I strongly recommend you *do* develop your own licensing system. Take the time to search the net and see what people are saying about 3rd party licensing system components and you'll quickly see why.
"It's so simple to be wise. Just think of something stupid to say and then don't say it." -Sam Levenson
So it's a rotation about the x-axis? This means the rotations around the other axes can be taken as zero. So your rotation vector would be: (ax, ay, az) = (theta, 0, 0) Don't forget to convert to a unit vector[^] if necessary.
Sounds like an efficient way to eliminate job candidates with no sense of humor.
Anyone who thinks he has a better idea of what's good for people than people do is a swine. - P.J. O'Rourke