Tim Paaschen wrote:
All documents I found so far claim that broadcasing and multicasting require the use of UDP. This does make sense to me, as TCP requires an established connection and for broadcasing and multicasting you don't even know to how many recepicients you are talking.
Interesting... I think that makes sense for things like using PING to try to ping a broadcast address, but not for multicast that is supported by the network hardware. Since one or more routers could handle connetions to multiple clients, and since the connections are one-way, connection or connection-less would not matter - clients would subscribe to the 'cast by subscribing to the multicast server. But then again, I have not been close to multicast for some time now, so my memory of it may be faulty. Peace!
-=- James
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