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beetung

@beetung
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Recent Best Controversial

  • Book Recommendation
    B beetung

    J2EE    :omg::wtf::wtf::wtf: :->

    The Lounge question csharp dotnet learning

  • Atomic Time Webservice
    B beetung

    how exact do u need? run ntpd on Linux. point your ntp server to a stratum1 station. :~

    The Lounge help question

  • Socket listen backlog woes
    B beetung

    Why spawn a thread *AFTER* a connection attempt? Prepare a pool of worker threads all waiting on a single semaphore would be the easiest fix I believe(least effort on your part)... after all, triggering a single semaphore event should cost a fraction of AfxBeginThread(...) try Recycle all threads instead of respawn... and dont harm any animals. :~ -Dan

    C / C++ / MFC help com sysadmin linux question

  • Workspace name
    B beetung

    here -DKLT :zzz:

    C / C++ / MFC c++ question workspace

  • A simple function pointer question...
    B beetung

    Dave Kerr wrote: declared as this:- void gluTessCallback(GLUtesselator* obj, GLenum type, void(*fn)()); .... I don't know where to go from there. Is C# really that much different from C++??//declaring three variables GLUtesselator* gPtr =...; GLenum gType =...; void(* gFuncPtr )(void); gFuncPtr = ...; // call the function gluTessCallback(gPtr, gType, gFuncPtr);
    wont compile under C#??

    C# question com graphics game-dev help
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