                          typedef int main_t; // returned by main()
                                          typedef int signal_t; // a POSIX signal
                                          typedef uint16_t ipport_t; // an IP port number

                                          which do a much better job than simple int types when documenting, or searching for, data and functions that deal with these things.

                                          Robust Services Core | Software Techniques for Lemmings | Articles
                                          The fox knows many things, but the hedgehog knows one big thing.

                                          <p><a href="https://github.com/GregUtas/robust-services-core/blob/master/README.md">Robust Services Core</a>
                                          <em>The fox knows many things, but the hedgehog knows one big thing.</em></p>

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