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XxChaosXslayerxX

@XxChaosXslayerxX
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  • .Help
    X XxChaosXslayerxX

    really? umm then can you go to http://www.BYOND.com/docs/DMguide that should bring you up to speed to what i am doing. If that doesn't work then jsut go to Http://www.BYOND.com/ then go to the link on the left that says DM Guide. Then it brings you to the guide for using BYOND language. Please try it and see what i am talking about. I am not a spoiled brat, just a new programmer looking for some help. thanks. Slayer

    IT & Infrastructure game-dev help

  • nobody is listening to me
    X XxChaosXslayerxX

    ok, I am sorry for acting like a whiney spoiled brat. First of all, now everyone can stop sending me hate messages on this thread. But I only wanted help with programming. Yes; I am not very good, but that gives you guys no right to make fun of me or the things I have said, nor how I type my words. For instance instead of "you" I type "u." Honestly, who the hell cares how I type, as long as the message get's out there to the world. Second I saw a message from someone who told me that he tried to make a RPG, but ended up with a small one; and that I shouldn't do an RPG. So since RPG's are to complex for me then what should I start doing? any ideas are welcome.(If they are a nice message not hate messages) But to let you know I did not intend to make it seem like i wanted you to make my game, just show me some examples maybe give me a sight about starting game engines that I could use I don't know. I am just a starting programmer who wants to make something of myself, and I started making games; thats what I love, so please could you lend me a hand and stop being so cruel.:(( Slayer

    The Back Room com game-dev help question

  • nobody is listening to me
    X XxChaosXslayerxX

    :-Dok I want to learn a more common and powerful engine...please teach me I want to be a Game Programmer/Game Design when I get older.;P TJ Slayer

    The Back Room com game-dev help question

  • nobody is listening to me
    X XxChaosXslayerxX

    yea cuz u guys aren't mean. I am not being a spoiled brat ok? I just wanted to know if someone could help me with my prob, no need to be jackass's ok? Dam....i just wanted help and i didn't ask you to learn it, u prolly already know it u just don't use it. and i thought maybe u have used it before since u are really good at c++. and BYOND is not a kiddie program, it's a game maker, u can make games with c++, it's just harder. c++=game programming BYOND=game maker theres a difference. I was just asking for you to go to the BYOND website and look at the DM guide to see what i am doing the n help me from there. X| Slayer

    The Back Room com game-dev help question

  • nobody is listening to me
    X XxChaosXslayerxX

    Well neither is this statement helping me\/ if you suck at programming, why don't you find something else to do with your time. I hear they're looking for more church-burning teenagers... no I know how to make an rpg i just need help with a few thiongs mainly an invotory thing, and being able to equip things to your guys Slayer

    The Back Room com game-dev help question

  • nobody is listening to me
    X XxChaosXslayerxX

    yea real flipping funny. alright wise ass, what i ment by "I suck at programming," was that i need help not to be criticized by 30 year old guys who sit in their moms basement and play D&D ok? I just want some simple help with my game, not much to ask.:mad: TJ Slayer

    The Back Room com game-dev help question

  • nobody is listening to me
    X XxChaosXslayerxX

    ok well I have tried other websites but no one gives me an answer can one of you that replied to me try BYOND? The code looks like this here is some of my half-made game.... mob icon = 'people.dmi' //make it so all mobs will be created with the person icon bug //new prototype icon = 'bug.dmi' //override the parent's icon, which was 'person.dmi' monsters icon = 'monsters.dmi' var HP = 30 //define a new variable called HP, with a value of 30 wealth Login() icon_state = gender //when a player logs in, get them the right icon state for ..() //the gender of their key. Then call the parent! proc DeathCheck() if (HP <= 0) world << "Guest killed [src]" del(src) //delete whatever just died verb attack(mob/M as mob in oview(1)) //attack a mob within 1 tile of you usr << "You attack [M]!" //send this message to the usr oview() << "[usr] attacks [M]!" //send this message to everybody else var/damage = rand(1,10) //assign a random # to a new variable world << "[damage] damage!" //tell the damage to the world M:HP -= damage //take away the damage from M M:DeathCheck() //check for death with a proc say(msg as text) //what the usr says is passed into "msg" as text world << "[usr]: [msg]" //the world sees chatroom-like output :(( TJ Slayer

