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Guddler

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  • Mac Development
    G Guddler

    I definately share your enthusiasm for the whole Mac development scenario. I also shied away from Objective C at first but when taken in bite sized chunks and with perhaps a good book it's easy enough to get to grips with. And I love the look and feel of XCode. It's come a long way in just the 3 years that I've owned Mac's. I agree with others though that if you load up a project with thousands of source files it gets a lot less usefull. I'm really struggling though. There are a couple of main problems that I see. Documentation is one. There is masses of it. Ordinarily that wouldn't be an issue but as a complete new user you tend to suffer a bit from information overload and not really knowing which bit you need to be looking at because you don't know how to do what it is you want to acheive. I guess the same would be said if I was just starting out in the Windows world without assistance. The other problem I find is that it's not easy to just pick it up and put it down in small chunks. I don't get a lot of time to do Mac development as my day job is entirely Windows / C# based so the only time I do get is maybe a couple of hours once a month in the precious little free time I get. I feel if I could immerse myself, perhaps by getting a job in the Mac world then it would all come very quickly but there's another catch 22 coming along there! Ironically, last week I found myself really struggling to acheive something in VS/C# that I really knew I could do very easily with interface builder and the MVC paradigm.

    The Lounge swift visual-studio javascript ruby ios
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