get both degrees..Will Not require much more effort.If you have spare cells then learn accounting also as only that will last much longer.
Shunya
Posts
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Computer Science Vs. Game Development (or Which Degree Should I Get?) -
Simple Poygons(>2) unionyes,you got it right.I also know how to do some vc++(the old c++ not the new one with lambda,..).I know vb.net ok and also c++. I have asked a friend to help me in command line and probably when i show him my face next we will have a c++ program which readpolygons,readpoygons, perform union, write result polygons no graphics....so sad... ps:i have got 1 more library, in c of the previous decades.
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Simple Poygons(>2) unionno it is in delphi/c++ and gpc is in c++.I dont a demo program to use the libraries under vs2010..that is the problem.both use a algorithm called vattis algorithm in computational Geometry. in vs2010 /c++(unmanaged) i dont know how to do graphics .
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Simple Poygons(>2) unionyes, i want to merge the regions and just get the outer contour. As simple as that and I have to use clipper?.(it is in borland delphi/c++)
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Simple Poygons(>2) unionoh dear, what i meant was I want a program which takes a group of input simple polygons and merges them with the 2nd group of simple polygons. I have located 2 libraries (both use vatti's) algorithm for clipping. My polygons are without hoes,not self intersecting and only graze at edges(if at all). I want to merge them to get the outer contour of the final merged polygon. I presume that would be easier to do then the clip in the 2 heavy libraries.
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Simple Poygons(>2) unionI have located fast libraries for unions of 2 polygons.Now, how does one merge a group of simple polygons.