    The Back Room com game-dev help question

  • Pacman for cyclists
    X XxChaosXslayerxX

    What are you guys all 7? Why would you want LED's on your bikes that is just dumb lmao:laugh: TJ Slayer

    The Lounge com question

  • nobody is listening to me
    X XxChaosXslayerxX

    please can someone help me with my game? Go to www.BYOND.com and download the client, then on the BYOND website go to the DM reference to understand the code then help me make an RPG game plz i am begging everyone...i am desperate to make an RPG(Role Playing Game). I am 16 and just started programming, i like it but i suck at it, need help plz....:(( Slayer -- Moved to the soapbox at 16:02 Thursday 9th March, 2006 by Admin

    The Back Room com game-dev help question

  • .Help
    X XxChaosXslayerxX

    darnit...still no replies from ppl who have actually used BYOND. Can someone try to help me code wise not website wise. here is some code from my game maybe that will spark someones attention....... mob icon = 'people.dmi' //make it so all mobs will be created with the person icon bug //new prototype icon = 'bug.dmi' //override the parent's icon, which was 'person.dmi' monsters icon = 'monsters.dmi' var HP = 30 //define a new variable called HP, with a value of 30 wealth Login() icon_state = gender //when a player logs in, get them the right icon state for ..() //the gender of their key. Then call the parent! proc DeathCheck() if (HP <= 0) world << "Guest killed [src]" del(src) //delete whatever just died verb attack(mob/M as mob in oview(1)) //attack a mob within 1 tile of you usr << "You attack [M]!" //send this message to the usr oview() << "[usr] attacks [M]!" //send this message to everybody else var/damage = rand(1,10) //assign a random # to a new variable world << "[damage] damage!" //tell the damage to the world M:HP -= damage //take away the damage from M M:DeathCheck() //check for death with a proc say(msg as text) //what the usr says is passed into "msg" as text world << "[usr]: [msg]" //the world sees chatroom-like output obj gold //define a "gold" prototype, which is a kind of obj icon = 'gold.dmi' //set the default icon obj tree icon='tree.dmi' density = 1 turf grass //define a "grass" prototype, which is a kind of turf... icon = 'grass.dmi' //that has an icon named 'grass.dmi'. In single quotes! world //set one of our world's characteristics: turf = /turf/grass //its default turf is the grass turf. turf start icon = 'grass.dmi'//same icon_state = "floor"//this is the start you can put this any where and that is where //the person will start at ok there.....is that enough? TJ Slayer

    IT & Infrastructure game-dev help

  • Pacman for cyclists
    X XxChaosXslayerxX

    ??? wtf is that supposed to mean? i don't get what you are talking about but whatever later:confused: Slayer

    The Lounge com question

  • .Help
    X XxChaosXslayerxX

    ok here is the scoop, at www.BYOND.com, you can click on download, then you download it but make sure you click the link that says windows; not windows beta which is the bottom one click the ery first one. Then you make a key. Then you click on Byond maker....cathing on? good...now you make a game using the BYOND language code/source code. That is where my problem lies, i have no idea how to do an RPG(Role Playing Game). I need to know how to do invotory, monster drops, item value, armor,weapon, and item equipting....etc. stuff like that noooow can u help me?:mad: Slayer

    IT & Infrastructure game-dev help

  • need help
    X XxChaosXslayerxX

    yes I need help heres the website www.BYOND.com I am new at it and only have a little done and i am experimenting with certain things. preferably with invotory screen, equipting stuff, picking up stuff, and monster drops, and things like that can you help me? Slayer

    IT & Infrastructure com game-dev help question

  • need help
    X XxChaosXslayerxX

    Hey I was wondering if anyone here has used www.BYOND.com? If so can you help me. I want to make a RPG game but need source code for Inventory, adding items to characters, and a battle system for monsters to attack back, and motions for characters for when they swing and stuff.equipting weapons. stuff like that. please help:confused: slayer

    IT & Infrastructure com game-dev help question

  • .Help
    X XxChaosXslayerxX

    you didn't help me at all.:(( TJ Slayer

    IT & Infrastructure game-dev help

  • .Help
    X XxChaosXslayerxX

    ;PHey i was wondering if anyone here has used BYOND before. Well if you have write me back cuz i wanted some help with my game thanks TJ Slayer -- modified at 16:07 Thursday 9th March, 2006

    IT & Infrastructure game-dev help
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